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cozmo // User Search
cozmo // User Search
Feb 9, 2002, 12:18am
http://www.microsocks.co.uk/
Feb 9, 2002, 12:37am
I was looking around download.com today and I say some shells and shell
extension programs. I was sort of amazed at the screenshots and though "I
gotta have this...". There was one that was a shell replacement that looked
incredible and said that its used little memory and so on but of course it
costs a fortune :( another one had some great features too like objects you
can add onto it that you can customize and ways to make it looks like a Mac
or XP desktop. Most of them cost money except for a few that were on free
website hosts with versions of 1.0 lol.
I was wondering if anyone had personally tried anything like this try to
include:
-How did you like it
-How did it perform system-wise (was it slow or crashed a lot)
-Features
-Cost and name/url etc..and other info
Thanks. I just need some recommendations so if I actually do choose to try
one that I don't pick the wrong one and screw up my system.
--
-=-=-=-=-=-=-=-=-=-=-=-=-=-
A message from Cozmo
-=-=-=-=-=-=-=-=-=-=-=-=-=-
Feb 9, 2002, 4:02am
cant...unless you want to re-program all of the games and apps i
use......and no dual boot cuz i host stuff too.
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c64bae8$1 at server1.Activeworlds.com...
> Try enlightenment on linux, it rocks ;)
>
> Fox Mc Cloud
|
Sep 5, 2001, 1:43pm
jesus you don't have to get all made at him becuase of what YOU did
[View Quote]"internal affairs" <biginsey at yahoo.com> wrote in message
news:3b958a46 at server1.Activeworlds.com...
> Hey thanks for the attitude! I really appreciate it from such a
> "professional" as yourself. For your information, I just reformatted my
> primary disk drive and therefore only have RECENT posts. Now I know
> definitely that I won't be buying any of your services.
>
> "builderz" <sawran at yahoo.com> wrote in message
> news:3B9546DA.36D2DBA2 at yahoo.com...
have
> no
>
>
|
Sep 1, 2001, 1:32am
well id recomend trying an already made bot instead of using code examlpes
from the website (not that it doesnt work). Try Xelagot
http://www.imatowns.com/xelagot
as for toher people getting invlad password ether you told them the wrong
ppw then you typed in or you were telling them your account password....make
sure you know the diferance
[View Quote]"norbertwiener" <jcrossco at bellsouth.net> wrote in message
news:3B905269.E8D2F648 at bellsouth.net...
> Just the basic GreeterBot from the bot Help examples. I get the error 43
on
> aw_login(), which is called before specifying the world to log into.
>
> Also, other citizen avatars in activeworlds said they could not acquire my
> privileges in the normal way, i.e., entering my name and ppw from the
login
> menu.
>
> -nw
>
> builderz wrote:
>
(reason
>
|
Sep 1, 2001, 3:29am
i've acquired my own privleges before
[View Quote]"norbertwiener" <jcrossco at bellsouth.net> wrote in message
news:3B905E1C.BDC2C625 at bellsouth.net...
> Someone told me I should be able to test my privilege password in
ActiveWorlds
> by attempting to acquire my own privileges via the Login|Privileges menu.
I
> tried this, but it just blocked on the dialog box, waiting to look up my
id.
> After several minutes, a gave up.
>
> Can anyone else access their own id/ppw this way?
>
> surreal wrote:
>
account.
my
support.
>
|
Sep 10, 2001, 4:40pm
Would you whisper your ppw to a bot ,so that a game or sort of RPG thing
that required a bot for every person, so that you could play, becuase of the
issue of bot limits?
Im doing research for a project im doing. The bot would store your ppw but
in encrypted format anf it would be safe in your player profile file. I
wouldn't look in it. Even if i did it would be a bunch of jibberish.
Please don't flame or get offended i just want to hear what you have to say.
I have a bot limit for just enough for everyone in my world if it was full.
Plus one.
--
- Cozmo
Of Cozmo-X
World: A'Dude
Co-owned world: Safira
Sep 10, 2001, 5:40pm
well i actualy wouldn't be looking at it and it would probly be encrypted
like the Xelagot does in its av99bot or near that. But yes i understand that
even if i do say that i could be lieng. I don't blame you but this is the
big question for me of weather or not i am able to do the project. Until AW
gives us more bot limits then most of us will hve this problem. I ether use
8 of my bot slots for these bots and lose any extra bots, or special ones
that enhance the feel of the "project" or i use the owners ppw and have 8
extra slots. Although i would love to be able to do the second option i know
all the talk about stealing ppw's has been goign around and peopel don't
like it. Sooo...i wanted to hear what you would say before i did anything
else. Sod on't take it like i'm planning some major ppw stealing project and
seeing if people would do it.
-Cozmo
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3b9d0a77$1 at server1.Activeworlds.com...
> I don't see why it matters whether the author or someone else is the one
> looking at the PPW's. Either way, there's a chance that the bot could use
> the data for some nefarious purpose, as we've all seen with that stock
quote
> bot recently......
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3b9d0a09 at server1.Activeworlds.com...
> someone
thing
of
|
> but
I
to
>
>
Sep 10, 2001, 5:47pm
and btw i know i said RPG in my sentence. It's not nesecarily the kind of
RPG thats boring and repetitive like AD&D. It's has a diferent feel to the
game sort of like your living in a story. Your not spending all your time
trying to level up and killing. I won't realease mush info yet cuz every
time i do it seems every time i say my plans and the next day someone
realeased someone just like it. As for the bot for every person, well that
makes the game much much more fun. That's also why i asked about avatars in
the other post was for the bots. So anyways, i need more answers pleeeease.
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3b9d091a at server1.Activeworlds.com...
> Would you whisper your ppw to a bot ,so that a game or sort of RPG thing
> that required a bot for every person, so that you could play, becuase of
the
> issue of bot limits?
>
> Im doing research for a project im doing. The bot would store your ppw but
> in encrypted format anf it would be safe in your player profile file. I
> wouldn't look in it. Even if i did it would be a bunch of jibberish.
>
> Please don't flame or get offended i just want to hear what you have to
say.
> I have a bot limit for just enough for everyone in my world if it was
full.
> Plus one.
>
> --
> - Cozmo
> Of Cozmo-X
> World: A'Dude
> Co-owned world: Safira
>
>
|
Sep 11, 2001, 4:36pm
3 cits= 9 bots
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3b9d6833$1 at server1.Activeworlds.com...
> How did you get over an 8 bot limit? I myself and stuck on 3. :|
> --
> Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
> "cozmo" <b.nolan2 at verizon.net> wrote in message
> news:3b9d1721$1 at server1.Activeworlds.com...
encrypted
> that
the
> AW
> use
ones
8
> know
anything
> and
one
> use
> it.
> becuase
> ppw
> file.
jibberish.
have
> was
>
>
|
Sep 10, 2001, 5:49pm
well you were a great help while you were here. See you and i hope you have
a nice time wherever your going next.
-Cozmo
Sep 14, 2001, 4:53pm
anoying people by repeating messages will get you ejected every time
Sep 14, 2001, 4:55pm
ok so going back in and doing the same exact thing is acomplishing what? and
yes its not our problem so flooding the NGs with multiple messages over
something no one can really help you with is bad
[View Quote]"bodhi" <Certainty at go.com> wrote in message
news:3ba23d28 at server1.Activeworlds.com...
> Immigration Officer: Welcome To Memorial. Our concerns and prayers go out
to
> the citizens of New York City, Washington DC and all those affected.
> Memorials and thoughts can be made and left: stay on path and walk north
of
> Ground Zero.
> Nathan: he had another few signs here
> Nathan: that were toally unacceptable
> WoLfDawn o: k
> Operator: You have a telegram.
> Firewalkwithme: what did they say
> Firewalkwithme: ?
> Artillo: HEYYYY jUSTIN DID U JUST BOT COPY THIS OVER FROM bw?
> Nathan: somnehing about the CNN news coverage being faked
> Nathan: or something
> Operator: You have a telegram.
> Wolfmandc: All I see is a black screen!
> OneSummer: morning hugsssss Artillo please feel free to make a
rememberance
> north of gz here
> Just In: no Art
> Artillo: O OK THIS IS DIFF
> Artillo: gotcha
> Operator: You have a telegram.
> "GlitterGiRL": hey
> Artillo: I will be on vacation all next week
> Nathan: Anyway that guy was a complete fool. and I am glad he is gone
> Artillo: in Cape Cod
> Nathan: Welcome Glittergirl!
> TexaBit: What I am finding is anything can offend anyone...the perspective
> and recognition that different people express themselves differently
really
> needs to be considered thru all this....
> "GlitterGiRL": :)
> Wolfmandc: People's names nto Are nothing but black
> "GlitterGiRL": Texa? Hey it`s me Fiona from OW :)
> TexaBit: People act differently under emotional stress also....it could be
a
> calling for hepl for themselves
> Exenvoid: Your country is strong of heart & souls .... the test ahead is
to
> find the way through this without becoming your enemy. Your enemy is being
> dealt with by your absolutions , not your fears.
> TexaBit: Hi Fiona!...Nice to meet you!:)....huggggs;)
> Artillo: hi Exen
> Exenvoid: hi Artillo, nice to se you
> "GlitterGiRL": Hey Argon! LOL
> TexaBit: Hi Nathan:)
> Nathan: hi Texie :)
> Exenvoid: our electric mouths are shut
> TexaBit: Danadai...is this not a gathering place for folks to learn to
cope
> during all this?
> Exenvoid: only my thoughts seep through
> "GlitterGiRL": I just wana tell everyone that my VR sister is in New York
> now,helping people :)
> Nathan: awesome glitter
> Just In: thanks for your message Agent Orange - its now been posted on the
> Memorial Wall
> Agent Orange: thx just in
> TexaBit: I wish to bring to peoples attention also that we have our
children
> here who have great fears....they are confused...they need us who have
gone
> thru similar events to help them thru...guide them
> Firewalkwithme: Many of us have become "the enemy" by wanting to attack
> anyone who looks like they came from the east.
> "GlitterGiRL": hehe Pangea in OW
> TexaBit: I know Bodhi a bit...and this is NOT like him....he is struggling
> thru something
> Nathan: Bah
> TexaBit: We need to have alot of compassion and help others thru this
> Nathan: I have zero tolerance for traitors to decency
> Artillo: looks great summer
> Nathan: Defacing a memorial is as low as low can be
> OneSummer: thanks Artillo
> Nathan: Its like spray painting someones grave
> Prankster: hey
> Artillo: I gotta go I got lunch coming
> Just In: hi Prankster
> Aveline: I am sorry to be so dence - but I CANNOT find the oy!
> OneSummer: ok
> TexaBit: Nathan....what do YOU think Bodhi was actually saying in his
> defacing?
> Artillo: bye yalllll peace and take care
> Artillo: (((( HUGZZZ mooomooooo))))
> Just In: you joined me while I was close to a wall
> OneSummer: thanks peace to you
> Prankster: ya
> TexaBit: Folks....look beyond the expressions here...please
> Nathan: TexaBit: he was spreading wild rumours bashing on the integrity of
> american journalism
> WoLfDawn o: hey Ave!!!! hugs
> Aveline: Hey DAWN!
> Just In: If you would like to leave a small simple text message, send your
> words in a telegram (or whisper) to me and it will be added on the
Memorial
> Wall
> Nathan: Saying that some of CNNs news coverage was doctored or fake
> OneSummer: thanks so my Wofmandc so very nice to see you as well
> WoLfDawn o: how are ya doing Sis?
> Just In: If you would like to build your own memorial, there are special
> plots available in either small or large sizes
> TexaBit: I wish I had been here....because I would bet my rep on what i
> beleive was not meant to harm....but to deal and cope
> Nathan: Wulfgar: in this case he was dead wrong
> Aveline: If Bhodi believew that CNN is being biased - he has EVERY RIGHT
to
> say so -
> BinaryBud: what he posted? no way
> BinaryBud: not in here
> Nathan: Aveline: not here, this is a memorial
> Danaidae ZG: not here
> BinaryBud: here's my take on CNN......
> TexaBit: BB I love you dearly....but look outside the box.....was there
any
> chance that his emotiona were trying to be released and he just didnt use
> proper tact?
> Wolf Eyes: Hi Danaidea
> Nathan: As bad as this tragedy has been, its no excuse for losing all form
> of rational thought and acting out like a child.
> Bodhi: Aveline not in this world I dont
> BinaryBud: they proolly used some old tape showing them celebrating,
because
> they havenoone in the country now to film it....so they used old tape to
> portray whats going on right now..... nothing wrong with that....prolly
> said "file tape" on the thing too.....
> Danaidae ZG: he is fine...his puter is sick however :(
> Wolf Eyes: awww
> Danaidae ZG: hi Wolf Eyes :)
> Nathan: well BB
> Just In: Aveline left
> Danaidae ZG: hehe maille
> OneSummer: Many people are shocked and hurt. Some messages left may
> shock.Memmorial World does not neccessarily support all the sentiments
> portrayed here. All of us at Active Worlds offer our deepest sympathies to
> all touched by this tragedy.
> Nathan: Yassar Arafat has said he is disgusted at what his people are
doing
> Nathan: so obviously
> Immigration Officer: These messages are new since you scrolled back:
> Nathan: he has seen them celebrating
> TexaBit: Bodhi.......hugggggggggs...how are ya doin sweetie?
> BinaryBud: point is political statements do not belong here
> Nathan: and its really happening
> Danaidae ZG: nothing major....power source went out...under
warrantee....get
> it back tomorrow
> Nathan: Bodhi just wants to upset people.
> Wolfmandc: Wulfgar its no only allowed its a constituional right that Men
> fought and died for ! How ever you also have the right to disagree with
its
> presentation!
> Firewalkwithme: It there an object yard here?
> Wolf Eyes: that;s good
> Nathan: People like him are known as "trolls" in the message board and
chat
> room communities
> BinaryBud: "sweetie"
> Just In: okay people - lets drop it please
> Bodhi: BinaryBud yep thats what I expect from a dictator
> OneSummer: Please let us all remember why we are here
> Nathan: They go from place to place sowing seeds of discord
> WoLfDawn o: Nathan, has it occurred to you that maybe he was hurt too??
> Danaidae ZG: and he's going sailing tomorrow...so he wont miss it till he
> gets back
> BinaryBud: your a bonehead if you do not relize what i just said
> Just In: Firewalk - the is a teleporter right by GZ to the object yard
> Wolf Eyes: lol Daniadae
> Immigration Officer: These messages are new since you scrolled back:
> TexaBit: Bodhi...its me AlphaBit...can we talk please?
> Nathan: What am I doing?
> BinaryBud: it was ALL fact so they used an old tape what the hell does
> that have to do with FACTS
> TexaBit: Are you ok sweetie?
> Nathan: Who did I say i hate?
> Just In: people please - enough politics
> Wolf Eyes: You are showing hatred towards Bohdi
> Bodhi: I have nothing to say My stuff was deleted thats the fact of it
> OneSummer: wb Garnet
> TexaBit: What did your stuff say?
> Just In: If you would like to leave a small simple text message, send your
> words in a telegram (or whisper) to me and it will be added on the
Memorial
> Wall
> OneSummer: your most welcome
> BinaryBud: your a moron Bodhi it was deleted rightly
> Aveline: Bhodi - What did you say that was deleted? I would like to
know -
> it seems to me we all should say what we feel.
> Just In: If you would like to build your own memorial, there are special
> plots available in either small or large sizes
> Nathan: Wolf Eyes: Sowing discord and ignorance is something to be hated.
> Firewalkwithme: Who are we to decide how everyone should handle this
> situation?? people greaive differently.
> Firewalkwithme: sp
> Bodhi: it said : CNN USING 1991 FOOTAGE of celebrating Palistinians to
> Wolf Eyes: And you arent doing that now?
> Nathan: No Wolf Eyes
> OneSummer: maybe you need to reboot then
> Nathan: I have spoken only the truth
> Bodhi: with a click top a site
> Wolf Eyes: I feel sorry for you then
> TexaBit: Thats all?
> Aveline: Bhodi - if that is true - we should know it --
> Exenvoid: Somewhere out there are those who dance around a garden of
madness
> where democracy is considered a weed, but this is not the place to voice
> this reality .... it is a place of rememberance is it not?
> BinaryBud: but not here!
> WoLfDawn o: I am sorry you have been treated this way. I kinda understand
> what you're saying. Trying to keep and open mind about everything and them
> condemning you on your thoughts is wrong, period
> Aveline: and - even if Palestinians are clebrting now - we should be
carful
> how that effects OUR actions
> Bodhi: CNN USING 1991 FOOTAGE of celebrating Palistinians to manipulate
> u ---- create sign bcolor=red; activate url
> http://de.indymedia.org/2001/09/7454.html
> OneSummer: I would reboot your computer
> King Tex: I am more offended by people placing burning towers here than
> anything else
> Exenvoid: Your garden of hope cannot be removed from this earth ,... it
will
> simply grow again
> OneSummer: hello Trishia o please feel free to make a rememberance north
of
> gz here
> Nathan: Tex: that kind of upset me too
> King Tex: it is a trvesty to do that in my opinion
> TexaBit: See folks.....alot is going to offend alot here........please
just
> accept others beliefs and opinions!:(
> Just In: what is it with you? can't you see you are inflaming people
with
> the way you are saying your message?
> Bodhi: I am not allowed to say this here but ---- CNN USING 1991 FOOTAGE
of
> celebrating Palistinians to manipulate you ---- create sign
bcolor=red;
> activate url http://de.indymedia.org/2001/09/7454.html
> Wolf Eyes: Well put TexaBit
> Just In: okay - thats it - one more time and you will be ejected
> OneSummer: Many people are shocked and hurt. Some messages left may
> shock.Memmorial World does not neccessarily support all the sentiments
> portrayed here. All of us at Active Worlds offer our deepest sympathies to
> all touched by this tragedy.
> Bodhi: (to Just In) cant you just be unbias for once
> TexaBit: One Summer......I am going to remove my card here and not step
foot
> in this world again if Bodhi is not given the respect to voice his opinion
> here...whats your decision?
> McGavin: Hey Wolf eyes
> Wolf Eyes: Hi McGavin
> Exenvoid: Bodhi sings from a different branch in a strange tree that our
> hopes do not need to hear is all .....
> Just In: I am unbiased and I hate the random attacks against innocent
> palestinians as much as you
> Just In: your message is valid...
> Just In: your delivery is tactless and hurtful
> TexaBit: brb its in my other account
> Exenvoid: Somethings always sing from else we sit,... the night is full of
> them
> OneSummer: I would like to remine everyone today is a day of prayer and
> rememberance
> Bodhi: I have just been threatened with ejection if I say this truth one
> more time so here goes --- CNN USING 1991 FOOTAGE of celebrating
> Palistinians to manipulate you ---- create sign bcolor=red; activate
url
> http://de.indymedia.org/2001/09/7454.html
> McGavin: Bohdi, it's wildly inappropriate to hand out that link in a
> memorial world
> Nathan: Bodhi take it elsewhere
> OneSummer: that is what what we are doing here
> Immigration Officer: You have been ejected from memorial
> Immigration Officer: Killing in retaliation will not bring back those who
> died, Let us not forget the sanctity of ALL life... Welcome to
Symbolic.
> www.symbolicdreamtime.homestead.com Email: Bodhi at zoomgazoo.com
> Immigration Officer: You have been ejected from memorial
> Operator: You have a telegram.
>
> Telegram from JIN, sent 2 minutes ago:
> Hi ,:)
>
> Operator: You have a telegram.
>
> Telegram from AlphaBit Phalpha, sent just now:
>
>
> Tex and i have removed our cards in protest of you not being allowed to
> voice your opinion.....thank you for standing up for your rights:)
>
>
>
|
Sep 14, 2001, 4:55pm
now your just getting on my nerves
[View Quote]"bodhi" <Certainty at go.com> wrote in message
news:3ba24172 at server1.Activeworlds.com...
> Operator: You have a telegram.
>
> Telegram from AlphaBit Phalpha, sent just now:
> Tex and i have removed our cards in protest of you not being allowed to
> voice your opinion.....thank you for standing up for your rights:)
>
>
>
|
Sep 16, 2001, 8:03pm
im sick of these people posting 3 posts in one day about the same thing.
Names that come to my mind are bodhi and jfk2.
--
- Cozmo Of Cozmo-X
(website coming soon)
World: A'Dude
Sep 19, 2001, 1:29am
Ok i got a question for you all. Answer truthfully please. And dont steal my
ideas! Most of these ideas would include bots and a full game sort of thing.
Also if you do have your own world or game sort of thing answer as if you
didnt have those.
Whitch world would you visit or participate in the most?
1- A virtual city or world where you have a house, money, items, jobs, pets,
etc.
2- A fantasy RPG type game with a full background story-line and is built
better then ad&drpg (no offense)
3- A sci-fi or space RPG type game that takes place on a space ship
encountering other ships, planets, and other places with thigns to do there
(not just for looks, they may go with the story line or have items or
oponents, etc there)
4- Other. Please describe what kind of world you would go to the most (if it
existed), and i mean with a game or rpg in it.
5- None of the above, you just like building or looking at builds and the
ocasionaly bingo game :)
Thank you to everyone that answers and f*** off to all those dont have
anything nice to say.
--
- Cozmo of Cozmo-X
(website coming soon)
World: A'Dude
Sep 21, 2001, 11:02pm
I hear ya about combat oriented games. It gets incredibly boring incredibly
fast. I wasn't planning on that at all. I find a good storyline is good,
after all, what would you be fighting for? most games dont tell you. Along
with that quests, games, other stuff. If i do have any sort of fighting
there won't be levels at all. You's have skills with certian weapons and
stuff that you train for etc.
But anyways, i don't know what i'm doing yet. As for #1, if i did that i
plan to include amny things other people haven't. Like street fighting,
jobs - ex: Police you may get missions "Report to the bank it has been
robbed you must find the robber he has ran" or Criminal and other things i
cant think of, carry items, pets, etc.
-Cozmo
[View Quote]"moff piett" <piett at home.com> wrote in message
news:3bab85cd at server1.Activeworlds.com...
> Sadly all of those have been done before, and any involving bots have
> terribly failed. I've noticed the only decent games (specialy rpgs) are
> human GMed games as oposed to bots. Bots are so rigid, turns into a game
> of numbers.
>
> But if anyone was to put together a more pen and paper style rpg, I'm sure
> there would be a large "market" for that. People are sick of these simple
> super generic combat oriented "rpgs" that you play the role of some
numbers,
> and you can tell those numbers to do damage to other things (depending on
> their lvl, another number) so that you can get exp to get higher numbers..
> again and again and again.
>
> A true rpg needs some good players, a good GM, and maybe some dice.
> Otherwise what you have is an adventure game.
>
>
|
Sep 25, 2001, 4:28pm
LOL asking your opinion is hardley *personal* information so what the hell
does that have to do with this?
[View Quote]"lady jude" <LadyJude51 at aol.com> wrote in message
news:3baf7a5f at server1.Activeworlds.com...
> <Thank you to everyone that answers and f*** off to all those dont have
> anything nice to say.>
> Hiya cozmo :o) Are you familiar with the new worldwide internet laws re:
> asking personal information of a minor?
> LJ (please note that I am not flaming you, but merely giving you some
> friendly advice)
>
> "cozmo" <b.nolan2 at verizon.net> wrote in message
> news:3ba8111c at server1.Activeworlds.com...
steal
> my
> thing.
you
> pets,
built
> there
(if
> it
the
>
>
|
Sep 25, 2001, 11:09pm
well the "Microsoft Media Player" now plays sounds for 3.2. Read up on it
before you blabl your mouth.
[View Quote]"internal affairs" <biginsey at yahoo.com> wrote in message
news:3bb12a15 at server1.Activeworlds.com...
> It has nothing to do with "Media Player". It's called "DirectSound", from
a
> company called "Microsoft".
>
> "young phalpha" <RhaneC at msn.com> wrote in message
> news:3bb11b70 at server1.Activeworlds.com...
> also, hardware specs as
> reads? Thanks :)
> news:3bb11350 at server1.Activeworlds.com...
> you
>
>
|
Sep 26, 2001, 5:10pm
for all of you people that just delete 3.2 after seeing it for about, what,
2 minutes? this is for you, and also im going to clear up some
mis-information i've heard recently and give you exactly what it says in the
Help website whitch no-one reads.
First of all i've heard many people say its not even much diferent from 3.1
except for the video thing and skyboxes so heres the list of new stuff and
some problems i have to clear up with some of them:
-OpenGL support
-Software rendering support
-Simplified mode for new users
-Skyboxes - For those of you who don't know what this is its an object that
always stays above you and acts as a sky to replace the normal backdrop. It
IS 3d and goes over your head.
-Cell grid
-Increased visible range - Up to 200 meters - Very importnat mis-information
from loading of objects 200 meters away:
"Proper 200 meter visibility requires that the current world has been
upgraded to version 3.2 of the world server, which supports the new protocol
required for querying property up to 200 meters away. 200 meter visibility
will work in pre-3.2 worlds, but you will only be able to see objects 200
meters away if they have already been downloaded and saved to the cache."
So if the world server of the world you are in still has the 3.1 server that
means you can only query objects up to 120 meters away unless they are
already on your cache. I have said something wrong, it does not query all
objects in the world, it does only query objects you can see (depending
onthe server cersion that is)
-Firewall support
-Download progress bar - Look on your status bar when you first enter a
world
-Universe welcome message - The first "ImmagrationOfficer" message you see
when entering AW no matter what world
-Improved MIDI playback - Some information people would like to know since
they conplain of the sound
"Beginning with version 3.1, Active Worlds began using Microsoft's
DirectMusic for the playback of MIDI files. However, this turned out to
create a significant number of new problems for MIDI playback. In version
3.2 we have abandoned DirectMusic for MIDI files and are trying a new
approach: we now simply pass MIDI files to Windows Media Player, which is
the same mechanism used for MP3 files. This seems to produce far superior
MIDI playback quality than the old DirectMusic approach, and with far fewer
compatibility issues."
So what this meens is WIndows Media Player now plays sounds for activeworlds
whitch allows gor better playback. As for those of you who don't have WMP i
have NO idea how it works, im guessing it plays like the old way IF it even
plays at all.
-New web settings - Make sites load int he built in browser or pop-up in a
new window in the broowser of choice.
-New world options - Skybox, maximum visibility, make ground NOT repeat
-Hardware "T&L" support - This makes object "Texture & Lighting" go much
faster, this is what the help says:
"The term "T&L" refers to "transform and lighting." Transform and lighting
are two computationally intense (in other words, slow) stages of the 3D
rendering process that have traditionally been performed in software.
However, the latest generation of 3D accelerated video cards (including the
Geforce from Nvidia and the Radeon from ATI) can now perform these
calculations directly in hardware, relieving the burden from the main system
CPU. The Direct3D support in version 3.2 has been updated to take advantage
of hardware T&L if it is available in the local 3D hardware. OpenGL mode can
also use hardware T&L if your video card and drivers support it."
-New transparency algorithm - For objects that is - This is mostley for
making objects so you have to read the help pages yourself to find out more
about this. http://www.activeworlds.com/help/index.html
Some other things you may want to know from the help before i get into some
other things:
"Q. Why does everything re-download when I change video modes?
A. Actually, only the textures have to be re-downloaded if you change video
modes. Objects, sounds, and animations do not. The reason for this is that
textures are cached in a device-specific format for fastest possible
loading. This format is different for the different video modes. Thus, when
you change video modes, the browser has to re-download the original texture
again so it can be cached in the new format."
"Q. Why do some of my lights look different now?
The basic lighting model used by RenderWare has changed in 3.2. The old
(Active Worlds 3.1) lighting model was a simple software model where the
intensity of the light declined, or "attenuated" linearly with the distance
from the light, up to the light's maximum radius. The new version of
RenderWare in Active Worlds 3.2 uses the new hardware lighting model
available in DirectX7 and OpenGL, which is compatible with the hardware T&L
(Transform and Lighting) acceleration available in newer video cards. In
this new model, the old linear attenuation formula is gone, and it has been
replaced with a more complex formula that includes constant, linear, as well
as quadratic coefficients for controlling the attenuation of the light
source. The end result of this new model is that it is not possible to
exactly replicate the old lighting model of AW 3.1 in AW 3.2. Thus, although
we've made every possible attempt to maintain consistant lighting behavior
from 3.1 to 3.2, some lighting will look slightly different now.
There are other differences as well. One significant difference is that
OpenGL does not support the concept of a maximum light radius. Thus, setting
a radius on a light while under OpenGL has no effect, meaning that a
radius-restriced light under Direct3D may wind up shining much further under
OpenGL. It's a good idea to test your lighting under all three video modes
(Direct3D, OpenGL, and software) to make sure it looks right in all cases.
Another issue is that the hardware lighting in DirectX7/OpenGL only supports
a maximum of 8 lights at once. In AW, one of these is always taken up by the
world's directional light source (the ambient light source is not really a
light so it doesn't count) which leaves 7 for in-world lights. If a scene
has more than 7 lights in effect, the extras will revert to a slower
software light implementation, which often looks different than the hardware
lights, and is also much slower. Thus, more than ever, for best performance
it is a good idea to use light sources sparingly at all times.
One other issue is how the hardware lighting in DirectX7/OpenGL affects
flat-shaded (i.e. non-textured) objects. Under the old (3.1) model, a light
source, no matter how bright, could only affect the color of a flat-shaded
polygon so much. Under 3.2, it seems that hardware lights can have a much
more severe effect on flat-shaded polygons, to the point where they can be
lit to a full-intensity white. This effect is occurring in hardware and
there is not much that can be done about it from within AW. Fortunately,
this effect does not seem to occur on textured polygons."
Now, for those of you who complain about the video begin screwed up or the
sound i have one thing to say
UPDATE YOUR DRIVERS
Seriusley, simpley using older version of vedio display drivers and sound
drivers can cuase some things not to work or work improperly. Also if you
have an older version of WIndows Media Player update while your add it,
although i dont know if that might be the problem for the sound.
Some sites:
http://www.update.com
http://windowsupdate.microsoft.com
Usualy your video driver updates will be on your Manufacterers website or
like me, i have a gateway computer so i use Gatways update uttility
availiable on their website. If you have Dell try goign to their site and so
on. Or if you have a Voodoo card for example go to their site.
Now i hope this has helped some of you understand WHY it isn't working for
some of you and sorry it it so long hehe :)
--
- Cozmo Of Cozmo-X
(website coming soon)
World: A'Dude
Sep 26, 2001, 5:16pm
Some other sites i forgot to mention:
http://www.activeworlds.com/tech/videocards.asp
-A list of video card both supported and not supported by 3.2
http://www.activeworlds.com/help/video_problems.html
-Helps you if you have video problems. here is some major points on this
page:
Update your video driver - this simple procedure fixes the vast majority of
problems that people experience.
Change your display depth to 16 bits - many video cards work better when
your screen is set to 16 bit color (also known as "high color".) To change
your display depth, right click on the Windows desktop, select
Properties..., and click on the Settings tab.
Upgrade to the latest version of DirectX
seee...3.2 isnt as bad as you think! It's not THEIR fualt that you havn't
updated anything in years ;)
Sep 26, 2001, 6:55pm
well first of all i dont know what the "problem" is for you. THe video
should work and if its crap try OpenGL and umm i dunno....sucks for you
[View Quote]"ivie" <carrey at mindspring.com> wrote in message
news:3BB23204.A76C6BA at mindspring.com...
> My card is supported and I have video problems. I installed DirectX8 and
the
> problem is still there. I ran DirectX diagnostics and passed all tests
and the
> problem is still there. Installed the newest driver for my card and the
> problem is still there.
>
> cozmo wrote:
>
of
change
havn't
>
|
Sep 26, 2001, 7:45pm
if you cant use opengl or software mode use directx
[View Quote]"ivie" <carrey at mindspring.com> wrote in message
news:3BB24743.8414E506 at mindspring.com...
> The problem is a triangular shaped wedge that looks cutout of my ground
objects.
> Sometimes it is a huge square. It looks like the ground is jumping up a
few
> degrees higher than my placed ground objects.This also flashes on and off.
I
> can't use open GL or software mode. Hers is a pic of what it looks like.
>
> cozmo wrote:
>
and
tests
the
this
majority
when
>
|
----------------------------------------------------------------------------
----
Sep 26, 2001, 7:52pm
im sure you've herd of the new "3d hompages" from AW whitch have spawned
about 300-400 trial worlds. Now tell me, they say these are 3d version of
homepages. Do normal hompepages expire in 30 days and disspear forever? no.
That's what we call incorrect advertising or whatver they call it, at least
thats what it is to me, just to get people to go into AW. Also if you type
in information for a cit that doesnt exist it will create a trial cit for
you too. I don't mind this but calling it 3D homepages is untrue.
--
- Cozmo Of Cozmo-X
(website coming soon)
World: A'Dude
Sep 27, 2001, 4:28pm
so....
[View Quote]"gamer" <Robbie at AWlife.net> wrote in message
news:3bb2c6db at server1.Activeworlds.com...
> that was what I Was saying with http://www.awlife.net/priceless.html
>
> -Gamer
>
> "cozmo" <b.nolan2 at verizon.net> wrote in message
> news:3bb24e0f$1 at server1.Activeworlds.com...
of
> no.
> least
type
for
>
>
|
Sep 27, 2001, 6:25pm
yes i've gotten two already but when you type in new info for a cit that
doesnt exist it creates a trial cit for you
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3bb372ad at server1.Activeworlds.com...
> Yeah... well... I'm just wondering if you can sign up for a trial world
and
> once that's expired, sign up for a 3d homepage.
> --
> SW Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3bb3545d$1 at server1.Activeworlds.com...
term
becoming
> the
> universe
the
> so
you're
on
> a
> show
prebubescant
floral
> spawned
version
> forever?
at
you
cit
>
>
|
Sep 28, 2001, 4:28pm
400 worlds? where do you get that there has always been over 1,000 this year
and about 900 at the begining of the year
[View Quote]"nornny11" <Nornny1 at home.com> wrote in message
news:3bb39922$1 at server1.Activeworlds.com...
> Just think, in 30 days, it will be back to the 400 worlds we know and love
> with 50 or so constant trial worlds. lol. It's just excited energy taken
out
> on the poor Worlds list. :)
>
> Nornny
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3bb3545d$1 at server1.Activeworlds.com...
term
becoming
> the
> universe
the
> so
you're
on
> a
> show
prebubescant
floral
> spawned
version
> forever?
at
you
cit
>
>
|
Sep 27, 2001, 4:30pm
you should update your drivers anyways...i've updated them and had them not
work once then found out later it was becuase of the way ii got installed
and fixed it easily
[View Quote]"max headroom" <james328 at hotmail.com> wrote in message
news:3bb28833$1 at server1.Activeworlds.com...
> We shouldn't have to run out and download all kinds of new drivers and
> upgrades just to run one software program. New driver's are not always the
> best. Right now all my other programs run great including many games.
> Updating to the new Nvidia drivers does fix the AW 3.2 problems I have
been
> having but causes many more problems than it fixes including many games
not
> playing at all now.
> If it isn't broke, don't fix it.
> I will stick with 3.1
>
>
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3bb258bb$1 at server1.Activeworlds.com...
>
>
>
|
Sep 27, 2001, 4:31pm
i tottaly agre...from what i see on the baords there are about 15 testers
maybe and i doubt he even askes there specs before so it ends up that most
of them have the same type of machine. BAD testing
[View Quote]"wing." <wing at systemrecall.com> wrote in message
news:3bb264f8 at server1.Activeworlds.com...
> Roland didn't rush jack shit, it was the testing that was the problem.
There
> was FAR too small of a scope of systems tested. My three main test
machines
> came up with IMMENSE problems because nothing even CLOSE to the hardware
> combinations had even been considered to my knowledge.
>
> I also feel his timely vacation played a factor in this release (Is he
even
> back yet?)
>
> "nornny11" <Nornny1 at home.com> wrote in message
> news:3bb252fd at server1.Activeworlds.com...
This
for
many
again
> didn't
> know
>
>
|
Sep 27, 2001, 6:27pm
ya but if they ask for it it doesnt mean they base it on that....from what
i've seen they pick long time aw users (i can see why) but thats all i see
from the diference of them
[View Quote]"moff piett" <piett at home.com> wrote in message
news:3bb37816$1 at server1.Activeworlds.com...
> Maybe.. but I'm just glad some of us got a head start re-doing out stuff
due
> to the TERRIBLE transparency problems. Although they did ask for specs.
>
> cozmo wrote in message <3bb3709b at server1.Activeworlds.com>...
most
>
>
>
|
|