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just in // User SearchNew Trojan Floating around AWJul 22, 2003, 3:40am
Trivial RequestJul 22, 2003, 3:20am
Hi folks...
I know this is trivial and in all likelihood have no effect, but here's hoping! When some posters reply to posts, they put their response underneath the previous post. Agent1, Bowen, Kah and TheMask are a few of those posters that do this. This means that in a lot of cases you have to scroll the page down to read what they wrote. For me personally - I tend to spend just a second or two on getting a gist of what the person wrote, to evaluate whether I want to go on to read all of their post. If I can't get a gist of it in that time I'll move on to the next post. Could people try to keep their replies at the top of the post please? Regards, Justin Trivial RequestJul 23, 2003, 4:09am
Okay - Generally speaking I like to follow stardard practice too, except
where it becomes antiquated or detrimental. It would be nice if you could break USENET (n)etiquette for the AW newsgroups, for the various reasons given by myself and others in this thread, but if you still decide not to I will not debate the issue. Note though if you do continue to bottom post I will not see any of your posts where I have to scroll down to read it. Regards, Justin [View Quote] Netfirms, Inc. has disabled www.twisted-inc.comJul 23, 2003, 5:00am
Netfirms, Inc. has disabled www.twisted-inc.com and is further investigating
If anyone wants to give details of any damage suffered by them as a result of the recent awtoolkit.exe trojan please email abuse at netfirms.com Regards, Justin RWX text editor?Aug 2, 2003, 2:44am
I use NoteTabLight - its free.
It does a fair bit of nice text editing and txt file minipulation. I have created a script that runs with it that will zip, unzip, upload, tidy, and insert all available commands, plus list all textures and a few other tricks. It also has a dictionary of RWX terms. Notetablight can be found on at http://www.notetab.com/download.php You will need to email me for the script that goes with it along with instructions. Regards, Justin [View Quote] The Lady fundAug 6, 2003, 3:22am
Agreed - I think her ideas are odd too for a VR chat software program.
But some of your teasing is getting too much - reminds me of schoolyard bullies picking on the skinny kid or fat kid or the kid with a lisp. etc. I've met her in passing a few times in AW and always found her to be pleasant. Please... knock off the personal attacks folks. ~ Justin [View Quote] No flight sequences in AW?Aug 8, 2003, 12:22am
If you have visited The Gate then the seqs you listed are in your local AW
cache. Regards, Justin [View Quote] AW MeetingAug 13, 2003, 3:56am
Lady
The thinkness of your skin is truely admirable! You give a whole new scope to the phrase "turn the other cheek" ~ Justin [View Quote] Can we skate?Oct 11, 2003, 6:38am
Use PP17 instead of PP01... PP17 are "bumpable" from only one direction.
Otherwise... what Crazy Pills said is about right. Although... I tend to get my exact location by using the "Teleport/Remember" function... then when you click on that in your teleport list you can copy out the co-ords into your bump warp. Regards, Justin PS: I always thought the standard "whoosh" warp noise would be ideal for ice skating? [View Quote] My rant...Nov 7, 2003, 3:02am
There are 3 things that come to mind immediately when thinking about
improvements for AlphaWorld: 1. Since the latest version most of the wait sequences are a shambles. A lot of them hop in what use to be the middle of them and make them appear jerky and way too repetative. In addition, none have the new "fly" "fall" or "jump" sequences. 2. I believe special commands (rotate, move, and light) should be implemented. This may result in an increase in vandalism, but this can be resolved with more staff on the GET. 3. New generic objects - ones that can be used generally for multipurpose building. I would gladly donate the beams I made (http://www.jtechwebsystems.com/~broadway/freebies.html) plus volunteer to make more (eg curved panels, walls and windows, cubes, spheres and hemispheres). Regards, Justin Precise Movement vs Mouse ModeNov 14, 2003, 3:11am
FYI,
I spent a lot of useless time trying to resolve a problem and hope this tip might save anyone from making the same mistake.... If you have the "Precise Movement" setting checked and are in "Mouse Move" mode, pushing the mouse forward and back does not move your avatar forward and back. This restriction is not detailed in the help file at http://www.activeworlds.com/help/aw34/move.html#2 I reported this to AW Support as a possible bug. Regards, Justin URGENT NEWS BULITEN FOR ENTIRE ACTIVE WORLDS COMMUNITYNov 25, 2003, 5:58am
This is a different problem and I did not actually find the cause - but I
did solve it using the Win XP restore function. I've had to use restore a number of times to get rid of junk added on to my MSIE that I did not want (or ask for). Regards, Justin [View Quote] New Version UpdateDec 5, 2003, 3:23am
Hi folks
I was wondering if anyone that is on the Alpha Testing team would like to let us know how work on the next upgrade is going and what features we'll be getting? About the only thing I know of is the dockable windows. Regards, Justin New Version UpdateDec 6, 2003, 4:35am
Yeah I've seen that page... and it reminded me of the other new features
of the "invite" and /text commands. But there seems to have been nothing happening since early Nov? I also figured (naively) that for so few new features that the new version release would not take so long. I didn't know the Alpha team were sworn to secrecy :o( Regards, Justin [View Quote] Picture size question...Dec 6, 2003, 4:24am
sizes of pict objects in meters...
pict1.rwx 3w x 2.25h pict2.rwx 2.25w x 2.25h pict3.rwx 2.25w x 3h pict4.rwx 1.5w x 1.15h pict5.rwx 1.15w x 1.15h pict6.rwx 1.15w x 1.5h The minimum height or width to work with is 128 pixels. Using a calculator... 128 / 1.15 X 1.5 = 167 So use a 167 pixel width 128 pixel height on a pict4 You can use the same on pict1, but that tends to get blurred. Doubling the pixel dimensions gives a better result, i.e. 256 x 334 pixels. These sizes should usually make for a jpg less than 20KB, which is not too harsh a download. Regards, Justin [View Quote] Attn ENZO: Alpha World ImprovementsDec 6, 2003, 5:05am
Thanks for the Special Commands and the snow :o)
I was wondering if you could nudge along some other needed work for Alpha World... The avatars still don't have the special seqs... fly, hover, jump and fall (the swim and float wouldn't apply because there is no terrain). Also, every time I go to Alpha GZ I get these errors... Warning: unable to download objects.activeworlds.com/aw/seqs/sp5end.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5walk.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5act1.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5wait.zip (file not found) Would be good to get those fixed. Regards, Justin WARNING TO EVERYONE, READ!! (CROSSPOSTED)Dec 14, 2003, 4:08am
Having a registered cit, posting to the newsgroups is one form of
validation. Its illegal to create and distribute virus trojans etc. You can place your trust in that person knowing that if they do something illegal AWI can report that users details to police. There is also a degree of being well known in AW. I newbie bot programmer is likely to have been around AW for a while before getting into the SDK. ~ Justin [View Quote] DOGHOUSE~!Dec 20, 2003, 4:18am
I'm glad things are going better for you. Unfortunately there will always
be people around who will forever hold a grudge and all you can do is ignore them and move on. As always your builds are spectacular! And I agree, one easy identifiable nick would be good. I even think going back to using Seiya would be cool (although I can't remember want the name meant). Regards, Justin [View Quote] Nothing personal but why is Jetta Lewis allowed to spam AMERICA World?Dec 29, 2003, 2:36am
TheBeans Competition -- CastlevilleDec 28, 2003, 7:44am
Hi Folks
I just wanted to say thanks to BlueBean for holding TheBeans building competition and to invite everyone to check out my entry "Castleville". I put a lot of work into it, and you can either just check it out for what it is, or try out the mini roleplaying game incorporated into it. Go to TheBeans 110N 58E 1a 270 There's a web page to go along with it that you can see when you click the drawbridge. Although I won the competition, there are some other excellent builds worth looking at. I especially liked Ferruccio's house entry at 107n 31e 1a 0 Regards, Justin TheBeans Competition -- CastlevilleDec 29, 2003, 2:50am
ooops - correction... I didn't "win", I just won a prize.
1st: Josh 2nd:dingoblue 3rd: Ferrucio Other prize winners... (me), Realm, Elf Creon, shmersh, RoadKill, neuro7ic, melabunny, Valfreja, DayStar1, and deannah Regards, Justin What happened to the contest worlds?Jan 24, 2004, 4:29am
Seiya thoroughly deserved the Cy Award for the build - I have no
reservations about considering Seiya builds in Alpha the best there are and that he is the best builder in Alpha world. ~ Justin [View Quote] What happened to the contest worlds?Jan 25, 2004, 12:06am
AS...
Do you have some co-ords of your favorite Alpha builds? I always love exploring good works. ~ Justin [View Quote] What happened to the contest worlds?Jan 26, 2004, 12:50am
AS
You criticised Seiyas build suggesting it was undeserving of the Cy it won. It won as the best build in a public world - building in which as you say "sucks". I would like to see what you consider is a better build in a public world. If you can't give something better, then I would suggest you owe Seiya an apology. ~ Justin [View Quote] AW AbuseJan 24, 2004, 4:39am
Events bring the community together and I think are very important!
I don't understand your logic on this point? ~ Justin [View Quote] Alpha World Object YardFeb 12, 2004, 10:36am
Hi Folks
After almost a 2 year delay - I finally got around to updating my object yard with the objects added in Jan 2002. Its still very compact and has lots of tips on objects. Worth a look and a different option to Lara's wonderful yard. AW 489.6S 385.7W 0.1a 180 Enjoy.... Justin Flying Seqs added to AlphaworldFeb 28, 2004, 2:15am
I sent the following email to support on 14th Feb, requesting "fly", but I
also asked for a lot of other missing stuff, so I don't think my email had anything to do with it.... Maybe if some more sent the same email to support they might attend to some of the other fixes/additions I requested? ~ Justin -------------------------------------- Hi Support I'm sure you are aware of this but it it would be good it some fixes were made for Alpha World Whenever I go to AW GZ I get these warnings: Warning: unable to download objects.activeworlds.com/aw/seqs/sp5end.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5walk.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5act1.zip (file not found) Warning: unable to download objects.activeworlds.com/aw/seqs/sp5wait.zip (file not found) and I get this whenever there is a bike avatar around: Warning: unable to download objects.activeworlds.com/aw/seqs/bd.zip (file not found) Also, I've noted the following objects are on the path but are missing in the register: edge45b18.rwx edge45b22.rwx edge45c9.rwx edge45c10.rwx edge45c12.rwx edge45c14.rwx edge45c16.rwx edge45c18.rwx edge45c20.rwx edge45c22.rwx Finally, it would be nice if the Alpha avatars could be updated to have the special "fly hover jump fall" seqs. I guess swim and float would not apply unless terrain is planned at some future time. Thanks, Justin [View Quote] Flying Seqs added to AlphaworldFeb 29, 2004, 6:24am
I like the fly and hover and jump... far better than just standing in the
sky - that to me just looks dumb! ~ Justin [View Quote] Sprite programApr 7, 2004, 6:31am
Sharon....
Unzip a standard sprite about the size you want. Open the rwx file in NotePad. Change the names of the Texture and Mask to those that you want to use. Resize it if necessary (either edit the vertexes, or use a scale command). Rename the rwx file. Zip it. Upload it. And you're done. Regards, Justin [View Quote] Can we be silent in our Community?May 8, 2004, 12:23am
Sharon
I have spoken with Seiya a few times, both in his old "female" identity and his "real" one. His old identity was one he created because of low self esteem and wanting to make friends the "easy" way as a pretty young lady. Granted it was a lie, and not wanting to loose friends he carried the lie too far. In confusion trying to defend himself he then attacked people harshly. He apologized for that. Since he revealed his true identity some people have continued to attack him and on occasions he has attacked back harshly again. Those same people have given this as an example of him not having changed. All I see is a person that made some bad mistakes and is over emotional. He may have some other character flaws, but don't we all? If people can't forgive his mistakes - fine - then don't talk to him. But continuing to bring it up, not leaving it in the past, and not allowing him to go on to do good things with his remarkable building talent is cruel. Regards, Justin [View Quote] |