|
goober king // User Search
goober king // User Search
Mar 30, 2003, 12:20am
.... Knew what the hell you're talking about? :P
[View Quote]stecloud wrote:
> I totally agree, if only more people knew....
>
>
|
--
Goober King
The grapevine apparently doesn't go to his house...
gooberking at utn.cjb.net
Mar 31, 2003, 10:43am
It might help if we knew who you heard this from and when, but then, we
don't work for AWI, so I doubt you'll find a straight answer here anyways.
[View Quote]the lady wrote:
> Please a straight answer. I don't understand the references to the UN and
> all of that.
>
> "the lady" <thelady263414 at hotmail.com> wrote in message
> news:3e878173 at server1.Activeworlds.com...
>
>
>
>
|
--
Goober King
Feels like tech support...
gooberking at utn.cjb.net
Apr 5, 2003, 2:41am
Careful, Just In... You're assuming he even *has* a vision. :P
[View Quote]just in wrote:
> ENZO...
>
> It seems a forever unanswered question... "What is AWI's pricing policy?"
>
> Are there any plans to reduce or (god forbid) increase prices for citizens
> or worlds?
>
> What is your opinion about the often raised theory that if you reduce the
> price for cits then you would get more subscribers?
>
> What is AWI's vision to increase the number of subscribers?
>
> Regards, Justin
>
>
> "e n z o" <enzo at activeworlds.com> wrote in message
> news:3e8af458 at server1.Activeworlds.com...
>
>
> public
>
> this
>
> they
>
> love'
>
> people
>
> if
>
> then,
>
> bye"
|
--
Goober King
Blurred vision
gooberking at utn.cjb.net
Apr 9, 2003, 7:22pm
That might have been a straight answer, except your information's way out of date! Don't you read the (virtual) papers? :P
For starters, the reason the AWLD stock ticker no longer represents AWI is because AWI separated from from AWCorp back in July. While AWCorp retained the stock listing
(which got kicked back down to the OTC BB from NASDAQ) and Juno litigation, AWI, now a privately-owned company, got everything else, including all rights to the
ActiveWorlds software. So, the reason you're not seeing any reports from AWI is because they're no longer required to file them, since there are no stockholders to inform.
(http://awnews.org/html/modules.php?op=modload&name=News&file=article&sid=301 for more details).
Secondly, Cyboria died this past February (See for yourself at http://cyboria.com), so that one's no longer a contender. Instead, AW has programs like Second Life and There
to worry about, which are backed by the likes of venture capitalists. But I get the impression that, now that AWI is back to being a private company, Rick and Co. aren't as
worried about competition and are simply "doing their own thing."
At any rate, ENZO said it himself that AWI is doing just fine. Whether he's being truthful or not is another story, but for now that's the only "straight answer" that matters.
[View Quote]darian knight wrote:
> To sum things up where ENZO may not:
>
> If the AWI listing no longer represents the holdings of the AW company then
> this means that they were probably delisted for poor earnings.
>
> If this is the case - it means quite simply that AW is in a financial
> decline and in no position to tell you otherwise, unless they are trying to
> conceal their earnings, which they now have the right to do by being
> delisted and not responsible for reporting their earnings to the public.
>
> This would fair quite well with the price hike as a means to recouperate
> costs and operations.
>
> So truthfully, if AW were to have only a year or so to get back to making a
> profit then this would be the perfect time for it to happen.
>
> On the other hand, AW is most likely playing "catch up" with newer start ups
> like Plastic Planet and Cyboria who have recently sailed past the AW browser
> in technology and features - many of which are from the AW Wishlist and were
> incorporated where AW did not.
>
> This is a double edged sword here because if ENZO denies that AW is playing
> catch up then that means they aren't keeping up with their competition and
> if they are playing catch up then it shows that they were slacking for too
> long with the AW browser.
>
> Read into this what you will - this would probably be the closest thing to a
> straight answer you can hope for.
>
>
|
--
Goober King
Getting with the times
gooberking at utn.cjb.net
Apr 8, 2003, 11:03am
As many other people have discovered before you, Lesson One for success
in AW is to ignore the detractors, because most of them don't know what
their talking about. Do what you think is right, and those who
appreciate your efforts will eventually outnumber those who don't.
That being said, I think I can explain *why* some people choose to blast
The Game. For starters, as you mentioned, most don't have any experience
with The Game, having never played or, in some cases, even visited the
world. I guess they just fear the unknown and decide to flame instead of
investigate. After all, it's much easier to fire off a vicious NG post,
than actually check out that which you're replying to (that takes WORK! :P).
Secondly, there is a general distaste for advertisements in the NG,
something I can somewhat sympathize with. It becomes more apparent when
you post them more often. I guess the flamers feel like you're invading
"their" space with what they consider as "spam". Unfortunately, until
AWI institutes an "announcement" NG, people are going to have to get
used to people using the NG to advertise, since so many people read it.
The third reason is something that Goddess Innie demonstrated so well,
and that is that some people are also suspicious of The Game because it
involves real life elements, like real prizes and the requirement of
real contact information. Since the only prizes they've come in contact
with in AW are citizenship extensions, worlds, and the like, the idea of
real prizes seems a bit too good to be true. And, of course, there is
the ever-present suspicion of having to hand out your personal
information to a relative stranger. Perhaps if you took the time to
explain how The Game works, you might be able to ease some of their fears.
But, in the end, the main thing is to simply ignore the flamers in here,
since those aren't the people you are trying to reach anyway. Your real
audience will be the ones who read the message and visit the world, not
the ones who bother to reply with derision and contempt.
[View Quote]the game master wrote:
> Although we at The Game do realize that this post will in some ways
> encourage regular nuisance posters to hold true to your often distasteful
> remarks, we feel it is necessary to post it anyhow.
>
>
> Active Worlds members are not the only ones who read these posts. Those new
> to AW do as well. So when you respond to posts (in which you have no
> legitimate interest) in a demeaning or derogatory manner, you give new
> readers the impression that these groups are not at all to be taken serious,
> and essentially make all posts devoid of seriousness. For those citizens
> who post and are attacked by senseless responses it is not unlike standing
> on a public subway platform waiting for a train while several local gang
> members harass and demean you. They act as though YOU not they, do not
> belong there.
>
>
> Now, we at The Game (and we say WE because there is a staff which run The
> Game and other interests here...Not as some would believe it to be just a
> single individual as with most AW sites) have been working closely behind
> the scenes with some members of the AW admin to improve the overall
> experience of AW for its citizens and newcomers. We came to AW because of
> its unique approach to the internet. There are few 3D environments on the
> net and fewer which boast AW's savvy and attention to detail. We thought
> this would be the perfect setting for our games.
>
> Thus far, we have been warmly welcomed by AW admin, yet not so with many
> citizens. Even before one of our staff took it upon herself to post
> unsolicited ads in different worlds and so on (which took place many months
> ago and never since) against our orders (and is no longer on staff), many AW
> citizens have done little more than act as though AW was their own little
> private playground; lashing out at anyone who even breathed the wrong way.
> This is exactly the way many of the response posters in this and other AW
> NGs act toward those they, for whatever reasons, have chosen not to like. It
> must stop!
>
> The Game itself IS for real. It matters not whether or not YOU choose to
> believe our claims of granting prizes. Unless you have never played, won a
> prize, and then been denied that prize by us, you have no insight from which
> to draw any derogative conclusions. In fact we have never denied anyone who
> has won a prize said prize winning. Prizes are paid for by our sponsors.
>
>
>
> But beyond The Game and its posts, or how you may feel about our endeavors
> as a whole, there is absolutely no excuse or reason for anyone who does not
> have a legitimate reason to post a response to another's posting, to do so.
> It not only makes that individual responder appear ignorant, but it also
> detracts from the original poster's intentions. News group educate 101:
> Read postings from others in a group that interests you, and respond to
> those which you would like to become involved.
>
> Sitting on the groups, like some sort of vulture waiting for someone to die,
> just so you can respond in a nonsensical manner to every post which crosses
> you in some way is childish and IS a violation of NG conduct.
>
> If you have a problem with a post or all posts from a certain party, ignore,
> block, or don't read their posts.
>
>
> We will continue to work hard to make AW a better place by creating more
> intriguing games, encouraging citizen and tourist participation, offering
> better and better prizes, and help promote other worlds and builds in AW. We
> will also continue our offline efforts to bring more individuals and
> businesses into AW as well (which will in turn help AW admin create more fun
> interactive elements for all of us). We are currently forming a new citizen'
> s group
>
> It would be great if ALL citizens would spend their time in AW being more
> constructive and less destructive. If you think about it, AW could be a
> better place if more citizens would work together for the common good. It's
> up to you. We know than many of you who are very childish will continue to
> respond to posts in inappropriate ways (even this post here), but hopefully
> this message will have changed the minds of others. These NGs are not
> yours. They belong to ALL AW citizens and visitors. Just try to remember
> this. Before you criticize The Game or anyone else who posts here, just ask
> yourself one thing. What am I doing to improve Active Worlds?
>
>
> Thank You, The Game Staff.
>
>
> PS: We are forming a new AW citizen's group tentatively called the AW
> Citizen's Action Council (AWCAC), and are looking for volunteer members to
> get involved.
>
> Essentially the council will meet each week to discuss, plan and create
> different community projects, games and events aimed at uniting AW citizens
> in an effort to make AW a better experience for all citizens and tourists.
> The Game is ready willing and able to donate its game points system and
> real-world prizes to many of the projects, games and events under the
> management of AWCAC; making them more exciting attractive to engage in.
> Meetings will be held in the-game world at an agreeable time and day and
> will be open only to AWCAC members. Please show your support as a citizen
> and get involved in this worth while group. Contact us if interested.
>
>
>
>
>
|
--
Goober King
Detracting the detractors
gooberking at utn.cjb.net
Apr 10, 2003, 10:22am
Well, according to The Game Master, it's all explained in The-Game world
and on their website: http://www.dashenterprisesinc.com/thegame
Perhaps you'll find your answers there.
[View Quote]goddess innie wrote:
> See, once again.....not getting an answer from them.
>
> Oh well.
>
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3E92B9CE.8070103 at utn.cjb.net...
>
>
> :P).
>
> distasteful
>
> new
>
> serious,
>
> citizens
>
> standing
>
> The
>
> a
>
> behind
>
> of
>
> the
>
> thought
>
> months
>
> many AW
>
> little
>
> way.
>
> AW
>
> like. It
>
> to
>
> a
>
> which
>
> who
>
> sponsors.
>
> endeavors
>
> not
>
> so.
>
> die,
>
> crosses
>
> ignore,
>
> offering
>
> AW. We
>
> fun
>
> citizen'
>
> more
>
> It's
>
> to
>
> hopefully
>
> remember
>
> ask
>
> to
>
> citizens
>
> tourists.
>
> citizen
>
|
--
Goober King
Seek and ye shall find
gooberking at utn.cjb.net
Apr 16, 2003, 10:20am
Umm, no. For the last time, NewAW is *not* going to replace AlphaWorld!
It's just yet another world people can visit, if they so choose.
Honestly, I doubt NewAW will affect AW Prime's visitor levels after it's
opened.
As for the AW Feature Vote, I'm still waiting to see what the AWI staff
thought of the AWNews poll results that I sent them. :P
[View Quote]j b e l l wrote:
> That sort of became obsoulte when they decided to create a NewAW rather then
> revamp the old...
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3e9c7763 at server1.Activeworlds.com...
>
>
> most
>
|
--
Goober King
Always waiting on AWI...
gooberking at utn.cjb.net
Apr 18, 2003, 10:30am
What's the point of limiting the range of virtual radio and TV stations?
Just because that's how it works in the real world doesn't mean that's
how it has to work in the virtual world. You should be able to hear/see
radio and TV everywhere.
Now, if you want to "localize" station content, that's fine (i.e.
Hamsterville stations only report Hamsterville area news and events).
As for the directory idea, there was a listing of TV stations that were
in the AW TV Network back when ABN was still around, but I'm not sure
what happened to it. :-/
[View Quote]pc hamster wrote:
> Hi everyone:
>
> I have an idea which doesn't really need to be on the wishlist and can be
> done by the AW Community :-)
>
> As I write this, I am on my way from Hamsterville to Blankaborg to pay
> BlankaM and his/her wonderful town a visit (In fact I'm sitting on the
> highway out in the middle of nowhere at 4280N 1080E headed SE right now),
> but as I was driving down the road, I stumbled across a BRILLIANT IDEA!!!
>
> What if someone kept a directory of Internet Radio stations serving a
> particular towmn and/or world complete with primary genre as well as Virtual
> TV stations that do the same. then this way, for example, people visiting
> Hamsterville could listen to MusicRadio 102X (a Soft Rock/Oldies AC
> station), Jeeper One Red & Blue Networks (a pair of Old Time Radio stations)
> or either one of the Jeeper One Comedy Network stations (one is a dialup
> station and the other is a broadband station). In addition, visitors could
> watch the local TV stations (once they're online) too.
>
> And if you're sitting out in the middle of nowhere like I am now, one could
> listen to one of the MANY "virtual satellite" stations out there with NO
> ties to any particular town (such as WOLF-FM).once you "drive out of range"
> of a station serving a particular town or teleport from one world to
> another. :-)
>
> Comments anyone?? :-)
>
> Patrick
>
>
|
--
Goober King
Out of range
gooberking at utn.cjb.net
Apr 18, 2003, 3:29pm
That doesn't answer my question. Why would anyone want to limit the
listening/viewing area of their stations? The virtual world should not
be hindered by the same laws of physics as the real world. Why do you
think the real world has satellite radio and cable TV? To overcome the
limitations of the real world, that's why. But since the virtual world
doesn't have these limitations in the first place, why bother creating them?
[View Quote]john wrote:
> AW could have a bot which people could connect to and check if a certain IP
> address was in the 20x20 area or whatever... then if they weren't the tv
> signal comes through as the usual animated noise.. they move in and no more
> noise (this is for the AW World) :-)
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3E9FE126.6090208 at utn.cjb.net...
>
> be
>
> now),
>
> IDEA!!!
>
> Virtual
>
> visiting
>
> stations)
>
> could
>
> could
>
> range"
>
|
--
Goober King
Restrictions may not apply
gooberking at utn.cjb.net
Apr 18, 2003, 10:02pm
How is that a problem, though? For instance, if someone is listening to
your radio station outside of your town/world and hear of an event going
on inside your town/world, then that will bring them in. But if you
limit the listening area, you'll not only be playing to a much smaller
audience, but you're essentially preaching to the choir.
I would think with a radio or TV station, you'd want to reach as many
people as possible to get the word out about your town/world...
[View Quote]john wrote:
> People might want to limit viewing for several reasons,
>
> if somebody wants a vr tv station for their town only to keep people coming
> cos they like the station.
>
> when i was in ow, we had a problem in teenzone... people were listening to
> the vr radio without being there... if we'd been able to force them to be
> there so they could listen it'd have been better...etc
>
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3EA02749.7000204 at utn.cjb.net...
>
>
> them?
>
> IP
>
> more
>
> dialup
>
> NO
>
|
--
Goober King
Preaching to the choir
gooberking at utn.cjb.net
Apr 19, 2003, 4:59am
Gee, never woulda guessed, John. Thanks for clearing that up! :P
[View Quote]john wrote:
> Ya.. but we wanted them IN teenzone... and it was just for music... not
> really events because TEENZONE is OW's form of AWTEEN.
>
|
--
Goober King
Captain Obvious to the rescue!
gooberking at utn.cjb.net
Apr 24, 2003, 9:46am
Not very good at paying attention, are you Hamster? :P
As Joker (sort of) articulated, the original line of thinking behind
disabling the OP box for objects that you do not own was that this would
prevent people from being able to move objects out of their way
temporarily. Since there's a delay between the time you move an object
and the time the server checks the object and moves it back, people
could simply move objects out of the way and cheat in mazes or games or
escape a prison.
Unfortunately, a side effect of disabling the OP box is that you also
disable the text boxes, so people can't copy/paste the text that is put
in them. What *should* happen for other people's objects is that it only
disables the action icons (except Duplicate) and the keyboard shortcuts
associated with them. But, I guess that involved too much coding rather
than saying "just disable the whole thing." :P
[View Quote]pc hamster wrote:
> Hi everyone:
>
> "lara" <Lara at tnlc.com> wrote in message news:3EA7464C.CD3A482C at tnlc.com...
>
>
> talking about this. A citizen named R i c h a r d kindly told me how to
> get the Object Prop window active again, > in Beta build 480. Just press
> Insert and the grey turns to friendly white again. Thank goodness....and
> thanks, R i c h a r d :)
>
> Again, I ask WHAT IS THE POINT??? You can't move or delete stuff which
> belongs to another cit or NAC build in the first place.
>
> Perhaps Building Inspector needs to be upgraded and made backwards
> compatible??
>
> Patrick
>
>
|
--
Goober King
Anal Attentive
gooberking at utn.cjb.net
Apr 27, 2003, 3:08pm
Here Brock, let me take that gun off your head that's forcing you to
read every post... :P
[View Quote]brock wrote:
> Bruce, in simple terms.
> NOBODY. CARES. ANYMORE.
> DO. NOT. WASTE. YOUR. TIME. TELLING. US.
>
> --
> Brock - 308723 - DE Leader
> "mrbruce" <A1CTWorld at aol.com> wrote in message
> news:3ea9e2c5 at server1.Activeworlds.com...
>
>
> posting
>
>
> place?
>
>
> out
>
> about
>
> of
>
> problems
>
> of
>
> whim.
>
> consuming
>
> that
>
> a
>
> a
>
> over
>
> I
>
> posting
>
> is
>
> holder)
>
> will
>
> and
>
> ...I
>
> have
>
> to
>
> defiances?
>
> the
>
> they
>
> too
>
> on
>
> my
>
> it
>
> anything,
>
> objects
>
> AWTeen
>
> why?
>
> anything
>
> to
>
> get
>
> me,
>
> who
>
> others
>
> owner.
>
> thin
>
> true
>
> in
>
|
--
Goober King
Endorsing the Freedom to Shut the Hell Up
gooberking at utn.cjb.net
Apr 27, 2003, 3:54pm
Negative. On my system, the collision detection lag occurs in all video
modes except software. It's quite noticeable for me, since I almost
never get framerates above 20FPS unless I'm out in the open.
Goober Specs
--
Pentium III 700MHz
384MB RAM at 66MHz
GeForce2 MX 32MB VRAM
56K Dialup modem
Windows 98 SE
DirectX 9.0
DirectX w/ T&L mode
[View Quote]ubermonkey wrote:
> Recent experimentation has shown that a massive performance drop related to
> collision detection/sliding ONLY takes place (on my system) while in D3D
> (T&L or no).
>
> Tests with D3D indicate that colliding with an object, even if no movement
> is being made (face a flat surface at a 90 degree angle), FPS can often be
> cut in half (60 drops to 30)
> The same test with OpenGL and software indicate that no more than 1 FPS is
> ever lost while colliding. I also noticed that sliding is generally much
> smoother in OpenGL, even though OGL is mostly useless as far as speed and
> accuracy of rendering.
>
> This seems to indicate that the glitch which causes the FPS to plummet is
> not actually in the collision code but (somehow?) related to the rendering.
> Anyone able to confirm or deny these results?
>
> UberMonkey
>
>
|
--
Goober King
Lagging like a mosquito in amber...
gooberking at utn.cjb.net
Apr 28, 2003, 10:44pm
Ok, so far we have these factors in common:
GeForce card
DirectX 9.0
Logging off
Anyone else?
[View Quote]ubermonkey wrote:
> GeForce4 Ti 4400 128mb running latest ref (43.45) with DirectX9 on a WinXP
> system.
> logging is off. I often get a drop of 30FPS+ (usually more unless the FPS is
> low - the amount lost seems to be dependent on the starting FPS, thus why
> software mode does not show this issue)
>
> Monkey
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3EADA8A0.6080409 at utn.cjb.net...
>
> this
>
|
--
Goober King
Rallying the lagging troops
gooberking at utn.cjb.net
May 1, 2003, 8:44pm
Since some people in here have decided to take up the Tourist crusade
again, AWNews' Monthly Poll for May is also concerning tourist restrictions.
Now, last time we ran an announced poll, we only had 36 votes, which
isn't very representative of the entire AW population. Subsequently,
ENZO discarded the results. So this time around, I'm insisting that you
tell everyone you know about this poll so we can not only get a true
representation of what AW thinks about this issue, but also so ENZO will
actually consider the results! :P
Remember, when you tell other people about the poll, remind them that
they have to have an AWNews account in order to vote. Signing up for an
account is painless, fast, and I will personally guarantee you won't
wind up on any spam lists or whatnot because of it.
So, if you people REALLY want to affect change, VOTE! Or, we can just
keep arguing about it here in the NGs and watch nothing get done. :P
It's up to you.
--
Goober King
Fight for your right
gooberking at utn.cjb.net
May 1, 2003, 9:13pm
*smacks forehead* Might help if I included the URL for the uninitiated,
eh? :P
http://awnews.org
[View Quote]goober king wrote:
> Since some people in here have decided to take up the Tourist crusade
> again, AWNews' Monthly Poll for May is also concerning tourist
> restrictions.
>
> Now, last time we ran an announced poll, we only had 36 votes, which
> isn't very representative of the entire AW population. Subsequently,
> ENZO discarded the results. So this time around, I'm insisting that you
> tell everyone you know about this poll so we can not only get a true
> representation of what AW thinks about this issue, but also so ENZO will
> actually consider the results! :P
>
> Remember, when you tell other people about the poll, remind them that
> they have to have an AWNews account in order to vote. Signing up for an
> account is painless, fast, and I will personally guarantee you won't
> wind up on any spam lists or whatnot because of it.
>
> So, if you people REALLY want to affect change, VOTE! Or, we can just
> keep arguing about it here in the NGs and watch nothing get done. :P
>
> It's up to you.
>
|
--
Goober King
Proof that Goobers ARE as dumb as they look.
gooberking at utn.cjb.net
May 2, 2003, 1:49am
Can't say I know why it's not working, but then, I didn't code PostNuke.
The only thing I can recommend is a browser upgrade. :-/
Speaking of which, have I ever mentioned how kickass Netscape 7 is? :D
[View Quote]ananas wrote:
> The poll form seems not to work in Netscape 4.78, IE 5.0
> or Opera 5.0 . What are the requirements?
>
>
> goober king wrote:
>
>
|
--
Goober King
A broken record
gooberking at utn.cjb.net
May 2, 2003, 9:22am
I understand that registering for an account isn't quite as easy as
firing off a telegram, but unfortunately, I have no control over that
aspect of the polling system. It has nothing to do with tracking votes
or anything. If you want to vote, you have to register. :-/
But if it's anonymity you're worried about, the poll system does have
the ability for users to post Anonymous comments (simply check the Post
Anonymously box before sending your comment). And the votes themselves
are always anonymous, as I, nor anyone else, has the ability to see who
voted for what.
[View Quote]the lady wrote:
> Goober King, I think the thing is the registering to vote. To be honest,
> it's a pain. Easier for someone to reply to a telegram. I feel you and AWI
> want to have an idea of who is voting for what, making sure nobody votes
> twice, that sort of thing. I understand that but you aren't going to get as
> many votes and comments that way because of the red tape of registering.
>
> Also, it's a privacy issue. I understand AWI's and your take on it, but
> geez, some people do like to remain anonymous in their opinions. Anyone
> that sends a comment to me gets it posted here anonymously.
>
> I sent out hundreds of telegrams getting your word out, and the result of
> who votes at your website remains to be seen, but it doesn't look like there
> is much response. On the other hand, I am overwhelmed at the telegrams I've
> received with people pretty much pouring their hearts out about their
> experiences here. Saddness in seeing tourists restricted, paying out lots
> of extra dollars to have them in their worlds only to see few trickle in.
> In sharp contrast, maybe it's the combination of having someone one-on-one
> to talk with coupled with no red tape in registering that gets the response
> wanted and needed. E N Z O, please, put this on a wild colored Post-It Note
> on the top of your desk and think about it seriously before you make your
> tourist decision.
>
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3EB1A2EF.7020008 at utn.cjb.net...
>
>
> restrictions.
>
|
--
Goober King
Anonymously conspicuous
gooberking at utn.cjb.net
May 2, 2003, 4:46pm
If you're talking about all the /> errors, that's standard PHP behavior.
Not that I know why it's necessary, but I see it in PHP code all over
the place. :P
[View Quote]bowen wrote:
> "ananas" <vha at oct31.de> wrote in message news:3EB2080A.26486CD0 at oct31.de...
>
>
>
> Even so, the mistakes on that page were silly compared to most. :) [The ones I make
> are valid HTML now :D]
>
> --Bowen--
>
>
|
--
Goober King
Is that like /.?
gooberking at utn.cjb.net
May 4, 2003, 8:54pm
Actually, as far as I know, that little bit of text was left over from
when they made people enter their credit cards to get into AW. Now that
that policy is dead, I guess they forgot to take that part out.
I could be wrong, tho...
[View Quote]wing wrote:
> From:
> http://www.activeworlds.com/products/cancel.asp
>
> "After 30 days, your citizen ID and any properties built with that ID will
> be permanently deleted."
>
> Uh. True? Website error? Somthing they wanted to implement, but didn't
> because we whined about it?
>
> I'd like to leave now - my work is done - but I don't want 305004 going <Not
> a Citizen> and the only reason I renewed - to finish my buildings - going
> *POOF*
>
> I vaguely remember someone complaining about this back when AWI first
> implemented the new pricing plan, but I can't remember the outcome.
>
> --
> Wing
>
>
|
--
Goober King
Wrong on a regular basis
gooberking at utn.cjb.net
May 7, 2003, 9:25am
Umm, no Drac. Personal attacks are the weapons of desperate people. If
you can't carry an intelligent debate without attacking your "opponent",
especially here in the newsgroups where people are allowed the luxury of
spending time to think out their responses carefully and considerately,
then perhaps you need to step away from the computer until you're ready
to act more civilly.
Attacking ideas and policies is one thing, but when you attack the
person you're arguing with, that's when it becomes... well, personal.
[View Quote]count dracula wrote:
> Personal attacks are part of the human nature.
> If one person constantly "attacks" the community in the NGs, I think it is
> more or less a natural reflex that the community strikes back.
>
> Not sure, but I think personal attacks should be allowed in the general
> discussion, since it is an off topic group, and there should anyone be able
> to post whatever cross his/her mind; may it then be christan/muslimic
> propaganda, praise of North-Korea or trying to explain the nazis and
> republicans actually are nice people.
>
> Drac
> e n z o <enzo at activeworlds.com> kirjoitti
> viestissä:3eb8003c$1 at server1.Activeworlds.com...
>
>
> regarding
>
>
> people
>
|
--
Goober King
Getting personal
gooberking at utn.cjb.net
May 10, 2003, 11:09pm
That's part of my point, Drac. In a text-based environment, mutual
understanding is very hard to come by. And besides, just because people
do personal attacks doesn't mean we should condone or encourage that
sort of behavior. It's like saying we should allow theft just because
everyone's done it in some form or another already. :P
[View Quote]count dracula wrote:
> I never said I am pro-attacks, just that people do them. Not sure how it is
> in other countries, but atleast here when for example people go to
> restaurants, quite often fights break out. Every time someone hit me I take
> it quite personal.
> I have heard that on many streets in big cities you are not supposed to go
> for a walk alone in dark streets. Getting killed in an attack is quite a
> personal thing.
> You are right people are desperate, I guess we could discuss the resons here
> forever. Another thing combinated with desperation is paranoia. This is a
> lethal combination unfortunatly. I guess all these "personal attacks" are a
> sign that our "society" is not healthy.
> I have personally tried to avoid personal attacks, maybe I occasionally say
> something ironical to someone, often tho after I have recived a similar
> comment.
>
> I have noticed for example each time I "attack" the US goverment, the
> israelian goverment or the goverment of some other undiplomatical country,
> people tend to take it extremely personal. I have been called a terrorist,
> anti-christ, USA hater and god knows what ( especially in those hate letters
> I have recived in my personal mail). I do not see why the AW community
> should be any different. If someone says something "bad" about the community
> here, people react the same way.
> I am usually just amused when I get these letters and name-calling. To a
> certain point I think personal attacks can even be funny and amusing as long
> as they are done in a mutual understanding.
>
> Drac
> goober king <gooberking at utn.cjb.net> kirjoitti
> viestissä:3EB8ECAA.3070005 at utn.cjb.net...
>
> is
>
> able
>
> or
>
> up
>
|
--
Goober King
Stealing your personal time
gooberking at utn.cjb.net
May 10, 2003, 3:40am
Agreed! I've been meaning to start a banner rotation deal on AWNews for
a while now. :)
[View Quote]lady murasaki wrote:
> I would like to see AW develop some good banner ads. Our Murasaki 3D
> website averages 3000 hits per month or more and many of those hits are from
> outside the Active Worlds community. I would gladly place banners on our
> site to boost this community. I'm sure many other world owners, modelers,
> and AW enthusiasts with websites would do the same.
>
> Best regards,
> Lady Murasaki
>
>
|
--
Goober King
Shameless plug
gooberking at utn.cjb.net
May 10, 2003, 11:14pm
For those less adventurous people, here are the results of the AWNews
(http://www.awnews.org) so far:
What sort of restrictions should tourists have?
None; Same as citizens, but only as a 30-day trial - 1.25 % (1)
Access and build rights in all worlds - 12.50% (10)
Access to all worlds, but restricted build rights - 63.75% (51)
Keep them as is, but lower world "tourist fee" - 5.00% (4)
Everything is fine the way it is now - 2.50% (2)
Access to AWI worlds only and no build rights - 5.00% (4)
Access to AWGate only - 0.00% (0)
Other (explain in comment) - 10.00% (8)
Total votes: 80
Now, I know that more than 80 people use AW, so if you haven't voted
already, do so now! The more people who vote, the more likely AWI will
actually pay attention!
[View Quote]jstone2004 wrote:
> how many votes were cast against it?
>
> J
>
> "the lady" <thelady263414 at hotmail.com> wrote in message
> news:3ebcc91f at server1.Activeworlds.com...
>
>
>
>
|
--
Goober King
Mad pollster
gooberking at utn.cjb.net
May 11, 2003, 3:14pm
That would probably explain why only 1 person voted for it, Scuz. :P
[View Quote]scuz wrote:
> wtf with the 30 day trial, thats stupid, the same person would just keep
> doing it over and over, and you get a 1 week trial when you buy a cit, and
> you dont pay for anything untill after that week. and wats with Access and
> build rights in ALL worlds.... comon people, there has got to be a reason
> for people to get citizens, with thoose rights, id kill my cit and go back
> to a tourist
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3EBDA3AF.40204 at utn.cjb.net...
>
> last
>
|
--
Goober King
Playing the numbers
gooberking at utn.cjb.net
May 11, 2003, 3:17pm
Maki, if you can't ignore posts even after you put them in your
killfile, then you have no one to blame but yourself. Last I checked, no
one was holding a gun to your head requiring you to read every single
post in here.
[View Quote]maki wrote:
> "lord perception" <usenetreplies at hotmail.com> wrote in message
> news:3ebde8d8 at server1.Activeworlds.com...
>
> in
>
> promoting
>
> just
>
>
> cop"
>
>
>
> sorry if it may seem that way, maybe this type of behavior is indeed some
> sort of 'contagious' thing...but i do occasionally post sane, purposeful
> posts, that aren't so 'abusive', if you could call it that. hard to see
> those when you get the same things from someone over and over flooding the
> newsgroup.. ;)
>
>
>
> there
>
>
> here
>
>
>
> problem solved...not really though. i would still see all the replies to the
> awful message, and if i try to use the ignore feature, it just greys the
> messages out, put a big circle with a half 'X' through it next to it..and
> continues to download replies - i think that just draws more attention to
> it, either way. i don't think, myself, that i do so much name calling,
> insults, etc, other than using vulgar language at times, unless some sort of
> psychotic rage within me causes me to do such things..
>
> if you're against what i say in a certain post..that's fine with me - i'll
> take the comments into consideration...and it makes me realize the content
> of some of my posts..but as for comments such as elyk's, you're not going to
> get me to leave, unfortunately - take my word on it. :)
>
> maki
>
>
|
--
Goober King
Holding a gun to *his* head
gooberking at utn.cjb.net
May 12, 2003, 2:01pm
Actually, I was never a tourist, as I came to AW before tourists even
existed... :D
At any rate, I would suggest you shut your hole, Carl. Whether you like
it or not, tourists are the lifeblood of this community and the company
that runs it. Without tourists, AW would die faster than Eep's manners. :P
Therefore, it is in everyone's best interest to care about tourists, and
how they should be treated. After all, why would you want to stay in a
place where no one cares about you?
[View Quote]dlp anne wrote:
> "The tourists are just free loaders to the game."
>
>
> Note: we where all tourists once.
>
>
>
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3ebfaecc$1 at server1.Activeworlds.com...
>
> for
>
> the
>
> will
>
> a
>
> Noone
>
> that
>
> be
>
> forward.
>
|
--
Goober King
Because he cares
gooberking at utn.cjb.net
May 12, 2003, 6:50pm
If you guys are using the 3.4 beta, you should send an email to
support at activeworlds.com and let them know you found a bug. Don't forget
to give them your system specs!
[View Quote]amunition121 wrote:
> I get this to but i didnt realise it was because of a ppw, i also find that
> sometimes it greys out while im using AW, just a glitch i expect :)
>
> "adalex" <adalexadalex291 at msn.com> wrote in message
> news:3ebfce7e at server1.Activeworlds.com...
>
>
> restart
>
>
>
>
|
--
Goober King
Beta shepherd
gooberking at utn.cjb.net
Jun 11, 2003, 10:43am
Now see, I have a hard time believing in the whole "slipped out" theory.
In real world conversation, you can easily inadvertently say something
you didn't mean. But here in a text based environment, you actually have
to take time to type out what you want to say before hitting Enter. In
that amount of time, you could easily reconsider what it is you're
typing and change what you want to say. No one is going to fault you for
taking more than 2 seconds to come up with a response. :P
[View Quote]..duo. wrote:
> "ok here as nice as i can say...your a troublemaker.....:) you think
> swearing is cool just cause you have the right to."
>
> Not really. I was banned from swearing every few months. I have high blood
> pressure and I get angry very quickly, and it slips out.
>
> "You have very little respect for others but demand respect from others."
>
> True sometimes, but mostly I disrespect others when they disrespect me or
> someone else. In fact, I even pointed out where I was disrespectful >:-P.
>
> "Now for the nasty stuff...
> Have a nice day twit.
> Leo :)"
>
> Nah, you did a better job before.
>
|
--
Goober King
Slipped out into the world
awnews at awnews.org
|