bowen // User Search

bowen // User Search

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Texture Commands

Apr 14, 2003, 2:09pm
Also the ability to specify the center of a texture. So you can move the centered
portion around a from the predefined UV's. Would make UV-ing a little better easier
well. ;)

--Bowen--

3.4 vb sdk

Apr 17, 2003, 4:17pm
[View Quote] If someone tells me how to make a damn com warpper/ocx, I will.

--Bowen--

Block telegrams by citizen number

Apr 17, 2003, 11:29pm
[View Quote] No, it blocks by citnumber. The only way you can block them is by adding them to
your contact list, and your contact list is via citnumber, not citname. Unless they
changed it in 3.4.

--Bowen--

control of downloading

Apr 18, 2003, 1:18am
I wish that downloads were kept in a more advanced window catagorized by world. With
the ability to start, stop, pause, and micromanage the downloads more fully. This
would help with dialup problems, developing problems (reloading models), etc.

--Bowen--

control of downloading

Apr 18, 2003, 3:56pm
[View Quote] That too. You could stop downloads from other worlds when you leave them, it'd save
me dialup pains.

--Bowen--

closed worlds

Apr 18, 2003, 1:27am
[View Quote] I brought this up earlier. I agree. Closed and red go well together.

--Bowen--

closed worlds

Apr 18, 2003, 3:57pm
[View Quote] It shouldn't matter.

--Bowen--

closed worlds

Apr 23, 2003, 10:24pm
[View Quote] Well, not really a skin. Just the ability to replace certain image files. Skinning
is a whole lot more complex than that.

--Bowen--

mute

Apr 21, 2003, 2:58am
Differentiation between a whisper mute and open chat mute.

--Bowen--

Suggestion: eject by browser id (install id)

Apr 23, 2003, 10:21pm
[View Quote] There's no point. The three currently will take care of the three types of
"annoyances". IP for those on a permanent connection, citnumber for those that are
on dialup but don't have multiple citizenships, and computer ID by those that do have
multiple citizenships. Adding a "browser ID" would be almost no different from a
computer ID.

--Bowen--

Suggestion: eject by browser id (install id)

Apr 23, 2003, 11:34pm
[View Quote] Computer ID, a browser ID could be faked more easily than a computer one.

--Bowen--

Suggestion: eject by browser id (install id)

Apr 24, 2003, 2:17am
[View Quote] Actually, it uses something everyone has installed in their computer, I think. Just
because you don't see _that_ ejection doesn't mean it's not there. In fact I think
that ejection dialog only shows citnumber and ip and not computer ID. The Xelagot I
was running saw the computer ID and the browser didn't.

--Bowen--

Suggestion: eject by browser id (install id)

Apr 24, 2003, 3:21am
[View Quote] Guess that's when human intervention is good... they'll get tired of it sooner or
later. Browser ID will serve no purpose due to the fact that it's not cement enough.
There is no real way to enforce trouble makers extending past what's already
available.

--Bowen--

Suggestion: eject by browser id (install id)

Apr 28, 2003, 4:00pm
[View Quote] Only Pentium 3's broadcasted the serial number I thought. Even so, they wouldn't
directly use the serial number... they'd hash it.

--Bowen--

wav,mp3,midi volume

Apr 24, 2003, 10:37pm
The ability to change the volume level of the create sound,etc commands.

--Bowen--

disconnects

Apr 27, 2003, 2:51pm
You know that shadow person who is supposedly connected when you get disconnected and
you have to wait 5 minutes for the Uniserver to disconnect them? How about shamus
introducing the "knock the person off while they're on" mode, so we don't have to
deal with this anymore. And this could also help tell if someone knows your password
or not. ;)

--Bowen--

Ability to Remove the World Welcome Message

May 2, 2003, 7:32pm
[View Quote] I think he wants to be able to leave the world message blank and have a bot do it
instead. (possibly to be longer?)

--Bowen--

dump cache

May 3, 2003, 4:35am
I want this above all else, a dump cache button on the toolbar. (say
there's a mode you can switch into... like developer mode)

--Bowen--

dump cache

May 3, 2003, 5:12am
[View Quote] Hey, if we're getting technical... why not the ability to "reload" the
object. Just place a little icon on the build dialog to reload it. Oh
how happy I'd be.

--
--Bowen--

dump cache

May 19, 2003, 4:40pm
[View Quote] It wouldn't be the same. And good lord man, wrap your text. I had to
rewrap it because I couldn't read it.

--
--Bowen--

dump cache

May 19, 2003, 5:32pm
[View Quote] That's why you snip posts, and not leave it FUBARd.

> Anyway, no it would not be the same. THere is a distinct difference
> between a button in the "build dialog" (where ever that is) to reload
> an object, and a setting which would all objects, textures, sounds,
> avatars, and avatar animation sequences which haven't been checked
> for updates since a certain time and date to be checked for new
> updates automatically as soon as they are needed.

Well, it needs to be a button as well, simply for a developer's sake.
Doing options is such a pain. Not only that, not every person who has
the ability to build, and upload to the OP, has CT.

--
--Bowen--

New Objects on Mars!

May 4, 2003, 7:50pm
[View Quote] Uh oh, Veger found the newsgroups. ;)

--
--Bowen--

bring back the create light color=black

May 9, 2003, 4:24am
[View Quote] It's no longer supported in RenderWare. I'm sure it could be reproduced
without using direct RenderWare calls.

--
--Bowen--

bring back the create light color=black

May 9, 2003, 4:37am
[View Quote] I guess those are treated differently. I don't understand it either,
just use a color that's "almost" black. Like #000001.

--
--Bowen--

Water Editting

May 11, 2003, 6:35pm
[View Quote] Or waterfalls. Supposedly it's in 3.5.

--
--Bowen--

AW Cam

May 19, 2003, 4:39pm
[View Quote] Yup, all graphics engines have "cameras" and multiple ones at that.
Just because only one takes the main view doesn't mean you can't have
another. Of course the lag would be horrible for things like mirrors.

--
--Bowen--

Improvements

Jul 7, 2003, 4:56am
[View Quote] You could make all the objects yourself. Doing caverns and such would
require a multiple layered terrain... I'm sure it's quite do-able but
would just require a little bit of planning (like can layers
inter-connect... how would they react to water... etc)

--
--Bowen--

mirror command

May 21, 2003, 7:20pm
[View Quote] I was wondering what he was talking about.

--
--Bowen--

mirror command

May 22, 2003, 2:20pm
[View Quote] Still, AW is paying royalties to RenderWare. Isn't one of the quake
engines free?

--
--Bowen--

mirror command

May 26, 2003, 4:11pm
[View Quote] I disagree, I believe they can be optomized to perform better than RW's
engine for realtime rendering. Much better at that.

--
--Bowen--

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