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voice chat would be nice :-) (Wishlist)
voice chat would be nice :-) // Wishlist
May 25, 2003, 5:35pm
Built in voice chat would be nice.
Have it set up by world letting you only voice chat with others in the same
world you are in.
The feature would be listed on the tabs and can also be turned on or off.
One other chat program that has done this is excite chat.
They call it VP places.
It is just a chat program when you enter web urls to sites and anyone at the
same url as you shows up in the room as a chat picture icon of the users
choice can even make your own if you want.
And on the side you can turn the voice chat on or off and only hear those
looking at the same web site you are.
Last I was there I think they where using Hear Me for there built in voice
chat system.
May 25, 2003, 5:54pm
Would need to do it so that as people move away their voices are less
amplified so that it didn't get too much
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3ed11ae9 at server1.Activeworlds.com...
> Built in voice chat would be nice.
> Have it set up by world letting you only voice chat with others in the
same
> world you are in.
> The feature would be listed on the tabs and can also be turned on or off.
>
> One other chat program that has done this is excite chat.
> They call it VP places.
> It is just a chat program when you enter web urls to sites and anyone at
the
> same url as you shows up in the room as a chat picture icon of the users
> choice can even make your own if you want.
> And on the side you can turn the voice chat on or off and only hear those
> looking at the same web site you are.
> Last I was there I think they where using Hear Me for there built in voice
> chat system.
>
>
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May 25, 2003, 8:17pm
No need for that.
As only one person can talk over it at a time.
And can only talk uninterrupted for a set time limit then it cuts them off
for another person to talk.
If you doing a meeting type chat you have to hit the talk button again to
pick up where you left off at.
This feature keeps people from hogging it.
That feature would also stop someone from just putting the mic next to a
radio and blocking all voice chat.
It also has a mute feature to mute users to you don't hear them.
Seems to work very well on there chat program.
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3ed11f6a at server1.Activeworlds.com...
> Would need to do it so that as people move away their voices are less
> amplified so that it didn't get too much
>
> "dlp anne" <anne at dreamlandpark.com> wrote in message
> news:3ed11ae9 at server1.Activeworlds.com...
> same
off.
> the
those
voice
>
>
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May 25, 2003, 8:30pm
[View Quote]dlp anne wrote:
> No need for that.
> As only one person can talk over it at a time.
> And can only talk uninterrupted for a set time limit then it cuts them off
> for another person to talk.
> If you doing a meeting type chat you have to hit the talk button again to
> pick up where you left off at.
> This feature keeps people from hogging it.
> That feature would also stop someone from just putting the mic next to a
> radio and blocking all voice chat.
> It also has a mute feature to mute users to you don't hear them.
> Seems to work very well on there chat program.
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You must not have ever played Counter-Strike or Day Of Defeat.
--
--Bowen--
May 26, 2003, 1:51pm
For Voice Chat i say no.
We don't need it, it is unnecessary, if someone wants to voice chat try a
different chat room, that is the beauty of AW, it doesnt have voice, and i
guarantee if it would get voice people would be like "Brock why dont you
talk" Because i think voice chat is stupid........
--
Brock - 308723 - DE Leader
May 26, 2003, 3:51pm
yeah
[View Quote]"brock" <Brock at my.activeworlds.com> wrote in message
news:3ed237e9$1 at server1.Activeworlds.com...
> For Voice Chat i say no.
> We don't need it, it is unnecessary, if someone wants to voice chat try a
> different chat room, that is the beauty of AW, it doesnt have voice, and i
> guarantee if it would get voice people would be like "Brock why dont you
> talk" Because i think voice chat is stupid........
>
> --
> Brock - 308723 - DE Leader
>
>
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May 26, 2003, 4:35pm
SAPI would be nice for just text to speech
- Mark
[View Quote]"brock" <Brock at my.activeworlds.com> wrote in message
news:3ed237e9$1 at server1.Activeworlds.com...
> For Voice Chat i say no.
> We don't need it, it is unnecessary, if someone wants to voice chat try a
> different chat room, that is the beauty of AW, it doesnt have voice, and i
> guarantee if it would get voice people would be like "Brock why dont you
> talk" Because i think voice chat is stupid........
>
> --
> Brock - 308723 - DE Leader
>
>
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May 26, 2003, 4:57pm
Brock, why don't you talk???
:-D
[View Quote]"brock" <Brock at my.activeworlds.com> wrote in message
news:3ed237e9$1 at server1.Activeworlds.com...
> For Voice Chat i say no.
> We don't need it, it is unnecessary, if someone wants to voice chat try a
> different chat room, that is the beauty of AW, it doesnt have voice, and i
> guarantee if it would get voice people would be like "Brock why dont you
> talk" Because i think voice chat is stupid........
>
> --
> Brock - 308723 - DE Leader
>
>
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May 27, 2003, 3:11pm
Actually, there used to be a program called HearMe which worked seamlessly with Active Worlds by opening in the built in web frame (which you could then close, and still use the program through the keyboard) and although it felt in many ways like a part of Active Worlds, those of us who were using it still did most of our talking through text. It was nice though, to have the option of setting aside the keyboard for a while when we felt like it.
TechnoZeus
[View Quote]"brock" <Brock at my.activeworlds.com> wrote in message news:3ed237e9$1 at server1.Activeworlds.com...
> For Voice Chat i say no.
> We don't need it, it is unnecessary, if someone wants to voice chat try a
> different chat room, that is the beauty of AW, it doesnt have voice, and i
> guarantee if it would get voice people would be like "Brock why dont you
> talk" Because i think voice chat is stupid........
>
> --
> Brock - 308723 - DE Leader
>
>
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May 27, 2003, 9:22pm
there still is a program called HearMe and many used it, it was free now you
have to pay for it to use it.
[View Quote]"technozeus" <TechnoZeus at usa.net> wrote in message
news:3ed39c3d$1 at server1.Activeworlds.com...
> Actually, there used to be a program called HearMe which worked seamlessly
with Active Worlds by opening in the built in web frame (which you could
then close, and still use the program through the keyboard) and although it
felt in many ways like a part of Active Worlds, those of us who were using
it still did most of our talking through text. It was nice though, to have
the option of setting aside the keyboard for a while when we felt like it.
>
> TechnoZeus
>
> "brock" <Brock at my.activeworlds.com> wrote in message
news:3ed237e9$1 at server1.Activeworlds.com...
a
i
>
>
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May 28, 2003, 6:11am
Ah, okay. I wondered what ever became of it. The old web site stopped working a long time ago, and for years I found dead ends every time I attempted to track down where it had gone to. Thanks for that info. :)
Unfortunately, the key what was used by Hearme (at least when I used it) as a push-to-talk button, is now used by Active Worlds also... so ther would be a conflict if that key hasn't changed in HearMe, and if no way has been added to remap that function.
TechnoZeus
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message news:3ed3f352$1 at server1.Activeworlds.com...
> there still is a program called HearMe and many used it, it was free now you
> have to pay for it to use it.
>
>
>
> "technozeus" <TechnoZeus at usa.net> wrote in message
> news:3ed39c3d$1 at server1.Activeworlds.com...
> with Active Worlds by opening in the built in web frame (which you could
> then close, and still use the program through the keyboard) and although it
> felt in many ways like a part of Active Worlds, those of us who were using
> it still did most of our talking through text. It was nice though, to have
> the option of setting aside the keyboard for a while when we felt like it.
> news:3ed237e9$1 at server1.Activeworlds.com...
> a
> i
>
>
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May 29, 2003, 5:18am
Hi everyone:
[View Quote]"technozeus" <TechnoZeus at usa.net> wrote in message
news:3ed46f21$1 at server1.Activeworlds.com...
> Ah, okay. I wondered what ever became of it. The old web site stopped
working a long time ago, and for years I found dead ends every time I
attempted to track down where it had gone to. Thanks for that info. :)
>
> Unfortunately, the key what was used by Hearme (at least when I used it)
as a push-to-talk button, is now used by Active Worlds also... so ther would
be a conflict if that key hasn't changed in HearMe, and if no way has been
added to remap that function.
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There's still Paltalk. Ever heard of it?? It's stil;l free last time I
checked. :-)
Patrick
May 30, 2003, 5:28am
Yep.. as a matter of fact, I have it installed on this computer... although the installation is so old I'm not sure it will still work with the latest version... also, PalTalk doesn't work seemlessly with AW the way HearMe used to... or at least, didn't the last time I checked. What I'm talking about, is being able to use it without changing programs. No need to use Alt-Tab or to click on an icon or anything like that.. you just set it up and then you can turn off show web and simply hold a key when you want to talk, and release it when you're done. It litterally felt as if it were a part of Active Worlds. I had links up at some of my builds so a person could just click a sign and they would be able to talk with my in Active Worlds using the push-to-talk key. (I'm pretty sure it was F9, which now toggles Show Tabs).
TZ
[View Quote]"pc hamster" <pchamster at attbi.com> wrote in message news:3ed5b44a at server1.Activeworlds.com...
> Hi everyone:
>
> "technozeus" <TechnoZeus at usa.net> wrote in message
> news:3ed46f21$1 at server1.Activeworlds.com...
> working a long time ago, and for years I found dead ends every time I
> attempted to track down where it had gone to. Thanks for that info. :)
> as a push-to-talk button, is now used by Active Worlds also... so ther would
> be a conflict if that key hasn't changed in HearMe, and if no way has been
> added to remap that function.
>
> There's still Paltalk. Ever heard of it?? It's stil;l free last time I
> checked. :-)
>
> Patrick
>
>
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Jun 5, 2003, 4:54am
But then again with a remap on 3.4 you can change that so it shouldent be a
problem...
- Mark
[View Quote]"technozeus" <TechnoZeus at usa.net> wrote in message
news:3ed70836$1 at server1.Activeworlds.com...
> Yep.. as a matter of fact, I have it installed on this computer...
although the installation is so old I'm not sure it will still work with the
latest version... also, PalTalk doesn't work seemlessly with AW the way
HearMe used to... or at least, didn't the last time I checked. What I'm
talking about, is being able to use it without changing programs. No need
to use Alt-Tab or to click on an icon or anything like that.. you just set
it up and then you can turn off show web and simply hold a key when you want
to talk, and release it when you're done. It litterally felt as if it were
a part of Active Worlds. I had links up at some of my builds so a person
could just click a sign and they would be able to talk with my in Active
Worlds using the push-to-talk key. (I'm pretty sure it was F9, which now
toggles Show Tabs).
>
> TZ
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Jun 5, 2003, 10:34am
Nope... that's not a re-mappable function in AW 3.4 ... at least, not yet.
TechnoZeus
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message news:3edee93e at server1.Activeworlds.com...
> But then again with a remap on 3.4 you can change that so it shouldent be a
> problem...
>
> - Mark
>
> "technozeus" <TechnoZeus at usa.net> wrote in message
> news:3ed70836$1 at server1.Activeworlds.com...
> although the installation is so old I'm not sure it will still work with the
> latest version... also, PalTalk doesn't work seemlessly with AW the way
> HearMe used to... or at least, didn't the last time I checked. What I'm
> talking about, is being able to use it without changing programs. No need
> to use Alt-Tab or to click on an icon or anything like that.. you just set
> it up and then you can turn off show web and simply hold a key when you want
> to talk, and release it when you're done. It litterally felt as if it were
> a part of Active Worlds. I had links up at some of my builds so a person
> could just click a sign and they would be able to talk with my in Active
> Worlds using the push-to-talk key. (I'm pretty sure it was F9, which now
> toggles Show Tabs).
>
>
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