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the derek // User Search
the derek // User Search
Sep 1, 2001, 6:13am
not to mention people who paid that after it was
automated protesting to be paid back
[View Quote]j b e l l wrote:
>
> people who want worlds are going to buy them rather they cost 10 or 100.. people will find a way to get the money.. not only that
> but when you look at how many world's there are.. i don't think that weather one specific person buys a world or not doesn't really
> matter..
> not only that... it doesn't matter if you would rather have the cit be reduced a $20 world reduction..the cit's aren't part of the
> world cost.. there just "gifts" for getting a world.. that's why it says free cits included.. VS didn't die because of world prices,
> it died becuse of Lord Vector's marital problems, lowering prices *ARE NOT* going to make them more money.. lets look at it..
>
> Many people urge AW to take away the *license* fee.. ok.. so let's say they did.. there's a world that costs 100 + 70 license, and 5
> people buy it a day..that's $850.. if they rid the licesne fee.. i doubt any more then 3 people a day will buy the world then
> wouldn't have otherwise.. even so, that makes the profit down to.. 800, and that's a generous estimation too. Big deal that there
> are 100, 200 names on a petition thing.. that means that there are hundreds of thousands of names that aren't, do you think that if
> 100 MORE people bought a world in a year, then wouldn't have, but EVERY world purchase is 70 lower.. that they'll make more money?
> hmm.. that's something to think about..
>
> "jfk2 builder" <jfk2 at jfkmusic.com> wrote in message news:Xns910D8E5729426jfk2jfkmusiccom at 166.90.181.12...
> : This is what he said in another message thread...
> : And it is a news article on www.awnews.com with several comments about
> : that as well... [at the site that they give you you should check it out
> : as JFK2 posted a rather big 2 sign5.rwx's on that subject there]
> :
> : And is whey i would LOVE to see the world prices come down.
> : SINCE i have allready paid for my cit I don't need another CIT in that
> : world. If i want a few more cits FINE.... $19.95 for JFK2 Nurse, JFK2
> : Secretary, JFK2 Wife, JFK2 Bookeeper, etc.... and in the long run it
> : would make more $$$ revenue for Active Worlds that way while lowering
> : the world prices so us folks can afford the BIGGER worlds so we can
> : really do something. p50/15 or p80/30 or something.... It would help
> : us out alot. AND all that price reduction might help other struggling
> : universes that use AW technology to make it work & keep them up and
> : running.[Vectorscape's Failure because in part HUGE world prices]
> :
> : ==================================================================
> : Newsgroups: community
> : Subject: Re: Value of a cit
> : From: "m a r c u s" <i_have_a_site at yahoo.com>
> :
> : I didn't know was here to "express" myself. I am simply stating fact:
> :
> :
> : A) worlds come with citizens
> : b) activeworlds has a register button for citizenship and they don't
> : have the teachers teach about worlds before a tourist buys a world.
> :
> : c) hence, a tourist buys a citizenship, then finds out about the world,
> : and then ends up paying Active Worlds $20 more than they needed to when
> : it comes to the purchase of a world of $80.
> :
> : If Activeworlds charged me $60 for a world and used the $20 I gave for
> : the citizenship to be applied for the citizenship that would have come
> : with the world, then I wouldn't be bringing this up over and over and
> : over again.
> :
> : I will continue to bring this up over and over and over again until it
> : is addressed. It doesn't matter how much research I do, how many
> : people I talk, who can flame me the worst, I will continue to post here
> : for as long as I can telling people about this FACT.
> :
> : It's not an expression, it is a fact. Common sense would tell the
> : citizen to not pay a company that practices in deceptive practice like
> : once they find out. Active Worlds has the greater knowledge and has
> : the LEGAL responsibility to inform the consumer of the services with
> : costs before they sign up and pay consideration for services. I was
> : only informed of their citizenship through car salesman tactics. They
> : put one guy out in the front GZ to bring in people to the teaching
> : areas, and then they have teachers on call to sell citizenships like it
> : was a car.
> :
> : Am I to blame the person who got me to buy a citizenship? no, but I
> : could have been informed to buy a world with it saving me $20. At
> : least then, a person could have the choice to actively refuse to not
> : buy a world knowing the information before paying anything.
> :
> : The reality is, I would have paid them $80, I would have continued to
> : develop a home in AW thus upgrading the worlds and giving Active Worlds
> : money. They lost out on me in business and respect as a company who
> : cares about their customers. Well, there's my rant.... (pick apart
> : flamers, have fun missing the reality and chew on your addiction some
> : more)
> :
> :
> : "kah" <kah at kahbot.com> wrote in message
> : news:3b8e6d9f at server1.Activeworlds.com...
|
Sep 1, 2001, 6:14am
VS did go under cause of costs im not sure if you
even looked at them but a 10x10 world wouldve cost
me nearly 300 us dollars with 5-10 users or
something like that
[View Quote]kah wrote:
>
> uh... it would actually... if it's cheaper, more ppl will afford it, thus
> more money... anyway, if they want to have those 70 dollars they might as
> well put it into the price instead of calling it a setup fee, huh?
>
> KAH
>
> "j b e l l" <jbell1983 at home.com> wrote in message
> news:3b8ff87d$1 at server1.Activeworlds.com...
> people will find a way to get the money.. not only that
> weather one specific person buys a world or not doesn't really
> reduced a $20 world reduction..the cit's aren't part of the
> free cits included.. VS didn't die because of world prices,
> NOT* going to make them more money.. lets look at it..
> they did.. there's a world that costs 100 + 70 license, and 5
> any more then 3 people a day will buy the world then
> and that's a generous estimation too. Big deal that there
> hundreds of thousands of names that aren't, do you think that if
> world purchase is 70 lower.. that they'll make more money?
> news:Xns910D8E5729426jfk2jfkmusiccom at 166.90.181.12...
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Sep 3, 2001, 5:07pm
oh my god what an idiot those are there because of
the newsreader it does that to quoted posts lmao
you need to walk away from this as well your posts
are getting more and more stupid
[View Quote]m a r c u s wrote:
>
> You call that spam? I see 3 posts for a url I made, that means 2 you can
> argue spam. You can't really argue spam is just one url. Now let's see how
> many urls you have down below. I see 11 links on this post of yours. Does
> this mean you are 5 times as bad as me?
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b93aaed$1 at server1.Activeworlds.com...
> punishments
> you
|
Sep 3, 2001, 6:20pm
youre losing the point its not the posts in the
ngs that will get you in trouble as much its the
email urls the newsreader puts arent spam urls you
put are. even one is and no you cant report ONE
link to the isp... well you CAN but the isp doesnt
have to listen stop trying to argue about it if
someone does complain its your isp that will make
the decision
[View Quote]m a r c u s wrote:
>
> I was just pointing out that there are just as many, if not more (5 times
> more) clickable links than what I had posted (regardless of the content
> behind them or their function). Here I will make this on ZERO. Dear
> mediaone, Marcus didn't put one single link in a NG post. He must be a bad
> bad boy. LOL
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Sep 1, 2001, 6:15am
i think it used to be different in like 1.2
version i remember a world with the same signs
being totally different (in my opinon better
actually :/)
[View Quote]r y a n wrote:
>
> i wish AWGATE would have a makeover
> Its so boring
> Its been like that for ages and ages,
> theres hardly anything to do
> i want it more interresting!!!!
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Sep 1, 2001, 9:50pm
id like to see them for some reason its not in my
cache on my old comp with like aw 1.2 or 1.7 or
something like that
[View Quote]builderz wrote:
>
> Yes, it was *totally* different a few years ago. I believe there were
> only Gray avatars there and it had a "pseudo reflective" ground and
> upside-down objects, trying to get that "shadowy" look. I still have a
> few screen shots of what it looked like back then on my hard drive if
> anyone is interested. =)
>
> Builderz
> Stuff-X - Bot & World Hosting Services
> http://aw.stuff-x.com/
> PGP Key ID: 0xAC0E7073 (for non-commercial use)
>
> the derek wrote:
|
Sep 1, 2001, 9:32pm
well he came in seemingly with no intent except to
spam i mean he even said he wasnt gonna reply
which i take it as "im advertising and leaving so
dont bother" and html posts take a long time to
load its not something id bitch about just would
ask the person to stop
[View Quote]lanezeri wrote:
>
> Hey buddy.. I don't care if u post in HTML, it don't bother me at all..
> actually.. I don't know why people bitch about it.. but.. I guess thats just
> me.. anyway.. u weren't a menace lol.. trust me..
>
> --
>
> Lanezeri
> Lead Bot Programmer at Stuff-X
> http://aw.stuff-x.com
>
> "r y a n" <birkin at ozemail.com.au> wrote in message
> news:3b90a2c2 at server1.Activeworlds.com...
> Rules
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Sep 1, 2001, 9:35pm
cross posting is when someone posts the same thing
in different ngs... basically making people read
the same thing over an dover in each ng and making
it look unread when it is actually not... i dont
complain but it does bug the heck out of me
[View Quote]donna wrote:
>
> Maybe it is time to put this issue with Ryan to bed, I talked to
> Ryan last night, he tells me he 11 years old. I personally disagree with
> warez sites (I found out what they were only last night) but this is a child
> for goodness sake!!! has any one of us ever done anything wrong when we were
> kids? I interpret Ryan's 1st response to EEP's post as a childish way of
> defending his self. I saw his apology as a much more mature way to handle
> what he did wrong. I saw that anana's (whom I believe a decent human being)
> had mentioned cross posting. What the heck is that? And am I doing this
> also?
> Donna
>
> "r y a n" <birkin at ozemail.com.au> wrote in message
> news:3b90a2c2 at server1.Activeworlds.com...
> Rules
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Sep 3, 2001, 3:40am
well its twice as long try downloading 30 or 40 on
a 28k modem and each text message can take up to
10 seconds for me almost a minute if its html
[View Quote]young phalpha wrote:
>
> uhh, you mean the difference of 150-300 milliseconds or so is that much? :)
> --
> Young Phalpha
>
> "the derek" <ImTheDerek at yahoo.com> wrote in message news:3B916CF3.51A9493F at yahoo.com...
> well he came in seemingly with no intent except to
> spam i mean he even said he wasnt gonna reply
> which i take it as "im advertising and leaving so
> dont bother" and html posts take a long time to
> load its not something id bitch about just would
> ask the person to stop
>
> lanezeri wrote:
|
Sep 1, 2001, 9:30pm
umm its good youre apologizing but putting it in
the wrong newsgroup is gonna just make things
worse... u shoulda emailed him or posted in
general discussion i doubt he hasnt filtered you
[View Quote]r y a n wrote:
>
> This is a message to Eep,
> Eep, Please stop being rude to me... im a citizen of activeworlds aaswell,
> and i have a right to post, and i will never stop posting because of you....
> so dont look at my posts if your just gonna be rude to me ok?
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Sep 3, 2001, 9:50pm
very funny 404 page that is :o)
[View Quote]nornny wrote:
>
> Eep Probst: Last time on Survivor...
>
> <video montage plays>
>
> Eep Probst: Tony's sudden resignation means the game fell down to two
> Factors and 1 Typo, SW Chris, Syntax, and Gamer. It was time to trek up to
> tribal council cliff and play the last challenge, trivia.
>
> Eep Probst: After heartstopping numbers correct answers and a jury in need
> of one more watching behind, Gamer was eliminated from winning immunity by
> one question. SW Chris and Syntax got all questions correct and it came down
> to one tiebreaker question:
>
> Eep Probst: What week did this game start...
>
> Eep Probst: So, enough with the suspense, let's get back into the game...
>
> <survivor opening theme plays>
>
> <cut to tribal council scene>
>
> Eep Probst: SW Chris, we'll start with you.
>
> SW Chris: Um... *takes a stab in the dark*
>
> SW Chris: April 16, this year...
>
> Eep Probst: Syntax?
>
> Syntax: May 12th was the date the game started.
>
> Gamer: *stares on*
>
> Eep Probst: The game started in the month of May. SW Chris, you are
> incorrect, Syntax, you have the closest date and win immunity.
> Congratulations, your immunity streak has carried you through into the Final
> Two.
>
> Syntax: YEEESSS!!!!
>
> Eep Probst: But now, it's time for the last tribal council. The jury is in
> place. SW Chris and Gamer, you automatically must vote for each other since
> you cannot vote for yourself. Syntax, you as the swing voter and immunity
> holder will decide the fate of these two. Please go to the voting area and
> cast your FINAL vote.
>
> Syntax: *walks past jury up bridge to voting area*
>
> SW Chris and Gamer: *looks down disappointingly and prays*
>
> <tribal council music>
>
> <cut to voting booth>
>
> Syntax: *holds up piece of paper and whispers* Hardest vote yet, but, I
> decided to do it. Sorry. :-( *walks back*
>
> Jury: *sits in silence and watches Syntax return*
>
> Eep Probst: I'll make this quick. The first, last, and only vote tonight....
>
> Eep Probst: Gamer.
>
> <tribal council climax plays>
>
> Gamer: *looks down, then stands up and hugs the other two players and goes
> to Eep*
>
> Eep Probst: Gamer, please hand me your torch...*extinguishes flame*
>
> Jury: *huddles and talks*
>
> Eep Probst: Gamer, you are the last person to make up the jury.
> Congratulations SW Chris and Syntax, you ARE the final two survivors. One of
> you will soon claim the Ultimate Prize and Title. Go back to camp and pack
> up the last of your belongings and say goodbye to the newsgroup game.
>
> Eep Probst: A jury of 7, 4 Factors, 3 Typos. Both the Factor and Typo tribe
> live on, but which one will meet its death? Find out next, after this
> commercial break.
>
> --
> Gamer, Syntax, and SW Chris, please leave everyone with your Final Words in
> the reply to this thread. Change the header to [NG Survivor] <name>'s Final
> Words. Gamer, you will describe how you played the game and vent whatever
> you want. Syntax and SW Chris, share one last time your thoughts on the game
> and how you think it will go.
>
> EVERYONE: Jury members. It's time to get together and deliberate. On Sunday
> at 5pm vrt, you will convene in the world AWTeen at the location of the
> custom made NG Survivor set. The location will be hidden but ALL contestants
> will be told the location of the set on THAT Sunday to come and watch the
> event. If I can get a cameraman in time (anyone out there interested?), the
> audience will be watching from televisions sets throughout their home and
> see the season finale there. If I don't get cameramen, the location will be
> revealed to ALL newsgroup readers before the event starts.
>
> Survivors: Since no one except for BirdMike has expressed that they can't
> make it, I hope to see the rest of you there. :) That's really it, hope you
> can catch the fun. :)
>
> JURY MEMBERS: You all must think of ONE question to ask both survivors and
> anything you'd like to say for that Sunday. Communicate with each other so
> you don't end up asking the same question also. Come prepared to tribal
> council with that question, at least. You may all deliberate together and
> help each other decide on who to vote for. DO NOT talk to SW Chris or Syntax
> this week or spill any votes.
>
> Also, if you'd like, you can write one last post by replying to this thread
> with anything you'd like to say personally about the Final Two survivors. Do
> not reveal who you're voting for or anything like that, just your thoughts,
> how you are going to approach the final vote, and so forth. You can wish the
> Final two good luck and yadda.
>
> SO, BE PREPARED FOR THE NEWSGROUP SURVIVOR SEASON FINALE AND SEE WHO WILL BE
> DUBBED THE ULTIMATE SURVIVOR OF THE COMMUNITY NEWSGROUP!! 14 HAVE GONE DOWN,
> 2 REMAIN, WHO WILL WIN?? MAKE YOUR BETS AND LOG ONTO
> http://www.awlife.net/survivor/ngsurvivor AND PARTICIPATE IN THE MINI POLLS.
> ;)
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Sep 17, 2001, 10:36pm
since when is a memoiral meant to help save lives?
are the wwwII memorials bringing dead soldiers
back to life? i think not
[View Quote]internal affairs wrote:
>
> As many of you know AW has created a Memorial world in honor of what
> happened recently. As usual AW citizen phalaphe was asked to build it for
> them. How exactly can a "virtual" world that exists ONLY in cyberspace help
> the rescue workers up here in NYC to save the lives of hundreds upon
> hundreds of victims? I don't see what the point of it all is. Does AW
> actually expect something to happen by actions taken on their part? It seems
> they magically want the thousands of bodies rising out of the debris and
> rubble from the area and joining AW, correct? However, does anyone have
> information about this world?
|
Oct 22, 2001, 12:02am
well right now my op is running on a freinds
server i would really like it if i could have an
affordable place to put it without taking up his
space
[View Quote]cozmo wrote:
>
> lets see i know of about....4 i'd say that have websites and are companies
> and all that and two of them have OP hosting....plus myself, whitch i am not
> exactly open for public sign-ups yet cuz my website is still in the making
> and no i'm not just a DSL user hosting it on my computer
>
> i'm not trying to be rude but there isn't many people that need hosters
>
> "young phalpha" <RhaneC at msn.com> wrote in message
> news:3bd212c0 at server1.Activeworlds.com...
> reliable? How many of
> computer? Also this is as
> news:3bd1aa40$1 at server1.Activeworlds.com...
> budgets
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Oct 25, 2001, 8:57pm
after 3.2 aws images has radically gone down to
hell, not that it was very good to begin with.
nothing stays the same from version to version. in
3.0 masks were changed so a lot of builds were
totally worthless after that. 3.2 has a lot of
problems that the beta testers missed. my world
has gone form 4-5 visits a day to 0-2 a week. the
programmers of aw are not doing well at keeping up
with technology. these days you dont expect
something to take a long time to render and you
expect graphics to be past the mid-90's by now. if
aw gets their act together and adds the features
WE ask for instead of what THEY think would be
EASIEST to do, they would probably do ok despite
how poorly they are run. im serious look at their
site. half of the feature descriptions on the
feature vote site say its not likely to happen
because its too hard for them to do. TOUGH SHIT.
im surprised that theyve lasted THIS long with
that kind of thinking. look at sim city 3k from
maxis they spent 2 years totally re-writing it
instead of sticking with the same code and just
changing it over and over. maybe with this new
video stuff aw has been having trouble with, its
time to re-write the whole damn thing, ya think?
[View Quote]sw comit wrote:
>
> I am the only one noticing how few people are on AW anymore? Right not
> there's only 250 people online, and there's usualy double that. Not one
> person is online on my fairly large contact list, and when they are it's
> only a few people.
>
> *goes back to lonely building*
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Oct 26, 2001, 10:08pm
"that show" in the UK never said to download
activeworlds... ive never seen it at 1000 dunno
why people amke a big deal about that show aw had
like a 2 minute part in it and the dude was
totally ignored in the show. [sarcasm] great
advertisment :P
[View Quote]facter wrote:
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3bd9855c at server1.Activeworlds.com...
> universe,
> set
>
> Actually it has been over 1000 after that show ran in the UK not too long
> ago.
>
> F.
>
> not
> one
> it's
|
Oct 28, 2001, 1:21am
yeah he said it was big. unlike me he warned you
lol
[View Quote]bowen wrote:
>
> Then again, you didn't have to go to the page now did you?
>
> --Bowen--
> "internal affairs" <biginsey at yahoo.com> wrote in message
> news:3bdb66e8 at server1.Activeworlds.com...
> a
|
Oct 28, 2001, 1:22am
is it just me whos getting a not found error?
[View Quote]swe wrote:
>
> for those of u who couldnt see it awteen was vandelised goto
> http://www.geocities.com/emptyco2/aw/awteengz27102001at2-26pm.bmp for a
> screenshot(pic maybe abit big)
|
Nov 1, 2001, 12:09am
For details on the latest upgrade, please see
http://www.activeworlds.com/help/latest32.html
[View Quote]ananas wrote:
>
> I have no idea what makes this new version different but
> it is a lot faster in software rendering :)
>
> --
> "_
> |
> /\
> \ /
> __/ /_
|
Dec 22, 2001, 4:42am
WHY do you want him BACK? he probably got banned after me and some other
complained baout him cussing out some 11 year old here... someone like that
dont belong here
[View Quote]
> Eep is banned from the NG's and is tired of 3.2 bugs.
>
> What will it take to get Eep back on the NG's so he can post? I'd like to
> see him be able to post before Christmas.
>
> I agree about the 3.2 bugs. It's a real irritation-enough that I took it
> off of my computer. What can we do so that Active Worlds will release an
> update that fixes some of the major issues? (How many of you are still
> using 3.1, I'm curious.)
Dec 22, 2001, 4:47am
thats cause every time someone dissagrees someone starts a cussing contest if i
disagree with a post i ignore the entire thread-eep or no eep
[View Quote]
> I dunno, I kinda liked the guy. He's definately disgruntled, there's no
> doubt about that, but he definately brought a different perspective on
> things. I mean, taking a look at posts in the past few weeks, I can't say
> that there's been any good discussions or fights here, except a discussion
> on generations, but even then, everyone just agrees. It's always good in a
> family to have that crazy uncle who curses off the world, who's probably WAY
> too ahead of its time for the rest of the family members, but does provide
> tremendous insight to certain things, even if it is 99% of the time. Every
> newsgroup I've ever been to has one.
>
> Eep is actually fairly tame, to tell you the truth. He offends, but I figure
> we're just as much to blame for giving those stupid comments the light of
> day. I mean, yeah, he's pretty narrow minded, but he sure knows how to drill
> in repetition in a good debate (or flame war when someone gets mad that he
> called them a twit). Anywho, the guy thinks I'm fairly stupid too, don't get
> me wrong, but I can respect what he does and doesn't do. Some people are
> just put into this newsgroup to break the rules. As a family or community, a
> certain respect has got to be made for that for the sake of that in the
> future, maybe the rules will be remade for the better, you know?
>
> However, I must say I'd enjoy no-Eep for the holidays, even I can only take
> so much from his bantering. Maybe next year. :)
>
> Nornny
>
[View Quote]> "sinew" <citizenaw at hotmail.com> wrote in message
> news:3c235447$1 at server1.Activeworlds.com...
|
Dec 22, 2001, 4:49am
whoops i just disagreed there... well im not gonna be here next week anyway
have fun cussin at me norny!
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3C2429D0.B08782 at yahoo.com...
> thats cause every time someone dissagrees someone starts a cussing contest
if i
> disagree with a post i ignore the entire thread-eep or no eep
>
> nornny11 wrote:
>
say
discussion
a
WAY
provide
Every
figure
of
drill
he
get
community, a
take
like to
it
an
still
>
|
Dec 22, 2001, 4:29am
i said i was sorry... i posted it in the other newsgroup didnt think anyone
else would reply in this one... and nope i got nothing cause it wasnt ina
league or tourny :P
[View Quote]"nornny11" <Nornny1 at attbi.com> wrote in message
news:3c23a5e4$1 at server1.Activeworlds.com...
> Bleh, for what? Self gratification? Didn't anyone ever teach their kids to
> be modest? I don't think I've bragged about any of my life changing
> experiences except learning how to potty (ironic that every thread centers
> around the toilet) when I was a kid, and even then, I got quite a beating
> from my parents to shove it in my brother's face. heh. Oops, kinda bragged
> right there, but I'm trying to keep to a point here, if you're going to
post
> off topic in a newsgroup (which is sorta rude and totally inept,
especially
> if you make 4 other posts saying you're going to cancel it), at least have
> the courtesy to spam us rather than show off about a recreational sport.
I'm
> sure you got a nice trophy from the alley and balloons fall from the
ceiling
> (at least they do at the alley I go to, so I'm just assuming), so isn't
that
> enough? Must you tell the whole community of bad bowlers (good posters
> however)? Think before you speak, please, and know how to speak (in a
> newsgroup sense). :))
>
> Nornny
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3c233bda$1 at server1.Activeworlds.com...
> know,
who
>
>
|
May 25, 2002, 5:35pm
cross-posted
onto WISHLIST until now?? Found that to be kinda strange) is mass DELETION
capabilities. It's funny though how we can just simply hit CTRL+INSERT and
not only duplicate but also place an object in sequential place, but yet you
can't DELETE objects in the same manner.
Is it just me not hitting the right keys (like SHIFT+DELETE) or is this just
yet another MUCH NEEDED improvement left out of 3.3???
ummm... u can just use ctrl+right click to select all the objects in a cell
and press the delete key... wow theyre gone!
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3cdb7cf9$1 at server1.Activeworlds.com...
> Hi everyone:
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3cdb3ce0 at server1.Activeworlds.com...
because
> beta
> least
>
> Yeah....Question is though - For HOW LONG??? With AWcom's current budget,
> it certainly can't be very long IMHO...
>
still
changed
>
> This should have been AW's PRIORITY objective FROM DAY ONE rather than
> throwing together some "virtual mall" which I doubt very many people even
> knew EXISTED (let alone WENT TO) and thinking they'd just get dirty
freakin'
> "filthy rich" off that "mall" (yeah right! Makes me wonder just how many
> bridges they're bartering on eBay) while treating US - THEIR USERS like
the
> CRAP we've been "treated to" over the past several months (Granted some
> people more so and longer than others, but still).
>
> This is EXACTGLY why I continue to boast about Live365 because THEY *know*
> where they'd be without their users. That is OUT OF BUSINESS & IN DEBT
> PAYING OFF LEGAL BILLS!!!
>
> And if AWcom doesn't watch it, THEY will be "out of business" *themselves*
> before long (And AW only has to worry about NetBroadcaster.com being
exposed
> to the CARP).
>
> This release even includes improved security in ejections, which
will
>
> One feature *I'd* like to see (BTW....Why wasn't this thread cross-posted
> onto WISHLIST until now?? Found that to be kinda strange) is mass
DELETION
> capabilities. It's funny though how we can just simply hit CTRL+INSERT
and
> not only duplicate but also place an object in sequential place, but yet
you
> can't DELETE objects in the same manner.
>
> Is it just me not hitting the right keys (like SHIFT+DELETE) or is this
just
> yet another MUCH NEEDED improvement left out of 3.3???
>
least
> few
step
>
> I took a perhaps more subtle "wait and see" approach myself, however
though
> I too had the same concern you did Brant (among other things at the time).
> But youi are right. We shouldn't complain too loudly (who knows - Morfe
> features just may be added when the final product comes out) and it *is* a
> step in the right direction. :-)
>
> Just my $.02 worth...Cheers for now everyone :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at msn.com
> Denver, Colorado
>
>
|
May 25, 2002, 5:06pm
why did they buy that much in the first place? thats stupid aw wont stay
alive the way its run right now
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cea744d at server1.Activeworlds.com...
>
http://www.sec.gov/Archives/edgar/data/1089531/000095014402004938/g76111ex1.
> txt
>
> http://zdnet.com.com/2100-1104-845018.html
>
> It says half of AW was sold.
>
>
|
Jun 2, 2002, 2:21am
YES it crashes all the time for me
[View Quote]"allen iverson" <Allenv12 at hotmail.com> wrote in message
news:3cf82de9$1 at server1.Activeworlds.com...
> Has Anyone else experienced AW 3.3 Crashing Alot or is it just me?
>
> Allen Iverson
>
>
|
Jun 7, 2002, 10:39pm
you can have a ground AND a terrain, so you can have that unlimited look
too. and you can also use coronas for headlights on cars :D
[View Quote]"barbarae" <barbeisner at msn.com> wrote in message
news:3d007349 at server1.Activeworlds.com...
> Alright, these are really not my very first impressions of 3.3, if you
> consider the posts I've written about the troubles with the seq's. But
here
> are a few other things I'd like to mention:
>
> I think, for me, so far, the one feature I like the best is the new
ability
> to move or rotate an object along all three axis on the fly! I've been
> using this feature quite a bit in the last few days in my most recent
build!
> Aside from rearranging rocks, and getting them at odd angles, it's no
> longer necessary to figure out or look up which floor goes with which
wall!
> If you put up a panel or wall, and want to have a matching floor, all you
> have to do is just flip that panel or wall to the horizontal, and you've
got
> a match! (Or vice versa, of course) Oh yes, something else I'll have to
> check out --you know how the vertical panel won't always match the
> floor --even with the same texture? Well, I think, now you'll be able to
> get a perfect match!! (Correct me if I'm wrong, please!)
>
> I've played around a little with the Terrain a little. I've even tried to
> develop a grassy texture similar to the one I use in my regular ground
> object --and have come close. I think eventually this feature will
> eventually change the face of AW as we know it! I actually felt the power
> of creation as I lifted up hills and created valleys!!!
>
> But, alas, I don't think I'll be using it regularly (now don't hold me to
> this) for awhile! I found that (and should have remembered) with the
> Terrain on, the illusion of unlimited ground beyond the boundary of My
> Amberlin was gone! And even if I cant' walk out there, it still gives me
> the illusion of wide open spaces!! So, at least for the present, until
> AWCom let's us have that illusion back with the Terrain, I may not use it
> regularly. Or am I wrong, is it impossible to have those "Lands Beyond
The
> Boundaries" with the Terrain??? If so, then it's a sad compromise. I'll
> have to think some more on this one.
>
> Oh, yes, I just tried out the Coronas--and have seen them used already in
va
> rious places. Now, I can definitely see the possibilities with these
lovely
> creations! But you know what, I've been seeing "coronas" for years while
> outside at night--with my astigmatism!! :)) But not as varied or
beautiful
> as these may be.
>
> I believe that once the bugs that have crippled our seq's have been taken
> care of, we will enjoy our avatars even more! I'm also looking forward to
> the "skinned avatars" that I've been hearing about.
>
> Well, that's about it for now. The end of June will be six months since
> I've immigrated from The Palace (still am a member, still have a palace).
I
> haven't regretted for one second coming back to AW! It has improved
greatly
> over the 5 or 6 years while I was gone! I do hope that whatever troubles
> there may be, that ActiveWorlds will survive and continue to grow for
years
> to come!! I've made some new friends, renewed old, and now in the process
> of creating a new home for myself and my friends here in AW.
>
> One woman's thoughts...
>
> Barbara of Amberlin
> aka Barbarae
>
>
|
Jun 8, 2002, 9:53pm
you do it in the object file. imthederek at yahoo.com send me the ground file
and i can do it for you :D (it has to be flat-im not too good of an object
maker)
[View Quote]"barbarae" <barbeisner at msn.com> wrote in message
news:3d01b98d at server1.Activeworlds.com...
> But how do you actually lower your ground object? There's nothing in
> Features about it, and I'm at a complete loss as to how to do it! (Now to
> try to find that grass I want so badly!)
>
> Thanks to you all!
> Barbara of Amberlin
> aka Barbarae
>
> "glitter kitty" <seanderson at iprimus.com.au> wrote in message
> news:3d018f2b at server1.Activeworlds.com...
surface
> as
bit
> like
> trick?
> look
> you
new
> recent
it's
> no
> which
> all
> have
the
> able
> ground
will
the
hold
> me
> the
of
> My
> use
compromise.
> already
> these
years
been
improved
> for
>
>
|
Jun 16, 2002, 6:44am
http://pub78.ezboard.com/bactiveworlds89235
pretty useless posting on a NEWSGROUP lol but i tohught id like to get the
address out. any input will help.
Jun 16, 2002, 4:24pm
well its mostly for my world but i have other stuff too... might as well
post it in a bad place than no place at all :)
[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d0cb8a0 at server1.Activeworlds.com...
> O_O one: it's kind of useless making a message board for aw, since we have
> enough things..let alone activeworlds, lol. two: mines better ^_^ it's
just
> for my website though, http://awmaki.com/board [ though, I installed it
and
> edited all the graphics and everything :O ]
>
> --
> maki [www.awmaki.com]
>
>
> "the derek" <imthederek at yahoo.com> wrote in message
> news:3d0c4fd0 at server1.Activeworlds.com...
the
>
>
|
Jun 16, 2002, 4:25pm
i thought enzo was in yellow talking once a couple years back....
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d0ca688 at server1.Activeworlds.com...
> Last Friday Young Shamus had to call off tech talk, but that did not stop
> anything. Rick (E N Z O) soon came along and we had the very first E N Z O
> talk which went on for quite a few horus. We had opertunities to discuss
> everyting from the next browser, to advertising stratergies. All in all
> things turn out brilliant. Ive included the log in this file, sorry about
> having it as an attachment, My web server is down.
>
>
>
>
|
|