calhoun // User Search

calhoun // User Search

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mirror command

May 22, 2003, 12:27am
i've had no trouble converting MD2 and MDL files to AW Format, with the 3D
Textures and design and they work on AW so maybe AW should use MD2 or MDL
[View Quote]

Wall kick Jumps in active worlds idea!

May 25, 2003, 11:52pm
he called you an idiot for mis-understanding him because he said it sounded
like something you would only beable to do with AW Hack
[View Quote]

cit - tourist rights

May 24, 2003, 1:32pm
that would make it so anyone could do anything to any tourist's property,
and AW 3.4 still thinks its "giving away property" when trying to change it
[View Quote]

Megapath Improvements

May 25, 2003, 2:38am
This is a list of Improvements i would like concidered to the Megapath
Object Path:

Car Objects: the Megapath has Scifi Car Objects, but it needs Modern Car
Objects like Sedans and Jeeps that dont fly

NewAW Textures: the Object Path has the cloud_strat texture and it's mask,
the water texture (top), and some other textures; the bottom water texture
and star "cloud" textures arent included and it could need them

Object-Terrain Holes

May 25, 2003, 3:21am
AW 3.4 should have it so you can "Carve" Terrain out with the selected
object, this would make the terrain cell(or cells) it fills a hole

News Message

May 25, 2003, 5:04am
Active Worlds should have the ability for World and Community News to be
read, you should beable to submit news to the AW Universe and have Admins
check it and accept it, you could click a button "Check News" and it would
send a Universe Message to you saying Community, Citizen and World News to
you and if you've already read it it will not show up untill the news is
updated, changed, or has new news

News Message

May 25, 2003, 11:42am
there could be a limit
[View Quote]

News Message

May 25, 2003, 11:55pm
i said there would be a limit for text
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voice chat would be nice :-)

May 26, 2003, 3:51pm
yeah
[View Quote]

Tourist invitations

May 27, 2003, 3:39pm
yeah that would be a good idea
[View Quote]

Cell Grid Enhancement

May 28, 2003, 7:29pm
The Cell Grid should be red if you don't have the proper rights to edit
Terrain, and should be green if you have the proper rights

Cell Grid Enhancement

May 28, 2003, 10:38pm
yeah they should
[View Quote]

Html Teleport Generator Program-Attn Ananas?

May 28, 2003, 11:10pm
(correct me if i am wrong) a feature that when you teleport plays a sound?
or opens a web link?
[View Quote]

visible instances

Jun 4, 2003, 10:50pm
yeah! and the ability to push things
[View Quote]

visible instances

Jun 4, 2003, 10:51pm
maybe you should beable to have an unlimited bot limit in your world only
[View Quote]

test

Jun 6, 2003, 2:07am

some Wanted Objects

Jun 6, 2003, 2:27am
if AW Could i would like them to make the following:

2 new wood board objects using hwood12 texture and are smaller
a washing machine object
a ceiling lamp
a more realistic mattress object, with a mattress frame object as well
some car objects that are not scifi hover cars
some new cardboard box objects that can fit on tables
and a generator object

avaible on the Megapath, i'm sure i can create these objects or download
them except i dont want to make an entire object path at this time...

Calhoun

Unlimited Object Limit REQUEST

Jun 14, 2003, 4:45am
i am building my world with the Megapath, i ran out of room building
something with the object limit at Huge with the objects: wall12.rwx and
to-tire1.rwx, the megapath doesnt have the right prefab objects and AW
doesnt have enough space......... to solve this problem extend the Object
Limit to a custom level that you can set

Unlimited Object Limit REQUEST

Jun 14, 2003, 6:46pm
its not like i am going to put in millions of objects i dont use many but
the maximum limit isnt enough
[View Quote]

Unlimited Object Limit REQUEST

Jun 14, 2003, 9:18pm
i dont suck as a builder ..... the Megapath doesnt have the right objects so
i had to build more then it allows to make what i want, what about AW they
arent supplying what their citizens pay for
[View Quote]

Unlimited Object Limit REQUEST

Jun 14, 2003, 9:21pm
if you are using huge and fill up a cell it means:

AW needs smaller cells
the Megapath needs more objects/prefabs
and that the cell limit is too small it has nothing to do with being a good
builder

Unlimited Object Limit REQUEST

Jun 15, 2003, 3:05am
or people who dont want have enough space...
did you also know prefabs are put together objects like a HOUSE SOMEONE MADE
OUT OF PP01 AND FLOOR OBJECTS THAT THEY DONT WANT TO BUILD AGAIN IF YOUR
SUCH A GOOD BUILDER COME TO THE WORLD AND BUILD IT THEN
but guess what
IF I RUN OUT OF SPACE I AM A BAD BUILDER BUT IF YOU DO ITS AW'S PROBLEM?
[View Quote]

Version Requirement

Jun 20, 2003, 6:35am
this can be done with a bot, it has been done in NewAW but it would be
better as a feature
[View Quote]

World Overview

Jun 20, 2003, 7:06am
Caretakers should have the ability to open an overview of their world in a
window, look above and underground to delete, select, move, and change
objects

this would help stop Vandalisem and help a CT to locate objects they made
and lost

Calhoun

World Overview

Jun 22, 2003, 3:26am
well appear in a window showing terrain and all objects (terrain would be
see through) but the objects would have textures but they would be loaded to
show low-polygon textures
[View Quote]

World Overview

Jun 25, 2003, 10:15pm
just a 2D Overview which displays everything in the world and allows you to
track a object with a certain command on it, there would be no textures used
just colors
[View Quote]

World Overview

Jun 26, 2003, 2:44am
sort of
[View Quote]

BMP-to-Demeter

Jun 21, 2003, 1:41am
that sounds like a good idea
[View Quote]

Sequences + a new feature

Jun 28, 2003, 3:01am
AW should have the Following Sequences:

Turn Right Sequences
Turn Left Sequences
Turn Head Right Sequence
Turn Head Left Sequence
Look Up Sequence
Look Down Sequence

* the feature *

you should also beable to set keys to turn your head left and right, and up
and down which will make your Avatar Play a sequence showing you looking a
certain direction

Rotating avs around the Z axis

Jun 28, 2003, 7:36am
speaking of "Avatars" there is a possible way to make reflections, there
should be a create mirror command that when your avatar walks across it (for
floors only) it will flip the avatar upside down but with allignment of your
av, creating a successful Reflection
[View Quote]

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