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carlbanks // User Search
carlbanks // User Search
May 7, 2002, 10:02am
Sorry to hear about ur son :( I was just wondering about Newsletter *feels
like he made MM rush newsletter*
[View Quote]"mountain myst" <kellie at activeworlds.com> wrote in message
news:3cd753fe$1 at server1.Activeworlds.com...
> Please accept my humble apologies. I had every intention of having it out
on
> the first of the month. Unfortunately a severe medical situation came up
> with my son that required a few days of Dr's visits and medical testing at
> the hospital. I will have it online for you tomorrow. :)
>
> If you have an idea of a potential column or article that you would like
to
> see in the AW Newsletter, please feel free to let me know.
>
> --
> Warm Regards,
> Kellie Williams/Mountain Myst
> Community Services
> Activeworlds Corp.
> www.activeworlds.com
>
> Please include previous email dialog in all replies.
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd2b8d3$1 at server1.Activeworlds.com...
>
>
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May 3, 2002, 11:32pm
So it's not avalible yet?
[View Quote]"hal9000" <hal9k3 at attbi.com> wrote in message
news:3cd317db at server1.Activeworlds.com...
> FWD:
>
> AASWAMP will be closing its doors May 5, 2002 All Avatars,Objects,
Textures,
> Seq, Sounds and BJBot and many more unused and unfinished models and
> textures will be available for free download after May 5 at
> http://members.easyspace.com/frvp/awfree.htm
>
> Feel free to use the object path, everything will be left up indefinitely.
> Easy space is a free web space provider but like all other free sites, it
> could change at any time. I am glad to contribute to AW's artistic
> community all the components so others can continue to use, improve and
> share with others. I encourage others to do the same, however some
> components were created by others and may not hold the same view. Most
> objects and other components can be seen in AASWAMP until May 5, 2002.
>
> BJBot is a gambling bot that deals BJ, Baccarat, Duce and Poker. It also
> has routines to handle slot machines, craps and roulette. Source code is
> included. Have fun, enjoy and a thank you to AW for the memories.
> Goodbye,
> Mtnman :o)
>
>
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May 4, 2002, 1:05am
Die??
[View Quote]"johnny b" <uniquect at optonline.net> wrote in message
news:3cd34e34 at server1.Activeworlds.com...
> Sheesh Carl, Let it die gracefully b4 you jump right in and pick the bones
> clean......
>
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd33a1d$1 at server1.Activeworlds.com...
>
>
>
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May 4, 2002, 11:50am
This world was one of da first I visited when I first registered in AW.
[View Quote]"wizard myrddin" <admin at rdescape.co.uk> wrote in message
news:3cd3e672 at server1.Activeworlds.com...
> This is a very nice gesture on behalf of all those involved in AAswamp. Im
> sure many novice and experenced aw world owners worlds will be better
> stocked by this act of generosity to the activeworld community.
>
> May you pass on our thanks to Mtnman and wish him all success in his
> ventures as Im sure many members from activeworlds are sorry to see his
> world cease.
>
> Wiz
> "hal9000" <hal9k3 at attbi.com> wrote in message
> news:3cd317db at server1.Activeworlds.com...
> Textures,
indefinitely.
it
also
is
>
>
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May 6, 2002, 2:20pm
ok I'll just wait till PB update is made. Also brant did you get my emails?
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cd67ed9$1 at server1.Activeworlds.com...
> I welcome all comments and suggestions for improvement :)
>
> But isn't there already a function to do that? When you start version
2.24
> now, it should display a message saying that there is an upgrade
available.
> The bottom part of the form displays what's new in the upgrade, or in
other
> words simply downloads and displays
>
> http://www.shoemakervillage.org/pbwhatsnew.txt
>
> when an upgrade is available. As you can see in that file, it says that
the
> upgrade is a beta version. Since the upgrade isn't mandatory, you should
be
> able to simply press "skip" and continue using the program as normal if
you
> so choose. Isn't the "skip" button what you were referring to, in a way?
>
> "mrbruce" <MrBruce406969 at aol.com> wrote in message
> news:3cd5f37b$1 at server1.Activeworlds.com...
problems.
> use
LOL.
>
>
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May 6, 2002, 2:33pm
It Seems AW is gonna merge with Aladdin. But who is Aladdin? Does it mean
better programming?
[View Quote]"echomencer" <ghostrider at spiralmatrix.com> wrote in message
news:3cd69a04 at server1.Activeworlds.com...
> http://biz.yahoo.com/prnews/020503/nyf082_1.html
>
>
>
>
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May 6, 2002, 5:36pm
That means we might have to rezip our ops? AHHHHHH that would take Days!
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message
news:3cd6da62 at server1.Activeworlds.com...
> I wonder if they did not aquire Aladin for their compression
> technology....maybe to yank Zip outta the picture and thereby giving a
> different channel for compressing and possibly securing their 3D content?
> Could be a good move in the long run....giving them much more credibility
> with the 3D object creators.
> Just pondering out loud....:)
>
> Leo :)
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3cd6cc95 at server1.Activeworlds.com...
> merger
they
I
> about
prices,
perform
its
make
more
zero,
stupider...
>
>
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May 6, 2002, 6:07pm
Well some people have 100 MB ops.
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message
news:3cd6de34$1 at server1.Activeworlds.com...
> not really......:) if they were to do somthing like this a tool for
> conversion would be offered i would think...... or if not i'm sure we
> could come up with a tool to do it pretty quick...:) least of our
> worries...:)
>
> Leo :)
>
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd6db3e$1 at server1.Activeworlds.com...
> content?
> credibility
the
technology
> some)
nil
technology
be
because
to
time.
> SEC
> anyone
>
>
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May 6, 2002, 9:01pm
You Can't View It!
May 6, 2002, 10:11pm
i really need a host for YaBB forums their really cool. YaBBforums.com can
someone help me find a host? Thanks in Advance
May 6, 2002, 10:16pm
Sorry for cross posting accidently selected Community.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd71bb3$1 at server1.Activeworlds.com...
> i really need a host for YaBB forums their really cool. YaBBforums.com can
> someone help me find a host? Thanks in Advance
>
>
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May 7, 2002, 12:18am
I meant Free. I'm broke
[View Quote]"silenced" <nospam at privacy.com> wrote in message
news:3cd726d6$1 at server1.Activeworlds.com...
> *points to link that's in sig*
>
> http://www.smartpenguin.com/affiliate.php?id=12
>
> --Bowen--
>
> Have $3... want a website?
> http://www.smartpenguin.com/affiliate.php?id=12
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd71bb3$1 at server1.Activeworlds.com...
can
>
>
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May 7, 2002, 12:31am
Ok any good Free PHP Sites for forums?
[View Quote]"silenced" <nospam at privacy.com> wrote in message
news:3cd739fb$1 at server1.Activeworlds.com...
> Mmm, with CGI access and Chmod.. good luck, there was only one that ever
> existed. I think they stopped because of security threats. In the mean
> time, www.phpbb.com. Use that on a php support website.. tripod I think
it
> was supports php?
>
> --Bowen--
>
> Have $3... want a website?
> http://www.smartpenguin.com/affiliate.php?id=12
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd73986 at server1.Activeworlds.com...
YaBBforums.com
>
>
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May 7, 2002, 4:08pm
Or does anyone know of Reliable ftp stuff for just plain php I need php
atleast.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd71bb3$1 at server1.Activeworlds.com...
> i really need a host for YaBB forums their really cool. YaBBforums.com can
> someone help me find a host? Thanks in Advance
>
>
|
May 7, 2002, 4:15pm
I need atleast php and good free servers.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd81825$1 at server1.Activeworlds.com...
> Or does anyone know of Reliable ftp stuff for just plain php I need php
> atleast.
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd71bb3$1 at server1.Activeworlds.com...
can
>
>
|
May 8, 2002, 2:17pm
I am on XP also I've been trying to figure it out forever.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3cd9421c$1 at server1.Activeworlds.com...
> I seem to have a problem teleporting while using an external browser to
> click the link on Windows XP. I'm almost certain that it worked when I was
> running Windows 98. Does anyone have any ideas to why this may not work
for
> me? Or maybe you can just check yourself to see if it works on an external
> browser from Windows 98, ME, 95, etc.
>
> Thanks,
> -Dion
>
>
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May 8, 2002, 6:09pm
Thanks Dion for helping me. It worked.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3cd97ba2$1 at server1.Activeworlds.com...
> That may work for IE6 but your way didn't allow me to use it through the
> external browser (the one not within the active worlds program) while
using
> Windows XP. This way with the registry will allow it to work with a
browser
> not part of the Active Worlds program while using Windows XP :-)
>
> "zeo toxion" <cozmo at activeworlds.com> wrote in message
> news:3cd978c9 at server1.Activeworlds.com...
touching
> XP,
(without
> to
I
> work
>
>
|
May 9, 2002, 10:54pm
Yay! New AV Engine. Tho last time I checked it was 410 man AWCom updated
their browser quickly.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3cdb0cda$1 at server1.Activeworlds.com...
> alright, that's good :-)
>
> "zeo toxion" <cozmo at activeworlds.com> wrote in message
> news:3cdb0820$1 at server1.Activeworlds.com...
> now.
weird
like
> etc....
> improvements
and
> let's
>
>
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May 14, 2002, 6:13pm
Will Roland offer is Terrain Bot when 3.3 comes out?
May 14, 2002, 11:32pm
the link on downloads page dosen't include everything it needs
May 15, 2002, 9:00pm
I remember back when I was a newbie someone imed me on aim saying they were
Enzo and I had to give them my pw took me 1 hour to get account back. I hate
people who steal accounts.
[View Quote]"rocambole" <rocambole at real-virtuality.com> wrote in message
news:3ce2df7d$1 at server1.Activeworlds.com...
> Today one of the veterans of AW - rypp - who is a well-known citizen of
Pata
> and other worlds - suddenly couldn't enter AW - his name didn't exist
> anymore. He entered as a tourist and found out that his name had been
> replaced with Legato on his buildings. If anybody knows this Legato or
meets
> him remember he is a thief and treat him like this asshole deserves.
> If you have info about how password/identity theft is done and - even more
> important - how to prevent it, please tell!
> rypp wanted to write to this newgroup himself about the theft - but since
he
> no longer had any identity or password he wasn't allowed. rypp has
contacted
> AWcorp and hopefully they will act quickly and give him back his stolen
> identity.
>
> Rocambole
>
>
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May 16, 2002, 11:58pm
Well brant you could update AW Utility and plus Global is only for CTs so
make a CT Mode of AW Utility also. But there are some cool new SDK Features.
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3ce4516b$1 at server1.Activeworlds.com...
> While I am not a beta tester for Activeworlds, nor do I have any desire to
> do so after seeing some of the bugs that are uncovered (especially the one
> that deleted property in the world server by accident), when I have a few
> spare minutes, I sometimes look over the beta newsgroups and bug lists to
> see the torture others' systems are encountering. I did so a few minutes
> ago, and was pleasantly surprised to find that the documentation for the
new
> SDK was now available.
>
> Those who know the kind of bot work I've been doing over the past few
years
> will attest that most of my time has been spent implementing features that
> should have been in the SDK in the first place through long-winded and
> inefficient use of existing methods. The new SDK includes a "Global
mode,"
> which while making my work on the Activeworlds Utility
> (http://www.shoemakervillage.org/AWUtility.msi) obsolete, opens so many
> possibilities for bot development in such a simple addition that it's
almost
> funny. These are the sort of features that should have been implemented
> years ago.
>
> Were tourists available throughout the universe at no extra charge, I
would
> say that AW is finally listening to its citizens instead of "corporate
> partners." As of now, I'm becoming more and more convinced that perhaps
the
> price increase (by itself) wasn't such a bad move for us "lowly citizens"
as
> many feared. While I won't be completely satisfied until tourists return
to
> the Universe, this SDK is yet another step in the right direction.
>
> Flames are welcome :)
>
>
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May 17, 2002, 11:41am
Does this mean Bots can now hear everything going on inside a world?
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3CE4A889.D57919F3 at oct31.de...
> Events can be received from all places in a world, so you
> will not need multiple instances to cover even larger worlds
> completely. I think this is really a major improvement for
> programmable bots.
>
> just in wrote:
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May 18, 2002, 12:49am
Well...........it might work but remember it's in Beta so there will probly
be Bugs
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3ce5bec9$1 at server1.Activeworlds.com...
> Quick question not in reply to any particular post.
>
> Does the 3.3 SDK only work in 3.3 worlds does it not? Can I use for
example
> the global mode in my 3.2 world server and be able to command in in 3.2
> browser?
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3ce4516b$1 at server1.Activeworlds.com...
to
one
few
to
minutes
> new
> years
that
> mode,"
> almost
> would
> the
citizens"
> as
return
> to
>
>
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May 21, 2002, 12:56am
What is this for
[View Quote]"canopus" <canopus-aek2 at email.msn.com> wrote in message
news:3ce99448$1 at server1.Activeworlds.com...
> Bioware (http://nwn.bioware.com) has made its online world-building
toolset
> available for free download. This is a sample of the toolset that will
come
> with the Neverwinter Nights game this summer.
>
> NWN will be playable as an offline single-player game or as an online
> multiplayer world for up to 64 players (there will be no monthly fee for
> using your worldserver and you can choose who and how many to admit to
your
> world).
>
> I've been playing with the toolset since it came out over the weekend, and
> it is amazingly easy to use, especially for AW citizens. The sample
toolset
> has a vast number of terrain tiles, buildings, avatars, clothing, movable
> objects, etc., and it only covers Rural and Crypt building (Forest, City,
> etc., will be revealed in the game set). That Bioware site has FAQ's, a
> Toolset Forum, News, and Links to the numerous fan sites (like
> http://www.neverwintervault.com). World builders will be able to set up
> teleports to their friends' world (no universe fee either, just pay once
for
> the game).
>
> Check it out. Bioware is the maker of the bestseller Baldur's Gate
> role-playing game series. But.....AW world builders can just use the
> Neverwinter Toolset to build their own worlds and link into a universe of
> AW-like worlds.
>
>
>
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May 21, 2002, 1:29am
Thought this was something to model.
[View Quote]"canopus" <canopus-aek2 at email.msn.com> wrote in message
news:3ce9bc8f at server1.Activeworlds.com...
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3ce9b76e$1 at server1.Activeworlds.com...
>
> If you mean, why post about that here? It's something to look forward
to,
> if AWCom goes out of business and we all lose the online player-built
worlds
> we care about.
>
> It also shows why charging a monthly fee for visiting player-built
worlds
> online, to say nothing of charging ever-bigger fees for running them on a
> world server, is going to be utterly noncompetitive.
>
>
>
>
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May 21, 2002, 2:22pm
http://www.sec.gov/Archives/edgar/data/1089531/000095014402004938/g76111ex1.
txt
http://zdnet.com.com/2100-1104-845018.html
It says half of AW was sold.
May 21, 2002, 8:40pm
Seems Server is messing up and it says to some Cits you can't enter a world
unless you register but they are a cit of AW.
May 21, 2002, 8:53pm
No prob for me but some have probs.
[View Quote]"silenced" <nospam at privacy.com> wrote in message
news:3ceace31$1 at server1.Activeworlds.com...
> This is a small glitch with the browser. Re-log in and you will be fine.
>
> --Bowen--
>
> Have $3... want a website?
> http://www.smartpenguin.com/affiliate.php?id=12
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3ceacce3$1 at server1.Activeworlds.com...
> world
>
>
|
May 23, 2002, 4:56pm
D'oh!!!! sorry will stop.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ced2d7e at server1.Activeworlds.com...
> Carl, why the heck do you cross post your messages to at least 2
newsgroups?
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3ceacce3$1 at server1.Activeworlds.com...
> world
>
>
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