the rest of 3D (Wishlist)

the rest of 3D // Wishlist

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ejs

Oct 8, 1998, 1:02am
Aw gives us something like 2.8D, howabout the other .2D? ;)
It would be nice to be able to rotate objects around the 3rd axis.

gusto

Oct 8, 1998, 2:21pm
It would be nice to be able to flip thing upside down. That would be very
handy.
Gusto

[View Quote]

pandemonium

Oct 8, 1998, 2:52pm
Oh yes, then I could turn a street light into that chandelier I've been
wishing for!!!

[View Quote]

chris wickens

Oct 8, 1998, 10:51pm
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
That's impossible, because then you would need to edit the object code
(eg-flip the code)
<P>rur
[View Quote] <P>--
<BR>Chris Wickens
<BR>Quote: A feature is a bug with seniority.
<BR>______________________________________________
<BR>Business Home Page: <A HREF="http://www.bigfoot.com/~realitywebs">http://www.bigfoot.com/~realitywebs</A>
<BR>Personal Home Page: <A HREF="http://members.home.com/wicken">http://members.home.com/wicken</A>
<BR>ActiveWorlds name: rur
<BR>ICQ UIN: 183367
<BR>&nbsp;</HTML>

joe rodgers

Oct 9, 1998, 12:38am
When you rotate a object in aw the server sends a message to aw telling
how to manipulate the rw script its self

[View Quote]

gusto

Oct 9, 1998, 2:47am
It's not impossible, it would just take some additional programming.
Gusto

[View Quote]

scott d. miller

Oct 9, 1998, 7:46am
[View Quote] No, no, no. You are both silly. You don't edit the object, you "just" rewrite
the browser build interface to allow X and Z axis rotations (in addition to the
Y axis rotation that exits now). Rewrite the server software (just a bit) to
allow the addition of the two new parameters to the world database for each
instance of object use. Finally, throw out the concept of the registry and
replace it with??? in the server software (another rewrite).

Much simpler that attempting to manage the massive proliferation of objects that
object code tweaks would create.

NumObj x Xrot x Zrot = "billions and billions"

See, it is a scientific formula! It must be true. :^)


ScottyDM

--
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Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com
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| % | Silicon Mercenary
\===/ Freelance Chip Designer

always #5 FOO = ~FOO; // the sound of a beating heart

cdm

Oct 9, 1998, 2:02pm
I spoke to Roland about it Many Moons Ago (I forget how lond ago) and he
said that it wouls take quite a bit more than just a simple rewrite. He
said it would take a major overhaul of the basic framework of the whole
code. He said that Worlds Inc. never foresaw the need for such a function,
so didn't make the code flexible enough to incorporate it.

Scott D. Miller <scottydm at cwia.com> wrote in article
<361DDB79.BF2C94B0 at cwia.com>...
[View Quote]

tyrell - alpha prime

Oct 9, 1998, 3:11pm
--------------BB1166F9A335866C71D643D4
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit

You can create chandeliers (after a fashion) with the objects we already
have... Go to:

http://www.worlds.net/cgi-bin/teleport?aw_21.8S_457E_90

and walk forward into the Learning Centre... Quite a few chandeliers hanging
around...

(warning - very dense area...)

[View Quote] > Oh yes, then I could turn a street light into that chandelier I've been
> wishing for!!!
>
[View Quote] --
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"No matter where you go...there you are."
http://www.dlcwest.com/~rpatter/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.


--------------BB1166F9A335866C71D643D4
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: 7bit

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
You can create chandeliers (after a fashion) with the objects we already
have... Go to:
<P><A HREF="http://www.worlds.net/cgi-bin/teleport?aw_21.8S_457E_90">http://www.worlds.net/cgi-bin/teleport?aw_21.8S_457E_90</A>
<P>and walk forward into the Learning Centre... Quite a few chandeliers
hanging around...
<P><B>(warning - very dense area...)</B>
[View Quote] <P>--
<BR>Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
<BR>"No matter where you go...there you are."
<BR><A HREF="http://www.dlcwest.com/~rpatter/index.html">http://www.dlcwest.com/~rpatter/index.html</A>
<BR>ICQ UN - 272905
<BR>All those who believe in psychokinesis raise my hand.
<BR>&nbsp;</HTML>

--------------BB1166F9A335866C71D643D4--

eric j. schwarzenbach

Oct 9, 1998, 9:40pm
[View Quote] > I spoke to Roland about it Many Moons Ago (I forget how lond ago) and he
> said that it wouls take quite a bit more than just a simple rewrite. He
> said it would take a major overhaul of the basic framework of the whole
> code. He said that Worlds Inc. never foresaw the need for such a function,
> so didn't make the code flexible enough to incorporate it.

That's a great pity, because it is also a very BIG, very general limitation.
Having rotation on all axes would open up a lot of new possibilies. For
example, right now you could not make a very convincing Outerspace World,
because up and down are so very hardwired into the world. You could do some
very cool Escher-eque things if you had that kind of control (think of the
drawing with the stairs going every which way). I can forsee a lot of
animations one might want to be able to do so simulate realistic actions, or
the effects new interactions (for example a collision that knocks something
over), that will not be possible without real 3D rotational capabilities. (I'm
thinking ahead here).

scott d. miller

Oct 12, 1998, 9:52am
[View Quote] Yes, very true. My previous was written 'tongue in cheek'. When I said 'you
"just" rewrite...' I meant to imply that a considerable effort was required.

Chris and Joe seemed to be of the opinion that modifying the object source code
is the answer. I suppose that it would be technically possible to add a feature
to the browser that could do the modification on the client side (after reading
an action like "create rotate 45x 0z") so that the server does not have to deal
with millions of new objects. But just imagine how fast our cache files would
grow then!!! Not to mention that it would still "break" the effect of the
registry (preventing encroachment between builders). Plus it is still a major
rewrite of the browser (only).

COF needs more programmers or they will loose the war for eyeballs, even though
they won the opening battles by being the first with the (then) best.

ScottyDM

--
Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com
Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net
___
/////\\ Digitally Enhanced Portrait of:
{|-0-0-|} Scott D. Miller,
| % | Silicon Mercenary
\===/ Freelance Chip Designer

always #5 FOO = ~FOO; // the sound of a beating heart

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