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dion // User Search
dion // User Search
Apr 7, 2002, 1:01pm
LOL, yeh, seriously. There's so many places that have an RPG built but no
bot to support it :-P heheh.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cb04bec at server1.Activeworlds.com...
> Ive been asked this so many times so I think ill just post it here.
>
> If you want to make a RPG.. first program / get a bot, THEN and only then
> build the RPG.
>
> - Mark
> *Helpful hints*
>
>
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May 12, 2002, 2:31am
lol! Yeh, AWTeen's CA likes to spontaneously eject other bots, even if they
are on the CT ppw :-P
[View Quote]"anduin" <anduin at NOSPAM.centercom.com.au> wrote in message
news:3cddc15b at server1.Activeworlds.com...
> We have a CA bot in AWNewbie, can't bring in other bots or the silly thing
> ejects them!
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:Xns920B9CD25CEDEkahatkahnewsdotcjbdo at 64.94.241.201...
public
>
>
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May 30, 2002, 2:34pm
buy a cheapie thing. Go on ebay and buy a 133mhz pentium for $100 :-P
Probably closer to $50. You don't even need a monitor for it.
But anyway, Xelagot allows you to put 3 bots on it and will minimize to the
taskbar :-)
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cf6540e$1 at server1.Activeworlds.com...
> Not everyone is old enough to have a job.
> Also my parents would never buy me another machine.
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cf653b9 at server1.Activeworlds.com...
P_500
program
machine
>
>
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Jun 1, 2002, 5:51am
and if you get pcAnywhere, you won't need to connect it to a monitor if/when
things go wrong or you want to change somthing ;-)
www.symantec.com
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cf6a814 at server1.Activeworlds.com...
> I second that. Simply hook it up to an existing monitor and install VNC
on
> it (search download.com if you don't know what this program does). Then
> disconnect the monitor and return it to its original location, hook up
both
> computers to the Internet connection through a local network, and
> everything's set - all of this can probably be done for about $75 plus
> another $25 shipping using eBay.
>
> "dion" <GovDion at subdimension.com> wrote in message
> news:3cf654b0$1 at server1.Activeworlds.com...
> the
news:3cf6502d$1
> of
>
>
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Jun 21, 2002, 4:57am
bugs don't get much worse than that :-P
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d1277df at server1.Activeworlds.com...
> bi found a bug, and well build 11 simply DOESNT WORK lol, so this is build
> 12 so far so good :D the next build will ave a better DBeditor, :)
>
>
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Jun 26, 2002, 5:48pm
I was wondering if you were going to add a simple array to the scripting
language. I find the string lists to be pretty confusing and just a simple
array(1,1) would be really useful since most people can use them with
relative ease and it's much easier to work with.
Just a thought,
-Dion
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:2slehuogguemv9t17sjk9kmifp503uj85d at 4ax.com...
> New Xelagot! please visit
>
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
>
> XelaG
>
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Jun 29, 2002, 2:23am
aww :( Maybe someday.
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:f73mhugq3rhgpqknup7bo38svukcmdunlb at 4ax.com...
> A simple array is not that simple :) I would have to make arrays for
> all types of variables, and in your example, you use a 2d array...
> even more complicated. String lists are not ideal, I agree, but I
> don't have the time at present to tackle the array thingy.
>
> Cheers,
> Alex
>
> On 26 Jun 2002 15:48:34 -0400, "dion" <GovDion at subdimension.com>
> wrote:
>
simple
>
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Jun 27, 2002, 11:13pm
SDK.AwInit (AW_BUILD)
rc = SDK.AwCreate(0, 0)
If rc Then MsgBox "Unable to login (reason " & rc & ")"
SDK.AwLoginName = BotName.Text
SDK.AwLoginOwner = CitNum.Text
SDK.AwLoginPrivilegePassword = CitPPW.Text
SDK.AwLoginApplication = ""
rc = SDK.AwLogin
If rc Then MsgBox "Unable to login (reason " & rc & ")"
rc = SDK.AwEnter (World.Text)
If rc Then MsgBox "Unable to enter world " & World.Text & "."
SDK.AwTeleportX = EW.Text * 10
SDK.AwTeleportY = 0
SDK.AwTeleportZ = NS.Text * 10
SDK.AwTeleportYaw = 0
SDK.AwTeleportWarp = False
SDK.AwTeleportWorld = World.Text
If SDK.AwTeleport(SDK.AwSession) Then
MsgBox "Unable to teleport session " & SDK.AwSession
Else
MsgBox "Session " & SDK.AwSession & " teleported to 0N 0W"
End If
What's wrong with this? I am getting a "Unable to enter world, AWTeen.
Reason # 27."
Jun 27, 2002, 11:20pm
nevermind about that, that was a mistake, LOL :-P
But I dunno if i have the teleport thing right... EW.Text is the East-West
direction and NS.Text is the North-South direction. I put -3000 as
North-South and 0 as East-West. Should that take it to 3000s 0w?
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3d1bb855 at server1.Activeworlds.com...
> SDK.AwInit (AW_BUILD)
> rc = SDK.AwCreate(0, 0)
> If rc Then MsgBox "Unable to login (reason " & rc & ")"
> SDK.AwLoginName = BotName.Text
> SDK.AwLoginOwner = CitNum.Text
> SDK.AwLoginPrivilegePassword = CitPPW.Text
> SDK.AwLoginApplication = ""
> rc = SDK.AwLogin
> If rc Then MsgBox "Unable to login (reason " & rc & ")"
> rc = SDK.AwEnter (World.Text)
> If rc Then MsgBox "Unable to enter world " & World.Text & "."
>
> SDK.AwTeleportX = EW.Text * 10
> SDK.AwTeleportY = 0
> SDK.AwTeleportZ = NS.Text * 10
> SDK.AwTeleportYaw = 0
> SDK.AwTeleportWarp = False
> SDK.AwTeleportWorld = World.Text
> If SDK.AwTeleport(SDK.AwSession) Then
> MsgBox "Unable to teleport session " & SDK.AwSession
> Else
> MsgBox "Session " & SDK.AwSession & " teleported to 0N 0W"
> End If
>
> What's wrong with this? I am getting a "Unable to enter world, AWTeen.
> Reason # 27."
>
>
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Jun 28, 2002, 1:46am
thanks to robbie, all is set :-)
New question, LOL. How do you change colors, bold, and italics inside a
richtextbox?
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3d1bb9c5$1 at server1.Activeworlds.com...
> nevermind about that, that was a mistake, LOL :-P
> But I dunno if i have the teleport thing right... EW.Text is the East-West
> direction and NS.Text is the North-South direction. I put -3000 as
> North-South and 0 as East-West. Should that take it to 3000s 0w?
>
> "dion" <GovDion at subdimension.com> wrote in message
> news:3d1bb855 at server1.Activeworlds.com...
>
>
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Jun 29, 2002, 1:04am
i sent an e-mail yesturday. havent received a response yet...
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3d1be0ee at server1.Activeworlds.com...
> Email me and i can send you a module that will do that for you
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "dion" <GovDion at subdimension.com> wrote in message
> news:3d1bdc15 at server1.Activeworlds.com...
> East-West
AWTeen.
>
>
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Jun 28, 2002, 5:26am
Try e-mailing Faber
[View Quote]"mayor taz" <eashworth at nc.rr.com> wrote in message
news:3d1c0f5b$1 at server1.Activeworlds.com...
> Hi does anyone know when a 3.3 version of preston will be out? Any time
> soon?
>
>
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Jun 28, 2002, 5:30am
im addicted :-P
[View Quote]"mayor taz" <eashworth at nc.rr.com> wrote in message
news:3d1c1024$1 at server1.Activeworlds.com...
> wow your fast!
>
> Thanks
>
> "dion" <GovDion at subdimension.com> wrote in message
> news:3d1c0fbe at server1.Activeworlds.com...
time
>
>
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Jun 29, 2002, 4:10am
you might have tried looking at xelaG's posts *roll eyes*
[View Quote]"slim smokey" <Smokey360j at ync.net> wrote in message
news:3d1d42ca at server1.Activeworlds.com...
> what's the link for the Xelagot 3.3 download?
>
>
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Jun 29, 2002, 9:37am
It's nothing new, I receive this sort of harrassment everytime I enter
AWTeen.
[View Quote]"just in" <Justin at nomail.com> wrote in message
news:3d1d6eff at server1.Activeworlds.com...
> woah!! geez some flame - you better hope no AWC staffy reads that or
you'll
> earn yourself a ban!
>
> Talk about overreaction!
>
> ~ Justin
>
>
> "slim smokey" <Smokey360j at ync.net> wrote in message
> news:3d1d5157 at server1.Activeworlds.com...
> in
>
>
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Jul 1, 2002, 11:47pm
How do i make a margin for the chat messages? I am using spaces now so it's
not very good. It's all a little off. A margin would work a lot better so
the amount of space the characters in the name take up doesn't effect how
well lined up all the chat messages are. LOL, that was confusing.
I am trying to make a Rich Text Box act the way the chatbox in ActiveWorlds
behaves. Everything is pretty simple except for the large space inbetween
the name and the message. I'll show you what I've got and you tell me how to
fix it. How's that? ;-)
Private Sub SDK_EventChat()
AwChat.SelBold = False
AwChat.SelItalic = False
AwChat.SelColor = vbBlack
AwChat.SelText = SDK.AwAvatarName & ":"
For X = 1 To 17 - Len(SDK.AwAvatarName)
AwChat.SelText = " "
Next X
AwChat.SelText = SDK.AwChatMessage & vbCrLf
End Sub
Jul 2, 2002, 2:35am
Alright, I guess that worked. LOL, I dunno why I didn't think of that :-P
The only thing else I needed to add was to put one tab for names with more
than 10 characters and two for names with less than 10 characters. :-)
Thanks :)
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3d212575 at server1.Activeworlds.com...
> Well, I don't program VB but I looked at the VB documentation and I guess
you might try
> AwChat.SelIndent and setting it to something around .5 to 2.0, gotta love
documentation :D Keep
> in mind with Rich Text controls the indent property can is skipped if you
do something like
> Name:<tabchr>Message - the tabchr is ASCII code 9, hope this might help,
if not my attempting to
> make since of the VB docs without knowledge of VB has not been successful
:)
>
> - YP
>
> "dion" <Dion at digevo.net> wrote in message
news:3d21063e$1 at server1.Activeworlds.com...
> How do i make a margin for the chat messages? I am using spaces now so
it's
> not very good. It's all a little off. A margin would work a lot better so
> the amount of space the characters in the name take up doesn't effect how
> well lined up all the chat messages are. LOL, that was confusing.
>
> I am trying to make a Rich Text Box act the way the chatbox in
ActiveWorlds
> behaves. Everything is pretty simple except for the large space inbetween
> the name and the message. I'll show you what I've got and you tell me how
to
> fix it. How's that? ;-)
>
> Private Sub SDK_EventChat()
> AwChat.SelBold = False
> AwChat.SelItalic = False
> AwChat.SelColor = vbBlack
> AwChat.SelText = SDK.AwAvatarName & ":"
> For X = 1 To 17 - Len(SDK.AwAvatarName)
> AwChat.SelText = " "
> Next X
> AwChat.SelText = SDK.AwChatMessage & vbCrLf
> End Sub
>
>
>
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Jul 2, 2002, 9:02pm
NAUGHTY!!
[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d222ea8$1 at server1.Activeworlds.com...
> http://imatowns.com/xelagot/x1.zip ^_^
>
> --
> maki [www.awmaki.com]
>
>
>
> "xelag" <xelag at digitalspace.com> wrote in message
> news:0803iuc1eufuqiu63vemt9co9shp4rv291 at 4ax.com...
>
>
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Jul 5, 2002, 2:42pm
I want to be able to create a propdump of a world using multiple bots so
that it will go faster. I can't seem to find any xelagot scripts or
application bots that can do this and I'm not sure how I could do it myself.
:-\
Thanks :)
Jul 5, 2002, 3:06pm
It uses 1 bot to do it though and for big worlds that'd take forever!
[View Quote]"zeo toxion" <zeo at my.activeworlds.com> wrote in message
news:3d25cece at server1.Activeworlds.com...
> Why dont you just use the build in propdump creater for xelagot.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "dion" <Dion at digevo.net> wrote in message
> news:3d25cc85$1 at server1.Activeworlds.com...
> myself.
>
>
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Jul 5, 2002, 6:05pm
not if you're propdumping AWTeen :-P That takes like a week with 1 bot. I
needa stop being so dang lazy and make myself a script, LOL :-P I needa
learn more about the VB SDK anyway... hmm.. *yawn* Ah well. Maybe when i get
back from my 10-day campout.
[View Quote]"zeo toxion" <zeo at my.activeworlds.com> wrote in message
news:3d25f61a at server1.Activeworlds.com...
> a few minutes maybe...itll take you days to get someone to make you a
script
> or find one...you couldve already been done one.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "dion" <Dion at digevo.net> wrote in message
> news:3d25d218$1 at server1.Activeworlds.com...
bots
> so
>
>
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Jul 24, 2002, 4:16pm
edit the world backup? hmm.. interesting...
I think the best way to do it would be to create a script (or get someone to
create a script for you) that would query the area you want. It would take
forever to select each zone seperately!
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3d3e33e6 at server1.Activeworlds.com...
> SW City is looking for a backup bot to backup, well, SW City, incase
> disaster should strike. I tried editing xelagot's world backup, but the
> backup fails around zone 190 something. The bot needs to be able to
backup
> an area of around 1000x1000 coords. I have a feeling one already exists
but
> I don't really keep up with with the world of bots like I use to. Could
> someone direct me to the url of one?
>
>
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Jul 24, 2002, 4:18pm
*hugs you*
We appreciate your work a lot more than you realize. :-)
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:q9ftju09e7n4r50ks4cmsknhn04pbt5vnc at 4ax.com...
> Dear Xelagot users,
>
> As stated on my pages, bug reports (and suggestions) about Xelagots
> are to be sent to my email address
> xelag at 3dee.nl
>
> Most people do that correctly, but some insist in following their own
> ideas about how this should be done, even up to the point of writing
> to me saying "Would it really have killed you to answer my questions
> in the newsgroup so everyone would know where things are at?". It is
> my privilege to decide on these matters. I have a certain degree of
> tolerance for newbies and jounger people, who do not yet know their
> way around, but very little tolerance otherwise. Every bug report or
> suggestion makes me spend time, sometimes a considerable amount, to
> handle it. I do this without charging expenses, but only according to
> my own terms. I also expect politeness from users, even if I do not
> garantee a successful handeling of all matters. But I do try to solve
> bugs and other problems according to my capacity. And I do *not* enter
> into long discussions about why I chose to receive reports only by
> email.
>
> I hope this makes these matters clear to all.
>
> Cheers,
> XelaG
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Aug 15, 2002, 6:04pm
LMAO! You could have atleast zipped it. :-P
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d5c08b9 at server1.Activeworlds.com...
> LOL, id agree with that
> "maki" <maki at awmaki.com> wrote in message
news:3d59ccd5 at server1.Activeworlds.com...
>
>
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Aug 16, 2002, 4:23pm
http://www.sjs.sd83.bc.ca/online/cex1.htm
I use that site for reference but you might find it useful to start with.
:-)
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3d5c1313 at server1.Activeworlds.com...
> I've now got Visual Basic 6 and I wondered if anyone could start me off
> making my first bot?
>
> Thanks!
>
> --
> D a n
>
>
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Aug 24, 2002, 2:32pm
how... confusing? I have no idea what you were referring to.
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3d67a10a at server1.Activeworlds.com...
> Well atleast I'm not a dimwit like you
>
> :-P
>
> --
> D a n
> "dion" <Dion at digevo.net> wrote in message
> news:3d5d4329$1 at server1.Activeworlds.com...
with.
off
>
>
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Aug 17, 2002, 2:11am
fairly simple. You just make it so that it creates an object at the position
of the avatar plus 0.5a
[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3d5da535$1 at server1.Activeworlds.com...
> In freaks there is a fairy preston that can create orbs (coronas) like you
> say orb Red and you got a red orb above you and you can change color from
> anywhere in world (global mode) and it follows you. This would be good for
> my light when it gets dark cause I got weather. Anyway to exactly
duplicate
> this?
>
> --
> -CarLBanks, 335711
>
> Active Worlds 3.3 Build 419
>
>
>
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Aug 23, 2002, 11:51am
Well, I'd like to see somebody show me a spelling or grammar error of mine.
;-)
[View Quote]"bodhitah" <bodhitah at earthlink.net> wrote in message
news:3d65d99a at server1.Activeworlds.com...
> Marky the moron says:
>
> <"dont you think youve lost enough arguments?">
>
> Do you mean... don't you think you've lost enough arguments? Notice
> proper spelling and in answer to your question..... No, I don't believe
so,
> can you tell me where?
>
> Marky the moron's second profound statement:
>
> <"And yes, it was a typo.">
>
> uh huh...and are they all typos or are you really that ignorant?
>
>
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Aug 22, 2002, 3:19am
Plus it took me 20 seconds to download all that. Upload the stupid file,
don't put it as an attachment!
[View Quote]"joeman" <joeman at bootdown.com> wrote in message
news:3d646b39$1 at server1.Activeworlds.com...
> So? Some people don't have broadband. Hell, some people even have to pay
> per megabyte that they download. You didn't take them into respect at
all.
> Not everyone is lucky enough to be able to download all that you've
posted.
> Jesus, its close to a megabyte that you've posted. Are you ready to send
a
> money order to all those people that had to download all of that who pay
per
> MB? I'd like to see mine in the mail tomorrow.
>
> -Joe
>
> "bluemoon8963" <bluemoon8963 at hotmail.com> wrote in message
> news:3d646577 at server1.Activeworlds.com...
seeing
>
>
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Aug 26, 2002, 12:20pm
Can't the newsgroup server simply disallow attachments to posts?
[View Quote]"shred" <alexraven at diespambots.1starnet.com> wrote in message
news:3D6A3130.3060607 at diespambots.1starnet.com...
> It is inefficient and unnecessary to post such large files in a non-binary
group.
>
> This type of argument has been made many times in newsgroups, and each
time it's been crushed.
>
> See further posts in this thread.
>
> jerme wrote:
chill
>
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