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sw comit // User Search
sw comit // User Search
Jun 20, 2003, 10:43pm
Bleh if you wanna move fast you just go into move with mouse mode, get off
the ground, hold ctrl down, and slide your mouse forward. Us SW'ians called
it maching, cause you'd travel *extremely* fast. Could travel from one side
of town to the other in maybe a minute. Nothing comes close to it, except
teleporting of course =P
[View Quote]"pc hamster" <pchamster at attbi.com> wrote in message
news:3ef39cb1$1 at server1.Activeworlds.com...
> Hi everyone:
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3ef2bb8c at server1.Activeworlds.com...
>
> I noticed that too. You can't copy commands of an object someone else
laid
> down unless you hit the INSERT key beforehand and click the X in the upper
> corner after you copy the duplicate. TOTALLY SENSELESS if ya ask me.
>
fine.
>
> Umm....Now I take issue with you here Comit. They DO need to increase the
> ground level framerate AT LEAST threefold if you ask me (ESPECIALLY in
> situations where you're traveling down a road with NOTHING on either side
of
> it).
>
>
> It's still a little SLOW to me.
>
>
> Not me. I like 3.4 otherwise. Haven't noticed too many other bugs. :-)
>
> Cheers for now :-)
>
> Patrick cook
> Mayor - City of Hamsterville
> pchamster at attbi.com
> Denver, Colorado (my REAL city :-))
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.488 / Virus Database: 287 - Release Date: 6/6/2003
>
>
|
Jun 21, 2003, 4:15am
Yea I know. Another con in movement tweaks they made X_X
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3ef3ce28 at server1.Activeworlds.com...
> You can't do that with 3.4
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3ef3aa1e at server1.Activeworlds.com...
off
called
side
except
upper
the
side
:-)
>
>
|
Jun 23, 2003, 4:32pm
Cheers to that idea ^_^
[View Quote]"elyk" <kfoerst at sbcglobal.net> wrote in message
news:3ef6a303 at server1.Activeworlds.com...
> Someone let Eep back in here for just 1 hour PLEASE!
>
>
> "the lady" <thelady263414 at hotmail.com> wrote in message
> news:3ef648b4 at server1.Activeworlds.com...
page.
>
>
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Jun 25, 2003, 7:39am
Maybe a post about unfair nuking of the NGs ;D
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3ef76519 at server1.Activeworlds.com...
> I just selected everything and marked it as read. What's the worst that
> could happen, I'd miss one of the Lady's important issues?
>
> "mrbruce" <A1CTWorld at aol.com> wrote in message
> news:3ef75e7a$1 at server1.Activeworlds.com...
and
>
>
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Jun 25, 2003, 11:31pm
Yea what do you think this is - a community newsgroup or something? =P
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3efa4464 at server1.Activeworlds.com...
> Announcing a new community on the community NG isn't useful, but deals on
> hardware is?
>
>
> "brock" <Brock at my.activeworlds.com> wrote in message
> news:3efa3ee5$1 at server1.Activeworlds.com...
>
>
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Jun 28, 2003, 5:18am
Cheers to that =)
[View Quote]"calhoun" <coen at charter.net> wrote in message
news:3efd2af4 at server1.Activeworlds.com...
> I would like the world AlphaWorld to have 3-axis object rotation enabled,
> because it would help builders alot
>
>
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Jun 28, 2003, 5:48am
Then I'll break out some PK action within minutes. 3 axis beats a little
petty vandal by a landslide IMO. And personally I don't have any of my
objects next to anybody who would do that, lol. Prolly applies to most
people. Why build next to an enemy/trouble maker?
- SW Comit
[View Quote]"bowen" <Bowen at andras.net> wrote in message
news:3efd44bb$1 at server1.Activeworlds.com...
> sw comit wrote:
>
> Someone might rotate objects into your land though! :P
>
> --
> --Bowen--
>
|
Jun 28, 2003, 5:50am
Speaking of PKs, is there a PK appreciation day? Think they deserve it,
being volunteers and all =O
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3efd484b at server1.Activeworlds.com...
> Then I'll break out some PK action within minutes. 3 axis beats a little
> petty vandal by a landslide IMO. And personally I don't have any of my
> objects next to anybody who would do that, lol. Prolly applies to most
> people. Why build next to an enemy/trouble maker?
>
> - SW Comit
>
>
> "bowen" <Bowen at andras.net> wrote in message
> news:3efd44bb$1 at server1.Activeworlds.com...
>
>
|
Jul 1, 2003, 7:51pm
Hopefully ENZO or someone can answer this in a little bit more detail than
simply "not enough room". Maybe then someone can offer some assistance
cause right now I haven't heard any clear answer on what the problem is. I
know a lot of people who depended on AWmapper, and suddenly *poof* it's gone
without much of a reason... Another Alphaworld feature lost after the
price hikes. How ironic.
- SW Comit
Jul 1, 2003, 9:06pm
Too much work? AWI doesn't even do the work. The last I saw on AWmapper
news was "still waiting for AW to send propdump". Pieter, I think his name
was, did it on his computer, and AWI hosted the finished work.
Even if AWI did do the work, as far as I know from the "about AW mapper"
page, it took about 3 days and was mostly an automated process anyway. Well,
if that's indeed the real reason, that's just fueling the fire. As said,
we're paying more money, and they do less work? O_o
[View Quote]"the lady" <thelady263414 at hotmail.com> wrote in message
news:3f020d66$1 at server1.Activeworlds.com...
> The explanation given to me from them was it was too much work the way the
> current updating is done. They would consider future hosting if an easier
> way could be found to update.
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3f020244 at server1.Activeworlds.com...
than
> I
> gone
>
>
>
|
Jul 3, 2003, 1:28am
Maybe he does it for the thrill and publicity, like he's getting in this
post and in the news =P
[View Quote]"mrbruce" <A1CTWorld at aol.com> wrote in message
news:3f037f52$1 at server1.Activeworlds.com...
> M A T T seems like a commen AW word around here, hes been around a long
> time, always wreaking havock in AW, always being banned.....but always
> returning.
> What is his obsession with AW and why AW?
> What is his personal reasons for attcking this program?
> I am posting this as an awareness thing, for those new to AW and for those
> who forgot, every year M A T T looks for ways to get people to change
their
> emails addresses on thier cits to one he says to change it to. Please make
> anyone you know aware of this, because it allows M A T T to retreave a
> persons cit password in HIS email. Also he talks people into giving him
> personal info promissing a world or another citizenship as a reward!
> World owners you have the best means of making the new comers to AW aware
of
> M A T T and the tricks he plays on unsuspecting victums, please pass the
> word on that M A T T is here!
>
>
>
>
>
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Jul 3, 2003, 9:28pm
That's our mayor =P
P.S. - `,' at you mentioning me. I wasn't there.
Jul 12, 2003, 12:46pm
I believe it's temporary, for the AW Festival, but I could be wrong...I hope
am I =P
[View Quote]"pc hamster" <pchamster at comcast.net> wrote in message
news:3f0fdd36 at server1.Activeworlds.com...
> Hi everyone:
>
> "john" <john at 3d-reality.com> wrote in message
> news:3f0fd684 at server1.Activeworlds.com...
>
> You mean AW **FINALLY** decided to LISTEN to us and allow Tourists back
onto
> AW (but WITHOUT building rights?) or is that too good to be true??
>
> If IT IS true, then.....
>
>
> PC Hamster
> Mayor - City Of Hamsterville
> Hamsterville Ground Zero - AW 5000N 272E
> pchamster at comcast.net
> Denver, Colorado (my REAL city :-))
>
>
|
Jul 16, 2003, 4:49pm
omg that was *awesome*. Great work! I like the end where it flies into the
clouds like that =O
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message
news:3f15771a at server1.Activeworlds.com...
> http://aw31.netfirms.com
> This is a video that I have done to promote active worlds, check it out :)
>
>
|
Jul 16, 2003, 9:59pm
lol DVD? Kinda expensive don't you think? Nothing wrong with video-CD =)
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3f15b2fa$1 at server1.Activeworlds.com...
> Pine should burn these to DVD+/-R's and send out thousands out like AOL
> discs - just imagine how many people would play them :)
>
> "builderz" <builderz at vastnexus.com> wrote in message
> news:3F157CB4.AF1D48C8 at vastnexus.com...
>
>
|
Jul 17, 2003, 12:46am
50 cents? owch where do you shop? I get em' for 15 =\
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3f160c15$1 at server1.Activeworlds.com...
> I think DVD-R is down to 90 cents now - don't know because I've been using
a
> DVD+R drive up until now. CD-RWs cost about 50 cents, so it's not too
much
> different...
>
> -Brant
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3f15e6cc at server1.Activeworlds.com...
=)
AOL
these
technology
or
or
>
>
|
Jul 18, 2003, 5:11am
No, just CDs, not DVD. Actaully I haven't paid for blank CDs in a long time
cause there's always rebates available online which make them free after
rebate. =O
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f169984 at server1.Activeworlds.com...
> 15 cents for a dvd cd? wow! i get a pack of hundred CD-Rs for more then
> that, and buying in bulk is ment to make it cheaper! >_< costs me about
> 35cents a cd,
>
> -SWE
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3f160e0f at server1.Activeworlds.com...
> using
> video-CD
like
> money
> one
> related
>
>
|
Jul 17, 2003, 2:56am
Hmm Alphaworld had a sun for a couple days...then pop! I looked up and it
was gone O_O
Cal, you out there? Don't seem to respond to tgrams =P
- SW Comit
Jul 18, 2003, 5:22am
I dunno...if your only able to log on at, say, nightime in Alphaworld land,
it could be kinda annoying =P
[View Quote]"pc hamster" <pchamster at comcast.net> wrote in message
news:3f172e2b$3 at server1.Activeworlds.com...
> Hi everyone:
>
> "stacee" <nospam at activeworlds.com> wrote in message
> news:3f16e58d at server1.Activeworlds.com...
> ....old
>
> Now if they can get it to rise and set at random sunrise and sunset times
> and intervals according to the time of year and according to VRT, that
would
> be FABULOUS!! :-)
>
> PC Hamster
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.491 / Virus Database: 290 - Release Date: 6/20/2003
>
>
|
Jul 19, 2003, 5:47pm
Personally, I enjoyed AW's night-mode, or sunset mode, which they would
activate for a couple days every once in a while (maybe 4 or 5 times a year
I guess). It was a nice break from the norm.
[View Quote]"lara" <Lara at tnlc.com> wrote in message news:3F18720B.F7752799 at tnlc.com...
> Amen to that, Swe (and SW Comit). Please, no "time of day" stuff again in
alphaworld. sheesh.
>
> Lara
>
> swe wrote:
light
name
off
that
|
Jul 19, 2003, 9:33pm
I'm very skeptical they were planning on keeping that TOD thing. I mean, it
made no sense at all. For those that don't remember, it would be normal,
then sunset 15 minutes later, then ??? with strong white fog, then dark,
then...etc etc, it didn't roll and basically made no sense. lol I think
they were just testing something, I dunno. It was waaayyy too bad to be a
permanent thing, I'm sure AWI realized that.
[View Quote]"lara" <Lara at tnlc.com> wrote in message news:3F19BF43.EC9CE520 at tnlc.com...
> Yes, Comit, I enjoyed that too...two or three days of night mode in
Alphaworld, as a change of pace surprise - the way they used to do.
>
> What I *didn't* like was the regularly cycling TOD (Time of Day bot?) the
company tried out later. Remember when they stuck that in Alphaworld for a
couple of months? That kind of constant cycling of world lighting, fog,
etc., was interesting if all one were doing was standing around chatting
(AWGate), but was a major annoyance to most alphaworld builders as it kept
changing the color and appearance of builds.
>
> Several days of straight night a few times a year in Alphaworld, was very
cool and would be fun to see again. The change to snow landscape that they
used to do every December was fun, too. They didn't switch to snow backdrop
for Alphaworld last year. Perhaps they got thin-skinned and huffy about the
criticism the Time of Day changes got... a "You all didn't like that? ok,
we'll do nothing" type of reaction.
>
> Lara
>
> sw comit wrote:
year
news:3F18720B.F7752799 at tnlc.com...
again in
Alphaworld
|
Jul 18, 2003, 5:27am
A new objects object yard = 7000.0S 13399.9E 0.0a 185
But to save you time, it's thlight1.rwx, change the 1 for the type. I
assume that's the object your looking for `,'
[View Quote]"pc hamster" <pchamster at comcast.net> wrote in message
news:3f17343e at server1.Activeworlds.com...
> Hi everyone:
>
> I'm in need of some lighting fixtures (names chandeliers) for my pub (in
> fact, I need some in order to see to put in the furniture). Only one
small
> problem. WHERE DO I FIND 'EM?? Not even Lara's Object Yard seems to be
of
> any help.
>
> Anyone got any ideas?
>
> Cheers for now :-)
>
> PC Hamster
> Mayor - City Of Hamsterville
> Hamsterville Ground Zero Area - AW 5000N 272E (the ALL NEW Kalifornia
Hotel
> Hamsterville is just off to the left)
> pchamster at comcast.net
> Denver, Colorado (my REAL city :-))
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.491 / Virus Database: 290 - Release Date: 6/20/2003
>
>
|
Jul 19, 2003, 1:52am
What? No "hi everyone"? *strongly offended*
=P
[View Quote]"pc hamster" <pchamster at comcast.net> wrote in message
news:3f18b95c at server1.Activeworlds.com...
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3f17a15b at server1.Activeworlds.com...
>
> Thanks Comit. Will look into it. :-)
>
> PC Hamster
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.491 / Virus Database: 290 - Release Date: 6/21/2003
>
>
|
Jul 18, 2003, 10:35pm
[View Quote]"legion" <jonsavel at juno.com> wrote in message
news:3f187cd7 at server1.Activeworlds.com...
> 1. What type of object are most needed to add new objects to?
> For example, there's furniture, there's modular building, etc.
|
Basic objects. Spheres, blocks, cones, and a rope object. It's pretty sad
that there's no simple ball object...I mean come on, it's 2003! =P
> 2. Should next objects be made in COB format only, DFF format (According
to
> Eep, it's supported by Active Worlds 3x and up, I'm unable to confirm it
but
> I'll just put this here), some in COB and some in DFF and some in RWX,
some
> in COB format and some in RWX format, only in RWX format, or other option?
I guess RWX, to keep it simple memorization-wise.
> 3. Should Alphaworld get its cloud layers or/and some other new features?
I would like that, personally, yes.
> 4. Should GZ area revamped or preserved?
REVAMPED! It's an embarrasement now. Outdated information, ground not even
covered, z buffereing, and teleports to very very old places in AW. Back
then they may of been hot stuff, but it's pretty basic now-a-days.
> 5. Since last object updates in 2002, is it time to get new objects or not
> at this present time?
Considering AWI owns so many objects from other worlds, they already got
most of the work done. Be nice if they uploaded them to Alphaworld. Also,
back in the days of Factor, he claimed we could submit objects to
Alphaworld. Not ever sure what happened to that...bring it back maybe?
> 6. Does Alphaworld need any more new sounds in its object path?
Nah.
Jul 19, 2003, 1:22am
Well, I understan, but I dunno how practical is it..I mean, it may be
comfortable to us, but anyone new to AW will see the the AWGZ and kinda cock
their head at it, especially compared to AW Gate. AWGZ and AWGate were both
major chat zones, but now it's just AWGate. What happened? AW Gate
changed, AW GZ did not, that's all I can think of. There's hardly any
activity at AW GZ anymore, what are we holding onto?
Ah well, we're all entired to an opinion eh? My opinion is that there's no
strong reason to not overhaul it =X
[View Quote]"lara" <Lara at tnlc.com> wrote in message news:3F189898.21BC4BE6 at tnlc.com...
> The one I care about is #4 - Alphaworld's gz. Preserve it.
>
> There are plenty of other worlds with spiffy gz's. Let Alphaworld's gz
remain the comfortable, familiar old meeting place that it is. Wouldn't
hurt to update where the tports take ya, though. SW City wouldn't be a bad
destination for one of them. :-)
>
> As a historical note, when I first found this program AW gz was the
default landing spot for all new users. One of the gz tports was to
"Laurel's NorthWest Territories". Since that was similar to my name, I went
out there...and settled out there. That tport is long gone. At least the
CA still sends people in that direction. ;-)
>
> Lara
>
> legion wrote:
to
but
some
option?
features?
not
assess
This
about
an
have
reading
|
Jul 19, 2003, 5:48am
It's already preserved at AWGZ world...and, newAW? It's like a fancy RPG
world by the looks of it. I "live" in Alphaworld, and intend to stay there.
It's in my best interest to see the world improve, and I honestly don't see
the ancient and rotting GZ here helping any. History seems to be the only
argument to keep it, whereas there's so many more reasons to overhaul
it...you gotta ask yourself - how relevant is historic build in AW?...to the
point where it could actually not helping the world's community? Yes, new
folks are going to really look as AW as primitive because the new AWGate is
totally awesome, which is where they're coming from.
- SW Comit
[View Quote]"weizer" <weizer at my.activeworlds.com> wrote in message
news:3f18c940 at server1.Activeworlds.com...
> I agree 100% with Lara. AW GZ is history and the first Virtual 3D world on
> the internet. It MUST be preserved, just like it is. If you guys want some
> new changes, wait for NewAW. I'm newbies won't "kinda cock
> their head at it" :-)
>
> -Weizer
>
> "lara" <Lara at tnlc.com> a écrit dans le message de news:
> 3F189898.21BC4BE6 at tnlc.com...
> remain the comfortable, familiar old meeting place that it is. Wouldn't
> hurt to update where the tports take ya, though. SW City wouldn't be a
bad
> destination for one of them. :-)
> default landing spot for all new users. One of the gz tports was to
> "Laurel's NorthWest Territories". Since that was similar to my name, I
went
> out there...and settled out there. That tport is long gone. At least the
> CA still sends people in that direction. ;-)
(According
> to
it
> but
> some
> option?
> features?
> not
> assess
> This
> about
into
poll
> an
> have
> reading
>
>
|
Jul 22, 2003, 5:30am
Shhhhh caps are considered yelling =X
[View Quote]"mrbruce" <a1ctworld at aol.com> wrote in message
news:3f1cc0d5$1 at server1.Activeworlds.com...
> There appears to be alot of grams spread around right after Kol threatend
me
> and my path.Lets get this staright people right now before lawsuits get
> imposed on the guilty parties!!!!!
> A!!CT nor does A1CTPATHSERVICES SELL OR OFFER ANY OBJECTS FOR
SALE!!!!!!!!!
> IT IS CLEARLY ON OUR WEBSITE ON BOLD FUC*ING LETTERS FOR ANY MORON TO READ
> THAT CAN READ!!!!!!!!!!!!!!
> WE HAVE A RIGHT LIKE ANY OF YOU PEOPLE IN AW TO OFFER OUR PATH AT
BAND-WIDTH
> USAGE ONLY...WE PAY FOR THAT BANDWIDTH AND ARE NOT A CHARITY SERVICE, ITS
> NOT ENOUGH WE AT OUR COST OFFER A WORLD TO BE FREELY USED BY THIS
> COMMUNITY!!!!!!
> ANYONE WHO IS STUPID ENOUGH TO FORWARD TELEGRAMS LIKE THIS WILL BE
REPORTED
> TO AW IMMEDAITLY AND THOSE WHO POST WILL BE LIABLE FOR SLANDER!!!!
> A1CTPATHSERVICES.HTM DOES NOT OFFER ANYTHING THAT DOES NOT BELONG TO US
FOR
> SALE, ANY OBJECTS ON OUR PATH ARE NOT THE PRODUCT FOR SALE BY US AND ARE
> PASSWORDED AGAINST THEFT.
> PEOPLE BETTER GET THIS SHIT STRAIGHT OR FIND YOURSELVES ACTIVELY ON A
CIVIL
> COURT DOCKET FOR SLANDER AND I'M NOT FUC*KING
AROUND!!!!!!!!!!!!!!!!!!!!!!!
> NOW CUT THE BULLSHIT!!!!!!!!!!!!!
>
>
|
Jul 26, 2003, 6:17am
Sure a lotta polls lately..ah well I'm bored..*answer*
> 1.) What should the next version number be? 3.5 or 4.0?
3.5. I think 4.0 would indicate a major graphics overhaul with the
renderware engine.
> 2.) What should the next version's features be?
Well, it'd be nice if they improved the current features they got. E.g.
terrain and move/rotate, so that maybe the rest of us could use it =P
> 3.) Does it need any GUI changes/improvements? How much of GUI
> changes/improvement does it need? What kind of specific GUI
> changes/improvement do you have in mind if there is any?
Not really, it's fine. A way of checking a cell's capacity would be nice,
and easy to add I would think.
> 4.) What type of features are most needed? (building features, world
> features, server features, etc.)
Security features...A lot of people have my ppw, since SW City does some
major build projects under my name. I want a way of checking who's using my
ppw, and be able to kick them off it. An integrated backup feature would be
handy to. And the block join requests option was done backwards if you ask
me. Instead of specifying who's blocked, why not just tell it who can join
without permission?
> 5.) What are most needed feature in term of priority?
Wasn't that question 4?
> 6.) Anything else related to next version?
*points AWI to wishlist NG*
Jul 25, 2003, 10:04pm
It's not beta btw, it's the third revision of DX9 (9.0 -> 9.0a, -> 9.0b)
DX9 has been outa beta for like half a year now ;D
[View Quote]"pc hamster" <pchamster at comcast.net> wrote in message
news:3f21a942 at server1.Activeworlds.com...
> Hi everyone:
>
> I just ran Windows Update yesterday and noticed there was a new version of
> DirectX out (DirectX 9 Beta) and I now notice that the 3D Graphics pane in
> the AW browser "flickers" every so often (this is especially true when I
add
> property and close the Object Properties box). The DirectX version I have
> is 9.0b (4.09.0000.0002).
>
> DXDiag doesn't detect anything wrong.
>
> Anyone have any ideas? Anyone else notice this too or is it just me?
>
> Cheers for now :-)
>
> PC Hamster
> Mayor - City Of Hamsterville
> Hamster Ground Zero Area - AW 5000N 272E
> pchamster at comcast.net
> Denver, Colorado (my REAL city :-))
>
> P.S.: This is with all three video modes too.
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.502 / Virus Database: 300 - Release Date: 7/19/2003
>
>
|
Jul 27, 2003, 5:34am
TERMINATION. AWLD may, at its sole discretion, terminate this Agreement,
the license granted herein, and your right to use or access the Software, AW
Software, or the Active Worlds server at any time. On termination, you must
destroy all copies of the Software.
---
heh so if you get perma-banned, you must delete AW from your computer eh?
Interesting =P
Also the countries banned from using AW...I wonder if they'll be removing
Iraq from that list any time soon? `,'
|