Board ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
brant // User Search
brant // User SearchMagsbot classes in exchange for script help?Sep 29, 2001, 6:14pm
Unlike those who are flaming you for posting in HTML, I would be
interested in taking one of these classes - how detailed would they be? [View Quote] Magsbot classes in exchange for script help?Oct 1, 2001, 10:30pm
Monday nights would be best for me - I don't have to go in until 9:30 on
Tuesdays, so if you're asking my opinion, that's when I'd say :) [View Quote] Magsbot classes in exchange for script help?Oct 1, 2001, 10:31pm
I should add that Saturday mornings (10am to 12am VRT) would also be a good
time, as I'd be able to find some time when I won't be disturbed. [View Quote] Ultimate Paintball Bot problemsNov 5, 2001, 7:36pm
Hi,
While I'd love to help, I don't really have the time. Since I regularly publish a magazine and took the position as AWTeen's caretaker a year ago, maintaining the programs I've written would currently impose too many restrictions. I feel that my time dedicated to AW could be better spent on one major project (the world) instead of split between many smaller projects (the Gulakon RPG and the software), which is why I abandoned those projects a few months ago. In April, I posted a message on the site where the bot can be downloaded at http://www.shoemakervillage.org/programs.html. It's the big blue and red text in the middle of the page. While I could simply disable all the programs, I feel that it would be better to release them without support than not to release them at all. The page itself says that you use the programs at your own risk. Hope this helps, -Brant [View Quote] bingo botNov 7, 2001, 6:26pm
Talk to Xena. I'm not sure whether she was actually selling licenses or
whether the bot was just available for Andor, however. [View Quote] Log Bot v1.0Dec 16, 2001, 4:05pm
Hey Gamer,
This bot doesn't append logs - you opened the file for "output" instead of for "append." When you open a file for output, it deletes all the information previously in the log. Unfortunately, when you run this bot, it would delete all the previous logs each time you log in. -Brant [View Quote] Log Bot v1.0Dec 16, 2001, 6:36pm
Still, you could eliminate all that code by simply using the "append" mode -
problem solved :) [View Quote] Log Bot v1.0Dec 16, 2001, 9:26pm
Use the Kupex INI Tools ocx that I use in all my programs. I'll find it and
send it to you. It makes writing INI files quick and easy :) [View Quote] Activeworlds Utility 1.10 with dynamic IP ejectionJan 3, 2002, 3:56pm
I'd like to announce the release of the brand new Activeworlds Utility 1.10,
an update to the previously released Activeworlds Utility 1.03. New users can download the entire program at http://www.shoemakervillage.org/programs.html, while existing users can simply run their existing versions and upgrade. If your upgrade utility stops functioning for 10 minutes or more, then simply download the full updated version. Most of this update is related to stability. Disconnection handling is now enabled so that the bots will automatically reconnect unless the disconnection is the result of a privilege password change. There are some speed increases and GUI improvements. Users of a Locator Bot can now "visit" other avatars using 3.2's teleportation capabilities. Finally, and most importantly, this version offers something that was never before available: ejection by citizen number, regardless of IP address. Citizens with eject in worlds can now set up a continuous patrol that will keep problematic citizens out of your world until you allow them to reenter. However, I also spent 10-15 hours programming several new features that deal with tourist property, all of which are now obsolete and I had to spend more time removing from the program before I released it. This time could have been much better spent on a variety of other activities instead of programming software that is now useless. In light of these recent events, I've decided to take a "watch and wait" stance, meaning that I've suspended all development of all of my software until the current situation stabilizes. Obviously, AW is in a grave situation right now to raise prices so high, and whether people will still be around to use bots or whether these bots will even be useful at all if AW folds in a year remains to be seen. This doesn't mean that I'm going to stop all my activities FOREVER and leave AW immediately like a lot of the overreacting citizens are preaching now; it just means that I want to be sure that my programs will be useful in the future before improving them further. I'm still going to help out with the other organizations in which I'm involved, so I'm not disappearing any time soon. I've also written some new help files at http://www.shoemakervillage.org/help that are long overdue and should help with most if not all of the questions I'm receiving regarding the program. Comments about the Utility are welcome. WARNING: IMPORTANTMar 31, 2002, 4:01pm
Quite frankly, Mod, I don't believe you. Until I personally see this list
of passwords, I'm not taking action in any of my worlds, nor would I suggest that anyone else waste their time either. Second, if you actually have, as some claim, downloaded and de-encrypted files to your hard drive that do not belong to you, then you are in violation of international copyright law. All it would take would be for one owner of any of these 53 worlds to file a lawsuit, and you (or your parents, depending on your age) could be out thousands of dollars, not to mention spending some time in jail. I seriously doubt the legitimacy of this claim. Until I see proof, I'm not going to panic. [View Quote] WARNING: IMPORTANTMar 31, 2002, 4:02pm
Why can't you reveal who's on the list? That, coupled with the capital
letters all over your message and subject lines, spells "HOAX" to me. [View Quote] Brant's paintball bot is full of errorsMay 4, 2002, 6:29pm
You obviously downloaded the beta version of the bot. As you can see at
shoemakervillage.org/programs.html and in the message that appears in the upgrade notification, the latest version 3.0 is a beta version and may contain errors - thus, in other words, download at your own risk if you like to search out bugs. If you're dissatisfied with the current version, you can retrograde to version 2.24, which is still available - just press "skip" to reject the upgrade. Next time, please read the webpages clearly or E-mail me with your question before making a hasty decision to post messages like these. -Brant [View Quote] Brant's paintball bot is full of errorsMay 4, 2002, 10:54pm
There is no code anywhere in the paintball bot that deletes score files, so
I don't know how your files would have disappeared. I also don't know how the program would have upgraded unless you specifically pressed the "upgrade" button - that same code is used in every program I've published and nobody has complained of anything of the sort in some 50,000 program runs in over two years, and I did investigate a lot of complaints about the upgrade process. But anyway, the more important question is don't you have any backups? The first rule of computers is that you make backups of EVERYTHING - I myself have three copies of my magazines, novel, and source code even though they take up five CD's. [View Quote] Brant's paintball bot is full of errorsMay 6, 2002, 11:02am
I welcome all comments and suggestions for improvement :)
But isn't there already a function to do that? When you start version 2.24 now, it should display a message saying that there is an upgrade available. The bottom part of the form displays what's new in the upgrade, or in other words simply downloads and displays http://www.shoemakervillage.org/pbwhatsnew.txt when an upgrade is available. As you can see in that file, it says that the upgrade is a beta version. Since the upgrade isn't mandatory, you should be able to simply press "skip" and continue using the program as normal if you so choose. Isn't the "skip" button what you were referring to, in a way? [View Quote] Bot request.May 10, 2002, 10:25pm
Idea for Bots.May 30, 2002, 8:30pm
I second that. Simply hook it up to an existing monitor and install VNC on
it (search download.com if you don't know what this program does). Then disconnect the monitor and return it to its original location, hook up both computers to the Internet connection through a local network, and everything's set - all of this can probably be done for about $75 plus another $25 shipping using eBay. [View Quote] The end of an eraMay 31, 2002, 12:22am
According to a chat log that I received two weeks ago, two things of
importance are supposed to occur today. While the release of 3.3 is probably no longer on schedule, I doubt that the other event has changed. For those of you who are unaware, Roland Vilett, AW's lead programmer, will be reporting for his last day of work at Activeworlds this morning. For those of you who don't realize the impact of this event on the community, Roland has contributed too much to Activeworlds to recount. If anyone had a technical problem, Roland was THE source on AW - period. Having been around at least since the COF takeover of AW if not before (in other words, a LONG time), Roland single-handedly programmed almost all of the current browser, world, and universe software that we all use every day. Putting aside some minor disagreements some might have, Roland has been actively involved in the community since day one - holding TechTalks, visiting worlds, and talking to people using his software. At times, he was even moreso a representative of the company than his superiors. During the days when corporate partners set the development order, Roland was at the forefront, continually arguing to include more features aimed to improve normal citizens' experiences. I'm sure that everyone remembers an instance where Roland helped him or her solve a problem. For myself, I still remember Roland's nonstop commitment last Fall when AWTeen was continually being attacked by hackers and password stealers. He must have been asked to resolve these problems at least a half dozen times if not more, but he didn't complain once. Even when it was past 10:00pm and he had to be off the clock, he was still working late into the night restoring property, looking up world logs, and taking care of vandals. I titled this post "the end of an era" because Roland's leaving really is just that, and cross-posted it to all these newsgroups because if there's one topic that's of interest to all AW citizens, this is it. I hope that I'm not alone in saying that Roland has left MrGrimm some very large shoes to fill. If you're reading this, Roland, I wish you luck in your future endeavors :) The end of an eraMay 31, 2002, 1:13am
The end of an eraMay 31, 2002, 11:34am
Well, that chat log said that 3.3 is to be released within a few hours (i.e.
before the ceremony). I doubt that AW would release it after business hours, and besides, release dates for any kind of software, no matter what company, are always inevitably delayed, so don't be surprised if the log is no longer accurate :) [View Quote] Magsbot 3.0 with AWB 3.3 features!Jun 4, 2002, 11:02am
Thanks, magine! Now that there's finally a bot that can copy and move
terrain between worlds, a lot of possibilities have just opened up in terms of building! -Brant [View Quote] Worldserver(?) bug with global mode + invisible botsJun 8, 2002, 2:48pm
This is a bug in build 39 of the world server - I experienced a similar bug
with bots running in AWTeen that distributed passwords in Global mode and 9 9 9 told me it would be fixed when he got around to upgrading AW's servers to build 41. Try upgrading to build 41; that should solve the problem. [View Quote] Brant's PaintballBot help neededJun 8, 2002, 2:45pm
Sorry, I worked a 16 hour day on Friday and didn't get a chance to read this
post. I'll take a look into this and get back to you as soon as I can :) Thanks, -Brant [View Quote] Brant's PaintballBot help neededJun 9, 2002, 11:42am
It looks like you installed the wrong version of the OCX. Version 3 beta of
the paintball bot uses version 4, while version 2.24 uses version 3. Try installing the fourth version of the OCX into the system folder and see what happens :) [View Quote] Terrain Elevation Setting bot 1.01Jun 10, 2002, 12:11am
Man, had you released this bot a few hours earlier, you would have saved me
days. I easily spent six hours over the problem of trying to get all the terrain in AWTeen lowered to -0.10 meters through crashing Magzbots, Xelagots that couldn't edit terrain, and finally a VB program that didn't quite work. The program I finally used ran for days before the process was finished. Just a few hours too late - hopefully this will save someone else some time :( -Brant [View Quote] Free source codeOct 14, 2002, 1:57pm
A few weeks ago, I popped in to read what was going on here for the first
time in a long while and remember Strike Rapier or someone else making a post about errors in the bot classes that I published a long time ago. I realized that I have many more classes that are doing no good sitting on my hard drive. Then, I didn't have time but now that I'm sitting at home sick, I thought I'd put them out here and see if anyone could use them. The AWAvatars classes located at shoemakervillage.org/programs.html are only two of the eight components that work together in the attached program (shoemakervillage.org/botclasses.zip). Basically, they allow you to make a bot with a few lines of code. To show how they can be used, I included the slideshow.vbp project that was used for AWTeen's Inauguration Day. Capabilities of these classes include: -session tracking (like the avatars classes already do) -automatic querying at a set of coordinates or test string along with keeping a collection of every object queried -searching through collections of objects by number, name, etc. -logging in and logging out bots, and maintaining them by automatically calling functions such as aw_wait and forwarding callbacks to a module -move, delete, and add objects with one line of code -automatically LiveUpdate a zone after a query without any additional code There's more, but I've got to get going. I had planned to post a formal webpage for this, but Penn State stopped offering free microsoft software, and thus Frontpage doesn't work anymore and I don't feel well enough to look over raw HTML code for hours. To use the classes in your own project, simply unzip the files and add all the files in the "classes" directory to your project. One warning though: the module that receives the events and callbacks is inconsistent and incomplete. It receives the wrong arguments in some cases, and doesn't have all the events and callbacks implemented. Some of the functions that aren't used very often also aren't "wrapped" by my classes, and I was sloppy enough to simply call them directly by making the SDK object public. Maybe someone would be interested in converting these classes to the new SDK format and fixing up my sloppiness? Comments are welcome. -Brant MAFIA RPG - Jobs openNov 5, 2002, 7:47pm
Sheesh! I had a lot of respect for you Carl, until you make posts like
these. Who do you think you are to determine whether an RPG is "lame" or not? equin0x hasn't spammed the newsgroups with post after post about his RPG - as far as I can tell, this is the first time he's posted about it. Three days ago, you made the following post to the bots newsgroup: "I am looking for someone to help update an xelagot weatherbot script. This update has many needed features I need. I'll talk to you further if you decide to help." I'm sure that some people would say the same about your "lame" weatherbot script. Next time, try thinking a little bit before you start harassing people who have legitimate questions. -Brant [View Quote] Buggy Andras Bot (hunter)Nov 23, 2002, 12:05pm
Why not try posting on the andras.net/AW.Programming newsgroup about this
topic so that Andras is sure to see it? :) -Brant [View Quote] ChatRelayBot 1.03Nov 24, 2002, 11:11pm
I downloaded this bot and attempted to test it. A great work overall. I
had hoped to use it myself so that people could communicate across some of the worlds I'm involved in, but: 1. The program doesn't include AW.DLL in the zip file. While I downloaded it myself easily, the omission could cause new users to become confused about how to obtain the file. 2. The help file doesn't give an overview about how the chat relay works, and I might have to give up because I can't figure it out :( I sent a bot to 50n 50e in Gulakon and stood at GZ and talked, but the bot didn't "hear" me even though the relay system was supposedly online, and it didn't work the other way either. I then moved the bot close to me and (obviously) it could hear me, but the relay system didn't function - though I assume the relay bot has some sort of checking to make sure that users aren't within the normal chat range. Are you supposed to whisper to the relay bot somehow? If so, is it even materialized in the world? Help! -Brant [View Quote] Console Message URL detection is not properly implemented...Nov 29, 2002, 11:44am
Why not send an E-Mail to devteam at activeworlds.com? Young Shamus might not
be reading this newsgroup and this important post would be missed :) -Brant [View Quote] |