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kah // User Search
kah // User Search
May 26, 2001, 5:50pm
wow...I'm honoured for having my site suggested :-)) and and you should add
the webring as well (plus there's a typo, it's andras.net)
KAH
[View Quote]builderz wrote in message <3B0FC568.E031EB49 at yahoo.com>...
>Just a suggestion, but you may want to add the following other sites:
>
>http://www.stuffx.com/
>http://www.imatowns.com/
>http://www.synergycorp.com/
>http://www.byte3d.com/
>http://www.kahbot.com/
>http://tnlc.com/eep/aw/
>
>Builderz
>Stuff-X - Bot & World Hosting Services
>http://www.stuffx.com/aw/
>PGP Key ID: 0xAC0E7073 (for non-commercial use)
>
>gamer wrote:
|
May 26, 2001, 9:47pm
still a few typos :-(( :
chicaRgo3d.com
www,synergycorp.com
KAH
PS. bad luck I guess...
[View Quote]gamer wrote in message <3b101e68 at server1.Activeworlds.com>...
>Ok, I added all the suggested sites...fixed the typos and fixed the coding
>problem...the new URL is:
>http://pub.alxnet.com/poll?id=2107977
>
>please vote :)
>
>
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May 27, 2001, 12:40pm
hmmmm...last time I checked on AWnews.com it was down, maybe that's the
reason...
KAH
[View Quote]nornny wrote in message <3b10f874$1 at server1.Activeworlds.com>...
>hmmm....still no awnews.com? :))
>
>Nornny
>
>"gamer" <Gamer at active-worlds.co.uk> wrote in message
>news:3b101e68 at server1.Activeworlds.com...
coding
>
>
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May 28, 2001, 6:57pm
yes, I checked it with the W3C HTML validator (to see if it was just me) and
it sayd error 500 hosntame doesn't exist.
KAH
PS. maybe you should check with your registrar...
[View Quote]brant wrote in message <3b11923f at server1.Activeworlds.com>...
>Yes - awnews.com is still down. I tried getting to that site a few days
ago
>and it was down then too - it would be a shame if an informative website
>like that just disappeared suddenly.
>
>
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May 28, 2001, 6:47pm
just know that by uploading the exe to a server, it won't work. now, it
doesn't matter what OS your world is hosted on, makes no difference. after
what I know there are no (publicaly released) bots for Linux/Unix, so that
won't be possible. if your world is in AW, the server will have to be 3.0
(thus accept server admin logins) :-))
KAH
PS. good luck with your world!
[View Quote]lh wrote in message <3b12b192 at server1.Activeworlds.com>...
>Hi all
>Unfortunately my Web Hoster does not allow to start any programs in
background so I need
>in hosting for my world...
>
>I looked some sites, but they do not accept credit cards, I would like to
pay only with my
>credit card
>
>It would be good if it worked on linux and also that this package included
hosting for 2-3
>bots like
>DJBot
>
>One more thing, it would be good if I might control my world with "Server
Administration"
>from my pc
>
>Please let me know about any
>
>Thank you
>
>Andrej
>
>
>
>
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May 29, 2001, 2:33pm
oops, hit the wrong key ;-)) thanx for correcting me :-))
KAH
[View Quote]tony m wrote in message <3b1346f4 at server1.Activeworlds.com>...
>kah <kah at kahbot.com> wrote in message
>news:3b12b94c at server1.Activeworlds.com...
>3.0
>
>correction: 3.1
>
>
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May 29, 2001, 2:28pm
that was a blowdryer? tought it was a kitchen tingy... *eats larve mush*
KAH
[View Quote]alphabit phalpha wrote in message <3b130253$1 at server1.Activeworlds.com>...
>Dear Diary,
>
> Wow...last night was fantastic!
> Gamer, Leaf, KAH, and myself shared a warm tent and twinkies!
> Gamer had brought along a laptop and we visited a ton of nature sites
to
>see how to survive the elements should ewe find a need to:)
> We did find in our searches that one definately searches
"nataure"...not
>"natural":)
> Leaf is really happy out here in the wilderness...no duh with a name
>like Leaf:)
> Oh.....regarding survival tips....did you know that if a snake bites a
>person you are supposed to cut off the limb that was bit?....I mean...not
>"bit" as in me....but "bit" as in .....ummmmmmm.....two jaws coming
together
>with teeth and clamping down on something.
> Anyways.....I am really enjoying the luxeries we have snuck into
>camp....but shhhhhh.....please:)
> KAH...what did you do with that blow dryer?
>
>"syntax" <syntax at earthcorp.com> wrote in message
>news:3b12f5a2 at server1.Activeworlds.com...
Factor
>only
Nornny,
>KAH
Memorial
>
>
|
May 30, 2001, 1:26pm
guess what, I got the same problem with a world I was supposed to host. (I
will not mention any names, to keep privacy intact) the first day went fine,
but the second day when I started up the world I got "World running
elsewhere", I asked the owner, he sayd he didn't know who it was. After a
while a guy asked me about the prop & atdump of the world, saying he was the
new host. because nothing special was buit the first day (less than 10
objects) I sayd I didn't have it. later when I told this to the owner, he
sayd he had not asked the other host to host, and didn't even seem to have
met the person. I guess I should ask him to change his world password trough
the AWCI...
KAH
[View Quote]billybob wrote in message <3b14558a at server1.Activeworlds.com>...
>This is a possilbe world theft alert. My world(Billy!) is being hosted by
>someone who is not suppose to. Only two people have the password and
>settings to my world, one i know is not hosting, the other is not on AW at
>this moment. If ANYBODY has the power to contact AW Server HQ ASAP, please
>do so, tell them to cut the connection with whom ever is hosting on my go,
>just in case that someone who is hosting has stoped and my world is back to
>normal. Either way, this is possibly a world theft and hack. I want as many
>people as possible contacting EVERYBODY about this. Thank you.
>
>
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May 31, 2001, 1:41pm
correction: those Juno ppl seem to be cits before they log on for the first
time...
and it's not free to keep this a bit organized and to give you more for the
money...
KAH
[View Quote]linn wrote in message <3b15b12c at server1.Activeworlds.com>...
>LOL lady you are sooo right ,,,,,,, tourists and kids we ALL were once
:-)
>"ladybunny" <LadyBunny at triad.rr.com> wrote in message
>news:3B15A04D.7E59B441 at triad.rr.com...
as
>is
the
>person
>times
>just
advertisements,
>or
>AW
>AW
>community ?
>
>
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Jun 1, 2001, 3:39pm
Quite place? do you mean quiet place or have I missed something?
quiet place: your bed, under the covers
KAH
[View Quote]m a k a v e l i wrote in message <3b166954$1 at server1.Activeworlds.com>...
>This is off-topic by a mile, but I figured there may be at least one mature
>person in here.
>
>Question: What place (in r/l) can you go for "quite time" so you can think?
>
>Restrictions: Every person who uses the bathroom as a place to go will be
>blocked.
>
>Again, sorry for the off-topic, I just need to think.
>
>
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Jun 1, 2001, 3:42pm
was I late at sending?? take in consideration that I live in CET and have
MAAANYYY school hours each day :-((
KAH
[View Quote]nornny wrote in message <3b16e6a8 at server1.Activeworlds.com>...
>Well, it's either the water or last tribal council, but Factor tribe was
set
>ablaze in a hasty determination to win immunity this round. Within less
than
>a day's worth of time and only a slightly rough start, all the members of
>Factor had chained email to myself before Wing and Typo could even hand off
>their torch. There's nothing more to say than that. KAH would be a little
>late in sending his email, but once he did, everyone re-emailed in order
and
>rushed to the finish line. Factor, you most deservedly win immunity this
>time. Typo, tribal council will start early for you tommorow and end on
>Sunday. Check the newsgroup for your tribal council instructions on Friday
>night. Good luck.
>
>Nornny
>
>
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Jun 1, 2001, 3:44pm
it's easy: if your texture's called cows5 use this: create animate me cows.
5 0 0
but you should use create texture instead (it's 2.2 compatible as well) then
you just use create texture cows5
KAH
[View Quote]elysium wrote in message <3b175ce7 at server1.Activeworlds.com>...
>
>
> Anyone know of a place in Aw or a tutorial about putting animate tag
>commands on objects Thanks Ely
>
>
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Jun 4, 2001, 8:08am
humdidum... before creating something, check if it allready has been
created... the MBE/KAHBOT AdBot for HamBot does exactly what you want (tough
it works best with OLD HamBot versions). the ad URLs and the time between
rotation can be customized easily. one day I might rewrite it as a
stand-alone bot. URL: www.kahbot.com
KAH
[View Quote]"mike zimmer" <zimmer at pitnet.net> wrote in message
news:3b19ce8e$1 at server1.Activeworlds.com...
> Is there a way that I can tell Preston to take something from what I tell
it
> and put it into a command? so it would be like if I have an ad I want to
be
> changed every 1/2 hour and I want to say to Preston /set ad
> http://the_ad's_url_here.com and have Preston change a command(s) to that
> url? if you don't get it just e-mail me and I will show you what I mean at
> the place where I want it to happen.
>
>
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Jun 4, 2001, 8:05am
new rendering engine??? never, ever! but it's truly just one of those
special RWX commands (the ones with #! in front of them)...
KAH
[View Quote]"gamer" <Gamer at active-worlds.co.uk> wrote in message
news:3b1b2bf1 at server1.Activeworlds.com...
> Moff is right Eep...if its proof you want...this is the best I can do. A
cit
> named Catbert was working for AWCOM last summer. He's 16 and get the job
> becuase he's E N Z O's cousin.
>
> Well I met him when he first started and we became good firends. At
serveral
> points through the days I spent with him he mentioned AWCOM's plans for a
> new world when 3.1 comes out. A new massive build world with new obs and
3.1
> avatars (but that that time we though it would be AW4 not 3.1)
>
> Then just nearing the end of last year...I was in contact with Gand for a
> few week's when I was planning to have him make me ssome objects (when I
was
> too damned crap to make em myself) and when we were chatting he said that
> his main project at that times was creating a whole new object path for
> Active Worlds, using an adavanced 3D engine that would allow objects to
> glow...as stanard...without any commands...and ypu can specify which parts
> of the objects glow.
> Also with VRML intergration it would allow movement (although VRML was
> dropped before the release of 3.1 so that ones out the window).
>
> Thats all he told me...I asking him more but he was quite secretive...At
> that time 3.1 wasent out so I didnt know lighting would become a day to
day
> command...
>
> However we 'still' have yet to see some descent 3.1 enhanced avatars using
> the supposedly supported skin system...
>
> Did you enjoy your pudding Eep? :o)
>
> -Gamer
>
>
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Jun 4, 2001, 7:57am
to me that looks like network errors... truly the server not handling many
objects
KAH
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3b1ad91f$1 at server1.Activeworlds.com...
> Building Inspector: Unable to place object (reason 10054)
>
> What the heck? I only got this about 20 consecutive objects.
>
>
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Jun 4, 2001, 2:30pm
.... that means:
sckConnectionReset 10054 The connection is reset by remote side. (taken from
VB help files)
KAH
[View Quote]"tony m" <tony56444 at hotmail.com> wrote in message
news:3b1b8c79$1 at server1.Activeworlds.com...
> 10054 is a Winsock error number...
>
> wing <bathgate at prodigy.net> wrote in message
> news:3b1ad91f$1 at server1.Activeworlds.com...
>
>
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Jun 5, 2001, 3:46pm
that means that the server did a thingy that's the equivalent of kicking you
off it...
KAH
[View Quote]"captain mad mike" <cmadmike at crosswinds.net> wrote in message
news:3b1bfcce$1 at server1.Activeworlds.com...
> Man I wish someone made a program where when your comp says "_____ error
> ########" you can just copy and paste and it will give you, in
> easy-to-understand English, what that error means.
> "kah" <kah at kahbot.com> wrote in message
> news:3b1bb7a7 at server1.Activeworlds.com...
> from
>
>
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Jun 6, 2001, 1:48pm
there IS a partial moderator... Facter seems to be one of the most awake
AWCI employees, he actually reads this NG and does a *FEW* corrections,
deletions, etc now and then...
KAH
[View Quote]"avenger" <snipa2k at hotmail.com> wrote in message
news:3b1e4d6c$1 at server1.Activeworlds.com...
> ahh, i wish i can go correct my screw up..i meant to say, since ther INST
a
> moderator
>
>
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Jun 7, 2001, 2:33pm
ban M a r c u s, he only talks about porn!
KAH
[View Quote]"s p a r k" <crazyglue3 at hotmail.com> wrote in message
news:3b1ec0c8 at server1.Activeworlds.com...
> if he sould ban ANYONE it should be Eep, nto that I'm agaist him or
anything
> : D
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3b1eab85 at server1.Activeworlds.com...
>
>
|
Jun 7, 2001, 2:31pm
shut up you! you always make shitty comments when somebody critizes ppl...
AND you threatened me when I told you that I would send an abuse report on
you if you didn't stop posting something I can't remember, but that was
really annoying... M a r c u s seems to go all around AW lookin' for porn,
the only reason he tells ppl to remove it is so that he can defend himself
lookin' at it!
KAH
[View Quote]"linn" <ironhead at digitalpassage.com> wrote in message
news:3b1f2ca5 at server1.Activeworlds.com...
> hummmm just cant help it can he?
> "eep" <eep at tnlc.com> wrote in message news:3B1ED254.652D326E at tnlc.com...
> incompetent newbie to newsgroups? Learn how to cancel duplicates, zippy.
>
>
|
Jun 7, 2001, 2:26pm
why's this so important? one shouldn't send any confidential info trough AW
anyway.
KAH
[View Quote]"builderz" <sawran at yahoo.com> wrote in message
news:3B1FA3AB.75881F13 at yahoo.com...
> I've heard that whispers and regular chat messages were encrypted before
> being transmitted to others in AW, but are telegrams also encrypted
> while in transit to AW's server? I know all telegrams are stored in an
> AWCI owned server and then "sent" to the user whenever they come
> on-line. But when someone sends a telegram, is it encrypted to both AW's
> server and to the citizen in which it was sent to? I'm guessing (hoping)
> that it is encrypted while being sent to AW's "t-gram" server, encrypted
> when being sent to the citizen in which it was intended for, and then
> the AW browser decrypts it so the citizen can read it. I'm too lazy to
> go run a packetsniffer and find out. =) Can anyone shed any light on
> this?
>
> Builderz
> Stuff-X - Bot & World Hosting Services
> http://www.stuffx.com/aw/
> PGP Key ID: 0xAC0E7073 (for non-commercial use)
|
Jun 7, 2001, 7:00pm
well, if Roland & Co. bothered to encrypt chat and whispers, they truly
bothered to encrypt telegrams as well... personally, I don't encrypt files
that I send over networks with my apps, but none of my apps send
confidential info (well, they're not intended to at least) anyway...
KAH
[View Quote]"builderz" <sawran at yahoo.com> wrote in message
news:3B1FDD14.F28F590B at yahoo.com...
> I'm just curious about AW's security. Is there anything wrong with being
> curious? I'm sure you've been curious numerous times while creating
> bots, KAH. It seems that many companies and programmers either do too
> little testing or seem to make too little effort in their program(s)
> with regards to a security standpoint. I know people that send world
> passwords, privilege passwords, etc. all the time via telegrams to other
> citizens and was just wondering if messages being sent were encrypted in
> some form instead of being sent in plain text.
>
> Builderz
> Stuff-X - Bot & World Hosting Services
> http://www.stuffx.com/aw/
> PGP Key ID: 0xAC0E7073 (for non-commercial use)
>
> kah wrote:
AW
|
Jun 22, 2001, 7:14pm
uh... when did AWCI employees start being that rude? Guess why it's a
thankless job:
because AW management seem to do mostly bullshit to put more money into
their pockets and don't give a damn about their users, so the users get
pissed of, and guess who the "link" between the two are... Yes, you're (I'd
guess) the would-rather-be-the-missing-link-link.
KAH
[View Quote]"facter" <"Facter at AWsupport"> wrote in message
news:3b3378ef$1 at server1.Activeworlds.com...
> After the stuff with the newsgroups, an interesting question came up in my
> mind.
>
> Alot of you really do b**ch a lot about all the things that we dont do for
> you - what I want to know, is what are all the things we *do* do for you,
> that you perceive ? Sometimes support is a thankless task, but I myself
> enjoy it, even if I get frustrated just like anyone else, and trust me,
when
> we have problems it gets to me just as much as it does you guys -
especially
> when it takes a while to resolve. It would be nice to see what you all
think
> are the *good* things that we have done, or AW has done for you. And,
also,
> knowing the good things that we do do, goes along way to myself,
personally,
> working on ways to not only improve those things, but allow them to filter
> over to the things you feel we _dont_ do at support. I'm always open to
> suggestions on ways to improve my technical support for all of you.
>
> Now that the NG's are back up, perhaps we can figure out a way to bring a
> little more harmony back as well.
>
> Facter
> AW Support
>
>
|
Jun 23, 2001, 9:07pm
HUH?? you shouldn't just ignore ppl...
KAH
PS. NEVER, EVER POST IN HTML!!!!
[View Quote]"tyrell" <tyrell1 at sk.sympatico.ca> wrote in message
news:3B35066A.93C0C9F5 at sk.sympatico.ca...
Most won't care...
For those who do... I will no longer be responding to telegrams or 'requests
to Join' etc. while in Alpha...
This is due to my inability to 'hide' while I'm 'attempting' to build and
has 'nothing' to do with those who have 'tgramed' or 'joined' me in the
past. For the most part I'v enjoyed chatting with any and all.
My inability to selectively make myself 'available - OR NOT' while the Alpha
Browser is booted is a major distraction while trying to work on a project.
If one wishes to contact me they can use the ICQ UN in my SIG. With ICQ ** I
** get to choose whether I'm available or not.
To reiterate: this has nothing to do with those I'v been tgraming (or
joining to chat) with. The problem is mine. I can't seem to get anything
done while being 'polite' and responding to 'T and/or J' requests.
Obviously when Roland gets around to adding a 'hide if one chooses not to be
seen' toggle, ignoring either will no longer be an issue.
Til them all 'tgrams' and 'requests to join' will just scroll by...
Don't think me impolite; I'm really just ignoring you... :-)
--
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"Eat well, stay fit, die anyway."
http://www3.sk.sympatico.ca/ty1/index.html
http://www.dlcwest.com/~rpatter/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.
|
Jun 24, 2001, 11:28am
does ANYBODY model to-scale in AW??
KAH
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B35322A.24CF6B13 at tnlc.com...
> And that world is called...?
>
> I would think AWCI would get a clue as to what scale is and how to build
correctly scaled models, but I guess not. That chair is almost half as high
as the damn wall! Pathetic...
>
> moff piett wrote:
>
will
as
as
>
|
Jun 26, 2001, 4:02pm
in other words, it seems a bit TOO USER-friendly and not enough
COMPANY-friendly for the AWCI management....
KAH
[View Quote]"facter" <"Facter at AWsupport"> wrote in message
news:3b37a95c$1 at server1.Activeworlds.com...
> *sigh*
>
> Okay, heres is the run down.
>
> 1) These images were not for the general public, nor were they meant to be
> released. Frankly, if someone was invited into that world by the builder,
> then they should not of taken screen shots and distributed them to the
> public via this newsgroup.
> 2) They are old.
> 3) That project is in no way anywhere near completetion, nor is it decided
> what is happening with it.
> 4) Stop arguing about scale, what its going to be for, stuff like that,
> because, and I will stress, those are of an uncompleted world, uncompleted
> objects, and an uncompleted concept that has no definition as yet.
>
> You'll find out more about it much later this year most likely, but for
now,
> until it is even a finished concept, or it is even in any way concrete,
> theres no point in arguing about things like scale and what, how, if it
will
> replace, be used or any of those other things, because everything is sure
to
> change alot.
>
> Facter
> AW Support.
>
>
>
>
|
Jun 26, 2001, 8:33pm
sorry to let this out on you, and I suggest telling them about it, maybe
they'll start showing a little more interest in usual users...
KAH
[View Quote]"facter" <"Facter at AWsupport"> wrote in message
news:3b38fb29$1 at server1.Activeworlds.com...
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b38ce33$1 at server1.Activeworlds.com...
>
> Umm, no, its not finished?
>
> Its being done for citizens ?
>
> Man, get over your conspiracy theories, they are getting tiring..geez.
>
> F.
>
>
to
> be
> builder,
> decided
that,
> uncompleted
for
concrete,
it
> sure
>
>
|
Jun 29, 2001, 10:09pm
lots of stuff... like being lame newbie chaser numero uno, and he really is
a well of information. except on user stats...
KAH
[View Quote]"icey" <icey at altavista.net> wrote in message
news:3B3CE576.DD048ACF at altavista.net...
> What have YOU done for us Eep? I would like your itemized list and daily
updates...and don't try to send us your webpage url :)
>
> eep wrote:
>
objects but what else? How about an itemized list and weekly updates posted
here?
vocal
came to
that I
my job
stance
our
things
company.
bosses
same
>
|
Jun 24, 2001, 11:25am
he did post in HTML, just look up the full header and body(with your
newsreader: right click message, properties, details tab and then click
message source button), it's all there (and if you observe the post
attentively, you see a change in font size)...
KAH
PS. I know that you can filter, mute, ignore, etc me (DUH), but it isn't
very wise (spelling?) to ignore everyone systematically...
[View Quote]"field marshal" <fldmshl2013 at hotmail.com> wrote in message
news:3b3553af at server1.Activeworlds.com...
> he can do what he wants, believe it or not. i can filter you anytime i
> want.. can mute you on sight anytime i want... etc.
>
> and, he didn't post in HTML.
>
> kah <kah at kahbot.com> wrote in message
> news:3b352116 at server1.Activeworlds.com...
>
>
|
Jun 28, 2001, 3:35pm
my Final Words:
MOOOOOOOOOOOOOOOOOthe bots will get youMOOOOOOOOOOOexcept AlphaBit cuzz
she's niceMOOOOOOOOOOOOOOOOOOOOOOOO
KAH
[View Quote]"nornny" <Nornny1 at home.com> wrote in message
news:3b373d3e at server1.Activeworlds.com...
> Well, it's nice to know that most of you have survived the crash that
lasted
> a good week and a half. But it's time for business. Factor, you lost
> immunity, in just a narrow margin. But Survivor isn't a game of fairness,
as
> you all know, and now one of you has to leave the newsgroup and be pushed
> off the cliff down to where the general.discussion'ers hang out.
Hopefully,
> it's not me.
>
> Anyways, it's been a long night, so let's count the votes...
>
> 1st vote, KAH...
>
> 2nd vote, KAH...
>
> KAH...
>
> Another vote for KAH. That's 4 out of 8 votes. One more, and KAH, you've
> lost the game.
>
> ...
>
> ...
>
> KAH. :(
>
> *tribal council climax plays* Please hand me your torch. *extinguishes
> flame* Before you go, please leave us with your Final Words, and what you
> think of the game, your tribemates, whatever. It's your last chance to
> affect the game and its outcome. Off you go. :( *pushes off cliff*
>
> Factor, and Typo alike, you are now tied 6 to 6. And, there's only two
more
> weeks before 10 of you merge into a newly formed tribe. That means you
only
> have ONE chance left to come into the merger dominating, or else you go
into
> it 5 to 5. So, be ready and get your heads together. The next challenge
> awaits tommorow, and it will *hopefully* be the dirtiest, unfairest, and
> cruelest one yet. But that's how the newsgroup likes it. :)
>
> <production note>As always, you can check out the stats and confessionals
on
> KAH at the Survivor site at
> http://www.active-worlds.co.uk/survivor/ngsurvivor.html. To save on lag
and
> load time, the ngvoting.html page has been split up to ngvoting.html
(which
> shows the stats for Weeks 1-3), and ngvoting2.html, which shows the stats
on
> who voted for KAH and will eventually show the stats on the last two
people
> before the merger. Also, new mini poll for betters. Guess who you think
> isn't making it to the merger in two weeks.
>
> Nornny
>
>
>
>
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