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scott d. miller // User SearchVirtual VirusOct 12, 1998, 10:45am
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I'm going to answer this in the spirit of the original post as being some sort
of sick joke. If the strain of virus was really virulent, then the "special PKs" could go around wearing haz-mat suits and toting flame throwers. When they came across anyone they thought was infected they could put the poor sucker out of their misery before they infected others. Picture this, we'd all be standing around GZ having a nice peaceful conversation then someone would notice a column of greasy looking black smoke rising into the sky in the distance. "Better them than us." Or how about, you'd be walking around checking out the scenery when you'd come across an avatar shaped blackened lump in the middle of the street. Maybe COF could add a few maggot bots to clean up the place... -- Naaaa, I changed my mind. No thank you. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual VirusOct 12, 1998, 9:03pm
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Nas;
It started with CloudSTifa's thread about "...AW-WAR" and tornados; then Jason Fox wanted to ad "Virtual Money" to the mix (an interesting idea for a commerce oriented world); you followed with a couple of threads about "Virtual Death" and "Virtual Insanity" as a way to deal with people being away from their computers (Joe Rogers injected a thread about "Virtual Barf", a protest against too much virtuallity); and finally you suggested a "Virtual Virus". Why the H**l would ANYONE want sickness or disease in Active Worlds? Why would ANYONE want to be FORCED to participate such a plan (or a war, or a tornado, or even FORCED to use virtual money). Since your "Virtual Death" and Virtual Insanity" threads seemed to be somewhat tongue-in-cheek, I was HOPING that "Virtual Virus" was a disgusting joke, written as a reaction to virtual war and destruction. My post was EXTREME and written to SHOCK and DISGUST the reader. If you honestly think that a virtual virus would somehow enhance the VR experience of AW, they you shock and disgust me. People get really pissed off at trigger happy PSs who banish them for only slight social infractions (such as saying "I am so pissed" while in America). Why the h**l would ANYONE want to be RANDOMLY banished from the AW universe by special PKs (placed in the virtual hospital), just to satisfy your sadistic quest for reality. ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual VirusOct 14, 1998, 5:31am
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I cannot believe that you are really serious about this. If you think super
realism is wonderful and disease is "in", then move to Calcutta and throw away your soap. Face it Nas, the idea SUCKS. It is the single worst idea EVER on this newsgroup. ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual VirusOct 15, 1998, 12:31am
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The reason I object to the virtual virus idea so strongly is that it is FORCED
on the users of AW. No one has a choice. It is random, so no one is immune (unless someone comes up with a hack). One of the major hot buttons with a large part of the AW community is PKs or ABs with eject privileges that are very quick on the eject button. When they boot someone without a warning and for seemingly random reasons, people start screaming. You want to have the program RANDOMLY "infect" people with a "virtual virus" so that they MUST be FORCED to spend time in a "hospital" to get better. That is why the idea SUCKS, and COF would be total idiots if they implemented it. -- The reason I used the comment about Calcutta is that Calcutta has an international reputation as a place of disease and plagues. That comment has nothing to do with the people living there, they are simply doing the best they can with what they have. Racist? off topic Nas, I have a 16 year old daughter, would I want an Indian as a son-in-law? Why not, if he is a decent sort. He's got to be better than the "walking dead" (Goth) she is hanging out with now. Perhaps you would prefer I stick to my own backyard. Ok Nas, If you think super realism is wonderful and disease is "in", then come to New Mexico (in the USA), you can get a shovel and go out in the desert, dig around the holes of ground squirrels living there; spend a few weeks even. It is *very* rare but they have discovered a new virus that is carried by some of the squirrels; about 75% fatal in humans and quick, two to four days. Now THERE is an idea that SUCKS. -- What is the real issue? Better realism? Ok, there are TONS of ideas we could wish for that would give more realism without getting into freezing users out of the system for a few days. If you want sickness, how about something that REQUIRES the user DO something to participate? Like left clicking on beer.rwx where there is an "activate drink..." command that keeps count of how many beers the user has had. After half a dozen or so, the movement commands are a little less precise; after another half dozen, the AV could fall down (if not propped up against something), and to get anywhere would have to crawl around. If somehow the user could manage to keep going, then the AV could get colorfully sick! The virtual barf that Joe Rogers was kidding about. I have NO OBJECTIONS to this sort of idea because it requires that the user DO something to get into such a state. I'll bet plenty of people would try it, at least once for the novelty if nothing else. Heck, I might even try it. From a technical perspective, to accomplish this would require redesigning the AW browser to accept the "drink" command, and creating special avatars with stumble, crawl, and barf actions. Given COF's development schedule, I don't think we'll see progress in this area soon. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual VirusOct 16, 1998, 8:32am
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Yes, Hanta virus sounds right (I had forgotten the name). To the best of my
knowledge it is not house rodents that carry it (yet) but burrowing rodents. The disease was first discovered in native Americans living in the area because they spend so much time out in the desert areas where it first developed. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual VirusDec 17, 1998, 6:36am
I nominate Nas for the next CY Award as: Mr/Ms Personality.
ScottyDM PS: Not going to feel even a little remorse about past Nas bashing, and may consider the catharsis of future Nas bashing a potentially positive experience. -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart TouristsOct 13, 1998, 6:01am
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True Klassi, but we do need to hold *some* citizen privileges back or there will
be little incentive to becoming a citizen. I've noticed that in crowed GZ areas that some tourists have a hard time holding a conversation because it is just too easy to ignore the pale gray type; I think it should be made darker, or even black, the same as citizens. The way that the tourist accounts are currently handled (builder #0), makes it technically impossible to do as you suggest. It would be necessary to completely redo tourist IDs. One possible solution is to give all the tourists normal citizen numbers (like in the old days, when there was only one class of user). Then simply have a file on the universe server that equates builder #s with name and citizen/tourist status. All the same differences in privileges would exist as they do now, including have quotes around the tourist's name. The biggest difference is that the tourist could keep what they built when they become a citizen. THAT would be a great draw to those tourists who have discovered that they love to build. Another incentive would be that in the case of two tourists who are using the same name, the first one to register gets the name and the second has to pick a new name. Of course the downside to this idea is that somebody in COF could goof up and accidentally change your status from citizen to tourist. :-( And what happens to citizens who's citizenship expires and it is a few days before they get it reinstated. Any property in a prime location would quickly be deleted and claimed by another citizen. Of course THAT would be an incentive for citizens to renew their memberships *before* expiration. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart TouristsNov 5, 1998, 10:53am
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Giving property away is indeed a cool idea, and I really don't understand
why it should not be done. Just BE SURE you really want to do it because as soon as you change the citizen # the BI will not let you change the property. On second thought, I just thought of a reason why you should not be able to change builder numbers on property: To frame someone else for the crime of vandalism. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart ENTRY LIST to private worldsOct 13, 1998, 5:36am
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Really Princess? :-/ <thinking> :-\ <really hard>
ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart ENTRY LIST to private worldsOct 14, 1998, 5:45am
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Ok, here is an idea:
You now have an INclusion list were you have to place citizen numbers for those you want IN the world. How about an EXclusion list for citizen numbers of those you want to keep OUT of the world. Of course you would only be able to use one list at time. Examples: Inclusion list Exclusion list 1234 (Princess Tia) 0 (tourist) 2345 (ScottyDM) 9876 (rude to PT) 3456 (another PT friend) 8765 (cheated PT out of $) 4567 (PT friend #3) 7654 (telegram bombs PT) 5678 (etc, etc) 6543 (etc, etc) This way you could MOSTLY open up your world. Perhaps the "immigration officer" could send a special message to someone on the exclusion list as "IO" shows them the way out. ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Holographic StorageOct 14, 1998, 6:05am
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Today, I agree with Eep² and Paul.
#1, That technology is a long way away, and what will eventually trickle out of the research labs and onto the mega-servers will be so different, that we will not recognize this research at that time. After that, it will be another five years or so before it gets to the desk top. #2, Data storage density/speed has very little to do with the overall speed of what happens on the web. Except for the super big web sites (and they have solutions as well), even a reasonably simple storage subsystem only contributes to a tiny fraction of the total download time. #3, If you need to send somebody a gig of data over the net, it does not matter what you store it in at your end, or at their end (within reason of course). A gig of data is still a gig of data and that will not change the packet/signaling/data stream/etc. of what is happening. If anyone IS interested in some developments that WILL have an impact on web speed -- especially for complex web pages with lots of little pieces (sounds like the AW environment), check out: http://www.w3.org/Protocols/HTTP/Performance/Pipeline.html Not an easy read for most folks, but here is a plan that uses existing equipment, WILL impact the AW community, and COULD be widespread before 2000. ScottyDM -- REINSTATE PROTAGONIST! Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Holographic StorageDec 17, 1998, 6:22am
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Except that holographic storage has zero/zip/nada effect on internet bandwidth.
No effect what so ever. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart More music in AWOct 16, 1998, 8:55am
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Hey all;
I have been experimenting with some of the myriad of encoding formats in the wav file family. Specifically, I've been looking for a format that: "tastes great", is "less filling", and people have drivers to decode it. So far for music quality wav files, 22k samples/sec, 8 bit, and mono seems like about the minimum quality to use if you want to be able to tell that it is a cymbal the drummer is using to keep time (example). Within those constraints there are many formats, with PCM and the various CODECs creating very close to the same file sizes. There are a few encoding techniques that seem to use a variable sample size or use some other lossy compression technique. Most sound so nasty I cannot figure out what they could have been created for. I should have some time this weekend to call my ISP's tech support to *finally* learn how to FTP up to some of those megabytes of server space I've had included with my account. I hope to set up a little listening station so people can give me their opinion how stuff sounds. Stay tuned... ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Flying like a planeOct 16, 1998, 8:57am
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<scratching head> ??? what is a dynamic turtle ???
ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Flying like a planeOct 17, 1998, 10:52pm
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Ahhh yes, thank you Abbot. The little gizmo you control in Logo computer
language!?!? Not really limited to Macintosh though. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Vertical RotationNov 5, 1998, 10:56am
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LOL
How about when your AV does some action (such as maca, look, brainseizure, etc.), your view (if in first person) should change too. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Novices/private worldsOct 16, 1998, 9:00am
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How about a bot programmed to eject tourists (after yelling their name in bold).
LOL LOL LOL <hey, I AM just kidding> ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Novices/private worldsOct 16, 1998, 9:03am
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Oops! Wouldn't putting an X rating on your world *attract* the sort of people
you want to avoid? ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Novices/private worldsOct 19, 1998, 10:13pm
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Oh great, now look what I've gone and done! :-o
ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Novices/private worldsDec 17, 1998, 6:18am
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Oops, sorry for being unclear Grover; the *bot* has PS capabilities (I assume
this is the world owner's bot). Ejection: most people hate it when it happens to them. Being greeted by name when all you want to do is lurk quietly for awhile: a fair number of people dislike this as well, especially if done in *bold*. So I was just making a nasty comment :-/ but in jest ;-D ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Virtual? =PDec 17, 1998, 6:09am
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You know it is a little like those free web sites and free e-mail accounts. If
you get the service for "free", then expect to get bombed with advertisements. Pay for a service and escape the ads. (The way broadcast TV -vs- cable TV is done in the USA is very much the same.) Does Outer Worlds charge for citizenship? Or is the virtual money part of an advertising campaign? ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Here's my wishOct 16, 1998, 9:16am
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Hey! I represent that. <slips Raptor a virtual $20> Although I did come down
kind of hard on Nas. Eep2 has actually been very quiet lately, I hope he is feeling ok. In some was I wish he was not talented and helpful (with his web sites), then we could just ignore him; but dang it, he often times says something useful. Oh well, we get the good with the bad. <shrugs> ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart More Building commandsOct 16, 1998, 9:07am
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True Rolu, but if/then command modifiers would be interesting. To the best of my
knowledge, this could be implement client side (in the AW browser) without affecting the server. Good show Abbot, it has possibilities. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Tourists/World OwnersOct 16, 1998, 9:28am
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Make it based on builder # Byte Me. Easy to control and you could keep out
selected people. BUT (darn), I just thought of a way to overcome the bot (if it like a traditional bot and sits in one place). Just use the "teleport to..." menu command to enter the world at a place other than GZ. Here is a "fun" idea: An *enforcer* bot that follows you around (like a body guard) and ejects people on its internal "hit list". It could be a special AV with an AK47.rwx with sound effects and all. Errr, on second thought maybe the idea sucks. At least it is not random! ha ha ha ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Tourists/World OwnersOct 17, 1998, 11:15pm
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Auto eject on matching a text string in a "bad word list" has way to many
potential problems: #1 Misspelled words get by the list (as do foreign words). #2 People think of creative ways to get around triggering the bot, as in "he11" (with two ones). #3 Words used innocently get booted, as in discussing "Super Bowl XXX" (30), or breast cancer, or just a typo. It seems to me the real on-line offensive behavior is exactly that, behavior. How people string the words together and less which words they use. This stuff has all been tried before in the arena of internet content filtering. Filtering by URL works great, filtering by keywords is still ultra-buggy. I suppose you could *count* how many words are used, or even rank words (some get two or even three counts) as a simple way to try to fix the limitations. But what is really needed is some sophisticated AI behind the keyword filter... You can try it, that is what the SDK is for. But don't be surprised if people start complaining in these newsgroups about what an unfriendly world you have, "I didn't even see the PS", "I got no warning", "all I said was ____", etc. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Tourists/World OwnersOct 18, 1998, 10:37am
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LOL Rolu;
Do I understand that if some potty mouth named JerkMe comes into to your world and says (to a female): "Hey s***, let's get it on, b*** o***. I wanna f***." that your bot would say that: "JerkMe said, 'Hey s***, let's get it on, b*** o***. I wanna f***.', I think this is a good reason to kick him out."??? Goodness, the potty mouths of VR would have a ball with that one. Heh, heh, heh. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart Properties boxOct 17, 1998, 11:25pm
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I don't think COF will do this because taken to its logical conclusion (copy and
move), it could cause almost as much "damage" as a robot builder. That said, here is how I would envision the look and feel of the interface: When you select more than one object, all the fields that are the same for all objects, then that field shows normally. E.g., if you select five walk029.rwx and nothing else, then in the object box you see "walk029.rwx". If you select a sixth object and it is a col8m024.rwx, then the object box goes blank. However, you can animate all six of these objects by typing in the action box. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart testingOct 18, 1998, 4:41am
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LOL Raiven; like a drippy wet human AV when you crawl out of the pond? Yea, it
does look kind of funny to have merman/mermaid floating through the air. ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart irc-like cmnd line interfaceOct 28, 1998, 1:53am
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What are you talking about? Muting works by builder number (to mute a citizen)
and by IP address (to mute a tourist). For a tourist to defeat mute they must break their connection with their ISP and then reconnect to get a new IP address. What is this "/ignore nickname at *.*" business? What you are supposed to do is right click on the avatar to be muted and select "mute" from the short menu. Perhaps this is why mute is not working for you. > One such user goes by the nick of "Preston" among others and has been > a thorn in my side since he attracted my attention yesterday by taking > the nicks of GKs, Members, and other tourists. He even boasts about how > many times he's be Ejected from the Gate and/or other Worlds. Obviously > something needs to be fixed in how Mute and the Eject command work. > I dunno diddly about programming, but can't imagine it's that hard a > thing to do. Ask Khaled for help if ya need to (heh) but resolve this > matter post haste or I for one will soon have no hair left upon my head > from all the pulling out I do in frustration that real troublemakers can > skirt around mutes and bans with wild abandon. > > Geophrey If Preston turns out be be a continual problem COF can block his entire subrange of IP addresses. A little drastic, but they have used the tactic in the past. ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net irc-like cmnd line interfaceOct 28, 1998, 1:54am
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It does, or it did. I have had tourists stay muted through several name changes.
ScottyDM -- Scott D. Miller General Manager & Principal Consultant Arête, Ltd. Please use the return e-mail address of: scottydm at codenet.net |