|
carlbanks // User Search
carlbanks // User Search
May 24, 2002, 1:38pm
Hmmmm if only we could get Microsoft to run the site....WAIT!!!! bad idea
Microsoft would surely ruin the site. Can't a script in the webpage check
it?
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3cee5db0 at server1.Activeworlds.com...
> Yeah great idea....why don't we just have one big database for everythign
> that has to do with AW then? The thing is if people can just upload bots
and
> programs we would need someone to check it for viruses and keep an
uptodate
> virus checker to check them all before they are uploaded.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3cee5622$1 at server1.Activeworlds.com...
one
and
> by
> code
of
> people
> However,
PHP
creating
> a
> submit
> free.
> willing.
>
>
|
May 27, 2002, 11:11pm
The one on downloads part of site and andras.net open in a dos window and
close. I remember seeing a cobtorwx with all needed items but can't find it.
May 28, 2002, 1:45am
Well with Hamfon's cobdump3 it dosen't need any line dos prompt
[View Quote]"johnny b" <uniquect at optonline.net> wrote in message
news:3cf2fa54 at server1.Activeworlds.com...
>
> Carl, READ the directions included...... its a command line dos prompt....
> you dont just double click it
>
> try accutrans if you cant figure out DOS stuff...... lot simpler
>
> JB
>
>
|
May 29, 2002, 12:13am
I agree it seems AWCom is gettng better at programming and more features
we've needed.
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cf43415$1 at server1.Activeworlds.com...
> By the way, just a quick comment - if you haven't read
> http://www.awnews.com, go take a look about the change in the board of
> directors that's proposed. I'm shocked that so many commenters there have
> such a negative view of this action. It's WAY past time for some new
blood
> to come into AW, and from what I've seen and heard of the blaxxun Contact
> application, there are actually employees there hired to help out people
> within its software. I'm not saying that the current directors are poor
> businessmen - I can't judge that myself as I don't know them. What is
clear
> is that something needs to change to keep AW going, and this is certainly
a
> start.
>
> This could be the start of some positive changes for AW. I'm looking
> forward to see what the results are.
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3cf3fb70 at server1.Activeworlds.com...
>
> --------------------------------------------------------------------------
> --
> of
is
> a
each
no
ejected
> the
>
> --------------------------------------------------------------------------
> --
roland?
> do
dead
> in
>
>
|
May 29, 2002, 9:01pm
I'm gonna miss your cool backdrops and textures. I am going to get all your
backdrops and textures now. hopefully it won't close before Sunday.
[View Quote]"beardo" <beardo at home.se.nospam> wrote in message
news:3cf544dd$1 at server1.Activeworlds.com...
Hi everyone,
|
I'm soon going to remove all Activeworlds related stuff at my web site. If
you need any backdrops or textures now is the time to visit my site before
it all goes away.
--
Regards,
Beardo
Remove nospam for email reply. Free Bryce 4-5 textures and planet materials.
http://medlem.spray.se/beardo/
May 31, 2002, 12:33am
I am gonna miss Roland. I wish there would be a Going away party in AWGate.
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cf6de56$1 at server1.Activeworlds.com...
> According to a chat log that I received two weeks ago, two things of
> importance are supposed to occur today. While the release of 3.3 is
> probably no longer on schedule, I doubt that the other event has changed.
> For those of you who are unaware, Roland Vilett, AW's lead programmer,
will
> be reporting for his last day of work at Activeworlds this morning.
>
> For those of you who don't realize the impact of this event on the
> community, Roland has contributed too much to Activeworlds to recount. If
> anyone had a technical problem, Roland was THE source on AW - period.
> Having been around at least since the COF takeover of AW if not before (in
> other words, a LONG time), Roland single-handedly programmed almost all of
> the current browser, world, and universe software that we all use every
day.
>
> Putting aside some minor disagreements some might have, Roland has been
> actively involved in the community since day one - holding TechTalks,
> visiting worlds, and talking to people using his software. At times, he
was
> even moreso a representative of the company than his superiors. During
the
> days when corporate partners set the development order, Roland was at the
> forefront, continually arguing to include more features aimed to improve
> normal citizens' experiences.
>
> I'm sure that everyone remembers an instance where Roland helped him or
her
> solve a problem. For myself, I still remember Roland's nonstop commitment
> last Fall when AWTeen was continually being attacked by hackers and
password
> stealers. He must have been asked to resolve these problems at least a
> half dozen times if not more, but he didn't complain once. Even when it
was
> past 10:00pm and he had to be off the clock, he was still working late
into
> the night restoring property, looking up world logs, and taking care of
> vandals.
>
> I titled this post "the end of an era" because Roland's leaving really is
> just that, and cross-posted it to all these newsgroups because if there's
> one topic that's of interest to all AW citizens, this is it. I hope that
> I'm not alone in saying that Roland has left MrGrimm some very large shoes
> to fill.
>
> If you're reading this, Roland, I wish you luck in your future endeavors
:)
>
>
|
May 31, 2002, 11:22am
Roland was a great person. At Tech Talks he explained everything and if you
had questions he answered them. He also made AW the way it is today. I will
miss you roland.
-CarLBanks
P.S. Hey Roland could release 3.3 after Ceremony if The powers that be let
him.
May 31, 2002, 11:58am
Couple hours? Cool!
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cf77be0$1 at server1.Activeworlds.com...
> Well, that chat log said that 3.3 is to be released within a few hours
(i.e.
> before the ceremony). I doubt that AW would release it after business
> hours, and besides, release dates for any kind of software, no matter what
> company, are always inevitably delayed, so don't be surprised if the log
is
> no longer accurate :)
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cf77909$1 at server1.Activeworlds.com...
> you
> will
let
>
>
|
May 31, 2002, 1:47pm
What chat log? I don't remember a chat log.
[View Quote]"computerizer" <tyrel at haveman.net> wrote in message
news:Xns921F53AFAE215tyrelhavemannet at 64.94.241.201...
> which chat log is this? I must has missed it...
>
> -Computerizer
>
> "brant" <awteen at shoemakervillage.org> wrote in
> news:3cf77be0$1 at server1.Activeworlds.com:
>
|
May 31, 2002, 12:46pm
Bravo! Xelag I am gonna miss Roland.
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:0mvefuspb3nfglopuk12o079s30pnasdv4 at 4ax.com...
> While still in beta-testing, Xelagot 3.3 is healthy and doing well,.
> It has decided to dedicate it's new version to the person who made it
> possible for bots to exist and multiply: Roland Vilett.
>
> Thank you, Roland, for providing us with such a wonderful tool! My
> bots and I wish you a very happy and successfull future.
>
> XelaG and his Xelagots
>
>
|
May 31, 2002, 4:12pm
ya this rocks! Also browser looks like Windows XP now!
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf7b9a9 at server1.Activeworlds.com...
> You get the idea!
>
> Great Work Roland! A true Testament to your abilities
>
>
|
May 31, 2002, 9:13pm
In global mode no one can hear your bot talk from GZ if their away from GZ.
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:k0pffu4pc3atm5e4j9c2c2v3lr296r9ph1 at 4ax.com...
> The first version of Xelagot 3.3, sdk build 24, including x1, av99bot
> and srvcxlgbot, is now available for download at:
>
> http://www.imatowns.com/xelagot/
>
>
> This version is dedicated to Roland Vilett, on his last day as
> programmer of Active Worlds.
>
> XelaG
>
>
>
|
Jun 1, 2002, 5:18pm
It hasn't been updated yet.
Jun 1, 2002, 5:43pm
NM was informed by 9 9 9 it updates every 3 days.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cf91e10$1 at server1.Activeworlds.com...
> It hasn't been updated yet.
>
>
|
Jun 6, 2002, 12:11am
Whenever I mute ssomeone on sight I don't hear em but when they start
talking their name shows up but their not talking. and it says <muted> for a
few then dissappears and you can't hear em just see their name. Why does it
do this?
Jun 6, 2002, 12:16am
And by muting on sight I mean their muted before the convo.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cfec4cf$1 at server1.Activeworlds.com...
> Whenever I mute ssomeone on sight I don't hear em but when they start
> talking their name shows up but their not talking. and it says <muted> for
a
> few then dissappears and you can't hear em just see their name. Why does
it
> do this?
>
>
|
Jun 19, 2002, 11:36am
Ok. I'll be better with Headers and Body of a message.
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3D0554FB.3070004 at acsu.buffalo.edu...
> That's right! It's time for another installment of the Newbie Guide to
> the Newsgroups! *cheers wildly*
>
> With AWC praying to every god, goddess, star, statue, Elvis poster, and
> Jesus-shaped cinnamon bun in the hopes of having a massive influx of
> rich citizens come save their dying company, you just KNOW there's going
> to be a massive influx of newbies running around in the NGs soon. So I
> figured I'd beat the rush and get this guide out to help them find their
> way in this strange, not-so-brave new world.
>
> As always, we start off the Guide with an introduction to some of the
> characters you'll meet here in the NGs. Learn them well, so you won't
> run afoul of them by accident.
>
> ------------------
>
> A1CTTourist5 - As the name indicates, he's a new addition to the NG
> roster. A small guy who likes to think big, if only he could get his
> news reader to work...
>
> Agent1 - Self-proclaimed "Official AWC Annoyance", he sticks to his guns
> and can get under anyone's skin, AWC or not, if need be. Too bad he's
> running out of targets...
>
> AlphaBit Phalpha - In her hands, compulsive perkiness is like stupidity
> and nuclear power: It can be used for both good and evil, and you don't
> want to get any on you.
>
> Ananas/Andras - This techie tag team is totally tensed to tackle the
> toughest of technical troubles. Just don't ask them to design your
> website for you...
>
> Anduin - The resident Gorean, he at least has the common decency to not
> try and recruit anyone. Just don't talk about his signature...
>
> Barbarae - Another recent addition to the NG crowd, this one made an
> impact by somehow managing to run into every single problem known to
> man. And yet, she's still here...
>
> Baro - He's what you could call a disgruntled world owner. Quick with
> the sarcasm and irony, he still wonders why no one visits his world...
>
> Bowen/Silenced - This one has some trouble deciding on who he should be,
> but he's always willing to throw in his two cents. Maybe that's why he's
> always asking if you have $3...
>
> Brant - "That AWTeen Guy". If anyone even so much as whispers the word
> "teen", Brant is all over it like mud on a pig, even though a good
> portion of his charges hate him. No wonder he needed a vacation!
>
> CarlBanks - Has trouble discerning the difference between the "Subject"
> and the "Body" of a message. At least you know he'll always have a
> future in the world of "spam"...
>
> Dion - Another recent addition, this one seems like he's on the AWC
> payroll. Next he'll be saying that AW's stock is just in a "temporary
> slump"...
>
> Glitter Bug - *sings* "Looking for heeeeelllllpp in aaaalllllll the
> wrong places..." This one just can't seem to get any good help or
> respect. Good thing she doesn't waste her time giving any either...
>
> Goober King - Not sure whether he wants to portray himself as the
> serious, brooding philosopher or the light-hearted, nutty joker. Lucky
> for him, he wound up with both: He thinks he's serious and everyone else
> thinks he's a joke.
>
> Grimble - The closest thing you can find to the Voice of Reason in this
> place. Just don't mention the AW 3.3 SDK, or he'll short-circuit his
> keyboard with drool.
>
> Jerme - Another resident nerd of the NGs, he's also a die-hard AW fan.
> Just don't tell him he can design your website, or there could be some
> confusion...
>
> Johnny B - Yet another recent addition, this one seems to have trouble
> getting his Quote button to work, but certainly seems to know the lay of
> the land well enough. Hmmmmm....
>
> KAH - Graduating from Eep's School of Hard Knocks, this one's at least
> more civil when handing out advice. Just don't rile him up, or he'll
> start flinging meaningless insults at you. "Go chew on a tree, you
> weirdo troll gnome!" ...?! I guess "twit" was already taken...
>
> Maki - This one seems to have been around for a while, and has also
> managed to pick up some SW City lingo. The infection is spreading...
>
> Nornny11 - The original wishy-washy man, this one can actually insult
> you and compliment you in the same breath, and in the end say absolutely
> nothing! What a talent!
>
> PC Hamster - After a traumatic experience of vandalism in his town, this
> one's been forced to put subliminal messages about his town into his
> posts every chance he gets in order to advertise without attracting
> trouble. Poor guy...
>
> Ptolemy - Maker of maps. Now if he could just make for good
conversation...
>
> Robbie - One of the more "infamous" members of the AW community, he is
> now paying penance by making tutorials and object servers. Welcome to
> Virtual Rehab.
>
> Strike Rapier - The paranoid one of the group. He just KNOWS that AW is
> really a front for Rick and JP to try and take over the world. And they
> would have gotten away with it too, if not for those pesky stocks...
>
> Zeo Toxion - Another one that's quick with the comments, this one seems
> content to simply add to a discussion... *any* discussion. Now it only
> he'd start one...
>
> And those are just some of the colorful people you'll meet here! And now
> for something completely different...
>
> Smiley Psychology
> -----------------
> Ever wonder what the person behind the text is really like? Well,
> there's an easy way to tell: Just look at their smileys! Yes, those
> little ASCII faces are really windows into our personalities, and while
> some people may use a wide variety of smileys, if you know someone who
> uses a specific one of these excessively, then you can now easily
> pigeon-hole them! (yay!)
>
> Hi :) - 'Normal'. This smiley is for people who either aren't really all
> that "in" to the Internet, or who just aren't cool enough to think up
> their own smiley.
>
> Hi ;) - Excessive use of this smiley means you either have a tough time
> finding the Shift key, or you like to swing in all kinds of directions...
>
> Hi :D - Excessive use of this means you're either a 12 yr old who just
> discovered the internet, or a nerdy guy who just discovered women...
>
> Hi :P - You're a self-centered, sarcastic, bitter human being. (like me!
:P)
>
> Hi :-) - Old-School. These people are all about structure and
> stability... you know, the kind of people who's idea of a "wild night"
> is mixing the regular with the decaf.
>
> Hi :o) - Generally considered to be the "female smiley", the owners of
> this smiley like cuteness and anything associated with it. And while
> they generally give off an air of friendliness and kindness, some can be
> quite deceptive.
>
> Hi :O) - These belong more to the joker types with a good sense of
> humor. Might be why you don't see too many of them anymore...
>
> Hi (: - You're from Australia, and you want to make sure EVERYONE knows
it.
>
> Hi:) - What's known as the "compulsive smiley". You're so innately
> cheerful that you don't even take the time to separate your smileys from
> the rest of the sentence. You've also had to replace your keyboard
> several times due to worn out semi-colon and zero keys.
>
> Hi ;-"D - You're a jungle cat. Rawr!
>
> Saying hi, me ^_^ - You're SW Comit. (Can you really classify him? :P)
>
> Hi O_O - You're one of SW Comit's many shadows.
>
> This concludes this edition of the Newbie Guide to the Newsgroups! I
> hope this has been educational and informative to all of you. And don't
> forget to say "hi" (in your own special way) to the MASSIVE throngs of
> newbies that will SURELY be pouring in here any day now! Yup... aaaanny
> day now.......
>
>
> --
> Goober King
> Just KNOWS he's going to get a "Used lingo, you!!! O_O" from someone! :P
> rar1 at acsu.buffalo.edu
>
|
Jun 17, 2002, 2:44pm
I think their waiting a week to upgrade.
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3d0e0f7e$1 at server1.Activeworlds.com...
> I heard how to upgrade to build 417 by typing Start>run "c:\active
> worlds\upgrade.exe" objects.activeworlds.com/upgrade kit416.rtp aworld.exe
>
> Why isn't AW automaticly upgrading to this version?
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
>
>
|
Jun 17, 2002, 2:52pm
no Build 417 isn't 3.4
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3d0e134a$1 at server1.Activeworlds.com...
> Now you just need a beta account to run it ;).
>
> -Joe
>
> "zeo toxion" <zeo at activeworlds.com> wrote in message
> news:3d0e0f7e$1 at server1.Activeworlds.com...
aworld.exe
>
>
|
Jun 18, 2002, 4:58pm
I dunno what's new yet but it's out. Change kit416 to kit417 It still is 3.3
but Alot of Seqs work now.
Jun 19, 2002, 12:05pm
They have made it so we can no longer log onto 417 and 418
[View Quote]"the joker ss" <the_joker_ss at hotmail.com> wrote in message
news:3d107ea1$1 at server1.Activeworlds.com...
> aint the end of the world
>
>
> "johnny b" <uniquect at optonline.net> schrieb im Newsbeitrag
> news:3d10653e$1 at server1.Activeworlds.com...
> news:3d0fd2d3$1 at server1.Activeworlds.com...
> this
> might
> at $$, if they decided that
this
> way was some manner of
to
> have yet, since there
> do this........ know what
> when you screw around with
> a couple weeks with
>
>
|
Jun 18, 2002, 3:10pm
umm. on The Announce Console message Area color picker is behind world
prefrences and dosen't show up in front
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:u1ougu817hn8ibp6qmtan2jcqkhau0jdrk at 4ax.com...
> It is my pleasure to announce the downloadability of the brain
> surgeried new Xelagot version 3.303. For details on the neurone
> enhancements of our xelagots, please consult our Popular Mechanics
> page at:
>
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
>
> Servus,
> XelaG
>
|
Jun 18, 2002, 7:14pm
How long will it be open
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3d0fa026$1 at server1.Activeworlds.com...
> how come this paintball or war or what ever the kids are calling it these
> days too SO much longer than most? Seems every kid and his dog and his
> dog's last meal has started some paintball world or what not. Does this
one
> just use nicer objects than usual? Overly complex bot?
>
>
|
Jun 19, 2002, 1:34pm
Didn't you hear me banging on the walls? Finally AWCom got tired of us
banging and tumbled em down.
[View Quote]"barbarae" <barbeisner at msn.com> wrote in message
news:3d10a3ce$1 at server1.Activeworlds.com...
> I just got 418, and the seq's seem to be much better on the whole. And
the
> wall came tumbling down! Yes, we now can walk once again out beyond our
> world's boundaries. Maybe it's only psychological, but it's nice!! Thank
> you AWcom!!
>
> Barbara of Amberlin
> aka barbarae
>
>
|
Jun 19, 2002, 11:43pm
AWCom always backs up the Server everyday I bet. Also AWCom never asks you
for your PPW and Privlage password.
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d112d6f at server1.Activeworlds.com...
> if you get this email IT IS NOT AW (its a hotmail account)
>
>
> From: "COF ACTIVEWORLDS" <cofactiveworlds at hotmail.com>
>
> To: imthederek at yahoo.com
>
> Subject: Activeworlds Report (URGENT!!)
>
> Date: Wed, 19 Jun 2002 19:40:48 -0500
>
>
>
>
>
>
> To Activeworlds Citizen User,
> Due to an eletrical storm, our systems where shut down. It
> seems
> we have lost some information to your citizenship record. If you
> please
> send your citizenship number, password, and privillage password we
> could get
> you citizenship record up. Right now your citizenship is running on
> temporary memory, which gets cleared every 48 hours. You have less
> than 48
> hours to send your e-mail reply to us, we will be checking e-mail every
> hour
> to confirm e-mails.
>
> Thank you,
> Activeworlds Community
>
>
>
>
>
|
Jun 22, 2002, 12:41am
I really wanna read it. Had to go somewhere.
Jun 28, 2002, 12:22am
'Observer' mode: This is kind of cool, letting you wander around in a
universe where ever you like and not be seen by anyone or even showing up on
the world's population. You don't have an avatar to click on, and the bots
don't register that you're there, either. Unfortunately, it can only be
used by people like the universe owner. Or those sneaky individuals who
like to 'play' with things. ;-)
Found this on a 3.3 info website. AWCom could now spy on us without our
knowledge. This means invasion of privacy.
Jun 28, 2002, 12:52am
http://www.cyberwolfman.com/awtbuzz.htm#june6
Found site somehow. But where did Cyberwolfman find the info on observer
mode?
Jun 28, 2002, 12:58am
hmmm sounds different than global mode tho.
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3d1bd061$1 at server1.Activeworlds.com...
> I think he means global mode, except it can be used by any world
caretaker...
>
> - YP
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3d1bcf77$1 at server1.Activeworlds.com...
> http://www.cyberwolfman.com/awtbuzz.htm#june6
>
> Found site somehow. But where did Cyberwolfman find the info on observer
> mode?
>
>
>
|
Jun 28, 2002, 11:11am
ya come to think of it this sounds like Global Mode. But I did post this
topic to make sure no new spying ability wasn't made for AWCom.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3d1bf7bf at server1.Activeworlds.com...
> ditto
>
> "poseidon" <doubleagentjsr at aol.com> wrote in message
> news:3d1bf746$1 at server1.Activeworlds.com...
> up
be
who
our
>
>
|
|