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equin0x // User Search

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Problems with 4.1

May 31, 2006, 4:21am
Some worlds do..

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Particle Emitters and Movers

Jun 1, 2006, 12:54am
You mastered v4 object types in a few days at dotsoul?
Wow..

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AWE 1.4 released for 4.1

Jun 1, 2006, 2:56am
Wonderful.
Does it include that feature where you posted before, on the forums? The one
with the lush green grass. I am waiting so bad to see that myself!

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AWE 1.4 released for 4.1

Jun 1, 2006, 4:43am
Upon entering AlphaWorld, after installing AWE 1.4;

Immigration Officer: Welcome to historic Alphaworld, the oldest and largest
virtual world in the Cyberverse.
Warning: unable to download objects.activeworlds.com/aw/seqs/talking.zip
(file not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/sit.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/run.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/qjump1.zip
(file not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/qfall1.zip
(file not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/null.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/jive.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/funk.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/dizzy.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/clap.zip (file
not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/cartwheel.zip
(file not found)
Warning: unable to download objects.activeworlds.com/aw/seqs/boogie.zip
(file not found)

I was yet to move anywhere, and was flooded with that.
And for the record, it is a fresh install Active Worlds (didn't overwrite
3.6) - Installed at C:\Active Worlds - AWE is installed at the default path,
overwriting the previous version.

AWE 1.4 released for 4.1

Jun 1, 2006, 5:24am
Yes, I have all the avatars and everything else.. I believe its just the seq
files.

I thought I did enter AlphaWorld before.. Maybe I didn't let it fully load
or something..

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AWE 1.4 released for 4.1

Jun 1, 2006, 5:28am
Testing with Grey, I tried a few of the gestures - jive and sit both work,
so that means its working either way.

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AWE 1.4 released for 4.1

Jun 1, 2006, 5:41am
Doesn't worry me that much now. It all works, just had those error messages
the first time there after installing.

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cell limit in aw

Jun 2, 2006, 1:12am
Instead of increasing the cell limit, and because the objects database is
bigger (which is making less objects fit in a cell), couldn't they just
recode the browser -- if the browser says fit in XX number of data in a cell
for Mega cell, couldn't they just up it?

That way, it'll still be the same as 3.6 really.

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cell limit in aw

Jun 2, 2006, 1:52pm
I was waiting for that one, RoadKill.

And I think there would be quite some danger in adding this feature. Worlds
and browsers would be crashing left right and centre.
If there was a need for the feature, it would've been out long ago.

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telegrams

Jun 1, 2006, 11:20pm
Wouldn't you therefore be offline in the 4.1 universe, so no one would
bother sending a telegram or waiting for a reply?

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telegrams

Jun 2, 2006, 1:46pm
I would like to inform citizens in 3.6 that they must download 4.1 to
contact me. :)

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The new v4.1 Browser

Jun 2, 2006, 3:25am
I think it is suppose to be beta at activeworlds.com - with the build number
and bug marked in the subject line.

Thanks :)

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The new v4.1 Browser

Jun 2, 2006, 3:27am
THats one hell of a quick response!

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The new v4.1 Browser

Jun 2, 2006, 4:15am
This isn't the final Active Worlds release, so don't get carried away with
it containing bugs. Email them as BlueGuy says.. Stop the cell limit chaos.
:P

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[4.1 Build 949] Goobzilla

Jun 4, 2006, 4:31am
If you are going to all post bugs here, can you please change the subject
line to briefly describe the problem/bug?

Thanks.

Eclipse Evolution (4.1) <rant>

Jun 4, 2006, 6:35am
From memory, they fixed the debug issues only after *some* citizens were
messing with memory addresses and doing all fancy kind of things, including
enabling object selection back in Stagecoach to check out the new object
properties.

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What. The. Hell?

Jun 4, 2006, 4:29am
What. The. Hell. That is the best way to put it. It is the only way I could
start this post.

99% of the time, I have always been behind all of AWI's actions. This isn't
as major as marking up prices and all that jazz, but that is aweful.

We pay $69.95 per year, and we cannot even use bad language between
ourselves in the middle of nowhere?

AWI has defintally over-done it with the censorship.
At present, I cannot see the Custom Aide bot, so I'm guessing it has since
been cut.

I believe the world ratings were alright, no harm there. The excessive
"Beware Activeworlds may not be suitable for some..." blah blah bullcrap, we
could all live with, despite taking up valuable space for nice welcome
messages and room in AW GZ that sign objects occupied.

But this has gone way too far.

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What. The. Hell?

Jun 4, 2006, 4:32am
Eh, well, the bot is there.

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What. The. Hell?

Jun 4, 2006, 4:49am
Thats what I warned them about long ago when I realised that this isn't
supported any longer.

I believe it's use English-characters, or not at all. I never did like the
weird characters in AWGate.

ô

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What. The. Hell?

Jun 4, 2006, 11:13am
If only the government was more like AWI...

[View Quote]

What. The. Hell?

Jun 4, 2006, 11:45pm
Psst.. While you were typing up your post, the global customs aide was
disabled. :)

What. The. Hell?

Jun 4, 2006, 11:46pm
Everyone can sleep safely now.

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xelagot

Jun 4, 2006, 11:44pm
If you get the 3.6 .xlg propdump I can load it in 4.1 for you.

Telegram me. :)

[View Quote]

xelagot

Jun 5, 2006, 8:14am
My best friend too, is a load of code.

Well.. Second best friend. First best friend would have to be how the saying
goes..

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as I watch it die

Jun 6, 2006, 9:30am
Die! Die!
Die old Activeworlds 3.6

*is German*

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Permission to Add/Block Contacts

Jun 5, 2006, 12:31am
Seems like a major flaw.

I believe it's being looked into by the devteam. :)

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The mystery of "gary".

Jun 6, 2006, 5:20am
If this was 3.6, I would've questioned the citizen SDK, among other odd
tools that you probally have.

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Cell limit in AW back to large?

Jun 6, 2006, 9:29am
Probally due to something unexpected, or something nasty happened, that was
expected.

Either case, it's what you gotta deal with until they either 1. Fix the
problem, or 2. set it for huge again.

Maybe the next build will allow you to build more in the one cell, under
this setting.

[View Quote]

4.1 does NOT work

Jun 8, 2006, 10:05pm
Where the hell did you come from?

[View Quote]

An intriguing question...

Jun 8, 2006, 11:59am
With the "plugin" server, the code can be written and implanted for direct
and lag-less results.

This will also allow everyone in the chat area to recieve a filtered
message.

The reason it is not done? I'm not sure.. There are a few reasons, but hell,
who knows what AWI thinks.

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