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scott d. miller // User Search
scott d. miller // User SearchRe: Non-Fixed light source...Sep 4, 1998, 2:16pm
The coolest of the cool effects would be to have, "A greater light to
rule the day and a lesser light to rule the night". (I didn't think of this one, the author and chief implementer of RL(tm) did.) That is, a pair of light sources that MOVE. Add to the wish list, ALL objects cast shadows (except glass objects) AND objects that act as light sources (e.g. flame1 and lamp1). This would make DARK caves a possibility, and make the addition of torches, etc. inside the cave a functional necessity. Note that adding a button to the browser to turn on a "flash light" would be nice as well (at least during building mode) I suppose this is too much for RenderWare though... :^( ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Contact List ImprovementSep 4, 1998, 2:35pm
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You could do like I do: Just spend time away from your mind. As in,
"Sorry I didn't answer your t-grams for 3 hours while I was building. I was away from my mind." ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Building Restiction Box neededSep 4, 1998, 2:51pm
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CDM; a world owner could use robobuilder to tile ALL of the world with
walk028h or something similar. As to not using an object registry -- it is my understanding the object registry is the ONLY way the building inspector has of knowing about property encroachment. In the help files it is mentioned that a world owner should NOT open up a world to public building if there is no registry. Air Head's idea about covering ALL of the world's land and then transferring ownership of a selected area to the new builder is workable except I don't know that it is even possible to transfer ownership without going in and hand diddling the data base. Flirbnic's idea of having a maximum area "thingy" is a great idea, but would require a modification of the server software. The simplest possibility (for server software modification) is to simply count how many cells a builder is using to "store" objects. If this is used it would be good for the builder to add a button to the browser to switch on/off the display of the cell grid. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Clickable URL's & Teleports on ChatscreenSep 22, 1998, 9:25pm
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Excellent!
I may print this out and staple it to the ceiling above my bed. On second thought, naaahhhhh (but still excellent infinity). ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Clickable URL's & Teleports on ChatscreenSep 26, 1998, 8:54am
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Yea, TRUE avatar ACTIONS would really be cool. In this case flying just
won't cut it. You don't come back down. -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net Zipped BMPsSep 14, 1998, 9:10pm
"Dthknight" wrote...
> > Zipped BMP = GIF, except in more colors and thus taking up 3 times as > much disk space (originally, at least). PNG graphics, from what I've > heard, have the good points of both JPG and GIF's... maybe that's worth > looking into. And anything that can only read BMP as textures is, to > me, a bit worthless, considering all the textures out there on the Net > are going to be in JPG or GIF format. > GIFs are fine except for the license issue. Zipped BMPs do have the advantage of putting all required files into a single ZIP file. BMPs are really big once unzipped, but they would have the advantage of not needing decompression to use (after unzipping) like JPG, GIF, etc. This might make the browser run faster? Tell us about PNG Dthknight... ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Offline buildingSep 16, 1998, 11:16pm
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Uhhhh, TRACT HOUSING?????
ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Telegram Answering MachineSep 22, 1998, 9:36pm
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How about:
I am Scotty's refrigerator. His automatic telegram answering machine is broken right now. At the beep *write* your telegram out on a scrap of paper and stick it to my door with one of those magnets. When Scotty gets back he will see your message. << BEEP >> ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Building Restiction Box neededSep 22, 1998, 9:43pm
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True, I know of no restriction on the size of an object except that
collision detection does not work at all above a certain size (not a problem with a special ground cover object though). Also rendering might look strange if someone has their visibility set low. However if a world is "too big" for robo builder then perhaps covering all the land is not necessary. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Building Restiction Box neededSep 22, 1998, 9:45pm
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Correction:
I discovered a few days ago that it is possible for a world's owner to transfer ownership of objects to another citizen. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Hoping and WishingOct 7, 1998, 12:55am
IIIII WWW WWW AAA NNN NNN TTTTTTTTTTT
III WWW WWW AAAAA NNNN NNN TTT III WWW WWW AAA AAA NNNNN NNN TTT III WWW WWW WWW AAA AAA NNN NN NNN TTT III WWW WWWWW WWW AAA AAA NNN NN NNN TTT III WWW WWW WWW WWW AAA AAA NNN NN NNN TTT III WWWWW WWWWW AAAAAAAAAAA NNN NNNNN TTT III WWWWW WWWWW AAA AAA NNN NNNN TTT IIIII WWW WWW AAA AAA NNN NNN TTT RRRRRRRRR OOOOOO CCCCCC KKK KKK SSSSSS RRR RRR OOO OOO CCC CCC KKK KKK SSS SSS RRR RRR OOO OOO CCC KKK KKK SSS RRR RRR OOO OOO CCC KKKKKK SSS RRR RRR OOO OOO CCC KKKK SSSSSS RRRRRRRRR OOO OOO CCC KKKKKK SSS RRR RRR OOO OOO CCC KKK KKK SSS RRR RRR OOO OOO CCC CCC KKK KKK SSS SSS RRR RRR OOOOOO CCCCCC KKK KKK SSSSSS 222222 222 222 222 222 222 222 222 222 22222222222 ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net Hoping and WishingOct 8, 1998, 6:54am
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LOL -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Hoping and WishingOct 17, 1998, 10:48pm
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Caffeine and sugar, hmmmmmm. 8-D We be awake now, yes we be!
Plus the CO2 helps the blood pH thing, so that I can hyperventilate *all* night long and never feel dizzy. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Hoping and WishingNov 5, 1998, 11:00am
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Hey hey, no need to get nasty. I was just installing some time limited
software and forgot to set things back. You know, the 30 free trial stuff. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Hoping and WishingDec 17, 1998, 6:43am
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Does an IV drip line from a two liter bottle of Pepsi count?
ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Re: Building Restiction Box neededSep 25, 1998, 8:47am
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Hi Tyrell;
I too have thought about "People Movers" in AW, partly inspired by David Niven's first "Ring World" book and the teleport disks at the street intersections on the Puppeteer's home planet. After careful consideration I rejected the idea of having a system of hidden bump warps, even though they definitely have their place in things like rides and surprises. For a system that the user is in full control of, I choose a system of floating signs above the users head with activate warps. I have implemented such a system using a basic spacing of 50m. You can see it at: http://www.worlds.net/cgi-bin/teleport?aw_50.5S_1344w_180 If you keep going straight until you can go no further, then turn to the right and continue. You can go quite a long way. I have not build the road all the way around the property yet (slightly over 3/4) and the signs only go about 5/8 of the way around. BTW, if you enter the tunnel after the last sign and do a bit of exploring, you might find a secret passage way that leads to a teleport back to my gateway. ;^o Have fun and tell me what you think of my idea. ScottyDM PS: I noticed you are using relative coordinates. Cool, I didn't know it was possible. -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net JumpingSep 30, 1998, 3:07am
An interesting variation would be to have gravity ALWAYS on. Then you
would have to hit "++++++++++" to stay in the air. This way jump simply becomes "+". There could also be a check box under options (or maybe a button on the button bar) to set the browser to "build" mode to disable all these cool options we dream up. (e.g., I'd like to see true light sources (build a cave lit by flickering flame1.rwx)). ScottyDM [View Quote] -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net Mute listSep 30, 1998, 3:08am
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I missed that, does it come with the DVD decoder?
ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net Multi-Duplicate!!! And AW-WAROct 3, 1998, 7:06am
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Maybe when you get killed by all the "excitement" you would have the
choice of "peace" or "thrills" which would then land you in the appropriate world: Heaven or ummm, errrr, the other place. :^) ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net avatar movementsOct 3, 1998, 7:09am
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I believe that is called a "waldo".
ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net I Wish I May, I Wish I Might...Oct 7, 1998, 12:38am
hmmm, strange, quoting didn't work... Oh well.
Yea, one of the constant negativisms he keeps spouting is, "Forget it, ain't gonna happen. CoF never listens to us. This newsgroup only exists to keep us from buggin them." Sheesh, it is a WISHlist newsgroup, not a REALITYlist newsgroup. Do you think he'd be happy if no one ever posted anything to this newsgroup? Sometimes after reading his posts, my ass hurts. ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net Virtual MoneyDec 17, 1998, 6:41am
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I'd put mine in the microwave, five seconds seems to be about right. I did an
AOL CD for seven seconds and it was too long, the lacquer caught on fire and stunk up the kitchen. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart the rest of 3DOct 9, 1998, 7:46am
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No, no, no. You are both silly. You don't edit the object, you "just" rewrite
the browser build interface to allow X and Z axis rotations (in addition to the Y axis rotation that exits now). Rewrite the server software (just a bit) to allow the addition of the two new parameters to the world database for each instance of object use. Finally, throw out the concept of the registry and replace it with??? in the server software (another rewrite). Much simpler that attempting to manage the massive proliferation of objects that object code tweaks would create. NumObj x Xrot x Zrot = "billions and billions" See, it is a scientific formula! It must be true. :^) ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart the rest of 3DOct 12, 1998, 9:52am
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Yes, very true. My previous was written 'tongue in cheek'. When I said 'you
"just" rewrite...' I meant to imply that a considerable effort was required. Chris and Joe seemed to be of the opinion that modifying the object source code is the answer. I suppose that it would be technically possible to add a feature to the browser that could do the modification on the client side (after reading an action like "create rotate 45x 0z") so that the server does not have to deal with millions of new objects. But just imagine how fast our cache files would grow then!!! Not to mention that it would still "break" the effect of the registry (preventing encroachment between builders). Plus it is still a major rewrite of the browser (only). COF needs more programmers or they will loose the war for eyeballs, even though they won the opening battles by being the first with the (then) best. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart grid controlOct 8, 1998, 7:01am
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Is it possible you don't know about holding down shift while moving an
object? Normally you only get a *slight* gap or overlap, even when you do something like select a bunch of stuff then rotate it all together (that move seems to put some stuff off just a little). ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual DeathOct 9, 1998, 7:52am
I was talking with a friend just last night. I tried to 'gram her the night
before but she did not respond. Her reason? SHE WENT TO BED! Left her avatar standing around America GZ and went to bed! Is that too long? ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual Barf?Oct 9, 1998, 7:52am
On Sirocco there is an AV called sleepy who has the actions "drink" and "sick"
(among others). ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual InsanityOct 16, 1998, 8:27am
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LOL Abbot;
I know LOTS of people who act like that when they are on line. How about "Zzzzzz" instead. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart language filters and moreOct 12, 1998, 10:21am
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Actually Rolu, if someone is REALLY being a pest, then most citizens mute them.
That seems to be HIGHLY effective. When you remove their fun, they just go away. The alternative is to put up with garbage, like scrolling the chat window by posting lots of single character messages. There are two down sides to even having a mute function: The tourists don't have it. And some newbes (tourists) fear that they have been muted in a crowed GZ because it is easy to ignore the pale text and so they don't get response to their questions. Both problems are bad for COF because it can convince a percentage of potential future citizens not to sign up because AW is so unfriendly. (i.e., the foul language of some tourists (which the poor newbe cannot mute) causes citizens to mute all the tourists (creating a two class system)) My suggestion would be to add mute capability to the tourist account. Those that do not want to listen to some a**hole rant can then mute. And they will also be able to experiment with the function. Also, maybe darken up their text a little bit too. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart A NEEDED FEATURE! pardon my yellingOct 12, 1998, 10:32am
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Dang, I was going to include the URL for the AW yellow pages, but I can't find
it. The problem with the AW yellow pages is that you have to manually register the sites. I'll bet that so far there are only about 0.00002% of the total registered. I registered. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart |