|
equin0x // User Search
equin0x // User Search
Feb 5, 2006, 12:19am
I knew the "Note to AWI: Teleports" post was getting to something.
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:43e55419 at server1.Activeworlds.com...
> Hi,
>
> Do you have a lot of teleports to your builds that you would like to
> share,
> do you run a world or city area?
>
> If you do then you may be exactly the kind of person id like to test the
> shared teleport list:
>
> www.temporal-solutions.co.uk/stl.php
>
> The STL allows you to share and categorise your teleports for all the
> universe to use.
>
> If you are interested, please telegram me or respond to this post and I
> will
> register you a citizen projects region, or if you wish to have a dedicated
> area for your world I will create one of those also.
>
> For example, here is Vegers:
>
> http://www.temporal-solutions.co.uk/stl.php?page=region_mgr®ion=52
>
> - Mark Randall
>
>
>
|
Feb 8, 2006, 8:55pm
What would you like the bot to do?
[View Quote]"John Tirado" <rancidnihilism85 at yahoo.com> wrote in message
news:43e7eb0c$1 at server1.Activeworlds.com...
> Any programmers that can either finish a vb.net bot or start from scratch
> in any other lang, or even translate it.
> Telegram me, offering good $$$.
>
|
Feb 11, 2006, 10:51pm
I think a LOT more people are liking towards Strike than what they are
towards you.
If you're so desperate for money, ask your parents or go get a job.. Only
reason I can think of as to why you don't already have a job is because your
under the legal working age..
I don't think anyone wants to pay for a service that is ran by a fourteen
year old, with no qualifications, and who attacks others personally when
they simply comment on how the name of your "company".
If anything, Strike was only really trying to point out that you don't want
to use the name Spiraware.. Even just saying it, it sounds too close to
Spyware.
If you take any advice from any of these posts or not, is up to you. But so
far, you have just failed to get a potentially promising client.
They have read and replied to your post. If you were maybe more
professional, you could have made quite a bit of cash by selling them a good
quality bot.. Doesn't look like that will happen now.
[View Quote]"Cepheus.Seriphos" <dsdarkscorpion at yahoo.com> wrote in message
news:43ecc39f$1 at server1.Activeworlds.com...
> Strike, you complain about everyone else for doing shitty work, and other
> things, but why don't you ever get off your ass and do something?
> N-o-b-o-d-y l-i-k-e-s y-o-u.
>
> Think it over. I hope you die a slow and painful death.
>
> Strike Rapier wrote:
|
Feb 17, 2006, 4:52am
But you don't quite understand.. No offence on the age limits that may be
implied here, but;
A 14-year old saying that, he is going to "climb the ladder", who has no
previous education certified in any I.T subject, and no previous work
experience plans to run a major corporation?
Let alone, anyone can come along right now, register "SpiraWare" (no one
would actually pay money for a name like that), and sue the hell out of you
for trying to make money off that same name.
Wait until you get certs, a better grasp of programming, a higher sense of
maturity and above all, knowledge of how the real world works.
Just because you're programming for people and getting money doesn't mean it
is a "internet job" and easier than anything else, like most believe. This
job is an actual job, just as much as working at McDonalds or the
International Stock Exchange is.
Selling people bots isn't going to get you anywhere. Most people like you,
also sharing your age group, do this as if they are playing a game of
"Shop".
Anyways, enough of me.. You will soon see that no one is interested in
you're bots, and that you are wasting your own time.
For $15-$20 I can go and pay a tiny bit extra and get a fully-educated
employee of a major company to program something that I have full
customization over, and I also get the source code with it, if I was
interested in modifying anything myself.
-Equin0x.
[View Quote]"Cepheus.Seriphos" <dsdarkscorpion at yahoo.com> wrote in message
news:43f4ee2d$2 at server1.Activeworlds.com...
> equin0x wrote:
>
>
> What do you think I'm trying to sell bots for? I'm not desperate, I'm
> EARNING money. Not begging like last time. I read the post and I looked
> like a little 11 year old begging for money for an unsuccessful project.
>
> I am going to get a job at my local Food Lion ASAP also, so I can make
> some money on the side to really promote my business. This is not just a
> little business, I intend to go all the way up the ladder. Hiring people,
> paying them, I'm only paying a little for each sale now because I have
> absolutely, NO funds. Any purchase would be greatly appreciated, and the
> sale is extended.
>
> I am also about to purchase a world named SpirProd that uses a Business
> Bot I programmed(also for sale(lol)) where you can add products on the
> GUI, and you can view them through AW, and purchase the product. It's only
> around $10-15.
>
> Thanks
>
> -Ceph
|
Feb 17, 2006, 10:34pm
I can't stop replying.
Your posts have me in stitches. They're too hilarious.
"I am plenty educated", is a good one.
[View Quote]"Cepheus.Seriphos" <dsdarkscorpion at yahoo.com> wrote in message
news:43f6045e$1 at server1.Activeworlds.com...
> equin0x wrote:
>
> Oh, really? Nobody is intrested in my bots? I have made 9 sales already. I
> know plenty of the real-world, and I believe I am plenty educated. I read
> every developer tutorial in VB that I could get my hands on. Read
> full-fledged books on it, and studied it before I even started
> programming.
>
> You know nothing of me, or what other people will do regarding my bots,
> and look at Murasaki 3d, or Starheart 3d: They are doing great. M3D has
> brought in over $10000.
>
> Do not act like you know everything, because as Mark says, People who
> think they do are a great annoyance of us who do.
>
> I do not like you, nor do I respect you, and I wish you would stop
> replying to my posts, I don't care what you have to say.
>
> I would like to request that the only replies to this thread be bot
> requests.
|
Feb 20, 2006, 11:21am
I think he's post is actually replying to LtBrenton for posting that
Strike's bot is just 'ineffecient' code.
It was me putting the big one on the kid. Which is only really because he
attacked every other person who replied to his initial post.
Oh well, as you said, it can only affect he's business, which apparently
(although proven wrong within the second post of his) he can run as good as
any corporate high-flyer.
-Eeee-quue-knox.
[View Quote]"joeman" <john at fakeplastic.com> wrote in message
news:43f7d336 at server1.Activeworlds.com...
> Strike, get off your high horse. It doesnt take too long to pick up a
> programming language and be quite adept with it. Also, if one is willing
> to pick up clean and good coding practices at the begining, there's no
> reason they cant produce code just as good as someone who's been
> programming for *years*. Its all how you want to learn, and how you apply
> what you've learned.
>
> I do this for a living, I get paid to produce less code that does more. So
> far I've stayed out of your little hissyfit with this dude selling his
> "bots". Strike, I have some respect for you and what you've done in the
> past, but right now Im telling you to drop it. Seriously. If he wants to
> sell his bots, let him. If they arent any good, word will spread and they
> wont sell. Think about it this way, how would you have felt if someone
> walked up to you when you were first starting to program and said "You're
> no good at it, give up!!".
>
> Also, 7 or 8 *thousand* hours?!?! Thats just under a year of programming
> 24/7. No sleep, no eating, no sex.
>
> Stop pissing all over this kid and his dreams strike.
>
> -Joe
>
|
[clipped]
Feb 17, 2006, 4:43am
Same as everyone else, I suppose.
[View Quote]"Talisan" <wardaor at hotmail.com> wrote in message
news:43f56e6b at server1.Activeworlds.com...
> Ummm... hello? Can I ask you lurkers to start posting? I mean... I need
> something to read durn it! I know you're there because I see the results
> elsewhere.
>
> You have worlds you go to, you even own some. What are you doing with
> them?
>
> How was your valentines day? Post anything! :P Mine wasn't so good, but
> I'll live. :)
>
> I'll shut up now... well... for a minute anyhow :) I look forward to
> reading your posts. Really :P
>
|
Feb 28, 2006, 10:14am
Stoners.
[View Quote]"LtBrenton" <uaf_brenton at concsols.com> wrote in message
news:44042fb2$1 at server1.Activeworlds.com...
> A-G-R-EED.
>
>
> -Lt
>
> "Captain MAD Mike" <mlangan1 at maine.rr.com> wrote in message
> news:4403cc67$1 at server1.Activeworlds.com...
>
>
|
Mar 2, 2006, 3:57am
Hippies.
:P
[View Quote]"Tart Sugar" <tartsugar at comcast.net> wrote in message
news:4405b12a$1 at server1.Activeworlds.com...
> ok : )
>
> The world cannot continue to wage war like physical giants and to seek
> peace like intellectual pygmies.
>
> Make love, not war!!!
>
> Flower Power!!
>
> War is not healthy for children and other living things.
>
> "Syntax" <syn at swcity.net> wrote in message
> news:4405090e$1 at server1.Activeworlds.com...
>
>
|
Feb 20, 2006, 11:31am
For some reason, I have seen people asking when the video of Stagecoach
Island will be available, and where to find it.
Now, I was thinking.. someone makes a video, with authority in Stagecoach
Island, the "VideoDirector" has bold, AWI assures it is not them, so
obviously, it must be Stagecoach Island staff (who didn't know that
already?). Add up the rest for yourself, they just wanted to replace the
SecondLife video.
After you put one and one together, I hope you all can figure out that the
video shot in Stagecoach Island has been available for quite some time now.
http://www.swivelmedia.com/fun_money.htm
Then again, I could just be behind the times, and others did know this..
Hopefully though, I won't get any more questions of when and where to find
it.
Hope it helps some of you ;)
Thanks,
Equin0x
Feb 21, 2006, 2:40am
If it is the SecondLife video, why have they now posted it on AWNews.org --
even without a small "Thanks to"!! What is this world coming to!?
In all reality.. Some parts made me think it the original SL, but the other
parts defintally look like AW.
[View Quote]"equin0x" <xeroer at gmail.com> wrote in message
news:43f9c4b9 at server1.Activeworlds.com...
> For some reason, I have seen people asking when the video of Stagecoach
> Island will be available, and where to find it.
>
> Now, I was thinking.. someone makes a video, with authority in Stagecoach
> Island, the "VideoDirector" has bold, AWI assures it is not them, so
> obviously, it must be Stagecoach Island staff (who didn't know that
> already?). Add up the rest for yourself, they just wanted to replace the
> SecondLife video.
>
> After you put one and one together, I hope you all can figure out that the
> video shot in Stagecoach Island has been available for quite some time
> now.
>
> http://www.swivelmedia.com/fun_money.htm
>
> Then again, I could just be behind the times, and others did know this..
> Hopefully though, I won't get any more questions of when and where to find
> it.
>
> Hope it helps some of you ;)
>
> Thanks,
> Equin0x
>
|
Feb 21, 2006, 11:26am
I guess that can be seen in two ways.
[View Quote]"Rossyfox o" <rossyboy at vwtv.org> wrote in message
news:43fb102d at server1.Activeworlds.com...
|
> That Rick is such a joker :D
Feb 28, 2006, 10:15am
Those who don't post often, usually have very little to post about.
[View Quote]"Talisan" <wardaor at hotmail.com> wrote in message
news:44012dd0$1 at server1.Activeworlds.com...
> OK.... I think, but am not 100% sure, why you are not posting. There are
> literally thousands of people reading these posts. I'm certain of it. :)
> Only AWI could verify it... and I dare them to. :) But... the reply ratio
> isn't quite what we'd hope for. Part because there are a lot of tourists
> who are scared of the 6.95 per month.... which... in my opinion is a
> steal. But.... for the rest... I think Mark has scared them off... :P~~ or
> Mark wannabe's... and franky I think these folks need to get over it and
> post whatever their hearts desire. Join the community... we know you're
> there... just let your voice be heard and don't let any Mark fakes or
> originals scare you! We have a support group for you! I'm a AWholic....
> and I don't want to be cured!
>
> Become an AWholic! It will fill your 3D hearts desire! You're loved...
>
|
Mar 1, 2006, 2:08am
The SW boys can give you a 20 page essay on it, if you want. :)
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:44047f78 at server1.Activeworlds.com...
> Alphaworld has 2 suns 0_0
>
> --
> - Mark Randall
> http://www.temporal-solutions.co.uk
>
> "We're Systems and Networks..."
> "It's our job to know..."
>
|
Mar 1, 2006, 6:18am
On another note.. didn't you get disabled from ActiveWorlds after your
involvement with several illegal uniservers?
[View Quote]"TheTrav" <Trav at 3ef.net> wrote in message
news:440526b9$1 at server1.Activeworlds.com...
>I was driving to Boston the other day, and saw a car with a license plate
> TEH999. I think that was it, maybe it was like UBER999 or something.
> Anyway I immediatly thought of Will(citnum 999) and wondered if it was him
> driving the thing.
>
> -Trav
> The citizen formerly known as TheTraveLer.
>
>
|
Mar 1, 2006, 8:01am
Meh.. I guess so.. I shouldn't give him a bad name in public so instantly.
But if it was to be true, he probally would be greatful, since AWI are less
likely to read these NGs than what they would telegram logs.
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:44056016 at server1.Activeworlds.com...
> "equin0x" <xeroer at gmail.com> wrote in message
> news:440558c3 at server1.Activeworlds.com...
>
> Dude >_> Telegrams.
>
> --
> - Mark Randall
> http://www.temporal-solutions.co.uk
>
> "We're Systems and Networks..."
> "It's our job to know..."
>
|
Mar 14, 2006, 8:27am
Don't wait too long for a response. :)
[View Quote]"LtBrenton" <uaf_brenton at concsols.com> wrote in message
news:4415b87d at server1.Activeworlds.com...
> OMG ENZO
>
> Aaaaaaand the million dollar question......when's 4.1? Also could you
> stop the hosting for world "tourist"?
>
>
> -Lt
>
> "E N Z O" <rick at activeworlds.com> wrote in message
> news:4415993d$1 at server1.Activeworlds.com...
|
Mar 14, 2006, 8:18am
People like myself, who have a team and ideas + over eight years experience
in ActiveWorlds, programming, modelling, game development and the like -
have tried emailing Active Worlds, Inc. but they really don't want to
contribuate to AW.
The thing is, people like I just mentioned won't pay upto $2,000 for a world
when they can either go and buy a galaxy or a uniserver and market
everything themselves - or, even go and make their own 3D games.
The only reason why my team has halted any further game development is
because we rather take a break from such hobbies that generate little to
zero profit - we just can't afford the time anymore.
We went to AWI, as we have enough time for AWI (It takes far less time to
put something in AW than in a real game).
It is also a lot better as the 3D engine is already built, the online aspect
of things is all set and the fact that both the developers and end-user can
interact with the environment so much, that they can even re-build it.
-Equin0x.
[View Quote]"starax" <none at none.com> wrote in message
news:4415b342$1 at server1.Activeworlds.com...
> Hi Eep. It's your uncle Starax here!. :)
>
> Hello AW folks. I come from that other world (Second Life) and I like what
> I see here in AW.
>
> As time goes on, Active Worlds is becoming more and more attractive to me.
> I see a mass exodus on the horizon. The problems I see with AW is that it
> needs more content creators. People will come if there is something to
> see. But content creators wont create content without an
> audience/customers. It's the olde boring catch 22 problem.
>
> So this means the company that owns AW needs to hire content creators.
> This should start the ball rolling hopefully. Yet what is very puzzling is
> that there are already some lovely worlds in AW, but the company behind AW
> doesn't seem too eager about promoting these worlds. If they can't even be
> bothered to promote a nice world that's already made. What are the chances
> of them ever hiring content creators to create nice worlds? Newcomers
> enter the gate, they try a few crap worlds at random and leave thinking
> the whole place is crap. Sad!!
>
> Do the company behind AW actually want it to be successful? Perhaps they
> have another source of income and aren't really eager to see this place
> succeed. Or have they tried everything they can think of to make AW
> succeed, failed and given up?
>
> Tao is probably the most beautiful place in AW. yet I stumbled upon it by
> accident. If I hadn't have seen that world then I may have just given up
> on AW completely.
>
> I think the core design/technology of Active Worlds is way ahead of Second
> Life and appears to be more stable. Second Life is nice on the outside and
> yet flawed at the core. Active Worlds seems to be the opposite, it's a
> king in a tramp's clothes.
>
> The team that develop AW could really make AW more appealing if they would
> just make some alterations to its default settings. Controls, window size,
> view distance etc. When I tried AW with the default settings, it was
> awful. After tweaking them I found everything felt so much better. They'd
> be wise to make the controls similar to Second Life's.and make the viewing
> window as big as possible. Not opening the Web window on the initial start
> of AW would help alot too. Even the nicest worlds can look crap through a
> small window. A small window destroys the immersion. With a small window,
> you're aware of looking into the world, rather than actually being in it.
> Perhaps the AW guys are all peeping Toms? :)
>
> I still think Second Life has alot of potential and Linden Lab could fix
> alot of its problem. Ultimately though, it all comes down to the
> developers behind either platform that will determine which one reigns.
> Active Worlds might be a King in a tramp's clothes. But if it never
> changes those clothes then it will continue to be ignored.
>
> So my advice is:
>
> o Make the AW gate much more attractive. First impressions last? Perhaps
> transfer the gate to Tao? :)
>
> o Make the AW default viewing window as big as possible. For immersion's
> sake!. It's a world we're entering, not a spreadsheet!
>
> o Keep the 'Worlds to Watch' area updated. Perhaps surround the main gate
> with "Worlds to Watch" portals.
>
> o Make the 'Worlds' list less obvious to newcomers, so that they don't go
> wandering off into crap worlds, never to return.
>
> o Most of all. Don't give up!! AW has potential and could one day rule the
> world.
>
> As for an economy, I don't think AW needs one. If visitors like AW and
> wish to create their own world here, then they will be willing to buy
> their virtual goods through websites. But again, those people aren't going
> want to spend money on creating a world that nobody will ever see. It's
> all about showing off!.
>
>
>
> To sum up:- Total Population=Productive People*100;
>
> Okay, I'm not an expert. I just made that above equation up! But hey, it
> sounds good! :)
>
|
Mar 31, 2006, 6:22am
Screw the 4.1 information -- ENZO made a post!
[View Quote]"E N Z O" <rick at activeworlds.com> wrote in message
news:442c44ca at server1.Activeworlds.com...
> Hi,
>
> Well the 4/1 date is almost here and we are not quite ready to release. As
> much as I want everyone to log in April 1 and get a new version it doesn't
> look like it's going to happen. Sorry.
>
> (this is not a prank)
>
>
> E N Z O
>
|
Mar 31, 2006, 9:56pm
What are you on about!?
[View Quote]"Jason Malaprop" <jason.malaprop at gmail.com> wrote in message
news:442dbda8$1 at server1.Activeworlds.com...
> I've seen the new splash for 4.1 - it beats the other versions by a long
> shot - KUDOS to whoever designed it.
>
>
> Guess we'll see if he's REALLY pranking or not tomorrow.
>
>
> E N Z O wrote:
|
Apr 1, 2006, 2:19am
I mean the splash isn't that great.. don't get peoples hopes up thinking
that its been revolutionized (like it should be).
Basically every splash since 3.0 has been the same thing..
There is always time for change though, as anything can change whilst still
in beta.
[View Quote]"Jason Malaprop" <jason.malaprop at gmail.com> wrote in message
news:442df8dc$1 at server1.Activeworlds.com...
> What do you mean?
>
> AWI could be playing a prank on us and actually release it sometime very
> soon.
>
> As for the splash, someone sent it to me. :-\
>
> equin0x wrote:
|
Apr 1, 2006, 8:26pm
Just looking at the welcome message could tell you its not real.
[View Quote]"Rossyfox o" <rossyboy at vwtv.org> wrote in message
news:442e9cd2$1 at server1.Activeworlds.com...
> Like many other loyal Active Worlds customers, I felt very disappointed
> and betrayed when I found that the announcement of 4.1 in AWGate today was
> just an April Fools prank. We have been waiting for 4.1 for months, and
> many of us have been very excited. I am sick and tired of being lied to by
> AWI, with continual broken promises about 4.1's release date. It was not
> funny and was very insensitive to use our anticipation against us like
> this.
>
> So to all those reading this newsgroup post, I have just one thing to say:
> April Fools. I happened to think the prank was funny, and if you were
> upset by it, I think you really need to reevaluate how much importance you
> place in AW. When I saw people getting mad at this, I could only think:
> "Get a life. A real one." Honestly, how sad is it to consider the joke
> "poor taste"? Jokes about the disabled are poor taste. Pranking people
> about a computer program is not. I am very glad that these people don't
> seem to represent the majority:
>
> Azraeleus: okay whoever is responsible for this needs to be hurt
>
> Gent: from what I can see, this is in VERY poor taste, given how long
> people have waited, and how many people have left AW for SL
>
> Veger o: OH FUNNY yual tell them its a joke but NOT ME
>
> shala PR: NOT freaking funny
|
Apr 4, 2006, 12:16pm
Maybe AWI is unsure what to tell the users - they may fear they've blown the
version out of the water already.. I cannot comment on it anywhere near as
much as Rick or Chris, but from my observations, there are still somethings
that need to be fine-tuned.
For the majority, whom are not apart of any testing, yet read up on the 4.1
help files -- it is still greatly undocumentated.
Even though some users somehow get a look at the splash screen, help files,
and so on, whatever AWI wants to hide about 4.1, they can.
I guess the typical paying end-user will not know until they finally get
their hands on the upgrade - just when that will be is anyones guess.
[View Quote]"Gandalf.TheWhite" <support at spiralmatrix.com> wrote in message
news:44325b01 at server1.Activeworlds.com...
> Tho I do agree that perhaps if the energy for the April 1st prank was put
> into cummunicating to the community a rough progress update on 4.1 even if
> it was just to say 70% completed with 200 bugs to iron out and all being
> well another 3 months before a public beta program then I am sure people
> would be a little happier well some anyway and those that moan would still
> do so :)
|
Apr 9, 2006, 8:40am
Four point one.
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:44368eb6 at server1.Activeworlds.com...
> Has anyone had any aw dreams or nightmares maybe about building or
> avatars. Anything pertaining to aw?
>
|
Apr 9, 2006, 10:20pm
Well, not anymore, as you know. :)
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:443990f6$1 at server1.Activeworlds.com...
> hahahaha dream on then! lmao!!
> "equin0x" <xeroer at gmail.com> wrote in message
> news:4438e4ab at server1.Activeworlds.com...
>
>
|
Apr 13, 2006, 11:07am
Was thinking of a project - a program that intakes a propdump of AW, and
rendering it with a different, more superior 3D engine, just for sandbox
value.
I was wondering if any other such project exists, or if there are any
programmers out there who would like to criticize the project since I'm not
too sure if it is that possible.
The software could either just include the original AW object path to gather
the objects, or the little more complex issue would be to add support for
different object paths the same way AW handles it.
Of course, it would require the 3D engine to either support .rwx or spend
quite some time converting it on the fly.
For initial purpose, I could test it with some objects, conveting the .rwx
models to .3ds myself and use the first idea of having the OP included with
the software.
All feedback is appreciated, just so I know where I stand with this idea.
Apr 14, 2006, 11:25am
I thought that could be used similarly to what I stated.. except I meant far
more superior.. I rather see actual renders, not like that.
[View Quote]"RoadKill" <roadkillian at gmail.com> wrote in message
news:443e4f72 at server1.Activeworlds.com...
> equin0x wrote:
>
> http://www.swcity.net/yabbse/index.php?topic=4327.0
|
Apr 14, 2006, 12:03pm
I feel so much better now.
[View Quote]"Legion" <jonsavel at nospam.comcast.net> wrote in message
news:443ed703 at server1.Activeworlds.com...
> :P
>
> --
> Respectfully Yours,
> Legion
> Chief Executive Officer and President of Operations
> Circle of Peace Inc. Management
>
> "Government is not the solution to our problem, government is the
> problem." - Ronald Reagan, 40th President of the United States (1981-1989)
>
|
Apr 17, 2006, 1:52am
What they like to call "citizen sdk".
Seems to work well..
[View Quote]"Gnu32" <simplaza at simplaza.net> wrote in message
news:4442f759$1 at server1.Activeworlds.com...
> Woah, nice tool
>
> But, how does it do this? dummy client emulation with packets n all?
>
> joeman wrote:
>
>
|
Apr 18, 2006, 9:21pm
CitSDK - woot. Ten pts for me.
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:444439b7 at server1.Activeworlds.com...
> You miss the point...
>
> Its not the Active Worlds SDK the program uses, its a special browser
> emulation layer, you arnt logging in a bot - it is actually logging in as
> your citizen (hence its true name: CitSDK) in order to check when you have
> telegrams waiting.
>
> The only way to log in as your citizen (and hence check your telegrams) is
> with your citizen password, privilege password is meaningless in this
> context.
>
> --
> - Mark Randall
> http://www.temporal-solutions.co.uk
>
> "We're Systems and Networks..."
> "It's our job to know..."
>
> "Weizer" <gsoucis at magma.ca> wrote in message
> news:44441e19$1 at server1.Activeworlds.com...
>
>
|
|