bowen // User Search

bowen // User Search

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Re: New Feature - Enable Rainbow!

Dec 22, 2002, 12:48am
[View Quote] Apparently he wasn't the only one...

--Bowen--
4/30 something isn't bad though consider most post rarely.

Re: New Feature - Enable Rainbow!

Dec 23, 2002, 1:17am
[View Quote] I didn't really care, it just gets annoying and unsightly.

--Bowen--

Re: New Feature - Enable Rainbow!

Dec 23, 2002, 2:02am
[View Quote] Annoying yes, I was referring to yours not his. I thought that's what Maki said and
I concured with, unless I implied that as well...

--Bowen--

Wish

Dec 24, 2002, 3:26am
[View Quote] I am pretty sure there's only one r in tera. Doesn't terra mean earth?

--Bowen--

Dear Santa

Dec 25, 2002, 1:40am
[View Quote] LoL, let's all pitch in $1 and we should have enough if most of us do it.

--Bowen--

Another Wish

Dec 25, 2002, 3:22am
[View Quote] Mmm.. bots with certain privilages would be able to monitor those things I think.
Maybe not though.

--Bowen--

Pitch, 3.4

Dec 26, 2002, 9:40pm
[View Quote] Yeah, it would.

--Bowen--

Pitch, 3.4

Dec 27, 2002, 2:04am
[View Quote] It doesn't look like that according to his post. It sounds like he was just saying
135 was straight up and 45 was straight down. But he didn't specify what "looking
down" was so it could either be directly or at an angle.

--Bowen--

Stick Command

Dec 26, 2002, 8:49pm
[View Quote] I'd rather not have more bugs. :P

--Bowen--

object radius based visability augmentation

Dec 31, 2002, 4:53pm
Althought this would kill older computers, we need it. Maybe an option between object
origin or radius visability. :)

--Bowen--

[View Quote]

object radius based visability augmentation

Dec 31, 2002, 11:22pm
[View Quote] It would either kill frames per second or the processor power. Depending on which
approach you're going to take. But it'd only have to do it once per cache so I guess
it could work but would definately take a huge rework of the current cache system.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 5, 2003, 4:22pm
The caretaker is not necesarilly running the bot. Maybe someone found out his PPW
and is using it to log bots into his world invisibly to change things? Global mode
bots should still be able to see them.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 5, 2003, 4:23pm
[View Quote] They'd be NULL, wouldn't they? As far as I'm aware, every bot is given a session as
soon as they connect.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 5, 2003, 11:31pm
> Besides, they would only be visible to bots logged into global mode. It could even
be made into another world option, if the prospect is that disconcerting to you.

I could see a battle of bots with the invisible one disabling that when it enters
then the global one enabling it. It'd be funny. Then it goes into an endless loop
and the universe (the real one) collapses. Oh no! Ahh! Sorry... too much ketchup
today.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 7, 2003, 12:07am
What AW should really do is rework world administration to be soley browser based on
the citnumber that originally purchased the world. Have a list of server side
options, propdump, atdump, elevdump, caretaker addition in the browser and based on
the users credentials as the owner of the world. Also have an option for others that
should have access to this list, a super caretaker if you will. Then completely
remove host-side caretaker ability as well as the power to "whipe" the world. This
should "fix" some of the problems people have with wayword hosts.

Would be a nice addition to 3.5.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 7, 2003, 12:10am
[View Quote] In addition, still allow the host to make dumps, just not whipe... don't confuse me
liberalism with taking that power away. Loading would be another story but you
shouldn't be tampering with a world without the owners permission. And if the owner
gave the super caretaker to the host, then they could.

But then some hosts will require you to give them super caretaker, so, find one that
doesn't. :) (future 3.5 wishlist feature advice)

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 7, 2003, 8:10pm
[View Quote] Hosters usually don't host one world. Setting up multiple servers just allow access
to that is a pain in the ass. Especially when the hoster needs to administrate it in
case of an emergancy.

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 7, 2003, 9:44pm
[View Quote] Or a fission/fusion/microwave/x-ray reaction?

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 8, 2003, 12:05am
> Well, yes, but that would make me think of a microwave oven, and I didn't think
that Strike meant that the bots could be microwaved the death once they showed
themselves. It's an interesting idea, though. ^_^

One could only wish they could microwave his bots...

--Bowen--

Bots in global mode should be able to see invisible bots.

Jan 9, 2003, 7:28pm
[View Quote] Doing what you just said would give a user access to the hosters entire server, which
means administrative access to every world on that server. So the hoster would need
to set up seperate servers for each person.

--Bowen--

New Feature: Rainbow Feature!

Jan 18, 2003, 3:04pm
[View Quote] Translates good though.

--Bowen--

New Feature: Rainbow Feature!

Jan 20, 2003, 8:52pm
[View Quote] int x = 0;

while (x<-1)
{ cout << x++ << endl; }

Certainly you can never reach infinity but I can contemplate it pretty well. And end
without actually ending; basically just meaning endless.

--Bowen--

New Feature: Rainbow Feature!

Jan 20, 2003, 8:52pm
Whoops x > -1... my bad.

--Bowen--

Ejections by IP mask

Jan 17, 2003, 6:29pm
[View Quote] Isn't it possible to get a 0 for that number?

I've had 0's for one of the numbers before, I can't remember which.

--Bowen--

Scripting Language

Jan 20, 2003, 8:38pm
> lol...grr
>
> I mean the following:
>
> Data storage (information from chat commands)
> Whisper
> Say
> Teleport
>
> Avatar Add
> Avatar Delete
> Avatar Change
> Avatar Click
>
> just so people can make RPGs w/o bots, etc.

Explain what you mean by this in specifics.

--Bowen--

SDK Wishes :-)

Jan 19, 2003, 9:57pm
[View Quote] I still don't understand why you need multithreading for a bot. :P

--Bowen--

SDK Wishes :-)

Jan 19, 2003, 10:41pm
[View Quote] Well find out! :P

--Bowen--

SDK Wishes :-)

Jan 19, 2003, 10:59pm
[View Quote] Ergonomic. :P

Well, if you can't get the SDK to work with multithreading you have no other choice
but to implement that 10,000 line system.

--Bowen--

SDK Wishes :-)

Jan 19, 2003, 11:38pm
[View Quote] Explain to me how I'm incorrect when I'm restating exactly what you said? You said
10,000 and I assume you meant 400,000, you could've been more exact on your example.
1000 threads is insane for an AW bot, kind of wasteful. You're not writing a
webserver here.

--Bowen--

SDK Wishes :-)

Jan 21, 2003, 12:04am
[View Quote] Doesn't mean it won't work. It's just not well designed for it and you'll probably
end up losing events here and there.

--Bowen--

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