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sw comit // User SearchNo flight sequences in AW?Aug 6, 2003, 12:47am
To anyone in AWI who's listening - are you adding the flight sequences to
Alphaworld or what? Looks like you got it half done (can see people tilting in the air). Just wondering, thanks - Comit PS - what happened to our sun?! =P No flight sequences in AW?Aug 6, 2003, 4:14pm
Seeing the tilt wasn't available untill a couple weeks after 3.4 launched.
I dunno, it looks pretty silly without the seqs. I look like a hotep missile =P [View Quote] AW MeetingAug 10, 2003, 5:41am
Reasoning is futile with The Lady. Many have tried...many deaths X_X
I think I'll show up though. I bet it'll make for some great chat logs ^_^ [View Quote] Active worlds DeluxeAug 14, 2003, 1:52am
You mean Syntax? He's read it, in Canada, and has no computer as of now =D
Actually quite a few people have read that book. I even saw some girl reading it in a restaurant once. I mentioned AW to her on my way out =P [View Quote] SW City Radio Show DebutsAug 14, 2003, 5:50pm
Actually it's pretty deluxe. It can pick up a whisper from across the room
(seriously) =P Unfortunately, that's the problem. It's too sensitive, and picked up everything including some feedback =\ [View Quote] SW City Radio Show DebutsAug 15, 2003, 12:57am
Huh? I'm Sam. Who did you think I was then lol =P
I had my mic's volume as low as it could without being off. I don't think it pays much attention to that though. It's a USB microphone so it doesn't have conventional volume control X_X It's a work in process. It'll be better next month as Chris said =) [View Quote] AWTeen ProblemSep 8, 2003, 7:04am
> So will the TV stations once people were to take on the task of running
> them. And like I said before, I hope to run one of 'em myself someday > (right now I don't have the resources, so I'm just building the transmitter > towers and stiudios and such). :-) AW's community is at a all time low for people who will actaully run organizations succesfully. I remember back in the days when this wasn't true, and we had lotsa busy organizations running like UTN, awnews, AWcomreg, AWEC, CYs (gone for this year I guess?), AW Info squares, and more; not to mention big active cities/communities, which I can only think of about 3 or 4 now. Point is is that we shouldn't thin out the few people resources we got right now. Pool it together for a kickin' station. And unlike some advertisement based organization, TV stations can support quite a large number of people who want to get involved, hint hint... > > Obviously you've not been in VWTV world, have you?? (query) Brocks been nice to me, as well as other SW'ians. He even runs the SW City store voluntary ^_^ From JettaSep 25, 2003, 5:08pm
> Ciena, Commie and
> Tengel are the Caretakers. O_O at Commie. Someone's using my nickname? =D On an unrelated note, I just wanna compliment you on America. I built a tourist town there back in 1998. The first thing I did when I got on AW the first time was go to America cause I heard so much about it =) SW City Radio Episode 2 - The Death of CommunityOct 21, 2003, 4:07am
SW City Radio Episode 2 - The Death of CommunityOct 22, 2003, 3:04am
The New AW 5 Video & thoughts On SW City Radio Show 2Oct 23, 2003, 4:41pm
One question....Live365? Must be a Denver thing =P
The New AW 5 Video & thoughts On SW City Radio Show 2Oct 23, 2003, 5:06pm
Goodnight everybody :)Oct 24, 2003, 11:00pm
Goodnight everybody :)Oct 26, 2003, 10:12pm
Perhaps micro waste. 1 GB could hold like, what, a million posts? Not much
to worry about =P [View Quote] Something's not right!Oct 31, 2003, 9:54pm
Well when the browser crashes it corrupts the Index files which tell the
browser what you've downloaded. I wish AW would just set an automatic index backup to avoid this. Right now I do it manually by coping them periodically. They are: activeworlds/cache/ - copy of the whole properties folder, and the two world files art/the world you want/ - and then all those .dat and .idx files (none of the folders) art/misc/and the .dat and .idx file there And then you just restore them when you crash. [View Quote] Something's not right!Nov 1, 2003, 10:30pm
Something's not right!Nov 1, 2003, 10:39pm
Hmm wait a sec, I thought we were talking about client-side cache that you
download from the server (even your own server). If that's the case you can't damage anything. Backing up your world, on the server-side, on the other hand, I don't know anything about... But, regarding your first statement, AW *is* designed for seperate cache components. You have your world index cache, your misc files cache, and your model, avatar, sound, texture and seq index caches (for each world). They can be backed up and restored seperately without problem. I do this quite often being on as being on dial up, redownloading is a pain X_X. As in, for example, once I have all the avatars downloaded I don't need to periodically backup the avatar.idx and .dat files anymore. Backing up the whole cache folder would be quite costly lol. You only need the .idx and ..dat files. [View Quote] Something's not right!Nov 2, 2003, 8:14pm
But the index files contain all the folder's information. The function is
in the name - it serves as an index of what you have and all that information. The folder's contents don't corrupt (through AW crashing at least, any file can be corrupted of course), just the index and data files in the root directory of the folders, which is why you don't need to backup the folders. When AW crashes you'll notice that only the .idx and .dat files start over from scratch, where the folder contents stay the same. Even though you have the contents of the world, the index files don't know that and tell AW to download it again, which is waste of time and bandwidth really. [View Quote] Something's not right!Nov 2, 2003, 8:25pm
It's not so much a bug; it's just that the rendering engine is terribly
inefficient. With high end computers you can sorta use brute force to get through the inefficiency. I guess that it's so laggy because it has to render so many individual objects, whereas in games, objects are streamlined for performance (eg a box object is better than 6 panes). Not to mention that AW's engine lacks portal rendering as Eep once mentioned, so it renders objects you can't even see X_X AW uses a semi-modern version of Renderware's engine, the same engine that powers GTA games, so it's not really that simplistic, TZ. [View Quote] My rant...Nov 5, 2003, 5:58am
Well this was built up in the SW City Forums, edited for the newsgroups. If
you don't care about Alphaworld then there's no need to read this. --- I've brought up Alphaworld topics countless times in my years here in the newsgroups. Only a couple times has AWI commented, in which case it would appear they barely even read what I had to say. Because of SW City, I'm totally bound to Alphaworld, which means we're ultimately under the control of AWI, and I gotta say I really don't like that. Many of you say Alphaworld is dead, move on, but that's simply not the case. Primarily, no one in town wants to abandon ship, and second that there's no where for us to go anyway. So, what's so great about Alphaworld? It's an overlooked potential for us and AWI. In AW, you got your world owners userbase, and your commoner userbase. AWI has been focused on the world owners for many versions and years now. Yes, worlds is where the money's at, but this indirectly hurts the community. As Goober King has stated, AW is shifting from a community to a solo universe. At this rate, we're going to be just a bunch of nice looking worlds with 0 to 3 people in it. That's not a community, and a community is what keeps a program going for a long time. The commoners form most of your community, and they've always been mostly attracted to the big worlds, which are the public worlds basically. The public worlds offer vast space, security and state-of-mind that the world isn't going to be cleared like so many private worlds do. Well, the community is dieing I don't need to tell you that. AWI can only do so much to help the community, and that's basically just working for it a little, in terms of public features, objects, or official events. This is sorta like the fertilizer of community health, and the community can help itself for everything else....so this is where Alphaworld comes in. AWI can't seem to get it through their heads that Alphaworld is about the only place that allows people to start a town of their own, at least one that could reach good size. That's Alphaworld's selling point. It also appears to be *painfully obvious* that AWI is not taking advantage of Alphaworld's popularity. The popularity is already there, why bother trying to start a new one with NewAW? Alphaworld has the rich history, world record setting size and development, and a good sized userbase compared to the rest of AW, and they want to let it rot and die instead of continue to grow? That's not smart business. All worlds have their caretakers to look over world improvements. AWteen's government acts as an organized caretaker system basically, and coupled with it's size it's quite popular. But, public worlds have AWI as their caretaker, and frankly they're pretty lousy at this. And then there's business potential...they musta spent thousands of dollars worth of paid labor building NewAW, where they coulda spent next to nothing fixing up AW. By nothing, I mean that AWI owns countless objects that aren't in use, from other worlds of theres. They could do official events. Bring the community together. There are still plenty of features to unlock. Some features may cause problems, but they all have work arounds and AWI is either blind at seeing them or doesn't want to admit they're there. I can think of many workarounds as I type this. Doing these cheap things is like instant benefits for us and their business when they really needed it; not years down the road putting all your hope in some new flagship world that may or may not work, where the was no community input on if we would even be interested in it (I don't for one), and having blind faith that the community will even be around by the time its done. And if change does cause problems? Are you so scared at fixing it? I'm sure you can do that a lot faster than the time it took to make NewAW. Ontop of neglecting Alphaworld, they lie to us about it. They said 3 times in the newsgroups that there would be a community vote on whether or not we wanted new features in AW. Did we ever get one? No, they just threw in 3d axis without input. There was also suppose to be an object submission program. It was supervised by Factor, and the program died before it built up speed because he left. Seems like that gave AWI an excuse to disband the whole idea. Shortly before the price hikes, there were plans with Mountain Myst and Duskbat and his crew to revamp AW GZ. But after the price hikes, AWI sort of let themselves forget all about this. I've mentioned stuff like this before, and they always make these ridiculous statements that they can never backup about how people "rioted" when features were added before, like when they added the new avatars when only CY existed; And when they gave us some insane 15 minute environment rotating scheme that made 0 sense and was just awful, and of course people complained about it, including me, and they for some reason think we don't want *any* change at all to the environment, which isn't true. They don't even do a winter theme anymore which they did every year. AWI is overly sensitive towards AW conservatives, or what I like to call AW Amish (I know a few, don't take it personal if your reading this). I don't mean to offend anyone but I notice many of these people are older in r/l, and it's basically a fact that as you get older your less likely to like change. I personally believe them protesting change (for the better) is selfish, them holding onto the past and not seeing great things happening in the future. They need to get their priorities straight on what is best for the future of AW. And, the worst part of it all is that since the price hikes, despite AWI claiming they could offer us more with the new revenue, Alphaworld has seen much much less attention than beforehand. That's what really angers me...thanks for reading, and here's hoping for a change in case this gets read by management; and if you are happening to read this Mr. Noll, if you guys aren't going to take care of these public world's futures, let someone else do it. Form an official panel. There *are* functional official groups after all, like PKs, GKs and GET. So it can be done. - SW Comit, representing the people of SW City My rant...Nov 5, 2003, 5:42pm
[View Quote]
Because if you want to host your own community, you only have a few options.
One being a pretty small one in a private world, one in AWTeen which isn't a public world, or the public worlds like AW. That's just an example there are other things like large scale projects. > b. What is the 15 minute scheme rotation? This was discussed in an earlier NG thread. Every 15 to 30 minutes to environment would change. Stuff like changing the fog (to the point where it's hard to build), and lighting (also making it hard to build). While some of the evironmential changes were nice, a lot were not, and we don't want them that frequent O_o > c. Why when a vote was taken was there only about 30 votes? When was this? Surely someone from the SW City community would have informed us if they saw it. If there really was one, why wasn't the url simply put in the world message? > d. Why do you insist there is some correlation between AW and NewAW? NewAW > is an entirely different project (in some ways a prototype) and one from > which most developement of 3.4 and 3.5 came from. Many of the ideas started > in NewAW were things which have been on the wishlist for YEARS and have now > been incorporated in the client! Chris and Bowen covered that well... > e. Are you sure there was a plan to revamp AWGZ? Very sure. Did you ask Moutian Myst? It was before the price hikes so no suprise if she forgot. Basically Duskbat was working with MM to revamp the GZ, and I just so happened to be talking to Duskbat one night about GZ and he brought this up and invited me to help him out. > f. You don't remember that people were upset when the new avatars got > added? This was not when "only Cy" existed but was years later. Well those old avatars *did* need to be updated, I mean look at them now lol. As I said, a few people can get quite attached, but let me ask you this. How many were there? Compare that to the userbase at the time, and do a percentage check. Hmmm. A few angry people can make a lot of noise. > g. What are the features still to be unlocked? It was my understanding that > tourists are allowed and 3Axis rotation is also. What would you like? This isn't for me to answer, this is what a [well advertised] feature vote is for. Some ideas of what you could include on it: special commands, sky box, seasonal theme changes, cell space, avatars. Those are just features though. Then there are objects. For this, either use more objects that AWI owns or set up an object submission program that Factor was planning. All you need is a few people to check for encroachment issues and quality control, and access to the OP of course. Personally I'd really like to see some simple shape objects. I mean it's 2003 and we don't even have a simple small sphere objects. The only spheres we got are attached to poles and stuff. It would also be nice to lessen the strain required to host events. Like in SW City, we have to struggle with so much advertising to get a half-way desent crowd for events. We need an advertisement organization that has control of the world message. The a new GZ would benefit from easily viewable events center. Sure you can already advertise on those billboards at GZ, but I don't think most people know how to go about doing this and its a slow progress anyway. And there's nothing stoppping AWI from hosting their own events. You guys are sure to draw a big crowd. Things like this helps keep the community going. As for the tourists, you were giving us back half of an old feature, so I don't count that as relevant. > h. You feel that a rate hike was done and a promise was made that AlphaWorld > was then going to be improved? Being as how AW is an ever going chat room it's very hard to dig up this information let alone prove it happened. I do remember talking to Flagg for quite a long time the day of the hikes, and he kinda shut me up when he said how Alphaworld could benefit from the revenues. If it weren't for SW City, I would have left AW because for the cost, there's better stuff out there. This wouldn't be the case if there was something to look forward to. Right now I know Alphaworld is going to be the same day after day and there probably won't be any change to it made for a year, which is exactly what happens...two years now, and only 2 things have happened. The mass object submission and 3d axis. If the world lived up to the browser's name, Active Worlds, and was active, I wouldn't feel the same about it. On the business side of things, my rant does not pertain to getting new users to AW, that's a whole different ballpark. My rant is about *keeping* your current userbase, which is what you need to do before trying to attract new ones. Right now I see AWI doing whatever they can think of to attract new users which is great and all but useless if you can't keep your current users interested for very long. My rant...Nov 5, 2003, 6:04pm
> c. the UNIVERSE message was pointed at the vote page for a couple weeks
Enzo you keep saying that. You may have requested it, but are you so sure that it happened? Surely someone here can verify if this happened since it was a universe message. My rant...Nov 5, 2003, 8:32pm
> I'm one of those who really cares about the preservation of Alpha
World. > Adding new objects and texteures is fine, doing a winter theme, if it was a > tradition, is also fine, but changing things like the GZ, the ground, the > skybox... to me this is not really acceptable. AW was the first virtual > online world. The building that were built back in 1995 should look exactly > the same as they were in 1995. What I mean is that you can ADD things but > you cannot REMOVE things from Alphaworld. Changing the sky is REMOVING the > old one so you change the way the things looked like. Though, things adding > 3D axis rotation is OK to me, because you can CHOOSE if you want to change > YOUR objects, and you can still keep the old ones exactly like before : the > change is not obligatory for everyone. What is your opinion on putting these changes to a community vote, Weizer? My rant...Nov 5, 2003, 10:06pm
Yes please do not change the lights at all, because all color matching using
the create color command gets thrown off. I have an idea though. Why not use a sky box that looks identical to the mountains now? One reason is because they're less error prone. Similar to Ryan, those backdrops don't display right for ATI r200 chipset graphic cards. It would also allow for periodic temporary weather changes like a cloudy day, which would pretty fun. [View Quote] My rant...Nov 5, 2003, 10:17pm
Why not? AW use to benefit from periodic environment change. They would
occasionally change the background, make it night, stuff like that, but not for very long and it'd go back to normal. I don't recall any angry mobs lol, but just a pleasant change for awhile. A cloudy day would be no different. Since the price hikes they haven't done any of that anymore, not even the traditional winter theme =( [View Quote] My rant...Nov 5, 2003, 10:19pm
AW Uni has a whole would benefit better by editting the browser so people
could safetly use a terrain, instead of using bots... [View Quote] My rant...Nov 6, 2003, 5:27am
That'd be quite expensive I think...according to AW Mapper, the database
when uncompressed is 174 GB. It compresses to about 2 GB. I'm not sure what the server use, compressed or uncompressed... [View Quote] My rant...Nov 6, 2003, 7:46pm
Remember these are not ordinary comsumer hard drives though. They're used
in Sun Servers =O Regardless, your right, it's a capital investment that all businesses have to make every now and then. [View Quote] |