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grimble // User Search
grimble // User Search
May 17, 2002, 8:15pm
Ummm ... there is only one SDK. The VBSDK is just a wrapper control for the
aw one.
http://www.activeworlds.com/sdk/
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ce579fb at server1.Activeworlds.com...
> Yep, you seem pritty pleased, even if i dont have a clue what SDK ur on
> about, the C++ or the VB 1?
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3ce4ae54$1 at server1.Activeworlds.com...
> provides
For
> a
bit
> sort
All
> make
to
> switched
> now
some
> visible
> and
> to
content
> to
an
code
> my
an
>
>
|
May 17, 2002, 8:16pm
cracked browser wouldn't do it ... the world server sends the messages. I
don't get what problem people have with being "spied on".
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ce57a13 at server1.Activeworlds.com...
> so the bots would be invisible? How would you know your not being spied on
> short of a Cracked Browser...
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3ce4a9bd at server1.Activeworlds.com...
> of
sort
> of
> the
make
switched
now
> no
> being
visible
and
to
> is
to
> do
my
>
>
|
May 24, 2002, 4:34pm
The best idea I've seen for publishing/sharing source code is essentially in
a BBS format, on the Perl Monks web-site, where you can people can add
comments and expand on the original code.
http://www.perlmonks.org/index.pl?node_id=13136 for an example.
Add to that a status maintained by the admin and people can make their own
minds up. I don't agree with having code reviewers really ... I think it
would be better to allow the source code to grow with the input from others.
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cee6294$1 at server1.Activeworlds.com...
> Well, of course source code would have to be checked over. If a reviewer
> were to miss something, then if someone experiences a problem they can
> inform the site's developer(s) and let them know to remove the code in
> question.
|
May 24, 2002, 9:16pm
I know what you meant and I don't think that's the way to go. If its going
to be reviewed, then it should be done before it goes on the site ... which
is silly really.
If people download EXEs then its their own responsibility to virus check it.
Its not like the existence of viruses is a little known fact. As far as
source code goes, if people just cut/paste code from places without
understaning it, more fool them. Lazy developers deserve all the trouble
they get.
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3cee9d36$1 at server1.Activeworlds.com...
> I don't really mean reviewing to say how good it is or something but
> something where if the program had a virus then people could post and say
> that..or something...just a way of making sure.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3cee87b6 at server1.Activeworlds.com...
essentially
> in
own
> others.
> reviewer
>
>
|
May 29, 2002, 6:59pm
None of our business, that's what I think. And I don't see any reason why it
should be.
I really don't get what makes people here think that they're anything more
that the users of any other product. *boggle*
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf3fb70 at server1.Activeworlds.com...
> The following is from the Beta NG about the eject thingy.
> --------------------------------------------------------------------------
--
> --
> No it's currently all automated. The eject feature ejects by every type
of
> ejection that it can for a particular user (i.e. always by IP, also by
> computer ID if one is available, and also by citizen number if the user is
a
> citizen.) In theory world caretakers can add individual ejections of each
> type manually from the world ejections dialog, but in practice there is no
> way to look up the computer ID of a user, unless you have already ejected
> them once and you take notice of the computer ID eject that was added to
the
> ejection database as a reult.
>
> Yes, this mechanism could be better. What you see now is the minimum
> changes necessary to accomodate AW mangement's requirement with the new
> pricing/tourist access changes that we be able to eject troublemakers by
> more than just IP address.
>
> -Roland
>
> --------------------------------------------------------------------------
--
> --
>
> Now my question in.. does anyone really like the management, does roland?
do
> you? and more importantly do u think they are getting in the way or the
> programmers?
>
> I just thought id bring it up as a topic cause everything else seems dead
in
> ere.
>
> -Mark
>
>
|
May 29, 2002, 8:05pm
No ... it was a business decision. As was the subsequent drop in price.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf54eb1 at server1.Activeworlds.com...
> Because were the community that exists in this "product", thats why there
> plan with the 600% price rise failed, they forgot about the community and
> not just customers
>
>
|
Jun 1, 2002, 8:22pm
I'm sorry, but saying that you're going to screw something up in advance is
not an excuse for screwing it up. While this release has provided a number
of interesting features to the browser and significant steps forward in the
SDK, it has also had quite a radical effect on the appearance and feel of
some existing content. When that impact is in areas where the changes
provide no obvious tangiable (any??) benefit to the product at this time and
yet render widely used files useless, obsolete or poor, such as the new
animation engine appears to have done, you have to question the wisdom. To
throw this at people with no warning (and I don't regard a single statement
saying "we tried, honest!" as a warning) isn't really good enough is it.
All that a lot of worldowners (especially the less technically minded ones)
have now is some crap animations - animations that they (rightly) assumed
would continue to work as they did when they were first published.
Too many unwelcome changes in my view. Shame.
Grims
[View Quote]zeo toxion <zeo at activeworlds.com> wrote in message
news:3cf8ffae$1 at server1.Activeworlds.com...
> look everyone this isnt a bug or your computer its a FEATURE if you read
the
> FEATURE LIST it says it uses a new avatar animation engine which may cuase
> gesture to be DIFFERENT. Theres nothing you can do about it besides makign
> new gestures that work better. Thanky you.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "glitter bug" <seanderson at iprimus.com.au> wrote in message
> news:3cf8fcb6 at server1.Activeworlds.com...
they
> help
the
was
> of
> about
>
>
|
Jun 8, 2002, 7:52am
Glitter Kitty means to lower the height of the plane in the RWX itself -
basically reduce the second argument (the Y-component of the 3D point) in
all the vertex commands by the amount you want to drop it by (0.01 is a good
place to start as GK said).
If you're not into RWX's, its a good little starter for you, but I'm sure
someone will help you if you send them the ground object in question.
Grims
[View Quote]barbarae <barbeisner at msn.com> wrote in message
news:3d01c245$1 at server1.Activeworlds.com...
> Excuse me again---are you talking about lowering the entire ground
> object--worldwide--at the same time? If so, how?
>
> Barbara of Amberlin
>
> "glitter kitty" <seanderson at iprimus.com.au> wrote in message
> news:3d018f2b at server1.Activeworlds.com...
surface
> as
bit
|
Jun 15, 2002, 2:13pm
like a "make sense of this for me post" assistant?? hehe
Grims
[View Quote]robbie <robbie at oriox.com> wrote in message
news:3d0b417c at server1.Activeworlds.com...
> does a computer "ask" for help? To assist is to help something/one to
> complete and task with hich it wishes to perform of its own accord. To
help
> somthing.one to complete a task you wish to be performed is to control.
>
> -Robbie
|
Jun 15, 2002, 2:24pm
Hmmm ... the irony in that was almost painful. Should read
like a "make sense of this post for me" assistant?? hehe
Grims
[View Quote]grimble <grimble2000NOSPAM at btinternet.com> wrote in message
news:3d0b67bf$1 at server1.Activeworlds.com...
> like a "make sense of this for me post" assistant?? hehe
>
> Grims
>
> robbie <robbie at oriox.com> wrote in message
> news:3d0b417c at server1.Activeworlds.com...
> help
>
>
>
|
Aug 5, 2002, 5:16pm
Same thoughts here, although worded more like "well **** *** then you
****s".
The newsgroups are once again turning to crap because of small minded people
with "issues". Sad just ain't the word and I'm certainly not gonna miss it.
[View Quote]"syntax" <syn at swcity.net> wrote in message
news:3d4ec778 at server1.Activeworlds.com...
> *raises eyebrow*
>
> Why are you guys still around then?
> --
> - Syntax -
> syn at swcity.net
|
Aug 6, 2002, 7:41am
Is MEDICADE the fizzy version then?
[View Quote]"ohhhmy" <OhhhMy at whatisthatemailaddy.org> wrote in message
news:Xns92621C6C83DABjustefyde at 64.94.241.201...
> 1 - Because i am on SSD i also get what is called MEDICARE and MEDICADE.
>
> 2 - Because i'm on MEDICARE federal prohibits me from joining any HMA,
> HMO, etc.
>
> 3 - AND i have tried in the past when & if i had to go to the HMA, HMO's
> and since they do not carry the medicine i take... They simply refer you
> to the local HOSPITAL and one of the doctors in there usually has to
> subscribe me to it from the HOSPITAL.
>
> 4 - OR i can get it by going to the OUTPATIENT CLINIC for the HOSPITAL...
> But in all cases i have to have HOSPITAL / Patient care in some form. NO
> HMO, HMA's do that.
>
> AS far as the CIGERETTES patch... I was using that as a sample. Most
> people have seen a Cigarette Patch and the medicine that i take was like
> the cigerette patch. [READ IT BETTER = YOU UNDERSTAND IT BETTER]
>
> As far as DOWNS.... yea i know about that one... MY best friend who
> lives one door down the hall has it. BUT he has the mild form of DOWNS.
>
> ===========================================
> "pc hamster" <pchamster at email.msn.com> wrote in
> news:3d4f735c at server1.Activeworlds.com:
>
|
Aug 6, 2002, 2:17pm
I guess my point was missed - that being that I don't care!
[View Quote]"ohhhmy" <OhhhMy at whatisthatemailaddy.org> wrote in message
news:Xns926268D325073justefyde at 64.94.241.201...
> MEDICARE = this is the ... blah blah blah ...
|
> ========================================
> "grimble" <grimble2000 at btinternet.com> wrote in
> news:3d4f99bc$1 at server1.Activeworlds.com:
>
>
Aug 14, 2002, 11:53am
Advertise a security hole in current software? With the idiots here that
think they're clever and funny? I think not.
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d59fd2f at server1.Activeworlds.com...
> ok lemme rephrase that.. WHAT was wrong?
>
>
> "ananas" <vha at oct31.de> wrote in message
news:3D59F7A4.E6AEBA69 at oct31.de...
about
>
>
|
Nov 3, 2002, 2:58pm
What am I missing here?
[View Quote]"mike zimmer" <mike at remmiz.com> wrote in message
news:3dc55ea2$1 at server1.Activeworlds.com...
> Bots are overrated. Now, if you want a GOOD RPG...don't use any bots at
all!
> --
> -Miek Zimmer
> *Mike
|
Nov 3, 2002, 3:05pm
I see ... the "weeee don't neeeed no steeeeenkin' looogic" train of thought.
Each to his own.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dc5647e at server1.Activeworlds.com...
> Mikes inherrintly unlogical train of thought that says "You can only make
advanced rpgs without bots!"
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
news:3dc563bf at server1.Activeworlds.com...
at
>
>
|
Nov 14, 2002, 11:40am
Or alternatively XelaG can post about the availability of a patch and people
download and apply it.
Does it REALLY take that much effort for some people to apply a patch?
Grims
[View Quote]"lord fett" <lordfett at hotmail.com> wrote in message
news:3dd33f30$1 at server1.Activeworlds.com...
> Well it can be made into an option. Maybe it could even be in a menu
> somewhere so that you can click it and it will run an updater program.
> Otherwise, it would just do the normal stuff it does when started.
>
> "ananas" <vha at oct31.de> wrote in message
news:3DD33136.B8059C8D at oct31.de...
> you have time.
> news:nvg5tusrp0rss3dlpg4o3f0v0t8nvomkee at 4ax.com...
upgrade
>
>
|
Nov 17, 2002, 5:35pm
Well you obviously believe in other people making your life redulously easy
at the expense of their own (often precious) spare time. I'm glad I'm not
one of your friends. Words like "senselessly" in the context you use it are
very disrespectful.
Grims.
[View Quote]"shred" <shred at myrealbox.com> wrote in message
news:3dd6c15b at server1.Activeworlds.com...
> Since you have to redownload the entire program (including a lot of files
that aren't even modified), then is it really considered a patch? It makes
more sense to me to just have a simple upgrade utility download only the
upgraded files and install them rather than senselessly (re)downloading the
whole kit-n-kaboodle.
|
Nov 17, 2002, 7:04pm
Sorry ... the tone struck me (and still does) as blunt and "expectant". Too
tired to bite my tongue on such things right now ...live with me or ignore
me. <shrug>.
Grims.
P.S. "ego the size of Jupiter"?? That's just silly. Barely bigger than
Alaska last time I checked. ;o)
[View Quote]"shred" <shred at myrealbox.com> wrote in message
news:3DD7FAF2.1050604 at myrealbox.com...
> Um, I wasn't trying to be disrespectful to anyone. I just asked a question
and explained what made sense to me in terms of good design. I never meant
to offend anybody, and if I did, then I'm sorry.
>
> As for my believing in people making my life ridiculously easy and your
being glad that you aren't my friend:
>
> You don't know me, you've never even talked to me, so you're hardly fit to
judge me from one post. If you think that you are, then you must have en ego
the size of Jupiter.
>
> Take a few deep breaths, relax, and don't be so defensive, okay?
Otherwise, don't be so ready to jump on people when they haven't done
anything to you.
>
> grimble wrote:
easy
not
are
files
makes
the
>
|
Feb 7, 2003, 8:52am
Blocked sender more like.
[View Quote]"neocube a" <majmatrixx at excite.com> wrote in message
news:3e43248e$1 at server1.Activeworlds.com...
> Blocked topic :)
>
> Bye!
>
> john wrote:
DYING
STUFF.
WILLING/ABLE
>
|
Feb 7, 2003, 6:54pm
Aww crap! You posted this in here too??
My poor little over-filled ignore list ... gonna need a new one soon, this
one is getting worn out!
[View Quote]"mrbruce" <A1CTWorld at aol.com> wrote in message
news:3e440691$1 at server1.Activeworlds.com...
> Ok I am sure all of you know who I am and what my goals are, I have posted
> them many times here in the news groups and forums.
> But for those who are unfamilar with me and my crusade here's a brief
> disscription.
> Many who were concerned over the closing of (AW) Alpha World to tourist
> access, made claims that without Alpha worlds openness to visiters, will
> decrease the number of new citizens to AW.
> I took these concerns to heart and desided that if AW Inc. was not going
to
> reopen Alpha world to tourists (which is their right to do so) why not
open
> a world of my own to replace it and give the toutists what AW Inc. refuses
> to give them.
> This is where A!!CT world comes in. A!!CT was once a semi private building
> world. I have desided to exspand it and raise the user limits and in a
sense
> donate it to the AW community as a fully public open building world.
> To add more pizazz, I aquired an object path (set up unlike the one AW
> offers in AW World), yes we have those objects, but I also have purchased
> many objects made by private modelers to make our path more interesting,
we
> alllow all action commands. We allow terrain editing and are running the
> newer 3.4 type world server.
> My love for AW as a program and my love for the AW Community has casued me
> to invest alot of my recreation type funds into creating a world for all
to
> use world wide, no matter what the race, gender or ethnic background.
> I have put my world A!!CT on the line, you could say I donated it to the
AW
> community for all to use and to subdue.
> With all this in mind and I want to add that A!!CT is privately funded by
> me, I would like to say I am a large company who chose to buy into Virtual
> Reality (like Juno did) but I am not, I am just an ordinary working class
> indivigual, who chooses to try to make a difference in a program I happen
to
> have a great intrest in (AW).
> Now the point of this post, I as the owner of A!!CT call out to you the
> community for financial backing and help, not criticism. I knock myself
out
> daily, trying to think of ways to generate income to make A!!CT a
> self-supporting world. So far, most ideas I think of will not work. We can
> not sell lots, that's not practical, no one would pay money for a lot.
> Buying a universe or sol-server is not practical, No.1 I want to be a part
> of the AW universe, No.2 from what I have seen, universes are not that
> popular and each universe is sort of like owning a world, the more users
you
> want the more you pay, the more worlds you want in your universe, the more
> you pay. But most importantly, I want my dream to be in the AW universe.
> So I am calling out to all of you for help, whether its financial help, or
> good solid suggestions on how to make A!!CT world pay for its self, NOT
FOR
> PROFIT, but just support its self and for the AW Community to please
> realize, that I am one member of the AW community, who is financially
trying
> to give back the community, what it feels AW took away. But as a working
> class person, I can not do this on my own. I can not change the price of
> citizenships, but perhaps if you all work with me, perhaps we can all
> generate enough regisitered citizens to convince AW .Inc to lower prices.
> Remember, AW is a company, it is here to make a profit, we as a community
> are their profit, if we can generate enough profit for them to function
> comfortably, they can afford to lower prices.
> This post is long enough and sorry for the size it is, if you have any
> questions about what I am trying to say here please contact me and please
> help support A!!CT World, to this day, it is still 40 co-ords shy of its
> former P-130 world limit.
> MrBruce A1CTWorld at aol.com
>
>
|
Jun 18, 2006, 7:09am
I think a more considered, less sarcastic response would have been more
appropriate here.
People have bought citizenships and world licenses based on what
Activeworlds and the SDK did before the forced upgrade ... and the
combination of the changes brought in with 4.1 has clearly moved the
goalposts for many. Now even the design of existing SDK applications needs
to be readdressed because of changes in the platform.
Bearing in mind the level of communication and documentation from AWI
relating to 4.1, I think this type of complaint is only to be expected.
Clearly very few people knew what was coming and the impact it would have on
existing projects or new projects.
Grims
[View Quote]"Cryonics" <cryonics at activeworlds.com> wrote in message
news:44932126$1 at server1.Activeworlds.com...
>I agree, what a bunch of scumbags we are. We do this just to irk the whole
>lot of you. I vote that we should be hung upside down by our pinky toes
>for eternity. ;-)
>
> Cryonics
|
Jun 20, 2006, 11:38am
"potential or possible" = "I wonder what's the best way to do it"
"very difficult, if not impossible" = a challenge!
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:4497dcc7 at server1.Activeworlds.com...
|
> "presently existing in fact and not merely potential or possible"
Jun 22, 2006, 8:14am
Items on my telegrams tab seem to start about an inch below the column
headers. There's been several updates to 4.1 already and since this is like
this, I guess its likely to just be me. None of the other tabs have this
problem.
Grims.
Jun 22, 2006, 5:04pm
Only seems to happen when a new telegram arrives. Let the tabs window
collapse back to the left and when you bring it back out, the additional
space is there until you restart.
Well since its "on the list", I assume its being looked at.
Grims
[View Quote]"Grimble" <grimble at chrisp68.free-online.co.uk> wrote in message
news:449a6d93 at server1.Activeworlds.com...
> Items on my telegrams tab seem to start about an inch below the column
> headers.
|
Jun 23, 2006, 11:55am
.... that can't connect to its own database at the moment :o(
[View Quote]"SimPlaza.net" <simplaza at gmail.com> wrote in message
news:449be265$1 at server1.Activeworlds.com...
|
> http://awnet.simplaza.net is a mirror service ...
Jun 23, 2006, 12:27pm
Ahh .. sorry, ;)
[View Quote]"SimPlaza.net" <simplaza at gmail.com> wrote in message
news:449bf56a at server1.Activeworlds.com...
> "Now, the browsing php system is dead and under construction at the
> moment."
>
> Someone can't read at the moment ...
> Grimble wrote:
|
|