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cozmo // User Search
cozmo // User Searchbot rangeJan 13, 2002, 4:07pm
that doesnt help. What if you run a bot that needs to cover your whole
world? and its not for a special event. Of course AW WANTS you to buy more cits to get more bots [View Quote] bot rangeJan 13, 2002, 7:12pm
thats not the point DUDE......wishlist doesnt mean "things that are real" it
means "things i wish for" [View Quote] bot rangeJan 13, 2002, 10:31pm
i said i wish that bots woudl have a greater range not HOW DO I GET A
GREATER RANGE FROM MY BOTS....its a wishlist which means anythign in here somone WANTS that isnt already implemented [View Quote] bot rangeJan 14, 2002, 2:27pm
bot rangeJan 27, 2002, 11:32pm
a Fog fixJan 18, 2002, 7:41pm
happens to me also so i think its not just you. and now the fog seems more
like a wall then actual fog server1.Activeworlds.com... > Well I was messing with fog settings today.. I seemed to notice that if you > turn to face your South-West or North-East the fog seems to lighten or > dissappear until you face away from it. > > Possibly is anyone else getting this problem? > > --Bowen-- > > My WishList...Jan 29, 2002, 6:16pm
nice wishlist...but i just have to say that ActiveWorlds is just like any
other company and needs to make money, or it wont exist. I Kind of agree with you on the worlds but that is also a major income source so making them all low would make them lose money. I DEFINTILY afree that world sizes should at least be doubled for their current price. Also cits are a major source of income and cannot be free (im not commenting on the new prices...) [View Quote] I wish... - there was no limit to privately-owned world size, especially for worlds not being hosted on AWC servers... all worlds should be the size of AlphaWorld and there should only be one world price, preferably a low price. Worlds that are not hosted on AWC servers don't use up much AW bandwidth, so why should larger worlds on independent hosts cost more? It doesn't cost AWC any more to provide the heartbeat for a large world than it does for a small world. - citizenships were still free. - the concept of "community" included everyone. The less fortunate souls who were with us and using v2.2 are now gone from our midst. People like to think they are doing something for the "community" when they are really doing things for themselves and their small group of friends,... and outsiders, the less fortunate, or the newbies are often shunned or made to feel that their input is not welcome. I've been around the 'net for a while, and I still remember a time when the internet was considered the Last Frontier... a place where people shared their skills and knowledge for the betterment of the technology, and to promote a real sense of community but without all the headaches of government (which is what we were actually trying to get away from), and the rules and regulations, etc., and people weren't just in it to get rich quick or to assume some kind of perceived power and control over others. Too often I've seen groups form, announcements of such groups being formed, only to go to the posted website(s) or the first organizational meeting to find that all of the so-called leaders had already been self-appointed, the agenda had already been decided, etc. It often reminds me of high school, or like when little kids form a clubhouse and only the COOL kids are allowed to join. You can often tell this kind of group is forming when the *Rules* are already written, and people have been appointed as *security*. I guess the insecure need to have security. - people weren't so picky about spelling and grammar on these boards. We aren't getting graded on how well we write, the whole point of these boards is to share ideas and exchange knowledge and information, etc. If people feel they are being judged on how well (or how poorly) their written skills are, they are less likely to continue to post in these newsgroups. I've also noticed that the most vocal spelling and grammar correctors often have errors in their own messages... if you are not perfect, don't be so picky or whine at others who do not write perfectly... that makes you look like a hypocrite if you do that. I'll probably get flamed for this post, but I don't care. It's my wishlist, and I can wish for what I want to... today I can, anyway... maybe not tomorrow. -- Áine Today's subliminal thought is: My WishList...Jan 30, 2002, 5:56pm
if they got rid of aw owned worlds like AW and AWTeen it would most likely
create a huge uproar and destroy the community. A lot of peoples aw experiancce is just building or town runnign in worlds liek that. I think that the useless worlds liek the millions of test servers they have and the useless clones called "3d homepages" should go. That would save a lot of world list space and free up some names and also bandwidth (since they host them all). [View Quote] [View Quote] A world the size of AlphaWorld takes no more "box" power than any other world. Storage space and X amount of bandwidth per month on a remote host to run the world, yes, but in that case, a world owner would be limited from building beyond his/her willingness to pay for bandwidth and storage capacity. In other words, just because you have the space, doesn't mean you HAVE TO fill it up. And yes, it's all a money game... jack up prices for something that costs you nothing, as MacB illustrated in his post. As far as income goes, AWC makes no income from AWC-owned worlds, such as Alpha or Mars or Yellow. In fact, those worlds COST them money, so does the Educational Universe (generically speaking) and it's worlds. If money were the sole motivating force behind the recent changes (and perhaps it is), wouldn't it make more sense to eliminate the things that are costing you money every month and which are not producing income? Makes sense, right? So why does AWC continue to keep these non-viable worlds and universes running? Sentimental reasons? If citizenships are a viable source of income, why make these drastic changes in citizenship pricing which will discourage people from buying new citizenships or renewing old ones? Eliminating tourists... I can see both sides to the reasoning behind this -- they are a drain on resources and produce no immediate income, but, on the other hand, most citizens started out as tourists (I know *I* did), and having tourists is like having a gateway through which you attract people into buying citizenships and becoming actively involved in ActiveWorlds, and thus, having Tourists is a long-term income producer but not an immediate income producer. If you want to sell more citizenships, you don't jack the price up 500+% and in doing so, discourage people from buying them. It's advertising, forming key partnerships with other related corporations (B2B), and marketing your product from one end of the 'net to the other that will produce income. Right now, we have over 1700+ worlds and 95% of them have NO USERS in them at any given time. Do you think this encourages people to buy a world when there are so many worlds already there with no users? Come this time next year, if something regarding these new citizenship prices doesn't change drastically, there will be even LESS users in all those worlds. This is income-producing and is perceived as a way to "save the company"? > > Ditto as cozmo said. Sorry to disagree, but I believe that the day they started charging for citizenships (and thus, dividing up the "community" into Tourists and Citizens) was the day the downward spiral of finances began. That "divide and conquer" mentality continued with the forming of the PK's and GK's and the entire hierarchy and pecking order that came from all of that. > > ????? It doesn't include everyone... that's the reality of the situation. If you think it does, then likely, you are a part of the problem. If this program is a "community," then the "community" would have a voice in what the corporation decides to do. It doesn't. Even among the smaller groups within the "community" (beta testers? cy awards? avvies?) there are usually no more than half a dozen people making all the decisions and rules/regulations for that group, and deciding who should and shouldn't belong. It isn't like there is a random lottery system in place, nor even an unbiased voting booth. > - people weren't so picky about spelling and grammar <snip> > > no I can't talk perfect english, but part of the reason some people are > picky is because half the time you can't understand what people are saying > because of their broken english. The biggest problem I see is that many people who live in the United States think that everyone in the world should act like and conform to the expectations of U.S. people. We are very U.S.-centric here, and we have to get out of that mode of thinking. Face it, we live in a world of diverse people who may be coming into this program from Russia, China, Zimbabwe, Korea, etc. They don't all have English as a first language, and they should be admired and respected for even attempting to communicate in our language, not put down and belittled because they have trouble communicating in writing their thoughts and ideas to us. > wishlist, and I can wish for what I want to... today I can, anyway... maybe > not tomorrow. > > This is my first amendment post, flame away. I try not to flame, for the most part (though sometimes that can't be helped, depending on the level of idiocy I'm dealing with at the time. hehe) I enjoy debate, though, and I try to encourage people to voice their thoughts telegramsFeb 8, 2002, 9:15pm
this is just my opinion but this would just make it easier for mass
telegrammers to send me spam. hehe. I dont know WHY you would want to do this unless you were sending an advertisment that they porlly wouldnt want but with the new telgram blockign features i guess it would be ok with me. [View Quote] telegramsFeb 8, 2002, 10:05pm
at least you could always block all telegrams from that person in 3.3 and
perma-mute them :) [View Quote] telegramsFeb 8, 2002, 11:48pm
well...if they go so far as to do that i would definitly report them if i
know it was the same person. But really, it only takes one second to block someone and i doubt they will have the $7 a month or whatever it is to buy more cits. It shouldnt be to hard to block them. But you never know... I really dont WANT multiple recipient telegrams but if it was implemented that would make spamming easier but i guess i could just block them. [View Quote] Tourist enabled worldsFeb 11, 2002, 12:49am
I get what your saying but isn't it just a chat world. (no offense) Who
really cares...? [View Quote] AWSingles is open to tourists. AWSingles is owned by AWC, not privately owned. Doesn't having AWSingles open to tourists go against the "new policy" that the rest of the universe's world owners have to comply with? AWSingles was not on the original list in the letter from Rick regarding the new pricing and new policies. How do they reconcile that? Aine [View Quote] Eep....Sep 3, 2001, 12:52am
who friggin cares.....shutup..everyone knows it and i've stopped trying to
change him for a while now...even though hes still a fucking moron [View Quote] Eep....Sep 3, 2001, 12:53am
and he's not "stopping" you....what *will* stop you is stupid meaningless
posts that noone likes to download [View Quote] ATTENTION!Sep 12, 2001, 4:43pm
actualy the verizon building is pretty close to those buildings. But service
hasnt stopped and nothing else is going to happen in the same spot. So stop being paranoid [View Quote] ATTENTION!Sep 12, 2001, 8:16pm
do you see anyone here posting lose their internet? no....if your arent
using a major ISP anyways you might be efected but most big isps have other offices and escpecialy dsl have many central offices. So it is unlikel all your data has been blown up. [View Quote] ATTENTION!Sep 13, 2001, 4:27pm
WOOHOOSep 25, 2001, 4:31pm
WOOHOOOOOO 3.2! Now we'll see if it's worht the wait....
-- - Cozmo Of Cozmo-X World: A'Dude WOOHOOSep 25, 2001, 5:51pm
wow your comp is better then mine and mine works fine! i couldnt find a
performace diferance between OPenGL and D3D so i wnet with D3D (at least until i test some more) i upgraded word servers and am behind a personal firewall (without aw configured for it, that is until it does it automaticly). AMD Athlon 750 mhz 128 mb o' ram and Nvidia Vanta. Both modes works the same or better then 3.1 i cant really tell. and DSL connection [View Quote] WOOHOOSep 26, 2001, 4:39pm
actualy like most poeple havent i HAVE read the help and it says it loads
all objects appun entry and it does not load all objects in view....the ones farther away are seen from cache [View Quote] WOOHOOSep 26, 2001, 6:57pm
WOOHOOSep 26, 2001, 7:49pm
3.2 ResizingSep 25, 2001, 10:04pm
When i resize my window it says unable to load camera or something and shuts
down...before it just said not enough memeory, what does thi smean? -- - Cozmo Of Cozmo-X (website coming soon) World: A'Dude 3.2 recache on EVERY launchSep 27, 2001, 4:26pm
it doesn't recache unless you switch video modes and even then it only does
the textures [View Quote] 3.2 recache on EVERY launchSep 27, 2001, 6:27pm
*looks at the world list whitch has jumped 200 more worlds today - that is about 400-500 total* (no text)Sep 27, 2001, 6:31pm
AWLDSep 28, 2001, 7:04pm
im not an expert on stock nor a stockholder myself BUT i do know alot about
how it works. I just got REALLY bored and decided ot look at aw's stock. Heres what i see: AWLD Last Trade 0.52 Volume 17,100 Change -0.03 (-5.45%) Avg Volume 8,256 Bid / Ask 0.55 / 0.63 Mkt Cap (mil) $4.47 Open 0.55 P/E N/E* Prev Close 0.55 Div Yield N/A Day's Range 0.52 - 0.55 Annual Div/Shr None 52-wk Range 0.40 - 1.68 Market NASDAQ again im nto the expert but the last time i heard the stock was "hovering around a dollar".....to me it looks like it droppped 5.45% and is now at about 55 cents. I'm not saying anything but maybe it COULD raise after they get 3.2 working (if they ever do) Note: THis has nothing to do with my opinion of aw just i thought you mgiht liek to know cuz i was bored -- - Cozmo Of Cozmo-X (website coming soon) World: A'Dude |