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goober king // User Search

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UTN Road Rally Winner!

Feb 6, 2000, 4:11am
Congratulations! SkyZack has won the UTN Road Rally!

Thanks to all who participated and we'll see ya next year! Or, maybe
even sooner ;)
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

Surfing the web with activeworld

Mar 16, 2000, 7:00pm
All you have to do is have Netscape already running when you click on a
url in AW. If you don't have Show -> Web on in AW, AW will send the URL
to whatever external browser is running at the time (Netscape or IE)
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

Vandalizing Questioned...

Mar 24, 2000, 3:41am
They aren't protected by the server. "Vandalizing" someone's property
means littering someone's land with signs and other assorted junk (huge
flames seem to be a favorite). The only way you can protect yourself
from this is by covering all of the land you intend to use with objects
(huge walks built underground work nicely).

Hope this helps :)
--
Goober King
Grand Master of the Goober Security Blanket!
http://lavender.fortunecity.com/heat/318/index.html

UTN 1 Year Anniversary!

Mar 31, 2000, 9:50pm
Woohoo! On April 9th, UTN will be one year old! To celebrate, we're
holding a weekend-long extravaganza, filled with all sorts of events and
activities! It all starts with the Opening Ceremonies at the UTN AWHQ
(90.1s 3722.2w 222) on Friday, April 7th at 10PM VRT (7PM EST) and goes
straight on through to the Closing Ceremonies on Sunday, April 9th at
10PM VRT! So c'mon down, party, have fun, and maybe even win some great
prizes in the process!

Find out more details at http://utn.cjb.net/utnaniv.htm

Hope to see you there! :)
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

Suggestions

Apr 17, 2000, 9:53pm
True... but then, shouldn't it go in Wishlist?

[View Quote] --
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

awnews.com

Apr 21, 2000, 3:48pm
Your page doesn't load in Netscape. Might want to fix that :)
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

ActiveWorlds Advocate Homepage

Apr 24, 2000, 8:55pm
Hrm... interesting site indeed, although I could do without all the
frames and JavaScript (Also bears a frightening resemblance to
awnews.com, eh?)

However, I agree that news should stick to facts. Perhaps the whole NXS
vs. Eep angle would be better off in an editorial section? But then, if
all you're trying to do is start up AW's first tabloid, then nevermind
*smirk*
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

Curiosity...

Jun 7, 2000, 8:44pm
[View Quote]
I disagree. If you tried to turn AW into a giant online computer game,
you'd have to go up against all the *other* giant online computer games
out there, and end up getting squashed. AW started out as being just a
fancy chat room, nothing more. (like it's cousin WorldsChat)

That being said, AW is a unique beast. Even though it's a chat room,
it's unique in that it has the potential to be so much more. You can
make AW into a game, or you can make it into an e-commerce site, or you
can make it into a center of education. It's the fact that AW can have
so many applications that makes it enticing. The video/computer game
industry is one of the most competitive industries out there, and unless
you have something *really* original, you'll end up with "just another
game". I mean, when something as simple-minded as Pokemon can become
hugely popular, even in amongst all of these other graphics-rich,
overblown, multiplayer shoot-em-ups, that says something. It ain't
graphics that get you the business, it's originality. And AW has it in
spades.

Unfortunately, having such a unique product puts COF in the unenviable
position of having to try and please as many people as it possibly can.
And when you have only 15 or so people on staff total, it's not easy.
Let's hope the people they hire for these new positions they're posting
are actually willing to do their jobs properly. Personally, I think AW
should lean more towards the "community" aspect and work on making AW a
place where people actually want to go to hang out with friends and
whatnot, instead of having people logging on, building some random
thing, and then abandoning it a week later. Give people a reason to keep
coming back!
--
Goober King
Just my two hay-pennies.rwx...
rar1 at acsu.buffalo.edu

Curiosity...

Jun 8, 2000, 10:05pm
[View Quote]
But what's the point of turning it into a level editor if there's no
game to edit levels for? My main point was that if you were to do that,
AW would end up going up against all those other level editors you
listed and get squashed by the competition, even though it technically
wouldn't be a "game". Just cause you have a spiffy level editor doesn't
mean you'll be successful. Let's face facts, AW started out as just a
fancy chat room, and for all intents and purposes, (that *is* how it's
written, btw ;P) still is. It's just with the introduction of bots and
other SDK applications that we are starting to get into the gaming
aspect of it.


> But once DirectSound and multiple lights are added (hopefully to AW 3.1 if Roland and HamFon have anything to say about it), then AW will be on a more competitive level, technologically, with most 3D game level editors. However, AW would still need a few more enhancements before it could truly begin to compete. Some of these are on my AW improvements page (http://tnlc.com/eep/aw/improve.html). The main thing, believe it or not, as simple as it seems, is the ability to jump. Jumping is so fundamental to computer games that for AW to not even have it (yet have avatar gravity, momentum, and now collision detection) seems odd. The other basic game feature is shooting, and although it IS immature and mindless, it would attract more attention to AW.


Totally agree. AW is seriously behind in the graphics and physics
departments, although I wouldn't be inclined to think that shooting is a
basic game feature. Technically speaking, that's already in AW anyway.
(with the ability to detect avatar clicks)


> Anyway, AW has a LOT of potential, but until Rick and JP see this potential and steer AW's development toward it, AW will continue to flounder and always be mediocre at best compared to other 3D games/environments. I SERIOUSLY hope Rick and JP give the 3D game potential a try because I'm willing to bet my citizenship that AW's popularity would skyrocket.


I suppose when you only compare it to 3D games, it does seem mediocre.
However, I still think they shouldn't limit AW to being just a "3D level
editor". Perhaps if you give users the *ability* to use 3D gaming
conventions (like jumping, item collection, etc) then let *them* decide
if they want to turn their own world into a 3D game or not. (or their
area of AW, COFmeta, or whatnot) AW has always been, and I hope will
continue to be, a virtual community. But in order for it to be a true
"community", users have to have a say in what goes on. If you were to
make it into just an editor, that would all just disappear and AW would
just get tossed in the pile with the other level editors out there.

But I do agree that AW has tons of potential just waiting for the right
people to pick up on it. (and let's pray the new batch of employees
they'll [hopefully] be getting are those people) Still, if they limit it
to just gaming, I doubt it'll be as popular as you make it out to be.
Innovation is the key to success, and level editors, in any form, have
been pretty much done to death.
--
Goober King
Thinks perhaps Eep should find someone to rewrite one of those other
level editors instead... :)
rar1 at acsu.buffalo.edu

Curiosity...

Jun 9, 2000, 10:49pm
*gasp* COF sighting! COF sighting! First Young Shamus, now Lu... Just
coming outta the woodwork, ain't they? :)

There is hope, ladies and gentlemen!
--
Goober King
Marks this day on his calendar...
http://lavender.fortunecity.com/heat/318/index.html

Curiosity...

Jun 12, 2000, 11:28am
<39404eff$1 at server1.Activeworlds.com> <39448466 at server1.Activeworlds.com>
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Path: 129.190.71.123
NNTP-Posting-Host: 129.190.71.123
Date: 12 Jun 2000 07:47:07 -0400
X-Trace: 12 Jun 2000 07:47:07 -0400, 129.190.71.123
Lines: 18
X-Authenticated-User: goober king
X-RCPT-TO: <moderator at activeworlds.com>
X-UIDL: 987
Status: U

Let me guess... you're studying organized crime in school this week.
(either that or your parents rented The Godfather) Let me know when you
come back to reality, chief, then maybe we can talk. (Heck, even coming
back to virtual reality will do)

[View Quote] --
Goober King
Thinks that "Legion" is a rather apt name...
rar1 at acsu.buffalo.edu

a few thoughts....

May 25, 2000, 9:00pm
As I've said before, I often find Eep's rants entertaining. (and even
educational at some points *gasp*) I do think he needs to get some new
material, tho. I mean, "champ"? "Drive through"? That's so 1.0 *smirk*
--
Goober King
He's the one mumbling in the corner...
http://lavender.fortunecity.com/heat/318/index.html

a few thoughts....

May 27, 2000, 9:44pm
Because it loses it's effectiveness after a while... You keep saying
"sport" and "champ" enough and eventually people are just going to say
"oh, that's just Eep" and prolly won't take you seriously, which is, I'm
assuming, what you would like to happen. It's like a person who uses the
F-word constantly. After a while, it just becomes redundant and people
start ignoring you...

Oh well, keep them driving on through, Eep. :)
--
Goober King
Would like fries with that before he goes...
http://lavender.fortunecity.com/heat/318/index.html

Suggestion

May 23, 2000, 2:03am
First of all, censorship blows, in any form. If you don't like it, don't
read it. Plain and simple.

Second of all, the ol' COFers don't pay attention to the NGs anymore,
except for beta. (Why do you think almost *none* of the wishlist
requests ever get implemented?) Sure they put up a good front in the
beginning, actually answering messages and such, but like you said, it's
returned to where it's been a year ago. One big slag-fest with no COF in
sight. Frankly, I think it provides for good entertainment value. :)
--
Goober King
Bring on the slag! He'll get the popcorn...
http://lavender.fortunecity.com/heat/318/index.html

Fake Cy's Must Be Stopped!

Jun 8, 2000, 10:04pm
Methinks your friend John switched the drinks... :P

[View Quote]

Quick Poll

May 26, 2000, 8:32am
Because I am bored and feel like ranting, I've decided to post this
quick poll, just to see what the general consensus is on the following
issue:

What do you think about the new textures that were replaced recently?

A) I like em! They should stay!
B) I like em! But I think the older textures should still be on the
server (under a different name) so we can still use them if necessary.
C) I don't like em. I think the old textures should be restored, and the
new textures offered under different names.
D) I hate em! Get rid of them entirely and restore the old textures!

I mainly referring to the textures that were "converted" to the new
Hi-res versions, but it can refer to all the Hi-Res if you want :)
--
Goober King
Gets up in your face and shouts "Wouldja like ta take a surrr-vaay?!"
http://lavender.fortunecity.com/heat/318/index.html

Object Submissions

May 30, 2000, 11:29am
In light of Just In's generous donation of objects to AW, and now Event
Horizon's furniture petition, I would like to make a proposal. (Yeah,
I'm cross-posting. Seems to be the only way to get COF's attention
around here anymore. Sue.)

I believe that COF should write up some guidelines so that anyone who
wants to donate objects to the AW (or any other COF-owned public
building world) object server can. Considering that COF's object-making
staff is rather... limited, I would think this would lift a major burden
of their shoulders. Just set up a simple list of rules as to what kind
of objects to accept (i.e. No obscene objects, have to be certain
dimensions, etc) and a person to email them to, and bingo! You'll have
one of the best object libraries anywhere! And you could even do the
same thing for textures!

Heck, the only downside that was pointed out to me about this idea is
that there could be potential legal issues with copywrited objects.
However, I perceive those to be few and far between, and even then it
would only be between the creator of the object, and whoever it was that
stole it and submitted it as their own.

So, I *implore* COF to give some consideration to this idea. If you
don't think it's a good idea, then at least say why. Either that, or
start getting some more staff. Otherwise AW will be going nowhere fast.
--
Goober King
Just waiting to submit his objects...
http://lavender.fortunecity.com/heat/318/index.html

Object Submission

May 30, 2000, 11:30am
In light of Just In's generous object donations and now Event Horizon's
furniture petition, I would like to make a proposal.

I think COF should write up some guidelines so that people in the AW
community can submit objects that they have made to the AW object
server. (or any other COF-owned public building world, for that matter)
Considering that COF's object-making staff is rather... limited, I would
think this would lift a major burden off of their shoulders. All they
would need to is set up a list of rules that a person would need to
follow (i.e. no obscene objects, have to be a specific dimension,
maximum number of polys, etc) and a place to submit them to and they'll
never have to worry about customer complaints of the lack of objects
ever again! And you can even do the same thing for textures!

I *implore* COF to consider this idea and if it can't be done, at least
say why. I feel that this would be a tremendous asset and would go a
long way to making one of the best object libraries out there!
--
Goober King
Just itching to submit his objects...
http://lavender.fortunecity.com/heat/318/index.html

A Step in the Right Direction...

Jun 7, 2000, 8:44pm
Once again, I've been inspired to rant. But for once, it's actually *in
defense* of COF. You can shoot me later, but hear me out first. :)

As most of you know, COF has posted job openings on their website for
various positions, among them 3D Modeler and Technical Support
Specialist, and I couldn't be happier. I guess the fact that they're
*finally* turning a profit means they can afford to hire some more help.
*smirk*

But still, this is a good sign! It means COF might actually care about
AW's future, instead of simply thinking that, by dropping big names and
even bigger numbers, you'll get the big business. There is hope after
all! (Heck, if this keeps up, I might actually start referring to them
as "AWCI" *gasp*)

Ok, enough with the compliments. :)

While hiring more help is always a good thing, more employees does not a
good company make. Just because COF only currently employs around 15
people, (if even that many) doesn't give them an excuse to ignore their
customers. Let's face facts, ever since COF introduced the registration
fee for citizens, it's customer base dropped about 85% and they *still*
haven't recovered from it. You'd think they'd learn, but instead of
trying to figure out what their (remaining) customers want, they simply
try to figure out more ways to extract money from us. (AW T-shirt,
anyone? :P)

So for the PR-challened over at COF, a few tips:

1. Read the newsgroups! True, only a minority of AW users actually use
them, but that minority is the same minority that actually care about
where AW is going. Many of us in here have been here since the beginning
and some of us are still here, clinging to the thin thread of hope that
you'll wake up and get your act together. Tons of suggestions have been
offered to you, yet they almost always go ignored. (unless it's
beta-related :P) Trust me, we customers know what we want better than
you do, so pay attention!

2. Look at your customer base! You may be trying to attract the big
corporate companies and blue-collar suits, but when you actually look at
who is *really* using your product, you'll see that the vast majority of
your users are around the 10-18 yr old range. (or parents of said range)
Perhaps that should tell you something, eh? Instead of trying to pass
off AW as some sort of slick e-commerce software, maybe you should
concentrate on what AW was meant to be in the first place: A living,
breathing, fully-functional, virtual community. AWCC and the like is a
start, but in order to have a "real" community, the actual members of
the community have to have some sort of say in what goes on in said
community.

3. Get involved! If you expect to keep COF (the company) and AW (the
software) as two separate entities, then you truly don't get it. I
remember back when Worlds ran the show, Protagonist and Co would
*regularly* show up at AWGZ and just sit and yak with everyone there.
They weren't there to make any sort of corporate announcements. They
weren't there to advertise anything. They weren't even there to "keep
the peace". They were there so they could touch base with their
customers and actually be a part of the community they had set out to
create. As it stands right now, users have a better chance of getting in
touch with Bigfoot than they do with you. And let's face it, if you
aren't there to defend your actions, then we'll just have to come up
with our own explanations. And they might not be all that pretty...

Of course, if COF sticks true to form, this post will go ignored just
like all the others. But that's why I'm happy about the job postings. If
they hire someone whose sole job is to listen to the customers and relay
their wishes to the rest of the company, maybe that person will find
this post down the road and hopefully take it to heart...

Oh well, one can hope, right? Cause, quite frankly, that's about all
some of us have left...
--
Goober King
Concerned Citizen #103935
rar1 at acsu.buffalo.edu

P.S. I apologize for the length of this post, (sorry Eep ;P) but I felt
it needed to be said...

A Step in the Right Direction...

Jun 29, 2000, 8:27pm
The phrase "The idea looked better on paper" was never more apt...

The whole citizenship fee has become its own catch 22. As far as I can
tell, the reason they started charging for citships in the first place
was because they weren't making a profit from selling worlds and
advertising space. (their main forms of income at the time) Now it's
gotten to the point where citizenship fees are the *main* source of
income for COF, and they *still* aren't making that much of a profit. So
even if they wanted to, they couldn't get rid of the citship fee or
they'd then have to file for Chapter 11! :P

So, they need to find some other way to make money other than citship
fees, while at the same time attracting a nice, big, fat user base. Then
once they're pulling in decent profit and users, they can afford to
ditch the citship fee.

Of course, finding such a thing to pull in both users and money is not
an easy task. Here's hoping their new batch of employees will do the
trick.

Altho, you gotta wonder... the job postings have been up for almost a
month now... Has anyone even been hired yet?


[View Quote] --
Goober King
Always glad to dig up an old thread if it lets him rant...
rar1 at acsu.buffalo.edu

A Step in the Right Direction...

Jul 1, 2000, 9:56pm
[View Quote] Umm... hello, but that's what I said in my original post! Yeesh, read
the whole thread please.

> 'They would have to charge more for worlds'... That's a laugh! Does Geocities or
> Xoom charge for their FREE web spaces? They have spent way more money that AW
> will ever dream of seeing on the equipment to host the FREE sites. But then
> again, they are professionally managed and profit from advertising sales in
> exchange for the exposures they generate from a FREE user base.

Geocities, FortuneCity, Xoom and the other free web space providers *DO*
charge for the majority of their services. They offer free web space
because they can afford to, but not *all* of it is free. While they do
make money from advertising, they also make money from selling server
space, and other web-based utilities to businesses and such.

> If you don't believe this, just simply compare the stock prices of these
> companies, their board of directors and then go look ad the steep and steady
> decline of AWLD on NASDAQ.
>
> AWLD reported on 3-16-2000 to the SEC that some Australian company would pay
> them $15 million for AW malls... give me a break... dream on... if there is a
> fool out there that will pay $15 million for air please let me know... I sell
> him mine for a he[[ of a lot less *S*
>
> The renderware engine is worth less than $50k, the browser, even netscape
> offers out for free, geez... look what it cost to develop AW in the first place.
> Are you going to get me to believe some fool would pay $15 million for what they
> could create on their own for less that $100,000? After all concept is not
> copyright able and renderware is available to anyone who buys its license so
> creating 3D malls could be done profitably with PROPER management, a skilled
> and educated board of directors and a company that lives off good will and not
> greed.

Hate to break it to you, but SEC report is the one place where COF *has*
to tell the truth. You don't lie to the SEC, or your company gets the
ax. And just cause the Aussies are willing to pay for the AW malls
doesn't mean they will.

> Karma has a way of making things balanced.. is it any wonder AW has problems
> when they have a history of not paying bills or abiding by contracts? There is a
> long list of sites out on the net of many AW users who have quit, been upset,
> been harassed, had their world names stolen etc. . This all adds up in the
> end... bad faith, bad business.
>
> Just one point of view. I am an American, my first amendment right to free
> speech is important to me. In AW however, that constitutional right is
> obstructed and could have you ejected from their public worlds, go figure!
>
> If you read all the various newsgroups pertaining to AW you will find a whole
> lot of complaints. Add all those up and compare it to the ones who praise the
> development, services, product or management and I believe you may see the
> reason it's a dog business wise. My guess is that less than 1% would be praise,
> even if you could ever find a post like that. But you sure as he[[ can find a
> bunch of serious complaints dating from day one. That should easily tell anyone
> to place their money into companies with a future, good honest management and a
> successful PLAN! In other words run as far away from AWLD stock as possible.
>

Telling people to avoid COF stock like the plague certainly won't help
the situation. If people leave AW in droves, then COF goes down the
tubes and we would be left with nothing. And if COF dies, you can say
good-bye to places like OuterWorlds, City4All, and the other Uniservers
out there, cause they depend on COF technology.

This is going to sound corny, but I think we as a community should be
doing all we can to help COF get back on their feet. Since it's obvious
they can't do it themselves, we need to help them out and get them as
much business as possible. Otherwise, AW will dry up and then we'll have
*nothing* to argue over.

--
Goober King
Now he's coming to COF's defense! Shoot him now!
rar1 at acsu.buffalo.edu

A Step in the Right Direction...

Jul 1, 2000, 11:35pm
[View Quote] Umm... hello, but that's what I said in my original post! Yeesh, read
the whole thread please.

> 'They would have to charge more for worlds'... That's a laugh! Does Geocities or
> Xoom charge for their FREE web spaces? They have spent way more money that AW
> will ever dream of seeing on the equipment to host the FREE sites. But then
> again, they are professionally managed and profit from advertising sales in
> exchange for the exposures they generate from a FREE user base.

Geocities, FortuneCity, Xoom and the other free web space providers *DO*
charge for the majority of their services. They offer free web space
because they can afford to, but not *all* of it is free. While they do
make money from advertising, they also make money from selling server
space, and other web-based utilities to businesses and such.

> If you don't believe this, just simply compare the stock prices of these
> companies, their board of directors and then go look ad the steep and steady
> decline of AWLD on NASDAQ.
>
> AWLD reported on 3-16-2000 to the SEC that some Australian company would pay
> them $15 million for AW malls... give me a break... dream on... if there is a
> fool out there that will pay $15 million for air please let me know... I sell
> him mine for a he[[ of a lot less *S*
>
> The renderware engine is worth less than $50k, the browser, even netscape
> offers out for free, geez... look what it cost to develop AW in the first place.
> Are you going to get me to believe some fool would pay $15 million for what they
> could create on their own for less that $100,000? After all concept is not
> copyright able and renderware is available to anyone who buys its license so
> creating 3D malls could be done profitably with PROPER management, a skilled
> and educated board of directors and a company that lives off good will and not
> greed.

Hate to break it to you, but SEC report is the one place where COF *has*
to tell the truth. You don't lie to the SEC, or your company gets the
ax. And just cause the Aussies are willing to pay for the AW malls
doesn't mean they will.

> Karma has a way of making things balanced.. is it any wonder AW has problems
> when they have a history of not paying bills or abiding by contracts? There is a
> long list of sites out on the net of many AW users who have quit, been upset,
> been harassed, had their world names stolen etc. . This all adds up in the
> end... bad faith, bad business.
>
> Just one point of view. I am an American, my first amendment right to free
> speech is important to me. In AW however, that constitutional right is
> obstructed and could have you ejected from their public worlds, go figure!
>
> If you read all the various newsgroups pertaining to AW you will find a whole
> lot of complaints. Add all those up and compare it to the ones who praise the
> development, services, product or management and I believe you may see the
> reason it's a dog business wise. My guess is that less than 1% would be praise,
> even if you could ever find a post like that. But you sure as he[[ can find a
> bunch of serious complaints dating from day one. That should easily tell anyone
> to place their money into companies with a future, good honest management and a
> successful PLAN! In other words run as far away from AWLD stock as possible.
>

Telling people to avoid COF stock like the plague certainly won't help
the situation. If people leave AW in droves, then COF goes down the
tubes and we would be left with nothing. And if COF dies, you can say
good-bye to places like OuterWorlds, City4All, and the other Uniservers
out there, cause they depend on COF technology.

This is going to sound corny, but I think we as a community should be
doing all we can to help COF get back on their feet. Since it's obvious
they can't do it themselves, we need to help them out and get them as
much business as possible. Otherwise, AW will dry up and then we'll have
*nothing* to argue over.

--
Goober King
Now he's coming to COF's defense! Shoot him now!
rar1 at acsu.buffalo.edu

UTN Now Hiring!

Jun 10, 2000, 8:07pm
Can you believe it? Since the Universal Town Network's humble beginnings
in April of last year, (all of 3 towns, to be exact) we've added over 60
towns and communities to our roster! And we have no intention of
stopping! While 60 towns certainly is a lot of real estate, there are
still plenty of communities out there that have gone unnoticed. But in
order to spread the word and to truly "Connect Your Reality", we need
your help!

We're looking for able-bodied, enthusiastic individuals who are willing
to commit to the future of the AW Universal Community. We have all sorts
of positions in various areas of expertise that are just waiting to be
filled! Not only that, but you don't have to be a UTN member in order to
apply! In fact, I would prefer if you weren't an UTN member. That way,
you wouldn't have to split your time between your town and your UTN
duties. We'll take anyone (yes, even tourists) who want to help out!

Of course, to be honest, these jobs come with no real benefits, no forms
of payment, and no real "status". All of these jobs are strictly
voluntary, and you should only apply for these positions if you are
truly interested in helping out UTN and, by extension, the rest of the
AW community. In other words, if you show up to the interview with a
"what's in it for me?" attitude, don't expect to get hired. :) And we
also want people who will commit to being a UTN volunteer. You must be
able to log onto AW at least once a week (and, in some cases, daily) for
staff meetings as well as performing your normal duties.

So, think you fit the bill? Then check out
http://utn.cjb.net/utnjobs.htm for more details! Welcome aboard! :)

P.S. Do *not* reply to this NG message or respond via tgram. If you
still have any questions after reading the UTN Staff page, or want to
schedule an interview, email me at the address below.
--
Goober King
He's the one mumbling in the corner...
rar1 at acs.buffalo.edu

Protecting Children

Jun 21, 2000, 8:43pm
Quick, someone find a needle! Unless you're Beethoven, I don't think
you're in any position to use "genius" and "13 years old" in the same
sentence. :P

And since when has it taken just one day to get used to an Operating
System? I doubt even the people who coded it could get used to it that
fast :P

[View Quote] --
Goober King
Wonders how Wing fits his head through the door...
http://lavender.fortunecity.com/heat/318/index.html

Protecting Children

Jul 13, 2000, 11:19am
Umm, isn't that what Private worlds are for? If you don't want certain
people getting into your world, you make it Private and only put the
people you want to enter the world in the Enter Rights list. Besides,
how are you supposed to know who's 12 and who's 20? As long as they find
the password, it doesn't matter how old you are.

I'm sorry, but there's only one thing that can protect children from
these kinds of things, and that's parental intervention. It shouldn't be
COF's responsibility to babysit these kids and decide what they can and
cannot see and hear. The minute that starts to happen, you can bet I'll
never be seen here again! :P
--
Goober King
Censorship is the root of all stupidity...
rar1 at acsu.buffalo.edu

Protecting Children

Apr 3, 2003, 8:37pm
I think you're a bit late, ENZO. This thread is over 2 years old. :P

[View Quote]
--
Goober King
No one pays attention to dates around here!
gooberking at utn.cjb.net

Protecting Children

Apr 4, 2003, 12:39am
Don't know how you do it in Outlame, but if you view posts by thread,
you can see which posts the person is replying to. You would also have
to download *all* headers in the newsgroup.

[View Quote]
--
Goober King
Outlaming Outlame
gooberking at utn.cjb.net

Doh!

Jun 21, 2000, 8:43pm
Thanks, Eep. Saved me from having to post anything *grin*

[View Quote] --
Goober King
Wouldn't want to be perceived as a hatemonger, now would he? ;)
http://lavender.fortunecity.com/heat/318/index/html

Doh!

Jun 22, 2000, 10:21pm
Generally speaking Wing, the newsgroups are used to post messages on
subjects, questions or discussions that pertain to the entire AW
community. If all you want to do is inform your friends that you're
having computer trouble, email or telegrams are a much better way to go.
At least you know for a fact that they'll get the message, whereas they
might completely miss it in the NGs.

Just thought I'd let you know before Eep decides to rip into you. ;)

[View Quote]

Too lame to write a subject

Jun 21, 2000, 8:43pm
LOL! Win98 more reliable! That's a hoot! If you believe that, you might
as well get Office 2000 while yer at it. :P

Microsoft's products (at least in terms of OSs) have been getting more
shoddy with each release. And why not? It's not like they have any
competition, so they don't have to worry about someone making a better
version. And people wonder why the Justice Department's all over them.
:P

Oh, and it most likely *is* a conflict between your monitor and video
card.

[View Quote] --
Goober King
Smacks Wing for using such a retarded term as "hella"
http://lavender.fortunecity.com/heat/318/index.html

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