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wizard myrddin // User Search
wizard myrddin // User Search
Nov 25, 2002, 10:20pm
If you filled email in right you proberly got in Beta group regardless if
you had anything to offer.
Mind you they are some good testers, but few and far between.
[View Quote]"zeo toxion" <brandon at metrocast.net> wrote in message
news:3de2b7c5$1 at server1.Activeworlds.com...
> I totally agree. They are acting outraged because they, the TESTERS, got
experimental features that did not
> work right or becuase they just plain didn't like it. If you have an
opinion on something, state it and move
> on, and wait for it to be fixed. Don't start an argument with the friggen
programmer *cough*.
>
> As i'm typing this JP just posted. It's understandable but I still think
what is typed above is true.
>
> --
> Zeo
>
> "brant" <awteen at shoemakervillage.org> wrote in message
news:3de2afdc$1 at server1.Activeworlds.com...
and
even
are
hope
could
>
>
|
Nov 26, 2002, 8:05am
Thats it in one Brock.
If the selection of testers does not represent world owners, object creators
and users that can create a selection of situations that will saturate test
the software to its full all we see when released is all these "bugs" being
found by members..
Its simple to slelect a wide band selection of the membership, but as stated
the selelection must be broadly based to emcompase all interests.
[View Quote]"brock" <Brock at iceflare.net> wrote in message
news:3de2d2be at server1.Activeworlds.com...
> Beta testing is for solving bugs......
>
> --
> Brock - 308723
> AW 3.4 Build: 445
> Brock at iceflare.net
>
> "mod" <mod at darkbirdie.com> wrote in message
> news:3de2cf06 at server1.Activeworlds.com...
> people
> not
> people
the
> and
is
> them
> see
complete
least
a
I
It's
afternoon,
testers
> could
files.
>
>
|
Nov 27, 2002, 12:19am
lol, many did with years of experence in software and development testing
and got refused, but then cant have all pro experence in a beta program..
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:3de3d9af$1 at server1.Activeworlds.com...
> Ask Shamus, Bill or Grimm... I no longer add people at my whim :0
>
> "brock" <Brock at iceflare.net> wrote in message
> news:3de3d93f$1 at server1.Activeworlds.com...
features
I
> adding
> version,
tight,
> shouldn't
release
so
view
do)
how
out
> of
cause
> of
forever
> to
> maybe
> in
> or
time
> by
work
this
> the
> functionality
>
>
|
Dec 4, 2002, 11:28am
Hi all
This is just to let everyone know I will not anymore answer telegrams
relating to problems encountered in aw. I am not Activeworlds support nor am
I associated with Activeworlds apart from being a member like most other
people. I am not a peacekeeper or anything else, just a member.
I have found myself spending 95% of my time in aw solving problems where the
solution might be in found in the help section on the client or simply using
a search engine like google.com. This leaves me no time to do what I enjoy,
build and create objects for aw.
I am not been ignorant or disrespectful to anyone if you do not get a
response to a telegram. I will respond to emails and try to help only by
this medium. But please let me enjoy what I came to aw for.
Activeworlds has a support section, paid for by you to help you.
Wizard Myrddin
Dec 12, 2002, 8:19am
Goober as I think I mentioned before try the phpnuke community, they have
people that are experts in phpnuke and how the software comes together. Even
get a custom theme.
At present I operate three phpnuke sites V6 and the guys have always bent
over backwards to help in its customisation.
The database very simplely loads into your sql database and configured in
the config.php file in the main folder, its a simple process. All add on to
the database are loaded into the same sql database.
The "nuke" guys are the best to deal with any problems.
Try http://nukesupport.com/
All the experts in phpnuke are there and from my own experience are only to
willing to help.
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3DF8013E.1020506 at utn.cjb.net...
> You want to know where AWNews is? I'll tell you where it is.
>
> It's in the hands of one, maybe two, so-called programmers who say they
> want to help me try and get the old AWNews database fixed so it can work
> with the new version of PostNuke, but then they disappear for weeks on
> end with nary a peep.
>
> It's in the hands of people who say they want to be reporters, and then
> either conveniently forget to cover the story, claim it's too boring, or
> disappear entirely (one even let his citizenship expire two days after I
> hired him!)
>
> In other words, it's out of my hands. It's now in the hands of a
> community who claims that they care and they want to see AWNews raised
> to its former glory... just as long as *they* don't have to do the work.
>
> You want AWNews back? Then find me a PHP programmer who actually has
> *time* to help me work on this database and get the site up and running.
>
> You want AWNews back? Then find me some reporters who are actually
> willing to take the *time* to hunt down stories and go after the facts,
> and not just look for a quick advertisement.
>
> I've made AWNews a one-man show for two years now. Unfortunately, this
> one man is running out of time. I told you people to either Put Up or
> Shut Up, and I still stand by that. You people want AWNews back? Then
> it's time to Put Up! Otherwise, I'm done, and you people are going to
> have to get your news from somewhere else.
>
> The fate of AWNews is in your hands...
>
> facter wrote:
>
>
> --
> Goober King
> Tired... so very tired...
> gooberking at utn.cjb.net
>
|
Dec 12, 2002, 8:23am
As a extra footnote:
As you proberly where running a older version of nuke I take it you did run
the upgrade program to convert your old database to V6 phpnuke?
It is provided in the V6 program.
If you did not you are beating your head against the wall.
[View Quote]"wizard myrddin" <wizard at rdescape.co.uk> wrote in message
news:3df862ae at server1.Activeworlds.com...
> Goober as I think I mentioned before try the phpnuke community, they have
> people that are experts in phpnuke and how the software comes together.
Even
> get a custom theme.
>
> At present I operate three phpnuke sites V6 and the guys have always bent
> over backwards to help in its customisation.
>
> The database very simplely loads into your sql database and configured in
> the config.php file in the main folder, its a simple process. All add on
to
> the database are loaded into the same sql database.
>
> The "nuke" guys are the best to deal with any problems.
>
> Try http://nukesupport.com/
>
> All the experts in phpnuke are there and from my own experience are only
to
> willing to help.
>
>
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3DF8013E.1020506 at utn.cjb.net...
>
>
|
Dec 12, 2002, 1:39pm
A right got yer posty posty nuke
proberly be worth just re starting it with V6 and bring stuff manually from
the database. But a shout for help from nukers might not go amis, someone
might have a posty to V6 upgrade lurcking about.
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns92E29D4351338kahatkahnewsdotcjbdo at 64.94.241.201...
> "wizard myrddin" <wizard at rdescape.co.uk> wrote in
> news:3df86390 at server1.Activeworlds.com:
>
>
> AWNews is not running PHPNuke, it's running PostNuke (a fork of PHPNuke),
> so PHPNuke upgrades won't help much. The problem is that the DB is
> completely messed up, and not like the PostNuke upgrading script expected
> it to be, so the DB upgrade went down the drain. I tried rewriting the
> upgrade script but this didn't help much, as the databases were too
> different. I was going to figure out how to convert the old database to
the
> new one, but since I'm a lazy bugger with little time on my hands as well,
> it hasn't happened (Joeman doesn't seem to have had time either).
>
> Maybe I'd work if Goober hired a team of weirdoes to bug me all the time
> ;-))
>
> KAH
|
Dec 13, 2002, 6:55pm
LOL just popped into my head, if the database if formated to work with
postnuke it would be more simple to load postnuke portal back into the web
site instead of trying to upgrade to a dif version that has no converstion.
Plenty of stuff out there for postnuke.
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns92E3CBB2C221Ekahatkahnewsdotcjbdo at 64.94.241.201...
> "facter" <invurt at hotmail.com> wrote in
> news:3df9efe1 at server1.Activeworlds.com:
>
>
> I think what's most needed is someone good at solving riddles and who
knows
> SQL (MySQL to be precise) ;-)) Okay, I'll see what I can get done now,
> hopefully I might be able to snap out of my lazyness long enough to work
> some on it. Just hope I still got the database dumps.
>
> KAH
|
Dec 12, 2002, 10:54pm
I seem to remember Hammy saying the facility was there but nothing had been
writen up for it at aw.
[View Quote]"echomencer" <ghostrider at spiralmatrix.com> wrote in message
news:3df92df8 at server1.Activeworlds.com...
> As my cache files remind me there was talk back in the pre release days of
> 3.3 that one of the main up and coming features if not a mainstream
selling
> point was Single mesh skinned avatars that would me no showing of joints.
>
> The exciting point about them was that along with the new improved render
> engine and support for openGL that Virtual life would look very real and
> provide a professional platform for people to create there fantasies and
> realities for both Business and games alike.
>
> Don't get me wrong I'm not about to scream and shout as it has not yet
> appeared to my knowledge but I would like to know when the afore mentioned
> promise will be delivered as I feel I will provide a very rounded package
> along with all the new and exciting features in 3.4 and show all the
> sceptics that AW is at the forefront rather than supposedly lagging behind
> on its last legs about to gasp its last breath (If you take that narrow
> minded stand point).
>
> Perhaps it can already do this but no one has been told this to be so or
> told how it could be possible. I would really like your input on this
matter
> ENZO as its been a long time coming and I'm sure I'm not the only one who
> has been waiting quietly with baited breath for it to come online so as to
> increase the selling point of what I want to create.
>
> Many thanks in advance for taking the time to read this and give a answer.
>
> Everyone else please feel free to add your bit if your also waiting like
me
> for this super feature to appear.
>
> Echomencer.
>
>
|
Dec 13, 2002, 2:19pm
To celebrate the forthcoming festival of Christmas AVRquest world has been
transformed by Float World Builders Linn and ZaroLene into a truly wonderful
Nordic setting Christmas world.
The terrain has been transformed by Dreamtime into the Nordic scenery. We
thanks Dreamtime for the time spent doing this.
The world has many Christmas Themed experiences including Santa's animated
workshop and post Office, (Yes you can email Santa from the world).
Visit the Nordic Cabins and sauna to refresh.
Above all have a wonderful Christmas and a great 2003.
The World opens on Sunday 15th December and is G rated.
Dec 15, 2002, 12:10pm
lol, getting back to the original issue in this thread.
AVRquest is now open for the next 4 weeks, It will then be mothballed till
next year along with the object path for that world.
No matter what faith you follow ZaroLene, Linn and myself wish all the very
best and good health in the forthcoming new year.
[View Quote]"nornny11" <Nornny1 at attbi.com> wrote in message
news:3dfbfbb2 at server1.Activeworlds.com...
> Well, NOW it is the celebration of Jesus' birthday. :) But I tihnk Count
> Dracula is trying to say that originally, it was a variety of different
> things to different people (as it sorta is now). It was later adopted by
the
> Christians as a Christian holiday.
>
> That's when they probably started to call it Christmas. :)
>
> He's just trying to disprove the notion that Christians invented
Christmas.
> :)) No Jesus knocking on his part.
>
> --
> --
> From the Newbie's Guide to the AW NG v. 4.0:
>
> "Nornny - Creator of the LSD-enduced trip known as Newsgroup Survivor,
this
> guy's another one that can be filed under the "Tries Too Hard" category,
> except instead of getting people to hate him, he apparently wants people
to
> think he's insane. So far, it appears to be working."
>
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3dfac7b7$1 at server1.Activeworlds.com...
birth
about
> whas
christmas
> "christmas"
it
> in
> many
> celebrate
non-christian
sure
> if
> new
telling
> christmas
for
as
> fortunate
> has
> scenery.
world).
merely
> a
>
>
|
Dec 16, 2002, 6:54am
No offence bonzai.
But the situation in Tibet with regards the occupation is hardly "cool" it
is the basic denial of human rights and persecution of an indigenous people
and the systimatic destruction of tibetian culture
Althought China has made some progress the Tibetian people would like to
follow their own beliefs and customs with the reinstatment of his Holiness
The Dali Larma.
The China's invasion by 35,000 troops in 1949 was an act of unprovoked
aggression. There is no generally accepted legal basis for China's claim of
sovereignty.
Dec 16, 2002, 8:43am
rofl, and dont forget the one that might say;
"If you don't live in the USA please explain the laws of the Universe "
Dec 20, 2002, 11:29am
For members of the community that cannot afford the Xara3D package and would
like to have a 3D logo on their AW web site you can now free of charge.
The url is http://www.rdescape.co.uk
or direct
http://www.rdescape.co.uk/modules.php?name=Logo
Good holidays from us all and enjoy.
Dec 21, 2002, 1:56pm
Best Wishes in your new place xavarella. I know how addictive the sims can
be and met a lot of people in their during the testing stage.
Just eat well and get them skills :-)
[View Quote]"xavarella dead" <jo.far2 at verizon.net> wrote in message
news:3e048ca0$1 at server1.Activeworlds.com...
> Well, all good things come to an end. I immigrated to AW on Friday, June
> 28th, 1996. My citizenship expires on Sunday, December 22nd, 2002 at 7:17
> pm.
>
> I've been play testing The Sims Online since the first day of the beta
> version, and now that it's live I'm going to pay to play. The game is
> simply awesome and much more interesting to me than AW is anymore.
>
> Adios :)
>
>
|
Dec 21, 2002, 4:25pm
I know this ownt make any diffrence to many but please if any have time to
vote in a non official vote on my second web site why you would leave aw.
I am aware that many non related aw people do read these newsgroups. Vote
and be heard. I know some allready have. Perhaps some might listen.
Http://www.rdescape.co.uk
[View Quote]"xavarella dead" <jo.far2 at verizon.net> wrote in message
news:3e048ca0$1 at server1.Activeworlds.com...
> Well, all good things come to an end. I immigrated to AW on Friday, June
> 28th, 1996. My citizenship expires on Sunday, December 22nd, 2002 at 7:17
> pm.
>
> I've been play testing The Sims Online since the first day of the beta
> version, and now that it's live I'm going to pay to play. The game is
> simply awesome and much more interesting to me than AW is anymore.
>
> Adios :)
>
>
|
Dec 22, 2002, 6:04am
Most I know use ts4 as for aw modeling use it is I consider the better and
easyer of the packages and can be learnt fairly fast. Plus some good
tutorials on the net for it.
[View Quote]"mrbruce" <A1CTWorld at aol.com> wrote in message
news:3e0564c2 at server1.Activeworlds.com...
> Has anyone out there used Caligari's Truespace 5.1? If so can anyone tell
me
> how good it is in making objects for AW, are there any tutorials out there
> for TS 5.1? It appears everyone I speak to in AW has made their objects
with
> Truespace 3, all the tutorials are for TS 3. TS 5.1 is set up differently
> than TS 3, so its tough to follow any tutorials that define the buttons
> layouts. Robbies site is ok but is missing links to the rest of his
> tutorial, which again is for TS 3. All the Caligari tutorials I have found
> are not helpful in using TS for AW objects.
> Alot of links related to AW's RWX and object making are dead links, like
> Grover's tutorials, which the site no longer excists, is there any help
out
> there anywhere that exsplains how to use TS 5.1 effectively for use in AW?
> MrBruce
> A1CTWorld at aol.com
>
>
|
Dec 22, 2002, 3:40pm
I think Robbies tutorial was writen for truespace4 not truespace 5 as you
will know why pay for something that a cheaper product will do just as well.
Plus most tutorials I have seen for aw use are writen for TS4, I found when
teaching it, its less confusing for the beginner then hunting through icon
menus that you problerly never want to use for aw modeling.
[View Quote]"swe" <sweAT at swe-eDOT.com> wrote in message
news:3e05c96c at server1.Activeworlds.com...
> i use truespace 5 for my quicky objects, which is almost the exact same as
> 5.1. well its very good for modeling in AW in my opinion, very easy to use
> aswell. only thing is, you dont get as much control as you do with 3ds max
> or other more advanced modelers.
> but if all your gonna use it for is aw, then truespace is probably the
best
> for you. and as for tutorials, you can goto ts.oriox.com, that covers
almost
> everything i think.
>
> "mrbruce" <A1CTWorld at aol.com> wrote in message
> news:3e0564c2 at server1.Activeworlds.com...
tell
> me
there
> with
differently
found
> out
AW?
>
>
|
Dec 24, 2002, 6:40pm
and dont forget the model donaters that make the event possible..
[View Quote]"kerstin" <kersting at optonline.net> wrote in message
news:3e0854c8$1 at server1.Activeworlds.com...
> If you're able to visit AWBingoX on Christmas Day, you'll find some find
> very special Christmas surprises in store for you. First of all, maki
> created a very, very special display which will be shown just before the
> first bingo game, and then periodically throughout the games. It's
magical,
> it's wonderful, there's never been anything like it before in Active
Worlds,
> and it's an absolute delight to behold. Also, you'll find Santa Claus and
> Mrs Claus themselves in attendance at the games this year!
>
> I decorated the world this year, and I'd like extend my thanks to Lady
> Murasaki, Paul, Johnny B, and Sonja for use of their lovely models, and to
> Sonja for use of the custom Santa Claus and Mrs Claus avatars she made me.
> These wonderful artists give us a gift every day of the year by sharing
> their wonderful artistic talent with us.
>
> An extra special thanks to maki for your time, perseverance, and
creativity,
> and creating for the community a little bit of what Christmas is all
> about... magic :) Great job, my friend.
>
> Bingo starts at 5pm VRT on Christmas Day in AWBingoX.
>
> Merry Christmas!
>
> Kerstin
>
>
|
Dec 24, 2002, 10:29pm
ok Must not be using my stuff them?
[View Quote]"kerstin" <kersting at optonline.net> wrote in message
news:3e08f40f$1 at server1.Activeworlds.com...
> Obviously you missed a sizable portion of my post...
>
>
> "wizard myrddin" <wizard at rdescape.co.uk> wrote in message
> news:3e08c626 at server1.Activeworlds.com...
>
and
> to
> me.
sharing
>
>
|
Dec 29, 2002, 11:59am
This is just to say We are closing the AVRquest Xmas world on about the 5th
January 2003. I know from the many telegrams and emails that it has been
enjoyed by thoses that visited it.
Good Wishes for 2003
Jan 4, 2003, 10:28am
ROfl, I think its for those that are unaware of how to write or understand
how to use English as Epp would say..
Good publicity there
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3e1672df at server1.Activeworlds.com...
> here is the welcome message for AW
>
> Immigration Officer: Welcome to Active Worlds! For complete details of
this
> new version open the "User Guide" tab or go to
> http://www.activeworlds.com/help/.
>
> Join us for the 5th annual Avatars conference, celebrating J.R.R.
Tolkien's
> eleventy-first birthday in AV02!
>
> now... what exactly is an eleventy-first birthday?
>
>
>
>
|
Jan 4, 2003, 11:30am
lol, now this says a lot about the mentality of the person who changed it,
rofl
Hey, where is this "New" version as well. Or is this a publicity stunt for
visitors to av02? if so the terrible english killed it stone dead.
Cant wait for the Sixteeny one birthday
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e16dc25 at server1.Activeworlds.com...
> I wondered about that too. Technically, it makes no less sense than
saying one-hundred-eleventh birthday, and would probably be understood by
most children who can count past thirty in English even if they haven't yet
been taught how to could past thirty-nine. :) Actually, it's the tenties
and twelvties that throw most kids off. Eleventies come naturally. :)
>
> TechnoZeus
>
> "the derek" <imthederek at yahoo.com> wrote in message
news:3e1672df at server1.Activeworlds.com...
this
Tolkien's
>
>
|
Jan 8, 2003, 2:26pm
There proberly going to be a few new contenders entering the ring this year.
[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3e1c49c2$1 at server1.Activeworlds.com...
> Yes! The Sims! *Goes back to playing the game*
>
> "builderz" <sawran at yahoo.com> wrote in message
> news:3E1C4703.789D9B1F at yahoo.com...
>
>
|
Jan 9, 2003, 12:38pm
Like all things in life, you get different ideas for differnt people. I
beleave second life is restricted to cable connections only, which restricts
usage by dail up connections and the one Facter mentioned is restricted to
certian vid cards,at least aw you can use regardless of connection and vid
card. Acessability is one key to success.
[View Quote]"sk8man1" <Gzanone at optonline.net> wrote in message
news:3e1cc4e0$1 at server1.Activeworlds.com...
> LOL, I applied for second life, they didn't even respond to me. That's
> almost worse than AW...
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3e1c9857$1 at server1.Activeworlds.com...
Second
of
> before...so
> You
mixed
> There
be
>
>
|
Jan 9, 2003, 4:55pm
I think it will be where you live, many places cant yet use broadband or dsl
services. I was thinking after the last messages to this thread that if
cable is required to run some of these products the downloads might be
greater then aw has, I know from using cable aw is better, but then why make
aw a cable service as many that do use it cant afford cable or some cant
obtain it.
Like many of the clones ariving on the market they are not as broad as aw is
in its user base.
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3e1dc0b2$1 at server1.Activeworlds.com...
> True, but I think the number of people using broadband versus dial-up is
> above 70% now. Thus, Second Life would only need to appeal to 30% more
> people than AW does - which, if it's a huge hit, isn't that many :)
>
> -Brant
>
> "wizard myrddin" <wizard at rdescape.co.uk> wrote in message
> news:3e1d894c at server1.Activeworlds.com...
> restricts
to
vid
> That's
none
release
> Wow.
a
if
> anywhere
would
> and
>
>
|
Jan 9, 2003, 11:26pm
Must admit the use of broadband is growing, but like many telephone systems
around the world, if the exchange authorities don't consider it viable to
upgrade they exchange to handle cable connections many will be left with
dial up connections.
Even the cable franchises in the UK have not cabled all properties, myself
for instance move 30 metres from my last location and was told they cannot
connect to broadband now, such is the system.
This year is set for a influx of VR type chat products and only those that
prove themselves to be reliable and accessible will survive this
competition.
Like many Internet users around the world will flock to these alternatives
to aw, only by reason of hearing about it in the media, this is a proven
fact. If aw is not prepared to handle getting its product known into the
market place these other products will harvest the users into their product.
As many more connections to broadband are acieved, these products will pick
up users, the sims is a prime example of this with TV advertising in the UK
and national press coverage.
At the end of the day, if you beleave in the product and its sustainablility
sell the dam product to the world.
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3e1e0dac$1 at server1.Activeworlds.com...
> I have broadband so I can easily say this, but I think I'd rather have
Second Life require broadband and be a
> better product becuase of it then limit it's potential to allow dial-up to
use it too. Broadband IS growing and
> a great percentage of people have it, so it's not exactly like
broadbanders are in the minority. At some point
> you have to stop limiting something just so people with older/slower
hardware can use it.
>
> That's all I have to say...
> --
> Zeo
>
> "wizard myrddin" <wizard at rdescape.co.uk> wrote in message
news:3e1d894c at server1.Activeworlds.com...
restricts
to
vid
>
>
|
Feb 6, 2003, 8:57pm
You just gotta look when the rot started to set in, the biggest argument ive
seen have been over this last year regardless of what it was.
The community or whats left of it is run for all the people, look how many
attend stuff? the only high access counts Ive seen is when tourists where
allowed in as a privledge.
AW.inc has seen many staff depart, long time great builders have left aw.
I think its about time someone looked around and stopped getting the word
from the few and listen to the mass membership.. Yes I don't go into aw much
now, why? because its losing what it was, Its heart.
[View Quote]"brock" <Brock at iceflare.net> wrote in message
news:3e42dffe$1 at server1.Activeworlds.com...
> This is the one and only time i am probally going to agree with
> MrBruce..........
>
> .....The community is dying, people are leaving, but what to blame it on,
> that i do not know, nor will i express what i think it may be.
>
> --
> Brock - 308723
> AW 3.4 Build: 455
> Brock at iceflare.net
>
> From Newbie Guide to the Newsgroup (4th Edition):
>
> "Brock - This dude with a 'tude isn't afraid to speak his mind,
> especially when it concerns others in his own age range.
> In other words, the perfect NG candidate."
> --------------------------------------------------------------------------
--
> -------------------
> "mrbruce" <A1CTWorld at aol.com> wrote in message
> news:3e42af58 at server1.Activeworlds.com...
user
> into
has
someone
of
>
>
|
Feb 9, 2003, 5:55am
No offence meant here but why do you have the same email address as MR
Bruce?.
[View Quote]"a1ctbuilder" <A1CTWorld at aol.com> wrote in message
news:3e45c763 at server1.Activeworlds.com...
> No but I think you people needlessly attacked MrBruce for no reason, just
as
> you all feel Bin Laden attacked the US for no valid reason, MrBruce is
right
> chiana, you and a lot of people here are heartless. Its ok for OneSummer
to
> get what she wants and you all praise her for what she does, because you
all
> listen to her with open hearts. Did any of you know what MrBruce did for
our
> community? No because you people are so healious and stuck on yourselves
you
> do not want to listen. Your responses here have proven that he is right
and
> your all so stuck on yourselves your not willing to open your eyes and you
> never will.
> If I was MrBruce I would not spend another dime on this heartless
community,
> he provided a world at his exspense to make a difference here and all you
> people worry about is what OneSummer did for the community!
> Sorry folks but the truth hurts doesn't it. Maybe MrBruce was wrong to
> create a world that costed alot of money, but at the same time he though
> this was a community that cared and for that he was dragged thru the dirt
> and bombed just like the WTC was. You people are too stuck on yourselves
to
> realize you should all be ashamed of yourselves!
> A!!CT World cit.
> "chiana" <stonkingv8 at hotmail.com> wrote in message
> news:3e453ba7$1 at server1.Activeworlds.com...
> the
lost,
> that
>
>
|
Feb 8, 2003, 1:04pm
ROFL
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e451365 at server1.Activeworlds.com...
> Polls mean bugger all, you live in ths USA I believe? You should know
> that... even the president lost a poll and got into power...
>
> - Mark
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3e450b6d$1 at server1.Activeworlds.com...
> believe
in
>
>
|
|