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poseidon // User Search
poseidon // User Search
Feb 4, 2001, 6:20pm
Hey everyone! I am looking for some great object and avatar, VB Bot
programers, or OP managers who would like to help in a new Medievil/Fantasy
RPG. the world is Gulakon, though it is down for server changes. Let me know
in AW,
Poseidon
Jul 17, 2002, 2:14pm
Don't be so cynical and mean about it - he didn't say his PBall bot was
better than yours. He simply said he was offering a PBall bot that he made,
and was offering it for free.. jeez.
Poseidon
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d314353 at server1.Activeworlds.com...
> *Manik Laugh* Your Baintball bot is no match for the awsome treat I have
in
> store for you all
>
> The multiple-companied (Grammer?) John person wrote:
> Strike, please do not say I am advertising my "stupid" company. There is a
> good paintball bot I made at the bottom of the page (free) so :P
>
>
>
|
Jul 27, 2003, 11:44pm
Hi there.. I attempted to use the pluggin link to instal the universe but I
have activeX features disabled, so nothing seems to happen =/ I dont really
want to undo these disabilities... anywhere to download the program directly
from the site?
Poseidon
[View Quote]"echomencer" <ghostrider at spiralmatrix.com> wrote in message
news:3f24413a at server1.Activeworlds.com...
> Hi, I got your email and sent a reply back from my friend, basicly would
> love to have your help, pop by when you can.
>
> thanks,
>
> Echo.
>
> "imagine" <imagines at joimail.com> wrote in message
> news:3f240c79 at server1.Activeworlds.com...
> Both
> for
> they
> http://www.spiralmatrix.com
that
> would
> have
and
> find
could
> are
> take
established
>
>
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Jul 28, 2003, 1:13am
ahhh thanks :D
Poseidon
[View Quote]"imagine" <imagines at joimail.com> wrote in message
news:3f2487a7 at server1.Activeworlds.com...
> To find the downloadable setup.exe go to http://www.spiralmatrix.com
> Then, products, activate, and at the end of the first paragraph on the
right
> click the HERE link. then scroll down to, here for the 2.8MB setup.exe.
> That is the download
>
> Imagine
>
>
>
> "poseidon" <jimmy at disaxiom.net> wrote in message
> news:3f247ffc at server1.Activeworlds.com...
but
> I
> really
> directly
would
> friend.
deliver
> it
AW
> to
> your
as
> come
> has
realise
anyone
> for
and
I
> the
world
will
> you
> to
>
>
|
Jul 28, 2003, 1:13am
Nope, I can see flash :) My virus program just doesnt allow programs on the
net download directly to the computer through activeX... or something :P
Poseidon
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3f248234 at server1.Activeworlds.com...
> omg! doesnt that mean you cant see flash movies?
> god, stop being such a wuss and enable activeX for the love of all that is
> flash(y)!
>
> -SWE
>
> "poseidon" <jimmy at disaxiom.net> wrote in message
> news:3f247ffc at server1.Activeworlds.com...
but
> I
> really
> directly
would
> friend.
deliver
> it
AW
> to
> your
as
> come
> has
realise
anyone
> for
and
I
> the
world
will
> you
> to
>
>
|
Feb 4, 2001, 6:16pm
Heya everyone out there in NG land! I am looking for some quality builders,
object/av makers, bot programmers using VB, and a webmaster to work on a
Medievil/Fanasy RPG. the project is located in GUlakon. contact me if you
woudl like to join!
Feb 5, 2001, 2:16pm
Hehehe I only posted in NGs of the same th eme =)
[View Quote]"lanezeri" <Lanezeri at yahoo.com> wrote in message
news:3a7dcfd8$1 at server1.Activeworlds.com...
> you my friend and all but do ya have to post this in EVERY NG?
>
>
|
Feb 4, 2001, 6:18pm
Hey everyone! I am looking for some great object and avatar, VB Bot
programers, or OP managers who would like to help in a new Medievil/Fantasy
RPG. the world is Gulakon, though it is down for server changes. Let me know
in AW,
Poseidon
Sep 8, 2004, 1:15pm
I actually thought that was kind of a necessity... If I remember correctly
(and if it still works this way) if someones on your PPW and you change it,
they wont get bounced off it.. Although that would take a lot of browser
updating and checking... Something to let the user kick people off might fix
that..
Poseidon
[View Quote]"johnf" <johnf at 3d-reality.nospam.com> wrote in message
news:413cec98 at server1.Activeworlds.com...
> Ya and while AW are at it they could add a PPW kicker to kick people off
> your ppw... also auto done when you change ppw...
>
> John
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:413cd7b3$1 at server1.Activeworlds.com...
ppws
>
>
|
Oct 14, 2004, 4:18am
Im sorry to let you know but it all works off a database :) And its not PHP.
Poseidon
[View Quote]"c p" <Chris101d at comcast.net> wrote in message
news:416b3771$1 at server1.Activeworlds.com...
> no i do...they DONT have an inventory >_< they have a php powered thing or
a
> bot rather...not a browser component, now shut ya pie hole, lest you make
me
> angry *turns into hulk*, ha ha i am so weird...
> "jstone2004" <joelstone at gmail.com> wrote in message
> news:opsfpudvrntawktn at jnav.dsl-verizon.net...
pretend
Justin
it,
>
>
|
Oct 17, 2004, 1:33pm
That's not the point I was arguing :)
Poseidon
[View Quote]"rossyboy" <rossyboy at vwtv.org> wrote in message
news:417285d0$1 at server1.Activeworlds.com...
> Still not an intergrated browser feature.
>
> poseidon wrote:
>
PHP.
|
Jul 2, 2006, 6:21pm
I really enjoy the way Guild Wars handles movement and looking around.
You can run forward and such, and you tend to handle turning by changing
your camera /direction with the right mouse click. At first its hard,
but its incredibly intuitive and handy for games and gaming :)
Poseidon
[View Quote]Talisan wrote:
> I wish...
>
> ...for mouselook to evolve like it has in the rest of the 3d gaming world
> industry.
>
> Simple... If I left and right click, I move forward, if while doing so I
> move the mouse right left up or down, so does my view port, if I press the
> NUMLOCK key and release both buttons, I still move forward, if I use my left
> mouse key and move the mouse I can look around, while still moving forward,
> if I use my right mouse key I can change my direction, but still move
> forward, if I then use both mouse keys and then let go, or press ESC, I will
> immediately stop moving forward.
>
> Pretty basic... and several games use this exact method for mouselook. After
> about 5 minutes of using this method it feels natural and second nature.
>
> Thanks for reading AWI! :)
>
> -Tal
>
>
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Jul 16, 2001, 5:52pm
Well, I suppose AW is just doing what businesses do - try and get all
business thats possible.,... SO instead of developing the browser for all of
US , they made a newer version for people who arent even here yet (the
newbies who complain about the browser being too hard)? lol
Poseidon
[View Quote]"sw comit" <sam64 at jps.net> wrote in message
news:3b533ba4 at server1.Activeworlds.com...
> I was just looking over the help files for AW 3.2 and it said they added a
> new simple mode because some people complained the AW browser was too
> complicated. Did anyone here think the browser was too complicated when
> they were new? I didn't, personaly... Those complainers were most likely
> talking about building =0
>
>
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Sep 14, 2001, 11:06am
What the heck is the world name?
Poseidon
[View Quote]just in wrote in message <3ba1ec37 at server1.Activeworlds.com>...
>Its open. A world hosted by AWC
>
>Come in, leave a small sign, or make a small or large build, or just chat
>
>Regards, Justin
>
>PS: thanks goes to OneSummer, The Observer, phalaphe, IHNK, HamFon and
>Mountain Myst for their help and time
>
>
>"just in" <justefyde at hotmail.com> wrote in message
>news:3ba18ef7 at server1.Activeworlds.com...
loved
to
where
>
>
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Sep 16, 2001, 3:34am
heheheh, nifty :) Was fun to look over at 10:30 at night :)
Poseidon
[View Quote]tony m wrote in message <3ba4336c.42387489 at news.activeworlds.com>...
>I was bored, so I decided to fetch 2.0 and post its offline help files
>online... http://tonyhttp.s5.com/aw/2.0
>
>nice little trip down memory lane, is it not? =)
>
>- tony
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Nov 9, 2001, 11:04am
If their servers are functioning normally, and NONE of us can get in (I
can't either. On windows 98 here), then they have serious problems with
either their heads, or their server =/
Poseidon
[View Quote]"andras" <andras at andras.net> wrote in message
news:3BEBBC79.C153AA24 at andras.net...
> xelnaga wrote:
me
>
> Regarding to the network status page:
>
>
> Friday, November 09, 2001
>
> All servers are functioning normally.
>
> Sincerely,
> Activeworlds Corp.
>
> hmmm - I wouldn't call that situation "normal"
> Andras
|
Nov 9, 2001, 11:16am
Pretty good! Just getting ready for school over here - yourself? :)
Poseidon
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3bebe3b0 at server1.Activeworlds.com...
> Hi how is everyone today.
>
>
|
Nov 9, 2001, 11:19am
well, the uni is back up, but it seems all the AWC worlds are down =/
Poseidon
Jan 5, 2002, 4:17pm
Maybe somebody WILL buy up AW< like someone bought up WOrlds, and turned it
into AW, correct? But I sure hope things just get better myself.
Poseidon
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3c35db22$1 at server1.Activeworlds.com...
> Yep - if AW folds, then so does all the universes, worlds, and
citizenships,
> unless they sell to a company who decides to keep everything running as it
> was before....
> "data21" <dbmiller at kiski.net> wrote in message
> news:3c35b7d9 at server1.Activeworlds.com...
> following
> currently
> increases
as
> through.
>
>
|
Jan 31, 2002, 11:30pm
Does anyone have the story that was made about AW? I believe is was written
by Protag... not sure though. To be more specific, I beleive he only had 3
chapters, and was about a "smaller" company that merged with a larger. The
company specialized in computer security for large companys.... It also had
some Indian Gaming mixed in.. Lemme know
Poseidon
Feb 1, 2002, 12:02pm
I believe that is it! Thanks a lot!
Poseidon
[View Quote]"builderz" <sawran at yahoo.com> wrote in message
news:3C5A1475.623415A7 at yahoo.com...
> Are you referring to "The Moyes Report" at
> http://www.roderickmoyes.50megs.com/brit1.html?
>
> Builderz
> Stuff-X Network
> http://www.stuff-x.com/
>
> poseidon wrote:
written
3
The
had
|
Jun 28, 2002, 3:42am
I think people are just a bit paranoid...
Poseidon
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3d1bc87b at server1.Activeworlds.com...
> 'Observer' mode: This is kind of cool, letting you wander around in a
> universe where ever you like and not be seen by anyone or even showing up
on
> the world's population. You don't have an avatar to click on, and the
bots
> don't register that you're there, either. Unfortunately, it can only be
> used by people like the universe owner. Or those sneaky individuals who
> like to 'play' with things. ;-)
>
> Found this on a 3.3 info website. AWCom could now spy on us without our
> knowledge. This means invasion of privacy.
>
>
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Aug 31, 2002, 2:16am
Would you not get bored and impatient if walking were any slower in AW? :)
As has been decided, it's a game.. walking is slow enough in real life, lol,
and we don't have the use of cars.. so why not let us be able to walk as if
we WERE cars?
Poseidon
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3d700eb4 at server1.Activeworlds.com...
> Just a quick question.. does anyone know why the typical walking speed for
aw is about 5m/s, and the only way to get realistic speed is to hold down
the 5 button (num lock off) to "pause" you as you move ? It just seems
strange
>
> - Mark
>
>
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Sep 1, 2002, 2:56pm
Good point SWE... Or perhaps linn posted the very message in the newsgroups
(general discussion mind you... at least it wasn't in community, or this
thread would be two times longer), in order to tell everyone - not just
Daphne "Hey, ok.. I made a mistake, and I am sorry I made such a big deal
over an error in judgement on my part." Is that really so bad? If so, you
could always do as SWE said, and when you see a message saying "To so and
so", you could just not read it with the intent to flame the poor person
because they posted a two line message that is in your mind... out of
bounds....
Poseidon
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3d724326 at server1.Activeworlds.com...
> well, it said to daphne, your name daphne? didnt think so. so dont read it
> "agent1" <webmaster at shatteredplattersDOTcom> wrote in message
> news:3d724163$1 at server1.Activeworlds.com...
> every person that has to read
way
> or the other what someone
ad
> in the papers to the NGs?
get,
> and thier parents say "if
> with your message because
messages
> to one person in a
> messagenews:3d722b09$1 at server1.Activeworlds.com...
> than it does in a newsgroup.
> and/or the person they are
> would be the next best
>
>
|
Sep 7, 2002, 11:21pm
Some very good points. When is it too soon? When is it too late? No one
really knows, but the judgement call has to be there. And if you wait too
long? Then who has a finger pointing at them?
Poseidon
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3d7a8d5e$1 at server1.Activeworlds.com...
> Well, that's easy for you to say. You're not sitting under the sniper
> scope. :)
>
> Part of the reason why the United States is acting like this is because of
> World War 2. The last time we waiting for our enemy to hit us was then,
and
> by the time that they did, it was almost too late for many Jews,
Catholics,
> and Irish among others living under Hitler's rule.
>
> So, are you going to let a crazy with designs to take over the middle east
> do whatever he wants until it satisifies you that he's going just a little
> too far over the line between just "crazy" and "insanity", or are you
going
> to take him AND ONLY HIM out and stop a firestorm before it begins?
That's
> what you're looking at here.
>
> The United States is not going to make a mess out of things like they did
> with other things in the past. They have learned from those mistakes. It
> does not make any sense to wait until Hussein kills someone before you
> decide to say, "Oh, well he's not very nice."
>
> If I'm not mistaken, that's why 9/11 happened. When's the next one going
to
> be? In your country, perhaps?
>
> Chris
>
> "count dracula" <dracula at netsonic.fi> wrote in message
> news:3d7a3ce8$1 at server1.Activeworlds.com...
attack
could
> I
intension
> of
that
the
will
> away
message
> silos
>
>
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Oct 27, 2002, 3:12am
I don't see in any harm with people having some fun, if they mean to make
some people laugh.. as long as it isn't done more than "every so often",
there's really no problem with it. :)
Poseidon
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3DBB6BE0.4070803 at utn.cjb.net...
> That would be Mr. Noll himself, ENZO, who apparently needs to give a
> little more thought to the consequences of his actions... :P
>
> lord fett wrote:
this
1.. 2
this
this
Very
is
>
>
> --
> Goober King
> Even if they were pretty hilarious at the time...
> robrod at prism.net
>
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Nov 5, 2002, 2:23am
Sarcasm isn't what's annoying about his post... it's the fact that he made
that post, in response to one with some "deep thoughts"....
Poseidon
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:hb36sugcnongc9ut284attmtp2r6fd0isi at 4ax.com...
> He's just being sarcastic--no need to chew him out for it.
>
> On 1 Nov 2002 15:57:25 -0400, "stecloud" <stecloud at fsmail.net> wrote:
>
writing to convey the emotion of the message and get the message across. Its
nice to see threads like this every so often - don't ruin it with your
conforming to correctness stature :)
>
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Nov 5, 2002, 2:17am
boots :o
Poseidon
[View Quote]"linn" <ironhead at digitalpassage(dot)com> wrote in message
news:3dc75382 at server1.Activeworlds.com...
> fences
>
> "mike zimmer" <mike at remmiz.com> wrote in message
> news:3dc751af$1 at server1.Activeworlds.com...
>
>
|
Nov 5, 2002, 11:47pm
No, the newsgroups are not a lost and found, but this *is* general
discussion :) Trying to find someone, and asking if anyone has seen the
person, is "general" :)
Poseidon
[View Quote]"brock" <Brock at iceflare.net> wrote in message
news:3dc86e8f$1 at server1.Activeworlds.com...
> The newsgroups are not for lost and found >_<
>
> --
> Brock - 308723
> AW 3.4 Build: I no longer care because they release a new one every few
> minutes, so why count.
> Brock at iceflare.net
>
> "jagged blade" <motleymouse at worldnet.att.net> wrote in message
> news:3dc86b82 at server1.Activeworlds.com...
>
>
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Dec 30, 2002, 2:32am
This doesn't count for being online, lol, but after being used to the 'page'
feature on coordless phones (you press the button and the phone begins to
beep until it is picked up, so you can find it when lost) Ive actually
thought "I can't find my history book.. page it!" :( Sadness when I realize
half a second later it's impossible LOL. Too bad :(
Poseidon
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3e0f4d00 at server1.Activeworlds.com...
> Something that came inside my InBox
>
> ---
>
> You know you have been on the computer too long when....
>
>
> 1. When asked about a bus schedule, you wonder if it is 16 or 32 bits.
>
> 2. When you are counting objects, you go "0,1,2,3,4,5,6,7,8,9,A,B,C,D...".
>
> 3. When you dream in 256 pallettes of 256 colors.
>
> 4. When your wife says "If you don't turn off that damn machine and come
to
> bed, then I am going to divorce you!", and you chastise her for for
omitting
> the "else" clause.
>
> 5. You try to sleep, and think sleep(8 * 3600); /* sleep for 8 hours /
>
> 6. When you are reading a book and look for the scroll bar to get to the
> next page.
>
> 7. When after fooling around all day with routers etc, you pick up the
phone
> and start dialling an IP number...
>
> 8. When you get in the elevator and double-click the button for the floor
> you want.
>
> 9. When not only do you check your email more often than your paper mail,
> but you remember your {network address} faster than your postal one.
>
> 10. When you look for a icon to double-click to open your bedroom window.
>
> 11. When you go to balance your checkbook and discover that you're doing
the
> math in octal.
>
> 12. When you look for a trash can icon for throwing garbage.
>
> -----
> I dont know how made this but its funny ^_^
>
> ---
> D a n
>
>
>
>
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