Board ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
xelag // User Search
xelag // User SearchIncrease AlphaWorld's cell limitDec 15, 2003, 12:42am
[View Quote]
>I never knew bot building was forbidden. How could they catch them anyway?
In some worlds it is. It's not clear to me in which of the AW official open building worlds this rule applies (it may be in the help pages), but the reason is simple: people were using bots to cover large stretches of land, and this happened even before SDK bots were invented (using keyboard bots). The world database was increasing at an incredible rate. If I'm not mistaken, AlphaWorld does not allow bots to build, for the reason mentioned above, but I think that if a bot simply builds a normal amount, for example for a game or to move your objects etc, or changes sings, which is also building technically, you would not get into trouble. The main thing is to respect the intentions of the owners of the world. If the area covered is acceptable, then I don't think anyone will bother (I may be wrong, ask support at activeworlds.com if you really want to know). If you know how to look, you can catch bot building. Bots build at a very fast rate, so an area where many objects have a similar timestamp is a giveaway. Alex Increase AlphaWorld's cell limitDec 15, 2003, 9:50pm
I'm not agreeing or disagreeing with AW policy on this. The fact was,
at a certain time, that the world object database was increasing because of bot building activity almost exponentially (that even before SDK bots existed). Different solutions could be found for this. Banning bot building activity is one of them, although frankly I don't think it helps at all. Like too, the banning of bots in Atlantis seems to me pointless: I left all my builds in Atlantis, which were made by hand and with a lot of care and love, in the times Hambots were allowed when the SDK still did not exist. My bots were my companions there, but I left Atlantis forever when the SDK appeared and bots were banned there. Never to return until bot banning is lifted. That is my choice, the world owner's choice is just as valid. Alex [View Quote] >Uh huh. But if there are people who can cover a reasonable (not large) >area of land using a bot, they should be allowed to do that... maybe >instead of just a plain "no bot building" rule they could have set limits. > >I know I would prefer to cover my land using a bot than doing it all by >hand... > [View Quote] Increase AlphaWorld's cell limitDec 16, 2003, 1:44am
Thanks, friend. I hope you enjoy the bots I made for you and others,
with a lot of patience and making fun of no one. Alex [View Quote] >Awwh you said companions... if you had said friends I could have made >fun of you... Increase AlphaWorld's cell limitDec 16, 2003, 10:40am
On 16 Dec 2003 02:49:43 -0500, "pc hamster" <pchamster at comcast.net>
[View Quote] >However this can be VERY deceiving. As someone who's built several highways >on AlphaWorld, I would sometimes lay down nearly a hundred pieces of road >objects if the area I was in was desolate and empty. Do i use a bot? NO. >I build the roads myself. If you do this by hand, without a bot, the timestamp of the objects will be half a second of a few seconds apart, if you are fast: it will take you a while to do it. If a bot does this, the difference in timestamp will be milliseconds apart, or be the same for a group of objects: a bot can build very fast. Alex Xelagot 3.430 availableDec 16, 2003, 1:07pm
See What's New at
http://www.imatowns.com/xelagot/xlgwhatsnew.html Alex Xelagot 3.430 availableDec 16, 2003, 10:06pm
:)
On 16 Dec 2003 18:45:02 -0500, "sweets" <stylecanin at hotmail.com> [View Quote] >Laugh all you want but after over 3 yrs using my xelagot I do consider her >my friend.....has gotten me out of scraps, protected my welfare, rarely >talks back, behaves with dignity most times and sometimes even makes me >laugh.....Hell wish we all had friends like that.....Thanks xelag for your >incredible work over the years. My friend is now updated, feeling fine and >ready for anything! >sweets > Xelagot 3.430 availableDec 17, 2003, 1:39am
On 16 Dec 2003 21:53:41 -0500, "lady nighthawk"
[View Quote] >Amen, I couldn't have said it better about my *3 friends* LOL. One helps >others, one helps me, and the other is just plain entertaining for all! >Thank you alex. I am sort of leary to update them tho, last time I did I had >to reset everything for each of the three of them. Is there a way to update >them and keep their scripts, dialogs, etc? > >LNH I have never had any trouble updating. Only custom dialogs could be a problem, as the standard ones are updated regularly. But if you overwrite (respecting directories), all scripts, ini settings etc are kept intact. Alex Xelagot 3.430 availableDec 17, 2003, 3:54am
Well, not exactly. You should never modify dialog0.txt. You should
make your own called something else, the full explanation is on my help pages at http://www.imatowns.com/xelagot/xlgtopiclanguage.html . Then it never gets written over. Dialog0.txt will be loaded as default, then yours will be used, so that additions to dialog0.txt (and there are many) will still work, and yours also. A summary of changes in dialogs can be found in the file "Changes in dialog0 .txt". The system is not perfect, but what is in this world? Alex On 16 Dec 2003 23:25:29 -0500, "lady nighthawk" [View Quote] >Ah so the trick would be, since I've change the dialog chat for instance, to >do a copy of that first ... then install, then put in my backup dialog! >Thanks! > >LNH > > > [View Quote] a gut hanukka and a merry xmas to allDec 19, 2003, 10:02am
Have a nice week, lots of food and drinks, I'm off to London, yoopee!
Alex M A T T situationJan 22, 2004, 9:16pm
Thanks, JP, for the update :) I personally don't need details, but
knowing that this investigation is producing some sort of result is encouraging, I think, for all of us :) Alex On 22 Jan 2004 17:48:31 -0500, "activeworlds" [View Quote] >While we are sure everyone understands that this is an ongoing legal >investigation and we can only share so much. We feel we can at least share >this much. > >We have been informed by law enforcement officials that things are looking >very bad for "Matt" and that this investigation is now working in >conjunction with another investigation involving much more serious felony >charges. His computer has been seized and, in all likelihood, anyone that >had been working with him and whose names or IP addresses appeared in >"Matt's" computer should expect to be part of these investigations. > >I would not expect to hear anything more from us anytime soon as these >things tend to take a long time from inception to actual court date, but >rest assured, "Matt" knows what is going on and is probably not sleeping >very well right now. It is very unlikely that you will be hearing from him >anytime soon. > >We appreciate everyone's help and support, you all helped make this happen. > >Cryonics > > > [View Quote] Matters of good GrammerJan 21, 2004, 8:08pm
With all due respect :)
It often seems that people from the USA think that their country has the best score: best system, best laws, best democracy, (even best language LOL), best etc. This is offensive to many of us, because it denies our right to live the way we think fit. No country or region has the best, not us nor you. Although the AW system is USA based (great with me) it does not mean automatically that it is the USA. The world is much wider than that, luckily. This statement is not intended to offend or diminish the citizens of the USA. It is simply meant to make them realise that the world is not the USA, but is much wider, and that human history has shaped different regions with their own values. This includes the USA. If you believe in God (no offence meant), then think: this world was not created for the benefit of the USA. If you don't believe in God (no offence meant), then this world has a population of millions of humans, and they are trying to survive with cultural and other differences. We all have our good and bad points :) Alex On 21 Jan 2004 14:50:40 -0500, "carolann" <carolannh at charter.net> [View Quote] >Well I suppose it's not what you said (in your last post anyway, that of >course is fair to debate and very impersonal as you have stated it there) >but how you said it. The entire 8 word post was > > > >I think when you laugh at someone it ceases being debate and becomes >insulting, personal or not. You can't expect people to take kindly to that. > >And the other point, as made by Lady Murasaki, was, this is supposed to be a >world community and it would be nice if it felt like we all had something in >common here, even in our disagreements. (virtual, not real life). > > [View Quote] Xelagot 3.432 availableJan 19, 2004, 8:41pm
See What's New at http://www.imatowns.com/xelagot/xlgwhatsnew.html
Alex What happened to the contest worlds?Jan 26, 2004, 8:37pm
So if you are found shot, are we to infer....?
On 26 Jan 2004 16:07:41 -0500, "alaskanshadow" [View Quote] >And just for future reference-Id rather shoot myself then apologize to >Seiya. he/she/it will never deserve it. Ever. > [View Quote] What would you guys say to AW boxed in stores?Jan 25, 2004, 9:00pm
Ew, having the version 2.0 browser would not help you: it is disabled
in the AW universe :) Alex On 25 Jan 2004 16:31:43 -0500, "ewasx" <ewasx at cybernetworlds.net> [View Quote] >Oh yeah! That would be an excellent idea! And it wouldn't be the 1st time >they did that either. I still have a CD they made of many of the worlds' >content running back during version 2.0. It helped a lot back in my dialup >blues days..lol. Unfortunately, I no longer have a copy of the version 2.0 >browser so I can't visit them. What would you guys say to AW boxed in stores?Jan 26, 2004, 12:00am
I don't know. But in that case, the universe server is not involved,
so it would not censure the browser. On the other hand, the world server might not like it either, who knows :) On 25 Jan 2004 19:15:38 -0500, "ewasx" <ewasx at cybernetworlds.net> [View Quote] >Hi Xela! It wouldn't work even in "Skip" mode, offline with the OP pointed >to the CD? UnDocked Tabs...Jan 31, 2004, 12:22pm
Correction: it rolls up :)
On 31 Jan 2004 03:58:54 -0500, "ry" <ryanauNOSPAM at iprimus.com.au> [View Quote] >Hmmm when you double click the words TAB Controls on the tab floating >window, it collapses :-) www.cyawards.com?Jan 31, 2004, 3:53pm
Yep, it redirects to http://rdescape.com/s/catalog/
Wizard Myrddin's Cave. NOT NICE :( Alex On 31 Jan 2004 12:11:54 -0500, "alphabit phalpha" [View Quote] >Hey...check out what you get when you put www.cyawards.com in your >browser...lol > >Wiz...any chance you are releasing that url soon? >I would be interested in acquiring it for the community if >possible...thanks! >Bit:) > www.cyawards.com?Jan 31, 2004, 4:18pm
So nice... as soon as I posted the redirect url, it was changed to
http://www.worlds.net/index.html Fishy to say the least! Alex [View Quote] >Yep, it redirects to http://rdescape.com/s/catalog/ >Wizard Myrddin's Cave. > >NOT NICE :( > >Alex > >On 31 Jan 2004 12:11:54 -0500, "alphabit phalpha" [View Quote] www.cyawards.com?Jan 31, 2004, 4:34pm
wizard,
no offence meant. But questions do arise: why did you register this domain using cyawards? why, if you own it, did you not contact cyawards about this yourself? as I say, no offence meant, but you may have valid answers to this. Cyawards mean a lot to us, you know that, and although it is maybe possible to register this url privately, you know what the effect can be if people are mislead to some other page. You are, after all, a known person in the AW community :) Alex On 31 Jan 2004 13:25:41 -0500, "wizard myrddin" <admin at rdescape.co.uk> [View Quote] >No offence but I would have at once changed the redirection to awcommunity >web site if you made a request instead of as usual blasting away in public >newsgroups to try and discredit. > >We have owned this domain for 2 years and was directed to the present URL >during this time and when this site was closed all redirections remained. > >All you had to do was ask, but you seemed to pursue another course. > > [View Quote] www.cyawards.com?Jan 31, 2004, 4:41pm
Is this a game?
the new URL it redirects to is http://www.activeworlds.com/ the previous one was http://www.worlds.net/index.html and the original one Bit saw (and myself too) was http://rdescape.com/s/catalog/ what does this all mean? Alex On 31 Jan 2004 13:25:41 -0500, "wizard myrddin" <admin at rdescape.co.uk> [View Quote] >No offence but I would have at once changed the redirection to awcommunity >web site if you made a request instead of as usual blasting away in public >newsgroups to try and discredit. > >We have owned this domain for 2 years and was directed to the present URL >during this time and when this site was closed all redirections remained. > >All you had to do was ask, but you seemed to pursue another course. > > [View Quote] www.cyawards.com?Jan 31, 2004, 5:07pm
Maybe he does :)
Wiz sent me an email saying he bought this domain for the CyAwards a few years ago... So it is simple for him to redirect to the CyAwards web page :) Let's all have some tea! Alex On 31 Jan 2004 13:52:02 -0500, "alphabit phalpha" [View Quote] >Thanks for the documentation XelaG:) >I don't think Wiz truely recognizes the Community's love for the Cys. Maybe >after some tea he will:) > [View Quote] www.cyawards.com?Jan 31, 2004, 6:19pm
Maybe CyAwards can trademak itself ? :)
From tea, I passed on to wine now, with a great Thai curry and dutch chicken, no bird flue involved :) Alex On 31 Jan 2004 15:16:44 -0500, "alphabit phalpha" [View Quote] >Its all "past" now Jerme...but thank you:) >Maybe a post titled Copywrites to inform others now? >Appreciate your info tho...thanks! >Bit:) > [View Quote] www.cyawards.com?Jan 31, 2004, 9:55pm
Seems someone else too, to post irrelevant off topic and personal
comments :) On 31 Jan 2004 15:48:09 -0500, "strike rapier" [View Quote] >It means you have too much time on your hands Alex :) > >- Marky R > [View Quote] www.cyawards.com?Jan 31, 2004, 10:21pm
In the Scout awards, CY is short for Camper of Yawgoog, and is not the
name of a single award, simply a collective name for awards given at Camper of Yawgoog. In the Cy Young Award, it is named after "Cy" Denton True Young, baseball pitcher, born in 1890, see http://memory.loc.gov/ammem/today/aug06.html Both may growl at you if you try to trademark it :) On 31 Jan 2004 17:04:05 -0500, "alphabit phalpha" [View Quote] >There's also the Cy Young Awards....but they use the entire name. >Thanks again Wiz! > > [View Quote] www.cyawards.com?Jan 31, 2004, 10:26pm
And you have the Cy Curtis Award:
http://www.wildlifedepartment.com/cycurtis.htm Well, finished Googling, giggle! Wonder how/why AW named these awards Cy? Is it because of the ugly Cy (baseball) avatar? Alex [View Quote] >In the Scout awards, CY is short for Camper of Yawgoog, and is not the >name of a single award, simply a collective name for awards given at >Camper of Yawgoog. > >In the Cy Young Award, it is named after "Cy" Denton True Young, >baseball pitcher, born in 1890, see >http://memory.loc.gov/ammem/today/aug06.html > >Both may growl at you if you try to trademark it :) > >On 31 Jan 2004 17:04:05 -0500, "alphabit phalpha" [View Quote] duping in 3.5Jan 31, 2004, 9:57pm
Means that the date-time is set to 0.
On 31 Jan 2004 18:52:38 -0500, "john1018" <john1018 at comcast.net> [View Quote] >When you dup something in 3.5, the date in the object window shows as >December, 1969. Anyone got an idea why? Is there a hidden meaning? >:D or am I missing something? to all open-beta testers posting hereFeb 3, 2004, 11:30am
Hi folks,
I have not a clue why the beta ng is closed to open-beta testers, and I imagine many of you have not received instruccions what to do. The page with explanations for beta testers is at: http://www.activeworlds.com/help/aw35/beta.html Besides posting here while the beta ng is closed, when you pin down a bug, please report it to Beta at activeworlds.com Alex to all open-beta testers posting hereFeb 3, 2004, 10:57pm
Yes, sad. As official beta tester, I was (we were) not informed
either in the official beta ng that: 1) beta had gone public 2) that there was a new browser version 524 (the last version announced there was 522) 3) we did not get an automatic upgrade from 522 to 524 So for us, it was guess and find out from other ngs and from the announcement in the universe message. Alex PS: the current world server build 57 that you can download in the AW download pages is 5.3 compliant, even if the installer says it's 3.4. There is a new terrain feature in this world server to set the vertical offset of the terrain, this will only work with 3.5 browsers. [View Quote] >thanks xela, kind of sad you have to inform us rather than AWI..... to all open-beta testers posting hereFeb 3, 2004, 11:09pm
>PS: the current world server build 57 that you can download in the AW
>download pages is 5.3 compliant, even if the installer says it's 3.4. >There is a new terrain feature in this world server to set the >vertical offset of the terrain, this will only work with 3.5 browsers. Of course, its 3.5 compliant, not 5.3 :) Alex to all open-beta testers posting hereFeb 3, 2004, 11:21pm
Seems that besides the terrain offset, there is also a checkbox 'show
water under terrain'. I haven't experimented with that. Alex [View Quote] >Yes, sad. As official beta tester, I was (we were) not informed >either in the official beta ng that: > >1) beta had gone public > >2) that there was a new browser version 524 (the last version >announced there was 522) > >3) we did not get an automatic upgrade from 522 to 524 > >So for us, it was guess and find out from other ngs and from the >announcement in the universe message. > >Alex > >PS: the current world server build 57 that you can download in the AW >download pages is 5.3 compliant, even if the installer says it's 3.4. >There is a new terrain feature in this world server to set the >vertical offset of the terrain, this will only work with 3.5 browsers. > > > [View Quote] |