|
grimble // User Search
grimble // User Search
Jan 18, 2002, 3:05pm
And gloat?? ;O)
Grims
[View Quote]foxmccloud <FoxMcCloud at cyberbrain.com> wrote in message
news:3c484f52$1 at server1.Activeworlds.com...
> I'm glad to hear that. I think It would be nice to post a message when a
user is banned so that we know...
>
> Fox Mc Cloud
>
> "flagg" <tom at activeworlds.com> a écrit dans le message news:
3c484341$1 at server1.Activeworlds.com...
past
The
other
>
>
|
Jan 19, 2002, 10:11pm
Bye Bye!
[View Quote]"librarian1" <librarea at vei.net> wrote in message
news:3C49FDEE.910A2701 at vei.net...
>
>
> Uh-Huh. LOL indeed.
>
> I will no longer participate in any AWC sponsored NG.
>
> My world goes red...now.
>
> jcolbert
>
|
Jan 20, 2002, 5:34am
Chris, just let him make his little protest is he feels the need. The first
post smacked of paranoia as it was, and now this thread can at least die.
On a related issue, since our dear friend brought it up, red-spotting your
world seems something of an empty protest to me - lacking the conviction to
actually up-and-move to pastures new and leave the evil beast that is
apparently AW behind. To a certain extent, "operation red dot", or whatever
it is, suits the reasons they are doing it (whether I agree with it or not),
but making your world private because you think that AW are the Anti-Christ?
Where's the logic in that?
"Oooooh ... look, a bandwagon! Hmmmm ... now what shall we do with that??"
Anyway, with a bit of luck, that was the last of the anti-AW posts for a few
weeks, until the new pricies for the existing cits are issued ... at which
point I'm sure it'll start up all over again.
Grims
[View Quote]"sw chris" <chris at skywalkeronline.net> wrote in message
news:3c4a1f22$1 at server1.Activeworlds.com...
> Geez pal. Has it ever dawned on you that your connection may be a little
> flakey?
>
> SW Chris
>
> "librarian1" <librarea at vei.net> wrote in message
> news:3C49FDEE.910A2701 at vei.net...
>
>
|
Jan 26, 2002, 2:17am
I think its probably a safe bet that he doesn't use them either ;o)
Grims
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c51918f at server1.Activeworlds.com...
> LOL yeah, not like women are just going to stop using those products. So
> it's safe to say it's a good investment ;). But as for Michael Gardner, I
> don't know.
>
> --Bowen--
|
Jan 26, 2002, 2:41am
Sorry .. "Female Sanitation Products"
Grims
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c522ea0$1 at server1.Activeworlds.com...
> LoL doesn't use what? ;)
>
> --Bowen--
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c522ddb at server1.Activeworlds.com...
> So
Gardner,
> I
>
>
|
Feb 5, 2002, 1:38pm
Hmmm This could be fun ... I'm thinking "Scale Model of London" and the
surrounding area ... you up for it SWE? ;o)
Grims
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3c5ea8ae at server1.Activeworlds.com...
> Aight peps, heres the thing, after everything i took from the community, i
> thought id do something for it :) so i made WWW.Emptyco.com/aw . its a
free
> objects and avatar sites, well there what the idea is u request the
objects
> u want, i make em, and then put em up on the site, and e-mail u when there
> ready :) ofcourse wont be as fast as groover or something like that, or as
> good really :) but hey, its free :). Enjoy :)
>
> SWE
> I do what those who cant do what i can do dont wanna do.
> www.emptyco.com
>
> PS. Site in flash! if u dont like flash, or do not have Active X enabled,
> wouldnt advize going there :)
> *special message to goober king* dont go complaining bout me making it in
> flash :)
>
>
|
Feb 5, 2002, 10:18pm
If you include my house that will be one exceptional model of London ... I
live about 35 miles outside of London ;o)
Grims
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3c6018c5 at server1.Activeworlds.com...
> lol, just as long as i can "redesign" ur house, (if u live in london) :)
>
> SWE
> narrow minded little boy in a big wide world :)
> www.emptyco.com
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c5ffc6c$2 at server1.Activeworlds.com...
the
community,
> i
> there
or
> as
> enabled,
> in
>
>
|
Feb 4, 2002, 7:35pm
*Quietly sits, wondering whether to chime in with the old "World Champions?"
remark*
I think not - We'll save that for another day ;o)
Grims
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3C5EF3AF.4030204 at acsu.buffalo.edu...
> It's this little thing we have in America called the "Super Bowl". One
> of the teams playing in it was the "New England Patriots". Since AWC is
> based in Massachusetts (not too far from Foxboro), which is part of New
> England, AWC felt it had to act accordingly when the Pats won said Super
> Bowl.
>
> This has been your introduction to American Football. GO PATS!!!!!!!!!
> *dances*
>
> moff piett wrote:
>
I
>
>
> --
> Goober King
> Such a sad thing to not know Football...
> rar1 at acsu.buffalo.edu
>
|
Feb 5, 2002, 10:17pm
I have a feeling everyone would fall asleep!!
Grims
[View Quote]"wizard myrddin" <Wiz at rdescape.com> wrote in message
news:3c605196 at server1.Activeworlds.com...
>
> See what would happen if put world cricket supporting signs up..
>
|
Feb 5, 2002, 10:54pm
LOL Each to their own
Grims
[View Quote]"moff piett" <baronjutter at shaw.ca> wrote in message
news:3c607a84$1 at server1.Activeworlds.com...
> At least it would be a little more classy.
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c607604 at server1.Activeworlds.com...
>
>
|
Feb 5, 2002, 10:17pm
Maybe not TRYING ... but you certainly managed it!
Congrats
Grims
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3c601237$1 at server1.Activeworlds.com...
> Hi everyone:
>
> Hmmm...gee....could it be that AW has been taken OFFLINE due to something
> called MAINTENANCE??????
>
> Not trying to be a smart ass, but it *is* a possibility.... :-)
>
> Cheers.... :-)
>
> Patrick Cook
> Owner - Pub 102X
> pchamster at msn.com
> Denver, Colorado
>
>
|
Feb 6, 2002, 5:29pm
Can't believe I'm the first to have any comments on this ... very unlike you
lot!!
Anyway ... all I can say is "Fair enough!" ... No doubt plenty of people
will have a lot of issues with it still, I think it goes to show that AW
aren't the selfish, singleminded, evil ogres that so many people have
insisted on implying over the last few weeks.
Wonder what people are gonna say though ...
Grims
Feb 6, 2002, 7:49pm
The same could be said of those who fail to recognise a considerable
compromise on AW's part. Time to accept that things change, people!
Grims
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c6187d8$1 at server1.Activeworlds.com...
> Oh well,I would say Fuck them
|
Feb 6, 2002, 10:29pm
All the views on the pricing and what would/would not be acceptable to
people was covered a few weeks ago ... so I'm not going to go into all that
again, or how individuals value a service they use.
The reason I snipped what you regarded as the "important bit" was because I
didn't have anything to say except that its a shame that people will always
find something to winge about. You might have seen that part of your post as
important ... I didn't.
And if you want to be picky about wording in that fashion ... I said
"could", and meant the same as your "would". Read it as you will.
Grims
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c61c682$1 at server1.Activeworlds.com...
> Strange that you snipped out the important part of my posting and left the
> not so importnat beginning.Note also that I said I "would" say,I did not
say
> I say.
|
Feb 7, 2002, 2:09am
Umm ... no. English actually. Don't stereotype me pal!
And like I said in my previous post, which I thought was perfectly clear ...
I only remarked on the section of your post that I had any comment on. I
didn't and STILL DON'T have anything to say on what you find acceptable in
terms AW's pricing or how highly you value the services that AW provide and
you use. If I did have any relevant views, I would have shared them then.
Grims.
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c61e8fe at server1.Activeworlds.com...
> You must be an american ,right?,,well,,may I ask how many worlds do you
have
> in AW?
> I accept that other have people have different opinions than me about the
> pricing,I have nothing against the fact that people are willing to pay ,it
> is more the issue that everyone might not be able to do it.I think that it
> is sad that Activeworlds is developing into a playground for rich kids and
> depressed middleage women.I would rather had seen it to be a place for
> anyone to be in and enjoy ,even if you do not own a creditcard.
> My opinion simply is that 6.95$/month is ok,but taking away the cits that
> has came with the worlds and banning tourists are wrong.I hope I am
intitled
> to this opinion as a less fortunate (rich) as I accept that the rich and
> ignorant has their own view on this.
>
> grimble <grimble2000 at btinternet.com> kirjoitti
> viestissä:3c61ca68$1 at server1.Activeworlds.com...
> that
because
> I
> always
post
> as
|
Feb 7, 2002, 3:48am
[View Quote]"macb" <Z at X.Y> wrote in message news:3C6205BE.6020708 at X.Y...
> Well I think you or someone else suggested that all of us who complained
> owe AWLD an apology or something.
>
|
Not me ...
> If nobody had complained we would still be looking at a 600% increase
> and probably doubled world prices. So I am not about to apologize for
> complaining.
>
Oh c'mon ... Now you're just guessing with the world prices.
> I personally don't see how the price increases are going to make lots of
> new users. Maybe there is a phase II of this plan that will make it
> all clear to me.
>
Not sure where the "price increases are going to make lots of new users"
concept comes from. If anything, investment and subsequent improvement in
the product will bring in the new users. Investment needs funding ... hence
the higher prices. My personal view is, as I have stated before, the price
hike is corrective action and actually goes to providing AW with some
credibility. Something other than the chat program that people like to call
it. I read $20 a year as "enough to cover our costs" ... not "investment in
the future". That has now been rectified and rightly so.
Feb 7, 2002, 1:05pm
Admittedly, in your position, I would be pretty pissed off right now.
Since you're desperate for an answer on the "Number of worlds" question ...
none (there are reasons for that).
Grims
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c626e86$1 at server1.Activeworlds.com...
> okies:) I in general like british people lol.I just give you an example on
> how much it would cost me with the new pricing sheme,maybe you then
> understand why I am not totally happy with it.
>
> I have 10 worlds if I want to allow tourists in all those it would cost
> 10x59.95$ =599,50$
> I have given away a few cits and payed for them by renewing my worlds plus
> used a few cits myself 14x69.95$=979.30$
>
> So,in total this would cost me 1578.80$ MOORE per year than it has so
far.If
> you do not consider this to be much money,then ok,,maybe you would like to
> chip in a bit.But for me this is more than what I can afford.Not sure how
> much the raise will affect you,since you did not answer my question,but I
> ask you;if you would be in my position,would you be happy with the new
> price?
>
> Newbie
> grimble <grimble2000 at btinternet.com> kirjoitti
> viestissä:3c61fe08 at server1.Activeworlds.com...
> ...
in
> and
then.
you
> the
> ,it
that
> it
> and
> that
and
to
all
>
>
|
Feb 7, 2002, 1:10pm
As I replied on the the other thread, the effect of the new tourist policy
on the concept behind the 3D Homepages is quite staggering. Its difficult to
see how AW could implement the policy they clearly feel is necessary without
having this effect though.
When it comes to "3D Homepage Owners - TIME TO UNITE!!!!!!" ... (in a weary
voice) please don't. Have you asked AW how they can reconcile the tourist
policy with the "marketing" (pah!) concepts on which 3D Homepages are based?
Grims
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3c622695 at server1.Activeworlds.com...
> Hi everyone:
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c618416$1 at server1.Activeworlds.com...
>
> YOU may be able to say "fair enough", but *I*, as a 3D Homepage owner OTOH
> don't feel so lucky. Don't believe me, here's a direct quote from the new
> FAQ....
>
> QUOTE.......
>
> Will tourists be allowed to visit 3D Homepage worlds?
> 3D Homepage owners will be able to allow access to tourists for an
> additional $2.00 per month.
>
> END QUOTE....
>
> This means that they want to charge ME for allowing tourists. I guess
they
> need to be reminded that MANY of those 3D Homepages were created by people
> whose WEBSITES are visited BY TOURISTS!!!!
>
> My 3D Homepage is tied into nearly a HALF DOZEN websites and soon (I hope
&
> assuming I get a satisfactory answer) THREE (soon to be FOUR) online radio
> stations.
>
> My point being this....I would **LOVE** to know the rationale (aside from
> their OBVIOUS need to make $$$) behind this decision. Moreover, I'd love
to
> know just WHO made the decision!!!!
>
> AW Support is getting a CC of this message and UNLESS I receive a
> satisfactory answer, THIS 3D Homepage Owner **WILL** PULL THE PLUG!!!!
>
> Now some of you might say something like "Get over it" or "Good Riddens",
> but *I* am NOT going to pay ANYTHING just to allow tourists (which people
> who've NEVER heard of ActiveWorlds before visiting my site(s) WILL
> UNDOUBTEDLY start out as) to visit my Homepage World. There ARE
> alternatives if AW would GET OFF THEIR LAZY BUTTS and EXPLORE THEM!!!!
>
> In short, I say what's good for the goose is for the gander!!! By that I
> mean either treat 3D Homepage AND tradional world owners EQUALLY or
> DISCONTINUE the 3D Homepage concept altogether since the timing of it's
> launch and the rollout of the original pricing scheme was HORRIFYING and
> those of us who are 3D Homepage owners (at least those of us FEW BRAVE
SOULS
> who've come out in public) are ALREADY getting a bad rap AS IT IS!!!
>
> 3D Homepage Owners - TIME TO UNITE!!!!!!
>
> Just MY opinion (and MINE ALONE!)....
>
> Patrick Cook
> Owner Pub 102X (FOR NOW!)
> pchamster at msn.com
> Denver, Colorado
>
>
|
Feb 8, 2002, 6:45am
I think that if that was the case, then we'd be left with the $9.50 a month
price and a total ban on tourists ... which we aren't. Go figure.
As I've said before, this is a SIGNIFICANT compromise from AW's initial
business plan as described in January. A company doing this hardly strikes
me as a company that isn't interested in keeping its customers happy (as far
as economics allows).
Grims
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3c63884e$1 at server1.Activeworlds.com...
> But then too....We're not dealing with people who actually CARE about THE
> HANDS THAT _FEED_ THEM....
|
Feb 6, 2002, 7:56pm
The point is that the worldowners now have the ability to accept tourists
into their world as an additional service. If they want tourists in their
world, which seemed to be a major sticking point for some (*boggle*) then
its now in their hands instead of an across the board ban.
Shrewd move if you ask me.
Grims
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3c61a5b8$1 at server1.Activeworlds.com...
> But, i think this price is definitly more resonable then before. I kind of
> question there "pay to have tourists enter your world". The only reason
they
> did that is becuase the worldowners thought tourists should be allowed, so
> they foudn the oppurtunity to get soem extra money out of them, but whos
> gonna pay anyways? So basicly only tourists in AWGate unless anyone is
> insane enough to pay that much just to let tourists in, but you never
know.
>
> -Cozmo
|
Feb 6, 2002, 8:24pm
Leave it out Cozmo ... They've just knocked a similar amount off the cost of
the citizenships - of which there are far more.
Grims
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3c61aa51$1 at server1.Activeworlds.com...
> 60 a year is a bit much just for tourist enter rights. Thats the price of
> 20+ coords (i think). It just sounds to me like becuase all the
worldowners
> wanted tourists to stay that they will sneak in a price anywhere they can.
>
> "sinew" <citizenaw at hotmail.com> wrote in message
> news:3c61a9a4 at server1.Activeworlds.com...
They
> enable
they
versus
>
>
|
Feb 7, 2002, 1:51am
Couple of interesting points there ...
Grims
[View Quote]"syli" <rflorez at mindspring.com> wrote in message
news:3c61ec82 at server1.Activeworlds.com...
> I'm happy to see they made a compromise. The changes are much more
> reasonable with the exception of the additional cost to world owners for
> allowing tourist access. Feel I already paid that when I purchased a 25
> user world 6 months ago. Pro-rated discount should be in order for
reducing
> a feature I already had. Now that we do have to pay though, shouldn't we
> get some type of color coding on the world list to indicate we are "
tourist
> friendly"?
>
> --
> ~Syli~
>
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c61a68b at server1.Activeworlds.com...
tourists
their
then
kind
> of
reason
allowed,
> so
whos
>
>
|
Feb 7, 2002, 1:57am
If you want to compare AW to basic chat/IM Applications, maybe you should
ask yourself why you paid all that money for all those worlds.
Grims
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c61c701 at server1.Activeworlds.com...
> Yes games,,but activeworlds is not a game,but a chat,,compare to ICQ,Yahoo
> etc.
>
> Newbie
|
Feb 7, 2002, 12:43pm
Marketing of AW is a topic that comes up in these threads quite a lot, and
for good reason. Since we are subjected to unsolicited e-mails and popup
adverts anyway, AW may as well get in there and raise the awareness of the
product.
You know by now I'm not going to bite on the pricing side of things ;o), but
at the end of the day AW can't provide ANY service if they don't have
sufficient income. That's why I have no problem with the prices they choose
to charge - they have to be decided on the basis of many facters. All those
other pay services on the internet that I DON'T subscribe to are too
expensive for me because I don't personally value them at the same rate that
the vendors do.
Going back to the original point (marketing), it has always seemed strange
that I never see advertisements for AW ... it seems to be the best kept
secret on the internet, which is a shame.
Grims
[View Quote]"newbie" <rootes at sol.dk> wrote in message
news:3c6271c7$1 at server1.Activeworlds.com...
> I see it as a chat with features,just trying to indicate that maybe AW
> should be add supported for tourists.Problem with AW has been and I still
> belive it will be in the future;people do not know about it.My grandmother
> who has never touched a PC has heard of ICQ,people who has surfed the web
> for years have never heard of activeworlds:When I tell about AW they ask
> "what is that?".I would have choosen a different tactic to "sell" it,not
> trying to keep it a secret and have those who accidentaly finds it,pay too
> much for it.
> I have wondered myself why I keep paying for the worlds,but I guess I have
> become addicted to building (yes I know one cannot build in ICQ) ,and
> building makes it stand out from regular chats.I am prepared to pay for it
> yes,but I had rather choosen a way with more users who pay less than a few
> users who pay more.
>
> Newbie
> grimble <grimble2000 at btinternet.com> kirjoitti
> viestissä:3c61fb16$1 at server1.Activeworlds.com...
should
> ICQ,Yahoo
>
>
|
Feb 7, 2002, 12:55pm
The tourist issues do seem to fly in the face of the concept behind the 3D
Homepages ... "Within just a few minutes, you will not only have created
your own personal 3D Homepage but you will find yourself standing right in
the middle of it, showing it off to all your friends" doesn't quite ring
true anymore.
"World owners can pay an additional $59.95 annually on their worlds if they
want to have Tourist Access enabled in their worlds." is what it states in
the announcement (http://www.activeworlds.com/letter.html). Is this
different for the 3D Homepages? They quote an annual cost here and its not
$24.
I am a bit confused on this (can you tell?). Do you pay annually for the
homepage (for the 6% discount)? I can see why they would not accept the
tourist charge en-bloc if you pay monthly for the homepage, otherwise you'd
have two payment plans on the go
Grims
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3c622d00 at server1.Activeworlds.com...
> Not only that, but SOME of us are TRYING to bring AW some NEW USERS!!!!
How
> are we supposed to convince TOTAL STRANGERS to come to our 3D Homepages if
> WE have to be stuck paying a MONTHLY $2.00 fee JUST SO THEY CAN GET
ON?????
>
> It's not that I don't mind paying a little extra to allow tourists, but I
> don't wanna submit my $24 to allow tourists onto my 3D Homepage only to be
> told they can't accept it that way.
|
Feb 10, 2002, 3:15am
Unfortunately, even advertising won't work as well as it could at attracting
new people to AW all the time some of those that are already citizens are
bitching about the AW pricing policy and slagging off the company in totally
unrelated public forums!
That's just plain dumb!
Grims
[View Quote]"lioness o" <nobody at nowhere.net> wrote in message
news:3c633b88 at server1.Activeworlds.com...
> Glad to see someone else besides me thinks more publicity about AW would
> generate more business. I wonder perhaps if it would benefit AWC to
possibly
> do some kind of interview for a puter zine, or maybe write an actual
article
> and submit it to a widely recognized mag such as USA today, or Wall Street
> Journal??? That in turn would rouse some curiosity and interest in
potential
> customers who very well might consider also investing in AWC. Would be a
> whole lot cheaper than just placing advertisements in mags and tabloids.
> Just my pennies worth. ;-"D
>
|
Feb 10, 2002, 7:25am
Maybe its English coloquialism coming out, sorry. "Slagging off" (although I
think you got it) meaning maliciously knocking.
It seems totally absurd to me that I should be reading through a support
forum for a totally unrelated product and see the same bitching I see (and
expect nowadays) in these newsgroups about AW. Totally unprompted ... just
volunteered into an existing thread. Its just a pointless exercise to me.
I was introduced to AW rather than reading about it or discovering it. I
have seen precious little about since (or beforehand for that matter - and
it would have caught my eye). I wasted a few pennies on a VIP membership to
Worlds.com because, as far as I knew, that was the top-of-the-line in 3D
internet packages. The reason I joined them was because they were being
shoved down my throat by my ISP and through a number of other routes. I
didn't even know AW existed, and probably still wouldn't.
Anyway, thanks for the info ... as usual, some of it I can understand and
agree with, other parts, maybe not. All I can say is that I don't believe
being upset with where AW is now compared to where it could have been
achieves anything - what's done is done and we have no choice but to work
with what we have (if you want to). "Slagging it off" outside the confines
of the group of people that it currently effects - i.e. within AW and the
related discussion groups - won't encourage new people to come and try it
out.
Grims
[View Quote]"macb" <Z at X.Y> wrote in message news:3C661CB9.8080708 at X.Y...
> grimble wrote:
>
attracting
are
totally
>
> As one of the slaggers... I do a good bit of it in non-AW public forums.
>
> I'll try not to make this so much a slag as a short history lesson.
> I'll look up "slag" later... I'm inferring its meaning from the context
> of your post.
>
> It used to be that such stuff (slag) was deleted here, and I never cared
> for playing footsie with the censors. Sometimes I just can't let it go
> though when the posts here have no bearing on reality.
>
> There is advertising, and then there is EFFECTIVE advertising. People
> who make their living in the advertising business are supposed to be
> able to tell the difference.
>
> I first heard of AW from an article in Computerworld... I forget the
> year, but my user number is under 2000. There was practically nothing
> at GZ when I first visited it. I would guess that there were only a few
> hundred, maybe not that many, people in the (real) world who were using
it.
>
> The next year or so was the best time in AW, because it was obvious that
> the user base was growing! We felt that we were on the ground floor of
> something REALLY important. I couldn't get enough of it... learning to
> build, working with others doing the same, devoting my personal home
> page to AW, telling all my friends about it. I even became a GK for a
> while. The politics of that turned my stomach though.
>
> As far as I could tell, there was nothing (other than server imitations)
> that was keeping AW from becoming the most popular thing on the
> internet. I didn't see the Web as disappearing or anything, but it
> seemed perfectly reasonable to me that at some point everyone would at
> least know that they could "browse" content in AW more effectively than
> with a 2D interface. I don't think I was the only one thinking along
> those lines either. Of course this assumed a steady improvement to both
> the browser and the server end of things. But there were several smart
> people at the company and I KNOW they had good ideas along those lines.
>
> Then things changed. I'll be politically correct here and not say what
> I think caused them to change. And then there was a series of .. lets
> call them obsessions in AW:
>
> Community Obsession: There had to be lots of community groups. With
> someone APPOINTED to lead each group. There had to be control of what
> was said in AW, and then at the Gate and there had to be groups of
> people invented to exercise that control. (GKs originally had no eject
> authority, and some of us really didn't think it was necessary). I
> don't think the true AW community ever recovered from this. There are
> people to this day who think they are quite special because AW has put
> their name on a wall somewhere. In some cases in closed worlds. One
> has to laugh. The community obsession destroyed the community,
>
> Server Obsession: Clearly one server could not handle the whole
> internet. If there were going to be 10 million users the load would
> have to be spread somehow. I think there were several solutions to this
> floating around, but the one that predominated was the one involving (in
> theory) the most income to AWLD. I think that was short sighted. I
> think that the user base started to erode rather than grow at that
> point, but that's just a gut feel... the numbers are closely held. I
> know that there are no other universes with substantial user
> populations. If there were one, I would have moved long ago. The
> server obsession destroyed the user base that was the need for servers
> in the first place.
>
> Bot Obsession: I think a lot of technical time was wasted with the
> concept that all of AW's shortcomings could be solved with bots. There
> are certainly some useful bots out there, but during this period of time
> the user interface hardly improved at all, and simple improvements to
> the scripting language for objects were deemed unnecessary because a bot
> could do it. Why put the animation for a flying bird on the object
> when you can have a bot doing it (other than ease of use, efficiency,
> bandwidth, server load, hehe). I think a lot of users stopped being
> interested in building, which seemed to be something only a C programmer
> could do effectively and entered some strange vegetative state after
> playing 2D board games in AW for too long. I'd rather have seen them
> in AWSchool. The Bot Obsession has given people something to do other
> than create, and hence eliminated the original use for bots.
>
> Mall Obsession: Nine Million man hours of AWLD time must have gone into
> convincing people that they should be shopping in AW. Only problem is,
> there were no shops convinced of this. And really... without a LOT more
> users than AW ever had, who could blame them? It's a great concept...
> just the time hadn't come for it to be practical. And now it probably
> never will. The Mall obsession proved beyond a shadow of a doubt that
> pleasing its USERS, and not some big merchandiser was the key to AW's
> future. It also demonstrated how ineffective AW was for some things.
> At least given the current technology.
>
> Stock Obsession: When AW went public I think everyone had high hopes
> that so much money would be raised that there would be no limit to what
> could be done. But as far as I can tell, nothing really changed as a
> result of the stock offering. It could be that AWLD was really close
> to being out of money and the stock offering kept it going longer. Does
> anybody know for sure (who can speak)? It's not a good time to be
> depending on the stock market to run your business, unless of course
> your business is doing pretty well on its own. I think I contradicted
> myself in there somewhere. The Stock Obsession raised money, and made
> AW more dependent on continuing to raise money... lots of it, to survive.
>
> The current Obsession? I guess its survival. No more tech-talks.
> No more Q&A with ENZO. I've only seen JP speak publicly once in AW.
> Until the next Edgar report we really won't know what's going on I guess.
>
> Plain dumb? People complaining isn't dumb. What's dumb is ignoring
> complaints of your user base. What's dumb is fragmenting your user
> base into little cliques based more on who you know than what you know.
> What's dumb is bragging about how you don't read tgrams, newsgroups,
> and various other forms of input from users. What's dumb is following
> business plans long after they have proven themselves not to work.
> What's dumb is doing anything to reduce your users base when what you
> need most is MORE users. There were once enough resources to try lots
> of experiments, I know even people within AWLD were frustrated that
> their ideas didn't get much of a hearing. Now, their resources are
> depleted I would guess. There are no options any more. Nothing we can
> say or do will change it now.
>
> How can something like AW have come to the point where it's survival is
> in question? I think the users deserve an answer to that. AWLD hired
> staff to build the new AWGate. I just read this the other day. I was
> shocked! They were PROUD of it. I can remember a time when AW users
> would have done just as good a job for free, just because they loved AW.
> Now we all have to pay.
>
> That's just plain dumb!!
>
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Feb 13, 2002, 2:49am
This should explain it ... (SDK newsgroup) ... "icydee"
[View Quote]<docherty-group at panlok.com> wrote in message
news:3C693C0D.9E03B66B at panlok.com ...
|
> I have written code to generate propdump files and then use XelaGot to
> build the objects. This has worked fine up to now. I have generated
> roads, monorails, domes and forests. (about 4 million objects)
>
> However this approach cannot remove objects that have already been
> built. For example if I run a new road through a forest I get trees
> growing through the asphalt (tarmac). You can see my problem at AW
> 23768N 18072W
>
> Ideally I need a bot that can survey an area, identify the road objects
> and remove trees and shrubs (but not manhole covers!) from the area
> covered by the road.
>
> Any ideas? I tried once to use the SDK and MS C compiler but did not get
> very far!
>
> IcyDee.
>
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3c6986f5 at server1.Activeworlds.com...
> It seems to me that it would take an awful lot of free time for you to be
> able to fill 75 square kilometers in a month. Either that or you did it
by
> bot. :)
>
> SW Chris
>
> "icydee" <docherty-group at panlok.com> wrote in message
> news:3C6940D5.974B4B54 at panlok.com...
> objects, not
> space?
>
>
|
Feb 13, 2002, 10:52am
Chris, don't be so mean the the guy/gal. Its says othing about copying
anyones work ... :O)
Grims
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3c6a02e5$1 at server1.Activeworlds.com...
> Only that there is no honor in having a machine copy someone else's work
> into one spot and then calling it the largest object-populated area in AW.
>
> SW Chris
>
> "icydee" <docherty-group at panlok.com> wrote in message
> news:3C69B407.5BEDD444 at panlok.com...
> be
it
> by
> I'm
> floor
>
>
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Feb 10, 2002, 2:26pm
I'm gonna get hammered for this, but I don't care. This is rediculous. Where
do you get off posting this in an AW newsgroup?
Grims
[View Quote]"punky feople" <derek at cyboria.com> wrote in message
news:3c66625d$1 at server1.Activeworlds.com...
> You know it seems to me that most people take different approaches to
things
> they do not like in life. Myself I am just as pissed about the price
> increase then decreased (this is probably best referred to as the New Coke
> scam) as I have been most of the desicions that AW have made on a business
> level.
>
> So what have I done? I decided to just start over. I actually started
> completely over. No AW involved. If you want to see what I am talking
> about, visit www.seeray.com
>
> My point is why complain if you think you can do better, then get off your
> ass and do it. I can't promise that what I do will ever be what AW is but
I
> can promise that while many have tried and failed to create an AW type
> system without ever reaching market, I can promise that I will release and
> the system will grow to be something amazing.
>
> Thanks,
> Derek Rayburn aka SeeRay (Creator of OuterWorlds),
> derek at cyboria.com
>
>
>
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