|
wing // User Search
wing // User Search
Mar 10, 2001, 11:33am
Not fixed in 3.1.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3AA99B94.F85C4C77 at oct31.de...
> Maybe already fixed in AW3.x :
>
> When AW (2.2) looses its focus - for a cut and paste operation from a
> different program for example - it does not restore the caret focus to
> the same field.
>
> Writing something to the whisper line, activating a different
> application, returning to AW : result is, that the normal chat line has
> the caret focus.
|
Mar 13, 2001, 8:49am
I never had outlook double post. I think it's a matter of skill, not
software.
[View Quote]"tony56" <tony at triton-dynamics.iwarp.com> wrote in message
news:3aade780 at server1.Activeworlds.com...
> Pop goes the Out-look!
> peacfrog <mbeckwi3 at twcny.rr.com> wrote in message
> news:3aadd02a$1 at server1.Activeworlds.com...
> windows
> .....
>
>
|
Mar 13, 2001, 9:28pm
No it isn't not in the implementation she suggested, dumbass. I'm honestly
getting sick of you.
[View Quote]"lanezeri" <lanezeri at free-1.com> wrote in message
news:3aae9dcb$1 at server1.Activeworlds.com...
> Uhh.. how new are you? That was the last thing they did!
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
|
Mar 14, 2001, 12:09am
As far as I know that doesn't work. Of course I've never been able to get
the whole astart/stop/done thing to work for me.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3AAEC804.3163D7E9 at oct31.de...
> Just a guess (2.2 here) : you could try to combine rotate with an adone
> command
>
> edea wrote:
doors
|
Mar 13, 2001, 9:27pm
*shrug* it wasn't in AW so it doesn't matter. And if it was in AW, it was
done with a bot on the other side of the wall.
[View Quote]"lanezeri" <lanezeri at free-1.com> wrote in message
news:3aaea38c at server1.Activeworlds.com...
> Well.. it WAS a mirror.. you dont know what I saw idiot.. it REFLECTED
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
|
Mar 13, 2001, 9:07pm
[View Quote]"katalyzt" <Katalyzt at therapy.net> wrote in message
news:3AAE8D6C.B22DA542 at therapy.net...
> Since the beta group was closed I think there has been a need for a
newsgroup
> for technical discussions, especially about the browser.
>
How about jsut opening up the beta group?
|
>
> Please let's either have the beta group open or a new technical newsgroup
asap.
Hey Facter, since you're being so active lately how about opening beta for
us?
>
> ps. Does anyone know if the 3.1 browser is compatitble with DirectX8 under
> Win98SE?
No problems here.
>
Apr 23, 2001, 9:39pm
Retard, if AW is boycotted, they will have 0 income and be able to get NOTHING done. Either that or you'd just look like an IDIOT
because nobody joins your little movement (the latter is more probable)
[View Quote]"felix2001" <homeworkkid at msn.com> wrote in message news:3ae4b07f$1 at server1.Activeworlds.com...
> "Nice idea, but people are able to get by with privelege passwords," AW
> Creators would probably say. I think we should start a boycott of AW until
> they come up with new features that attract more users, like shadows, making
> a certain area that you built restricted to flying or going through walls
> like, "create thru off" or something, I don't know. AW is just getting kind
> of old.. the light and move, rotate, and examine were great updates, but
> compared to the updating some other companies are probably doing it's
> nothing. Anyway, my point is, we need more features. I can't put it any
> plainer
> "crazy glue il" <crazyglue3 at hotmail.com> wrote in message
> news:3ab02eeb at server1.Activeworlds.com...
>
>
|
Mar 16, 2001, 9:15am
Seems to me this was discussed within Outlook's header download batch
(latest 300). READ BEFORE YOU POST. Preferably the entire group, or at least
the subjects. Fonts have been decided as a BAD thing anyway. Potentially
makes text unreadable, circumvents public speaker, could allow tourists to
use real text colors since knowing AWCI they won't think about that.
[View Quote]"lanezeri" <lanezeri at free-1.com> wrote in message
news:3ab15623$1 at server1.Activeworlds.com...
> Font options.. in the Settings.. add a tab called "Font" and let people
> change the font.. I was thinking color.. but then bold and stuff wouldn't
> work.. but a font would be good.
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
|
Mar 16, 2001, 6:10pm
Changing the font is common terms for color, font, size and special
properties. Also, under Win98SE, I think you CAN change that already because
the AW chat window is a simple locked text box.
[View Quote]"lanezeri" <lanezeri at free-1.com> wrote in message
news:3ab228c0 at server1.Activeworlds.com...
> I may have posted a already discussed topic but u need to go back to
English
> class.. I said FONT not COLOR... or BOLD, ITALIC.. how the hell would it
> become unreadable if you pick the font.. I happen to hate Arial and Times
> New Roman.. and the default is Times New Roman.. I figure we should be
able
> to change the look of the font.. will not do anything bad..
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
|
Mar 16, 2001, 6:11pm
Z axis rotation. It's on eep's list http://tnlc.com/eep/aw/improve.html
However, the powers who be say it would require a cell database rewrite.
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3ab2538d at server1.Activeworlds.com...
> you know how you can rotate the object to position it. how bout a way to
> rotate it to make it upside down.
>
> Note: I am not talking about the rotate command
>
>
|
Mar 17, 2001, 6:59pm
Nope, doesn't work that way.
[View Quote]"j b e l l" <jbell1983 at home.com> wrote in message
news:3ab3cb85$2 at server1.Activeworlds.com...
> couldn't you use rotate command, then do time=(blah) so that it stops..
and
> screw with it till you get it to where you want it..
>
> --
> news://awjbell.com
> --
> J B E L L
> http://platinum.awjbell.com
> G O I N G P L A T I N U M
>
>
> "data21" <dbmiller at kiski.net> wrote in message
> news:3ab2538d at server1.Activeworlds.com...
> : you know how you can rotate the object to position it. how bout a way
to
> : rotate it to make it upside down.
> :
> : Note: I am not talking about the rotate command
> :
> :
>
>
|
Mar 18, 2001, 1:27am
Well then, maybe I'm missing somthing. Oh well, still learning. The
implementation sucks so badly as does the amount of time I have to actually
sit down and learn it.
[View Quote]"j b e l l" <jbell1983 at home.com> wrote in message
news:3ab3ed80$1 at server1.Activeworlds.com...
> i must have misunderstood the question then.. cuz i'm certain you could do
> that to flip an object..
>
> --
> news://awjbell.com
> --
> J B E L L
> http://platinum.awjbell.com
> G O I N G P L A T I N U M
>
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3ab3d035 at server1.Activeworlds.com...
> : Nope, doesn't work that way.
> : "j b e l l" <jbell1983 at home.com> wrote in message
> : news:3ab3cb85$2 at server1.Activeworlds.com...
> : > couldn't you use rotate command, then do time=(blah) so that it
stops..
> : and
> : > screw with it till you get it to where you want it..
> : >
> : > --
> : > news://awjbell.com
> : > --
> : > J B E L L
> : > http://platinum.awjbell.com
> : > G O I N G P L A T I N U M
> : >
> : >
> : > "data21" <dbmiller at kiski.net> wrote in message
> : > news:3ab2538d at server1.Activeworlds.com...
> : > : you know how you can rotate the object to position it. how bout a
way
> : to
> : > : rotate it to make it upside down.
> : > :
> : > : Note: I am not talking about the rotate command
> : > :
> : > :
> : >
> : >
> :
> :
>
>
|
Mar 17, 2001, 7:07pm
Subject speaks for itself. The latest version of Windowblinds doesn't work
with AW. Not 100% neccessary, but it'd be nice. Also, compatibilty with
Windows display controls would be nice. You see, when I set my dialog
background to black I couldn't see citizen or PS text. At the very least
Roland could add somthing that detects the background color and inverts the
text if it's 0,0,0 (black) so all the text in the panes are the opposite
color as normal, but assures their ease of visibility
Mar 17, 2001, 7:15pm
Of course I have found a suitable workaround. RGB value 112,112,112 :) The
color of tourist text.
EyeHavePerfectedAutoMuteForAllTourists!!!!
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3ab3d1f8 at server1.Activeworlds.com...
> Subject speaks for itself. The latest version of Windowblinds doesn't work
> with AW. Not 100% neccessary, but it'd be nice. Also, compatibilty with
> Windows display controls would be nice. You see, when I set my dialog
> background to black I couldn't see citizen or PS text. At the very least
> Roland could add somthing that detects the background color and inverts
the
> text if it's 0,0,0 (black) so all the text in the panes are the opposite
> color as normal, but assures their ease of visibility
>
>
|
Mar 17, 2001, 8:19pm
FINALLY SOMEONE WITH A CLUE THAT CAN DO SOMTHING ABOUT IT! Go get yourself a
job with AWCI at the addy myrth posted and make it happen.
Mar 18, 2001, 2:45pm
Good question.
[View Quote]"tony56" <tony at triton-dynamics.iwarp.com> wrote in message
news:3ab46847 at server1.Activeworlds.com...
> How did you manage to enter the subject too? :)
>
> son of sass <SonofSass at hotmail.com> wrote in message
> news:3ab43661 at server1.Activeworlds.com...
> not
> here...sorry
>
>
|
Mar 18, 2001, 7:26pm
[View Quote]"sir chaos" <sirchaos at wolfenet.com> wrote in message
news:3ab5251f at server1.Activeworlds.com...
|
> I really don't care much about tourists and their feelings, but if you
are afraid of Jerk Citizens ejecting tourists you like, you can always take
your tourist friends elsewhere - like, say, do a different >world or
"Community".
Amen. I sooooooooo wanna kick some of those lame tourists out of my face
sometimes. "asl" "asl" "asl" "DIE SCUMBAG"
>If GZ moved regularly enough, any tourist that was not a first-time user
would have had the opportunity to establish a personal teleport or "home"
they could meet you, and others that like them, at.
God forbid that GZ be randomly placed. I'd hate to have a stack of tourists
suddenly appear in my house and have to remove them with the above mentioned
eject :)
>
> Eep:
> Yes, I have seen your page. Your extensive love/hate relationship
with AW and its staff indeed has churned up some good ideas, some of which I
agree with. Do you have a life?
>
>
I have my doubts, but life or no life he's an important part of the
community.
Mar 18, 2001, 9:42pm
What do you expect his name to be? 'Programmer'? That sounds too wannabe.
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3AB53960.2FF3F58E at tnlc.com...
> sir chaos wrote:
>
they will like my terms. A good amount of ActiveWorlds seems to be run on a
volunteer basis, and I only have so much time (and patience) for such
things. Bluntly, to infringe on my work time would literally require a pay
raise. My absolute minimum at this time for contract jobs is $40 an hour -
and that's for jobs I personally consider *fun* and *easy*, neither of which
I suspect AW Development to be. For all those hopeful replies (in email,
posts, and telegrams), we'll see in time, but don't bet anything yet. I
have posted a wish list.
>
> I have to wonder about a "professional" programmer who has a name of "Sir
Chaos" though...;)
>
with AW and its staff indeed has churned up some good ideas, some of which I
agree with. Do you have a life?
>
> Unfortunately, yes.
>
|
Mar 18, 2001, 9:43pm
Oh yeah, and email me regarding the place to send the 3 cents you now owe me
:)
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3ab5281f$1 at server1.Activeworlds.com...
>
> "sir chaos" <sirchaos at wolfenet.com> wrote in message
> news:3ab5251f at server1.Activeworlds.com...
>
>
you
> are afraid of Jerk Citizens ejecting tourists you like, you can always
take
> your tourist friends elsewhere - like, say, do a different >world or
> "Community".
>
> Amen. I sooooooooo wanna kick some of those lame tourists out of my face
> sometimes. "asl" "asl" "asl" "DIE SCUMBAG"
>
> would have had the opportunity to establish a personal teleport or "home"
> they could meet you, and others that like them, at.
>
> God forbid that GZ be randomly placed. I'd hate to have a stack of
tourists
> suddenly appear in my house and have to remove them with the above
mentioned
> eject :)
>
>
> with AW and its staff indeed has churned up some good ideas, some of which
I
> agree with. Do you have a life?
> I have my doubts, but life or no life he's an important part of the
> community.
>
>
>
|
Mar 19, 2001, 8:49am
Back when the servers all kept crashing I think they spent $40 an hour on
duct tape...
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3ab56d5a at server1.Activeworlds.com...
> What's this about 40 dollars an hour? AW gets about 15 citizens a day
> average. If you worked for 7.5 hours a day you'd drain their funds all on
> one person.
>
> --
> SW Comit
> swcomit at swcity.net
> Mayor of SW City
> http://www.swcity.net
> President of Community Linkage Commission
> http://comlinkage.tripod.com
>
>
|
Mar 22, 2001, 8:26pm
The way AWCI seems to look at it is that if they make a smaller command
system, it would create more lag for their customers running Pentium I's
with AW3.1 :)
[View Quote]"captain mad mike" <cmadmike at crosswinds.net> wrote in message
news:3aba74a6 at server1.Activeworlds.com...
I think it would be cool if AW had a hard action "language" and an easy one.
This would be like for new people you can use the easy one (create solid no,
light, etc.) which would be easy to remember after a while. But for some of
us who are really experienced there could be a harder one with shorter
commands but would save cell space big time. For example, create could be
removed, or replaced by C, bump could be B, and activate could be A, then
for commands like light with lots of variables you can have one letter per
variable, like brightness is b, color is c, pitch p, angle a, and so on.
This would help us squeeze just a little more creativity out of the cell
space in AW.
|
--
My two cents,
Captain MAD Mike
PS> Think we could get a cell limit raise too? I know some people get laggy
but still...a little more would be nice.
Mar 23, 2001, 8:42am
See the above post entitled "A Fresh Start"" by Wing. Doesn't blow up the
current AW but the change still happens-with new software.
[View Quote]"sir chaos" <sirchaos at wolfenet.com> wrote in message
news:3abab561 at server1.Activeworlds.com...
> Of course it's easy to talk about complete database restructuring,
graphic engine core modifications, and drastic changes in action codes.
Some really good ideas are have been put forth. The question is if
ActiveWorlds users are ready to pay the price for these kind of changes -
your old code, and probably each of your objects, will be more than just
"needing an update" if the code behind the very objects used changes
drastically.
>
> For people like me, newbies to the scene with little or no actual
ActiveWorld building accomplishments to their name, it's a lot easier to
conceive of a Great Void - an empty, new, but improved universe. We've got
little or nothing to lose. But those with their own worlds, with years of
construction at stake, probably feel differently.
>
> Sure, it would be neat if we had a clearer, tokenized, more robust
language behind action codes, 64-bit positioning, a more distinct graphic
engine, etc. Perhaps ActiveWorlds should discard RWX modeling altogether.
I'm curious, though, who here is really ready and willing to really pay the
price for REAL updates of this sort. Once REAL changes were implemented,
ActiveWorlds would never be the same again. Who's ready to rebuild?
>
>
> -Sir Chaos
>
|
Mar 26, 2001, 7:58pm
Nothing worse than inadvertantly downloading Innagaddadavida in it's
entirity on a 28.8 connection
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3abf9503$1 at server1.Activeworlds.com...
> When used in the sence that was planned for in AW (replacing some sounds
with MP3-compressed versions), the MP3 should be smaller than the equivalent
WAV file. The only time MP3s get "frieken huge" is when you have a lot of
sound (like in normal-length music). Those kinds of files don't work well
with AW because it doesn't support streaming (and if it did, I would hope
there would be a file size limit...).
>
>
> -Agent1
>
>
> "peacfrog" <mbeckwi3 at twcny.rr.com> wrote in message
news:3abf7d80$1 at server1.Activeworlds.com...
we
>
>
|
Mar 29, 2001, 8:18pm
POWERFUL STUFF.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3AC386A8.7F4949 at oct31.de...
<snip>
|
Mar 31, 2001, 7:54pm
Theres no way in hell a rewrite would be neccessary for the increased
visibility. That's Roland's excuse for not wanting to do it.
[View Quote]"m a k a v e l i" <tupacisdabest at aol.com> wrote in message
news:3ac64c4c at server1.Activeworlds.com...
> Yes, that should be all that it needs there is no need for a rewrite,
simple
> is what it is.
> "captain mad mike" <cmadmike at crosswinds.net> wrote in message
> news:3ac64929$1 at server1.Activeworlds.com...
> | Gah how would raising the visibility cause a rewrite? Shouldn't it just
be
> | "render objects within ___ meters"?
> | "sw comit" <swcomit at swcity.net> wrote in message
> | news:3ac63a49 at server1.Activeworlds.com...
> | > From what I heard, it was take another...what? another rewrite? Too
bad
> | > they didn't do it better the first time, oh well...
> | >
> | > --
> | > SW Comit
> | > swcomit at swcity.net
> | > Mayor of SW City
> | > http://www.swcity.net
> | > President of Community Linkage Commission
> | > http://comlinkage.tripod.com
> | >
> | >
> |
> |
>
>
|
Mar 31, 2001, 8:37pm
Hah, I can already see beyond 120m, but only for brief times until the
browser realizes where I am, so it's obviously possible IF it's already
cached. Have a cache radius of 120m but allow the browser to 'see' outside
of that 120m radius. Not hard :)
[View Quote]"andras" <andras at andras.net> wrote in message
news:3AC654E7.635D0F10 at andras.net...
> What kind of stuff do you guys smoking????????
> Increasing the visibility will screw the whole "query" process, the
database structure and the SDK.
> Andras
>
>
> wing wrote:
just
Too
|
Apr 3, 2001, 7:55pm
[View Quote]"captain mad mike" <cmadmike at crosswinds.net> wrote in message news:3aca2aff$2 at server1.Activeworlds.com...
> Gee...lately I've been full of ideas (I guess school has done
> something...warmed up my brain it)...
|
Your school is warming up your brain, ours is dumping us in Washington DC for a day on the town :)
Jun 27, 2001, 8:02pm
Cable channels get Roadrunner ads, local channels are flooded with AOL ads. THEY LITERALLY OWN EVERY STINKING COMMERCIAL SEGMENT ON
TV. Same with radio.
[View Quote]"captain mad mike" <cmadmike at crosswinds.net> wrote in message news:3b37f070 at server1.Activeworlds.com...
> If AOL took over 3d chat we'd all be doomed. They're big enough. Though I
> guess then they would give AWCOM some better business by making AWCOM look
> good (because knowing AOL they'd put a load of ad sh-t into their "3-d"
> worlds). And then I have an excuse to mail them stinkbombs for "copying" AW,
> and flooding my cable channels with even more annoying RoadRunner ads (I
> mean, I freakin use it for the internet so why can't they use all that money
> and filter out the ads for me? Augh...)
>
>
> --
> CMM
> "Crazy to the gluon!"
> "your hiroshi" <bentremblay at mediaone.net> wrote in message
> news:3b317e85$1 at server1.Activeworlds.com...
> their
> players
>
>
|
Apr 5, 2001, 6:57pm
Apparently he's a TOTAL newbie to comps and thinks that since notepad's native format is TXT and it's limited in the filesize it can
open, that a "larger" format should be used, when in reality I have text files larger than his brain.
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message news:3acc8aef$1 at server1.Activeworlds.com...
> In what way would changing the extension of a file allow it to hold more contacts? :)
>
> Fox Mc Cloud
>
> "data21" <dbmiller at kiski.net> a écrit dans le message news: 3acc49d7 at server1.Activeworlds.com...
>
>
|
Apr 5, 2001, 9:43pm
Which has nothing to do with it's file type :)
[View Quote]"data21" <dbmiller at kiski.net> wrote in message news:3accf3c9 at server1.Activeworlds.com...
> If you ever opened your contacts.txt you will see why it only holds 100.
> Its the way the contacts are stored in it.
>
>
>
>
> "ananas" <vha at oct31.de> wrote in message news:3ACCE114.DE2DF51B at oct31.de...
> Well, if that's true he doesn't know much about file formats - but you
> don't seem to know the difference between knowledge and intelligence.
>
> Oh, and you should check your knowledge about possible file sizes,
> here are 2 links that might help you :
>
> http://www.abbottloop.org/alconweb/i_c_r/zbrain.htm
> http://www.jimpinto.com/writings/symbiotic.html
>
> If you do not find a medium that can take the required amount of data
> you will hardly be able to create a single file that can contain all
> the informations a brain can hold.
>
> wing wrote:
> native format is TXT and it's limited in the filesize it can
> files larger than his brain.
> news:3acc8aef$1 at server1.Activeworlds.com...
> contacts? :)
> 3acc49d7 at server1.Activeworlds.com...
> and use
> program will
>
>
|
|