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wing // User Search
wing // User Search
Aug 9, 2001, 12:49am
How true. Mine offers seven but you gotta pay extra. Most of us are bold enough to just hijack the ISP account from our parents
though, heh.
[View Quote]"sw comit" <sam64 at jps.net> wrote in message news:3b71dab4 at server1.Activeworlds.com...
> I disagree. I know many people (my best r/l friend, Nitro, being one) who's
> ISP only offers 1 email account, in which case the parents would use.
> Thereby they're forced to get an account like hotmail, etc.
>
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3b708853$1 at server1.Activeworlds.com...
> 'stuffing
> formal
> I
> people's
> take
> should
>
>
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Aug 9, 2001, 3:22pm
Umm, theres one fundamental flaw in that... Post a list of tourist builds somewhere, some asshole is bound to delete them ALL.
[View Quote]"alphabit phalpha" <cy-awards at home.com> wrote in message news:3b72a82f at server1.Activeworlds.com...
> Tourists builds can be nominated...The rules don't state otherwise:)
> We are considering starting a Tourists build awards thingy to inspire them
> to register and move onto the Cys. Any takers for that project?:)
>
> "chucks party" <Chucks_Party at hotmail.com> wrote in message
> news:3b719910 at server1.Activeworlds.com...
> nominated,
> built by
> should
> be
> file
> at
> voter
> from
> lied,
>
>
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Aug 7, 2001, 7:39pm
Sure did take the M60 to that idea. Interesting how he took the ideas of a few idiot children to be the overriding factor (Boycotts,
etc.) when you stated that the Union reps would weed through that muck for them, and present in an organized fashion the desires of
the community. However, he himself states that
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message news:3B705BEA.5E8303DA at acsu.buffalo.edu...
> Here's the response I just received from Rick concerning the Citizens Union Proposal,
> word for word. Feel free to post your responses here, since it's obvious Mr. Noll
> *does* read these newsgroups, but apparently doesn't read emails that get sent to
> him...
>
> Rick Noll wrote:
*snip*
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Aug 7, 2001, 8:08pm
OOPS! Damn ctrl-enter.
My reply continued inline below.
[View Quote]"wing" <bathgate at prodigy.net> wrote in message news:3b706029$1 at server1.Activeworlds.com...
Sure did take the M60 to that idea. Interesting how he took the ideas of a few idiot children to be the overriding factor (Boycotts,
etc.) when you stated that the Union reps would weed through that muck for them, and present in an organized fashion the desires of
the community. However, he himself states that
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>I believe my last letter showed the difference between the
> COMMUNITY and the COMPANY. While neither can exist as a whole without the
> other, some decisions are made solely by the COMPANY.
In effect, the COMMUNITY is already standing seperate from the COMPANY, with only a few pillars still supporting the structure.
Techtalk, where we mindlessly present ideas to Roland, who has little power to implement them, the monotony only broken by new
releases. Tech support, and precious little actual involvement in the community are all we have to stand on besides Roland.
In response to Facter, the union would not be a reflection of only these groups, but anyone who wishes to provide somthing to be
reflected. If these newsgroups are the only entities that provide material, then it is a truly sad shape that the community is in.
Already, we are divided. Tourists, citizens, those who care, those who don't, and those who don't know. Everyone is taking sides. If
the children are allowed to run rampant in their revolution, a fairly large boycott or the like is quite possible, if not inevitable
in the future. By that time, the community's mainstay events, the Cy Awards, Festival and the like, will have been torn to pieces,
the cys truly becoming a popularity contest, and the Festival, rather than being a celebration of another year of a strong
community, will become just a time for preteen warmongers to plan their next year of "resistance" against AWC. Look at the universe
logs. Out of the total number of named citizens, how many log in at least once a week? With each week, you'll notice it decline.
People are leaving, and at an alarming rate. In June two years ago, I had fifty people on my contacts list. How many of them still
use the program? Three...
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message news:3B705BEA.5E8303DA at acsu.buffalo.edu...
> *snip*
>
>
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Aug 7, 2001, 9:14pm
*shrug* The simplicity that it was to add the URL to each citizen's webpage would be the same simplicity that it would be to add the
URL to a custom av. Instead of passing it to the internal browser, pass it to be rendered.
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message news:3b706040$1 at server1.Activeworlds.com...
> I'm sure he's referring to the conversation I had with him. One way to implement custom avatars is to add a field to every citizen
record that allows people to specify a URL to grab the RWX file from. This would allow avatars that people could change whenever
they wanted to. AW already has all of the code necessary to download, cache, and display avatars, so getting them from a different
location shouldn't be *that* hard. The only problem that might occur would be with the additions to the citizen database and
uniserver->browser protocol. Without looking at AW's code, I can't know how hard changes to those systems are.
>
> -Agent1
>
>
> "goober king" <rar1 at acsu.buffalo.edu> wrote in message news:3B705BEA.5E8303DA at acsu.buffalo.edu...
>
>
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Aug 8, 2001, 12:34am
Mind relaying to US what those problems were?
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message news:3b709f0a$1 at server1.Activeworlds.com...
> From talking to Roland, it seems it would be easy to implement the way I suggested, but it would cause lots of problems. Roland
described what they were to me and I agreed that the way I suggested wasn't the best way to go about it.
>
> Rick: Can't.
> Roland: Can't, because ...
>
> -Agent1
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message news:3b70817f at server1.Activeworlds.com...
>
>
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Aug 8, 2001, 4:31pm
Mmmmmmm. Textures should be searched for on the world's OP, then the SAME DIRECTORY AS THE AVATAR ZIP, then in the relative
directory to the avatar zip ../textures/texture.jpg
Same with seqs, AW path, then same dir, then ../seqs
Preventing theft... Don't make the avatar URL publicly available, except if someone is watching cache. Filesize should be a locally
set limit.
I honestly can't think of any way to control physical size except for *eject*, and custom avs should be a RIGHT so people will use
them sensibly anyway, at least until a feasable universal system can be devised. Perhaps having the browser generate a registry on
the fly and not rendering the av if it exceeds dimensions set by the world owner, and poly/vert counting on the fly as well to
operate based on user defined limits, though this is kinda far off, or is it?
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message news:3b713fe2$1 at server1.Activeworlds.com...
> Encrypted Transmission from Roland, sent Tue Aug 7, 2001 4:50 PM:
> No adding such a field isn't difficult,the problem is that is a woefully inadequate implementation of custom avatars...it is much
more complicated than that...we've talked about the issues many times at tech talk.
>
> Encrypted Transmission from Roland, sent Tue Aug 7, 2001 4:55 PM:
> Examples of some of the issues are...if it uses textures, where do they come from? If it uses sequences, where do they come from?
How do you specifiy what sequences it uses? How and where does it get cached?
>
> Encrypted Transmission from Roland, sent Tue Aug 7, 2001 4:55 PM:
> How do you prevent other people from stealing it? How do you prevent people from using avatars that are too large...both in terms
of file size, physical size, and polygon/vertex limits, textures, etc? How do you determine what those limits should be?
>
>
>
>
> -Agent1
>
> "wing" <bathgate at prodigy.net> wrote in message news:3b70a552 at server1.Activeworlds.com...
Roland
>
>
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Aug 8, 2001, 4:31pm
RAWER!
I thought Eep was negative. We need to toss up ideas, find out the problems with them and fine-tune implementation ideas. Read my
other post for some altered custom avs implementation
[View Quote]"moria" <moria at colony.co.uk> wrote in message news:3b7174ce$1 at server1.Activeworlds.com...
> and once again this is not followed through... sure the abililty to add a
> url is easy... but what about the code to not allow custom avs in worlds
> under worldowners control where they dont want custom avs.. what about
> guarding against 100ft high genitals wandering around as a custom av, what
> about all the intricacies of rendering if there 40 people around all trying
> to download each others avs at the same time.. what about the protection
> features for ratings on world, what about someone that decides its fun to
> drop into a world and use a 500k polygon avatar to disrupt that world.
>
> Its this type of stupid half assed "its easy to do" comment, which
> completely destroys any credebility of putting forward ideas NOT completely
> researched. THINK before you say something is easy from all sides, not just
> your own myopic viewpoint.
>
> This is a prime example of exactly why Goobers idea, excellent though it is
> in concept will NEVER work.
>
> Moria
>
>
>
> agent1 <Agent1 at my.activeworlds.com> wrote in message
> news:3b706040$1 at server1.Activeworlds.com...
> implement custom avatars is to add a field to every citizen record that
> allows people to specify a URL to grab the RWX file from. This would allow
> avatars that people could change whenever they wanted to. AW already has all
> of the code necessary to download, cache, and display avatars, so getting
> them from a different location shouldn't be *that* hard. The only problem
> that might occur would be with the additions to the citizen database and
> uniserver->browser protocol. Without looking at AW's code, I can't know how
> hard changes to those systems are.
>
>
>
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Aug 8, 2001, 9:46pm
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message news:3B717D60.34CABD04 at acsu.buffalo.edu...
> Goober King
> Now where'd he put that Reading Comprehension book...?
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They won't understand that either. A large stick with "Reading Comprehension" scribbled on it in crayon would be more effective. Sad
that even with so many native English speakers they still can't understand a simple concept between them. Perhaps you used too many
abbreviations and words longer than four letters.
Some of them just don't understand that this isn't just about features. It's about giving the community somthing to grab onto. Right
now we're climbing the buttered cliffs of life without any handholds. As Rick himself said, the company and community cannot survive
independently. I'd be just fine if NONE of the community's features were implemented just as long as it was clear that it didn't go
in one ear and out the other or never even reaches the first ear.
If you can't figure out what I'm saying, good for you, take some reading classes
Aug 8, 2001, 2:03am
*sigh* Please people, don't reply to this jackass in the groups, take it to email.
[View Quote]"macb" <macb at yahoo.com> wrote in message news:3b70b5ee at server1.Activeworlds.com
|
<255kb of high-res pics and HTML goes here>
Aug 8, 2001, 3:11am
I never said *who* to email :)
Bellatlantic is a former ISP of mine, willing to cancel you over anything (as I found out)
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B70BC9D.42627B79 at tnlc.com...
> Or, better yet, report it to his ISP and email provider's abuse email address. His ISP is bellatlantic.net and his email is with
Yahoo.
>
> wing wrote:
>
>
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Aug 8, 2001, 9:58pm
As far as I know, Outlook Express users cannot cancel. The option is present, but can only be used while it's still in the goold 'ol
outbox. Just another cute little glitch.
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B7194E5.2017C233 at tnlc.com...
> Cancel it yourself.
>
> lilalpha phalpha wrote:
>
>
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Aug 9, 2001, 8:11pm
*shrug* Commnity, general d and wishlist are all fine places for bugs in my book. Anyway, can you reproduce it or was it a one of a
kind?
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message news:3B730544.EE4BB890 at yahoo.com...
> am i on beta?
>
> anduin lothario wrote:
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Aug 13, 2001, 4:31am
I'll sell my challenge winning skills for one Cy.
[View Quote]"alphabit phalpha" <cy-awards at home.com> wrote in message news:3b775d32 at server1.Activeworlds.com...
> Cant try:(
> Too busy partying at the Cys....LOL!
>
> "casay" <casay2 at home.com> wrote in message
> news:3b775477 at server1.Activeworlds.com...
> at
> why
> going
> not
> jury
> tribe
> count
> be
> top.
> out
> majority
> vote
> who
> voting
> how
> rest
> to
> longer
> me
> I
> made
> flames
> and
> not
> me.
> AlphaBit
> Gamer
> we
> won't
>
>
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Aug 10, 2001, 5:14pm
*blink*
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message news:3b742cab at server1.Activeworlds.com...
> Nice command, I tried it in blue and red. Looked like a police car!
>
> ENZO
> ryan. <RyanBirkin at hotmail.com> wrote in message
> news:3b73aa65 at server1.Activeworlds.com...
>
>
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Aug 10, 2001, 11:46pm
Ditto, this thread has become somthing more important anyway.
[View Quote]"sw comit" <sam64 at jps.net> wrote in message news:3b747739 at server1.Activeworlds.com...
> I dunno what I've been waiting for..*filter*
>
> "ryan." <RyanBirkin at hotmail.com> wrote in message
> news:3b7470f5 at server1.Activeworlds.com...
> more
> here
> your
> to
>
>
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Aug 11, 2001, 2:45am
One question... Just what do you expect from a group of people such as the AW community and these newsgroups? Seriously, you put
genius alongside stupidity. Have beside have not. Citizen beside tourist. Skill beside no skill. Programmer beside end-user. Art
beside cybersex. Misunderstanding is bound to this community whether we like it or not, and it's not going to stop any time soon.
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message news:3B748A36.1000500 at acsu.buffalo.edu...
> It seems to me that everyone's problems, including mine, are all based
> on one simple thing: misunderstanding. It was a misunderstanding that
> started the whole New York/Broadway mess, leading to the destruction of
> trust and friendships. It was a misunderstanding that led to Facter
> nearly banning, permanently, one of the newsgroups most... visible
> residents. And it was a misunderstanding that turned what I thought was
> going to help bridge the (non-existent?) gap between community and
> company into an entity that was out to instead destroy both.
>
> Well, I for one am tired of being misunderstood and of misunderstanding
> everyone else. I would have liked to think we were all intelligent human
> beings, capable of comprehension, understanding, and most importantly,
> compromise. But sadly, the misunderstandings of the past run so deep
> that it's almost impossible for either side to take the other at it's word.
>
> There is, however, hope. Someone has decided to take it upon himself to
> try and break down the walls of misunderstanding and try to start a new
> relationship between the company and the community. That man is none
> other than Rick Noll. He may not know it, but his actions here in this
> NG speak volumes and proves to me, as it should for everyone else here,
> that he is truly interested in getting the community out of this cloud
> of misunderstanding and back on the right track. If this is truly a
> trend in the making, then I commend Rick on his efforts, and I can only
> hope we'll be able to see his face around these parts more often.
>
> I failed because I was operating under the same cloud as everyone else.
> Even though my intent was honest, my clouded thoughts and feelings wound
> up ruining everything. But Rick is above this cloud because he knows
> what's going on. It's now up to him to help lift this veil of confusion
> and supposed conspiracy and bring this community back to where it
> belongs. If anyone can do it, it's him.
>
> P.S. I'd also like to take this time to publicly apologize to Rick for
> posting his letter to me in the NG. Had I known it was meant solely as a
> personal response, I would not have posted it. Just one more
> misunderstanding to add to the pile... :-/
>
> --
> Goober King
> Misunderstood since 1980...
> rar1 at acsu.buffalo.edu
>
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Aug 12, 2001, 9:43pm
It's been addressed before here, but I'll do it again. This occurs when the uniserver mistakenly reads a user count of 0 from a
world, and when a user or users leave, the uniserver deducts one from the current user count (the server told the universe that user
X left) and if the number in storage happens to be 0, since eitehr the browser or uniserver is incapable of reading negatives, just
like an odometer, it rolls over to it's maximum value. This is normally fixed at next world heartbeat when the universe recieves a
correct user count.
[View Quote]"gamer" <Robbie at AWlife.net> wrote in message news:3b770b91 at server1.Activeworlds.com...
>
>
>
>
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Aug 13, 2001, 1:29am
Nasty :) However, it does happen naturally every once in awhile. at mart did it a couple weeks back.
[View Quote]"gamer" <Robbie at AWlife.net> wrote in message news:3b771c87 at server1.Activeworlds.com...
> No Wing, a firend of mine Reverse Engineered the World Server to send the
> Uniserver a false number. Heh, that bewildered a few newbies :o)
>
> Roland saw it and contacted me and he fixed it so no-one else can do it,
> reather that than him disable my account :o)
>
> -Gamer
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3b7714b3 at server1.Activeworlds.com...
> the uniserver mistakenly reads a user count of 0 from a
> current user count (the server told the universe that user
> browser or uniserver is incapable of reading negatives, just
> fixed at next world heartbeat when the universe recieves a
> news:3b770b91 at server1.Activeworlds.com...
>
>
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Aug 13, 2001, 1:41am
Wonderful little tool, though I found the additional downloads a little... over the top. Also, the genie download was not
neccessary, assuming you have M$ Office 2k installed. Clippy (or whomever you have as your default assistant) pops up instead. I
prefer clippy. Also, I'm not sure if the first download was even neccessary for Office users.
The disable button also doesn't reenable the enable button :)
[View Quote]"programmer" <dpierce481 at earthlink.net> wrote in message news:3B942903.1CBC99E3 at earthlink.net...
> Dear Activeworlds community,
> I have recently (8/11/01) programmed a text-to-speech program for
> Activeworlds. The program reads to you the chat in AW. Download AW Ear
> at http://ophosting.myip.org/awear/ Please email all suggestions,
> problems, bugs, critisizm to dpierce481 at earthlink.net or telegram me in
> AW. Also, if you're a town/world owner and would like to advertise AW
> Ear, put a picture object at your GZ with the picture as
> http://ophosting.myip.org/awear/images/aw_ear.jpg
>
> Thanks,
>
> Programmer
>
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Aug 13, 2001, 1:45am
Also, a slight bug. When I say
http://ophosting.myip.org/awear/ to give someone your link, it calls me "Wing http" instead of Wing.
[View Quote]"programmer" <dpierce481 at earthlink.net> wrote in message news:3B942903.1CBC99E3 at earthlink.net...
> Dear Activeworlds community,
> I have recently (8/11/01) programmed a text-to-speech program for
> Activeworlds. The program reads to you the chat in AW. Download AW Ear
> at http://ophosting.myip.org/awear/ Please email all suggestions,
> problems, bugs, critisizm to dpierce481 at earthlink.net or telegram me in
> AW. Also, if you're a town/world owner and would like to advertise AW
> Ear, put a picture object at your GZ with the picture as
> http://ophosting.myip.org/awear/images/aw_ear.jpg
>
> Thanks,
>
> Programmer
>
|
Aug 13, 2001, 1:48am
Another bug, it gets stuck on the telegram popup until someone speaks. Not bad though :)
[View Quote]"programmer" <dpierce481 at earthlink.net> wrote in message news:3B942903.1CBC99E3 at earthlink.net...
> Dear Activeworlds community,
> I have recently (8/11/01) programmed a text-to-speech program for
> Activeworlds. The program reads to you the chat in AW. Download AW Ear
> at http://ophosting.myip.org/awear/ Please email all suggestions,
> problems, bugs, critisizm to dpierce481 at earthlink.net or telegram me in
> AW. Also, if you're a town/world owner and would like to advertise AW
> Ear, put a picture object at your GZ with the picture as
> http://ophosting.myip.org/awear/images/aw_ear.jpg
>
> Thanks,
>
> Programmer
>
|
Aug 13, 2001, 4:28am
Clippy is your GOD. Okay, Maybe I'm a little biased since they wouldn't let us turn them off or change them at school but he's just
so fun to play with.
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message news:3b7762ad at server1.Activeworlds.com...
> You prefer clippy? OMG... lol...
>
> SW Chris
>
> (Clippy.... chuckle... LOL.... rofl.)
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3b774c81 at server1.Activeworlds.com...
> over the top. Also, the genie download was not
> you have as your default assistant) pops up instead. I
> neccessary for Office users.
> news:3B942903.1CBC99E3 at earthlink.net...
>
>
|
Aug 13, 2001, 1:40am
Haven't had that problem with a full duplex sound card. Of course, the only full duplex sound cards I've been able to even FIND are
the SB Live models, and you being you, you probably despise Creative.
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B773F6E.67B54F91 at tnlc.com...
> Perhaps it needs to use DirectSound then since AW is most likely hogging the sound and Windows is too stupid to play sounds in
multiple non-DirectSound apps...
>
> ivie wrote:
>
>
|
Aug 14, 2001, 3:52am
*shrug* Soundblaster Live has no problems with AW and AW Ear at same time, add Winamp using non-Directsound mode and it still works
just fine. However, cut to other PC with normal grade sound card (That Ensoniq POS that Creative continued producing like morons)
and you get a max of one MCI wav at a time. Perhaps it's in the drivers?
--
Wing
Sound cards-The only piece of computer hardware, other than modems and hard drives where the average user thinks they're equal but
aren't
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B777BF3.6A4B23FE at tnlc.com...
> Why would I despise Creative Labs? I used to own one before this Diamond crap, but it supports both Aureal3D and EAX. However, my
next sound card will probably be a Soundblaster since Aureal is defunct. At any rate, all full-duplex allows is recording AND
playback simultaneously; Windows still requires DirectSound apps to play sounds from multiple apps, which is why AW can be running
and Media Player 6.4+ can play WAVs, but if you try to play a WAV in Sound Recorder, GoldWave, or Cool Edit, it doesn't work because
AW is hogging the wave device and those apps aren't DirectSound capable. Why Windows doesn't just use DirectSound by default for ALL
apps instead of that useless MCI is beyond me...
>
> wing wrote:
>
are
>
|
Aug 14, 2001, 11:39pm
The plot thickens, I just hit up another computer with AW and Winamp at the same time in the same configuration, and it wouldn't
play Winamp. However, sound recorder doesn't play in the background on either machine (By design?)
The best assumption that I can make is that it's driver and hardware specific how sound behaves.
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B799CC4.CF037765 at tnlc.com...
> Perhaps, but has Wing tried AW and Sound Recorder (and other TRULY non-DirectSound apps)? I haven't dorked around with WinAmp (and
have no need to since Media Player suffices) but if it's still working with AW despite it's supposed "non-DirectSound" mode, I doubt
it's not still using DirectSound in some way...
>
> agent1 wrote:
>
DirectSound...
still works
morons)
However, my
AND
running
because
for ALL
>
|
Aug 13, 2001, 5:27pm
support at activeworlds.com
facter at activeworlds.com
are his valid emails.
[View Quote]"programmer" <dpierce481 at earthlink.net> wrote in message news:3B95245D.D6263FB9 at earthlink.net...
> OK factor, thanks for letting us know. Also.. is your email at awsupport.com,
> .net, .tv, .org? i noticed you didnt put an extension
>
> facter wrote:
>
>
|
Aug 13, 2001, 5:31pm
Sounds wonderful so long as it is used against pests, not the occasional insult. Keep the bar kinda low
[View Quote]"facter" <"Facter at AWsupport"> wrote in message news:3b782315$1 at server1.Activeworlds.com...
> Unfortunatly, "Lanezeri" is the first to be suspended from these newsgroups
> until the 20th of August, under the recent one week suspension rule. It is
> in hopes that this one week of suspension from posting will allow him time
> to think about his recent actions and derogatory comments towards others
> here in the newsgroups, and we look forward to having him back on the 20th
> as a productive member of this newsgroup community.
>
> Under the new rules, we have decided upon incremental suspensions. Let me
> just break down how suspensions will work, as we think this is the fairest
> way to go about tempering some of the more inflamitary nature of individuals
> in here.
>
> There is a warning, if the content guidelines are infringed upon in a over
> the top manner, if the behaviour continues, the individual will receive a
> one week suspension. After that suspension, they are free to post in here
> again. On their second warning, if they continue after that, they will be
> suspended for two weeks. On a third warning, if they continue after that,
> they will be suspended for a month.
>
> A fourth suspension will be permanent.
>
> As you will see, they have six chances to avoid permanent suspension, and it
> is in large hopes that this system is fairly looked upon by all of you. I do
> read these NG's, but sometimes things slip by us, if there are specific
> problems that have not been addressed, please mail me about them and we'll
> look into them.
>
> I want to try and help these NG's get back to a good forum in which to
> converse about the software, where the debates can be ruled by intelligence
> as well as mutual respect, if you cannot respect one another for an
> individuals opinions, then there is no point in being here. I'm currently
> also looking into a web forum version of these newsgroups, so we can makybe
> get a larger cross section of people in here as well, we will see.
>
> Lets see if we can turn this NG into a productive environment, and we will
> all look forward to seeing Lanezeri again after his brief time out.
>
> --
> Fletcher Anderson
> Active Worlds Support
> Activeworlds.com
> support at activeworlds.com
>
>
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Aug 13, 2001, 7:27pm
In case you hadn't noticed, earlier this year Fac started quite a crisis over a "vote" to ban Eep. The overall concensus was that
Eep had somthing useful to contribute every once in awhile, and in general serves as a wonderful pest removal system. I'd think Fac
has the smarts not to start that again anytime soon, as it almost split us into two warring sides then, and would likely do the same
now.
[View Quote]"insanity" <peace at nospam.com> wrote in message news:3B783D6F.DB07CD67 at nospam.com...
> Facter, I would like to know why you have not suspended eep? If you read his
> posts you will see for years he has done nothing but drive people away from
> these newsgroups. Read the post from Count Dracula stating he will never post
> again and you will see an example. Eep has tormented people in all the ng's.
> Hope to see you take action with him on his next CR eep y post.
>
>
> facter wrote:
>
>
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Aug 13, 2001, 8:49pm
Because Fac is slow? Or maybe he just banned the IP instead of popping his login.
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message news:3b784954 at server1.Activeworlds.com...
> Why are you still here?
>
> SW Chris
>
> "lanezeri" <Lanezeri at stuff-x.com> wrote in message
> news:3b78424a$1 at server1.Activeworlds.com...
> Eep
> as
> rule.
> in
> in
> after
> and
> which
> an
> can
> out.
>
>
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