TRUE industry standard mouselook would be awesome :) (Wishlist)

TRUE industry standard mouselook would be awesome :) // Wishlist

1  |  


Jul 2, 2006, 3:13am
I wish...

....for mouselook to evolve like it has in the rest of the 3d gaming world

Simple... If I left and right click, I move forward, if while doing so I
move the mouse right left up or down, so does my view port, if I press the
NUMLOCK key and release both buttons, I still move forward, if I use my left
mouse key and move the mouse I can look around, while still moving forward,
if I use my right mouse key I can change my direction, but still move
forward, if I then use both mouse keys and then let go, or press ESC, I will
immediately stop moving forward.

Pretty basic... and several games use this exact method for mouselook. After
about 5 minutes of using this method it feels natural and second nature.

Thanks for reading AWI! :)



Jul 2, 2006, 3:48am
I'm not sure I understand your idea. Personally, I don't have a problem
with mouselook as it is.

I have my controls redefined to WASD-style, and use my mouse for both
turning/steering and looking up/down. E and C are fly up and down. It's
worked great for me so far.


Jul 2, 2006, 3:50am
[View Quote] And Q for pass-through, Shift as run, Space as jump. Forgot to mention
those. But you get what I mean :P


Jul 2, 2006, 3:50am
I have no problem at all. Just wish mouselook would work as I described. :)
Like it does in every game I currently play :) This is the wishlist after
all :)


Jul 2, 2006, 3:59am
Well, I could easily say that my way is "natural", "second-nature", and
"industry standard" as well. In fact, most first-person games these days
(at least the ones I've played) used the WASD combo as the default.

But anyways... your way might be nice as an option, but only that.

[View Quote]

Jul 2, 2006, 6:26am
Left and Right click to move forward... That can't be industry standard,
thats a silly control setup O_O

What games do you play?

[View Quote]


Jul 2, 2006, 6:36am
Ive alwayse sed WASD since i started.. Q move left, W move forward, E
move right, R fly up, a turn left, s move back, d turn right, F fly
down, X stop, C look level, Tab as passthrough, shift as run, and Shift
as Jump... moreless following 3rd person shooter controls...


Jul 2, 2006, 12:38pm
How about World of Warcraft and Oblivion?

I'm talking about mouselook without using the keyboard at all except NUM

Forward movement: a)press right and left mouse buttons or b) hit NUM LOCK

When using method (a) simply moving the mouse right, left up or down will
change the direction you are looking.

When using method (b) you are moving forward until you press NUM LOCK once
again, so pressing the right mouse button and then moving right, left, up or
down will change the direction you are moving. The left button can be used
to change the direction you are looking, but you will still be moving in the
previous direction.

A couple of million players worldwide can't be wrong can they?

[View Quote]

Jul 2, 2006, 1:29pm
Ah right, those games. I don't do MMORPG's, so i didn't know =P Cheers
[View Quote]


Jul 2, 2006, 6:21pm
I really enjoy the way Guild Wars handles movement and looking around.
You can run forward and such, and you tend to handle turning by changing
your camera /direction with the right mouse click. At first its hard,
but its incredibly intuitive and handy for games and gaming :)


[View Quote]

1  | is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn