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builderz // User Search

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Regarding Wine Parties/Grape Stomp Parties in AW

Feb 8, 2004, 5:11pm
The Lady, I've never been to any "wine parties/grape stomp parties" in
AW before. While I *am* a Catholic and I *don't* drink alcohol, I don't
think that the AW newsgroups are the proper place to talk about your
religious views or to try and push your beliefs onto someone else
(whether you were trying to do it purposely or not). There are plenty of
other newsgroups, forums, message boards, Web sites, and blogs about
religion. I suggest you take the discussion there instead.

Builderz
http://www.3dhost.net

[View Quote] > It's ok Carl : )
>
> I've already spoken to one person at the wine party. But saying it here in
> hopes that everyone in AW knows Christ as their Lord and Savior. And if
> they don't, I invite them to the road to salvation. It is a life changing,
> soul saving experience. : )

AW Radio Station Questions

Feb 8, 2004, 5:22pm
With all of the AW radio stations popping up, I was just wondering if
any of them stream in the mp3PRO format instead of the older MP3 format.

I was also wondering if any of the stations plan to up their bitrate or
have multiple streams. For example, http://www.di.fm has 24k, 56k, and
96k streams for some of its stations/genres.

Also, I'm sure they are aware of it, but any AW radio station needs to
pay a licensing fee if they will be broadcasting copyrighted songs that
they don't have the permission from the copyright holder to play. If
they don't do this, they could be shut down due to legal issues.

Builderz
http://www.3dhost.net

AW Radio Station Questions

Feb 8, 2004, 6:40pm
Have a look here:

http://www.ifpi.org/site-content/press/20031111.html

Also, if I remember correctly, if you stream using Live365.com, they
will cover all of the license fees for you.

Builderz
http://www.3dhost.net

[View Quote]

AW Radio Station Questions

Feb 9, 2004, 3:16am
Since I never ran a streaming radio station before, I wouldn't know. I
was doing some basic research in the past about them, and then got
discouraged due to all of the legal mumbo jumbo.

I suggest you go over the links posted here, read the material, do a
Google search, post in some legal forums, or ask a lawyer for the full
details.

Builderz
http://www.3dhost.net

[View Quote]

AW Rating

Feb 15, 2004, 2:32pm
I voted yesterday. To be honest, every little bit helps. It will get a
lot more boring once everyone's friends start leaving AW due to boredom
or price increases (whoops, did that already start to happen?).

I would love to see AWI's advertising/marketing plan (or lack thereof).
It seems to me that they don't even try to advertise, even using free
methods. If they do, please correct me if I'm wrong. Here are just some
free advertising methods:

- Post to guestbooks with a link back to AW
- Add the AW link to the Links section in related Yahoo! Groups
- Make some official AW banner ads or 88x31 buttons and put them on the
AWI site so others can, in turn, put them on their own sites
- Use TrafficSwarm.com (free version, not Pro)
- Have an AWI staffer or someone else post to VR related forums and
include a signature file or link to the AW site after each post
- Make a "link swap" page on the AWI site and exchange links with other
VR related sites
- Considering updating the AWI Web site for better search engine
optimization

I have plenty more ideas up my sleeves. Now, I know these simple things
won't be bringing in 100k visitors each month, but it certainly wouldn't
hurt. Test what works, and then use what does for future advertising.

Oh, and this might be interesting to take a look at:

http://www.alexa.com/data/details/?url=activeworlds.com

Builderz
http://www.3dhost.net

[View Quote] > *yawn* This makes the umpteenth rating poll... It's getting pretty
> boring...

virus alert (cross-posted to all groups)

Feb 20, 2004, 3:23pm
Are you sure it is really coming from AWI and not someone else's
computer? The other recent e-mail worms spoofed the "from" address of
the e-mails they sent out.

For example, let's say that I did not have the worm and all of my
anti-virus signatures were up to date. However, one of my friends had
*my* address in *their* address book and *they* get infected with the worm.

Now, that worm looks through my friend's address book and sees that *my*
address is there. So the worm decides to use it and sends out mail using
*my* (not their) address as the sender. Even though my system is totally
nice and secure, uneducated people will think *I'm* the one sending the
worm, when in reality it is from another computer that is just forging
the sender's address.

Look at the e-mail you supposedly got from AW and post the headers here.
We can then tell if it really did some from them or not.

Builderz
http://www.3dhost.net

[View Quote]

virus alert (cross-posted to all groups)

Feb 20, 2004, 5:44pm
Just wanted to make sure we are all on the "same page." :)

Builderz
http://www.3dhost.net

[View Quote]

AW 4.0

Mar 8, 2004, 7:50pm
Correct me if I'm wrong, but wouldn't it make more sense and use less
bandwidth on the world server if the voice chat/speech was just sent
peer to peer to others around in the world?

Aren't whispers sent peer to peer (directly sent from one user to
another using the AW browser)? I don't see why voice can't be done in a
similar fashion.

I don't mind if the browser contacts the world server to see who has the
right to speak in a world, but the world server shouldn't have to relay
all of the voice data to everyone in the world, should it?

Builderz
http://www.3dhost.net

[View Quote] > I was speaking to Grimm about aw4.0. There going to have voice chat. Not
> good for us world hosters on limited bandwith, but since my counter-strike
> server support that, it wouldnt be much.
>
> --
>
> Signed,
> TheMask
>
> :: Owner of Delusional-Minds Hosting ::
> Free world hosting.. Just a T-Gram will do it.
>
> http://www.delusional-minds.com

AW 4.0

Mar 9, 2004, 2:57am
Strike, since you seem skilled in the voice chat area, have you tried
There's voice chat before? If so, what are your thoughts on it?

In my previous post, I sort of thought that the AW chat would be a
"walkie talkie" type of voice chat just between two people who wanted to
initiate a conversion. They would "connect" to each other and send the
voice data back and forth between themselves. That's why I questioned
the thought of the world server having to handle the voice stream.

But if everyone in a world is going to be talking all at once, then yes,
I guess it would make more sense for the server to handle that or at
least direct where the voice streams are going. I hope there is some
limit or radius with it though, like someone outside of visual range or
X amount of cells away won't be able to hear you or something.

Builderz
http://www.3dhost.net

[View Quote] > The VoIP (at least in the beta that I have) works similar to a server side
> mixing system.
>
> A 2 way stream is established to the server using the standard connection
> - Each microphone sends an outgoing stream to the server
> - Each client sends its 'mute' list to the server
> - Each client sends its codec idc to the server
>
> The server then takes each of these syncronous feeds and mixes them on a
> 'per client' basis, filtering out any muted persons from the relevant client
> streams, the server then sends these individual streams back. The standard
> for broadband is 4.3kb/s on the version I have, way too much to have 30
> different streams all aimed at once IP address stream each time... you would
> need everyone on T3!
>
> As for your napster thing... I think you will find that all the data on them
> may be being sent from mutliple sources, but is binary idential from all
> these sources, in the case of AW these sources are very different in each
> case. It is also required as the different forms of codec compression need
> to be set server side so the client can decode it...
>
> Granted, I havent seen the 4.0 implimentation of it first hand but I know
> the general gist... The AW programmers have got it right in this case, I am
> highly impressed at the work chris has done, infact its jaw dropping.
>
> - Mark R

AW 4.0

Mar 10, 2004, 1:45pm
Thanks for the response, but when I said "There," I meant the 3D program
at http://www.there.com. Have you ever tried their voice chat? It isn't
half bad, but I'm not quite sure how their "radius" or limiting of
distance works because I could hear people across a wide distance that
weren't even close to where I was standing.

Also, do you have any idea if AW will allow streaming ShoutCast servers
to be put on objects like stereos and such?

Builderz
http://www.3dhost.net

[View Quote] [View Quote]

Cy Nominations for Corrections are up!

Mar 27, 2004, 8:49pm
Wow, all of those votes and not one for the dozen or so AW hosting
companies! Guess I should have nominated myself...

Builderz
http://www.3dhost.net

[View Quote]

Cy Nominations for Corrections are up!

Mar 28, 2004, 3:20am
LOL! I was only joking (I knew Brock would be the first to reply). But
thanks for that info, Bit. ;)

Builderz
http://www.3dhost.net

[View Quote] > pssst you still can...just say you sent it in and I missed it...lol

It takes too long to cache things recently...

Mar 28, 2004, 3:33am
Which version of AW are you using? Did you do a scandisk or chkdsk on
your hard drive? Have you defragged your hard drive? Have you tried
clearing your cache and redownloading the objects in the area where it
seems slow? Did you make any other changes to your computer recently?
Did you try adjusting your AW settings in anyway? Are your video card
drivers up to date? Am I asking too many questions? :)

Builderz
http://www.3dhost.net

It takes too long to cache things recently...

Apr 2, 2004, 7:02pm
Well, AWI at least uses InterNAP bandwidth (http://www.internap.com for
more info), which is pretty darn good. As far as their server goes, last
time I checked, I think it was some huge multi-processor server made by
Sun Microsystems. They could have changed it by now, though.

In any event, if you have lots of data going back and forth on both
dial-up and broadband connections, two dozen people moving around in
different directions, chat flying by, bots doing stuff, and lots of
property in a small area...you should expect at least a small amount of
lag to be present.

I wasn't at the SW City event, but I've been a bot host at other large
AW events with 30 or more people and most of the load is on the world
server side (which in your case was hosted by AWI).

Builderz
http://www.3dhost.net

[View Quote] > The worst part about this whole thing is that, downloading service is AWI's
> #1 job. I mean, if they do anything during the day, it's making sure the
> servers are functioning. AW is a browser right? A browser downloads
> stuff...they can't even get that right? >_<!

My Absence

Mar 30, 2004, 11:40pm
I've heard of others wait at least a month for a new DSL line to be
provisioned... There are tons of broadband horror stories on the
BroadbandReports.com forums. For example, this one guy was getting a
high-speed cable connection installed and the cable company just hired
contractors to do the install (they were not employees or regular techs
so they had no idea what they were doing). The guy ended up with like
three huge drill holes in totally different sections of his house, all
exposed to the elements (that is, the weather). Believe me, one to two
weeks is nothing.

Builderz
http://www.3dhost.net

[View Quote]

Reward System.

Apr 2, 2004, 5:52pm
In marketing terminology, this would be called either a one-tier or
two-tier affiliate system. All AWI would need to do is go to some big
affiliate place like Commission Junction (http://www.cj.com) and they
would handle most of it for them. Citizens would sign up there and get
an account and a special link with their own affiliate ID. Anyone that
clicks or goes to that link with your special ID and buys a citizenship
or world, you'd make either a one-time or monthly commission. Common
sense would say Rick would go along with it (since AWI would make more
money), but you never know.

Builderz
http://www.3dhost.net

[View Quote] > AWI should impliment a reward system for those who get other people to
> subscribe to Active Worlds. A certain amount of money could be discounted
> from the yearly/monthly rate depending on how many citizens you get to
> subscribe to Active Worlds, maybe even a free year if you get over a certain
> number of people to subscribe. It would encourage people to advertise
> Active Worlds, and possibly increase the number of citizens immigrating.

BBC Interviews Circle of Fire's lead developer Roland Vilett

Apr 3, 2004, 2:37pm
Do you have the exact URL to that site from Archive.org, John? If so,
what is it?

It is good that AW got some great coverage back in 1998, but it is 2004
now and AWI needs to get the word out. If something different isn't
done, then you end up with the same result and change does not take
place. In other words, reporters, editors, etc. won't be knocking on
AWI's door unless they do something to initiate the contact in the first
place.

Builderz
http://www.3dhost.net

Lara & Raine. Have Passed Away?

Apr 3, 2004, 2:43pm
I just got an "e-card" from someone that reads:

"I'm very, very sorry that I have to make this announcement to you all
but I regret to inform you that Lara, a long time citizen of Active
Worlds has departed this life on April 2, 2004. She was on her way home
from the grocery store and lost control of her vehicle which swerved
into the other lane and Lara was struck by oncoming traffic. I urge you
to remember Lara's family and friends in your prayers."

And I heard from a reliable source that Raine. (a citizen I hosted
things for) passed away from a heart attack last Monday.

Can anyone confirm or deny any of this? If this is true, then this is
very, very sad and my heart goes out to all those involved.

Builderz
http://www.3dhost.net

AWI - Stop spilling coffee on the servers plz

Apr 11, 2004, 5:16am
Have a look at http://www.internethealthreport.com and check to see if
there is any trouble with InterNAP (that's the bandwidth AW uses) and
your backbone provider. Do a ping and/or traceroute on
host.activeworlds.com and post it here.

Also make sure you don't have any worms or viruses on your computer
sending out useless data. If you use a router, check to see if there is
any new firmware for it.

Builderz
http://www.3dhost.net

[View Quote]

Happy Easter!

Apr 11, 2004, 5:48pm
Starfleet, that remark was uncalled for. Whether or not you are a
religious person or believe in a higher power, it makes no difference.
If Carl was talking about another holy figure would you make the same
comments?

Builderz
http://www.3dhost.net

[View Quote] > You'll die soon too, twit.
[View Quote]

Happy Easter!

Apr 11, 2004, 11:07pm
I wasn't talking about the date, I was talking about the "die" comment.
You might have missed my point...

Builderz
http://www.3dhost.net

[View Quote] [View Quote]

Xelagot 3.502 emergency update

Apr 12, 2004, 2:58pm
Thanks very much for all of your hard work and dedication, XelaG. As
always, keep up the good work!

Builderz
http://www.3dhost.net

Major bug

Apr 12, 2004, 5:58pm
1) Always have a recent backup of your world's attribute, property, and
terrain data.

2) If you use beta software, such as the new world server, always expect
there to be problems instead expecting that everything will go smoothly.
Beta is called beta and stable is called stable for a reason. :)

3) I can't confirm or deny your bug as I haven't upgraded to the new
beta world server yet, but you should report it to beta at activeworlds.com
or telegram a member of the dev team.

Builderz
http://www.3dhost.net

[View Quote] > Maybe a bug of maybe not but it seems aw upgraded world servers (?) and when
> you change certain righs or options for the world 90% of the world options
> reset so cant change the world welcome message w/o the rights reseting and
> the op chageing to aw 1 stuff like that (tip: cover your ears/eyes)STUPID AW
> WORLD SERVER, im sorry if im wrong but this is logicaly correct

Major bug

Apr 12, 2004, 10:51pm
Maybe that's one of the reasons why I never got on the closed beta
testing team... ;)

Builderz
http://www.3dhost.net

[View Quote]

Whats your total online time?

Apr 21, 2004, 2:33am
According to the AW browser, I immigrated back in August of 1996 and my
total time online is 42 days, 6 hours, 35 minutes, 57 seconds (and you
can throw some nanoseconds in there for good measure).

Builderz
http://www.3dhost.net

Whats your total online time?

Apr 21, 2004, 2:24pm
Nope, are you?

Builderz
http://www.3dhost.net

[View Quote]

World Hosting intakes needed!

May 2, 2004, 3:39am
Wait, so you were hosting 14 worlds before you got your "connection
upgrade" to 256kbps upstream/downstream? O_O Aren't you overdoing it
just a bit? How is lag? Are the worlds empty most of the time? Do you
use the connection yourself personally for Web surfing, e-mail, etc?

Builderz
http://www.3dhost.net

[View Quote] > *cough* it says to ask but ill post them :)
> On the website also...........
>
>
> 1, What is your connection type (Cable, ADSL, SDSL, Leased Line, T1, etc) ?
>
>
>
> 2, What is your upstream and downstream speed?
>

World Hosting intakes needed!

May 2, 2004, 1:56pm
Wow, that must be some line provisioning then! I know here in some areas
in the States that Verizon provisions the line a bit higher than
768kbps/128kbps so you can use the full bandwidth available to you
(TCP/IP protocol overhead takes about 13% away from your rated
connection speed), but other telcos and ISP do not. I've never heard of
a 256kbps/256kbps being able to run at 612kbps/612kbps, though...

Normally, 256kbps/256kbps would be classified as SDSL, but I just
noticed you said you have at two 128kbps/128kbps lines. If you have two
DSL lines, there are certain routers with dual ports so you can bridge
or merge the lines together and tries to give you double the bandwidth, BTW.

Builderz
http://www.3dhost.net

[View Quote] > 256/256 in AUSTRALIA is equivlent to something like 612/612 in AMERICA

World Hosting intakes needed!

May 2, 2004, 7:41pm
Well, if all worlds were hosted on one server, and there were two
identical ADSL lines at 128kbps/128kbps which were connected to the
router (with the same MTU settings), it would in effect *try* and use
the full 128kbps from the first line and the full 128kbps of the second
line. When I say try, I don't mean it will be perfect.

I'm not talking about server load balancing, but using two different
Internet connections to increase bandwidth to whatever is connected to
the local LAN. Downloads will of course be faster since half of it is
going through one connection and the other through the second
connection, but it won't help speed up everything. Ideally, a true
256kbps connection would be better than two merged 128kbps ones.

Nexland had a router that can do this, but they were acquired by
Symantec. XiNCOM does make one, though (see http://www.xincom.com for
details). Of course, a static IP would be best, but it wouldn't surprise
me if you can do it without one nowadays.

Builderz
http://www.3dhost.net

[View Quote] >
> It wouldn't speed up the server's connection:(
> You need a fixed IP for the server, so load sharing won't effect a
> single server just the overall performance and the download on his side
> of course.

awswin57.exe help

Apr 25, 2004, 3:28am
Are you having a problem with your router? If so, try this page:

http://www.andras.net/router_aw/router_aw.html

Builderz
http://www.3dhost.net

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