*sigh* The good ol' days.... (Community)

*sigh* The good ol' days.... // Community

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cozmo

Dec 17, 2001, 11:08pm
Dear Active Worlds Community,

Today i joined one of my friends who was building in his city in AWTeen. I
was bored and we were just chatting. So i said, "Do you honostly enjoy
building?" and he said something about it passes the time and he hates being
idle. I remembered when i used to love building and said "i just remembered
my newbie days.....". We started talking about how fun every little thing
was when we were just starting out in AW, how we loved building and messing
around with our Prestons (lol) (and later Xelagots) and making them talk by
whispering the say command and making them have personalities (my bot
actually went out with my friends bot.....i know its childish..). And
especially how i got a cit just becuase i thought, to get a space ship in
mars and fly it, i had to get a cit....... (don't laugh its true! even
though i know it was just an avatar now) Then we showed each other our old
builds that had survived years of sitting in the teleports tab and talking
about how funny we were (my friend actually built an exact replica of a
Pokemon game for gameboy, and he'd kill me for telling you this since he
hates pokemon now). Then at the end alls we could say was "*sigh* the good
ol' days.......".

Don't you remember the days when every 'newbie' was greeting welcomingly and
helped with no problems? (like when i first got tought to build...i dont
even know if there are teachers anymore) and how the sense of community was
so strong? Everyone know each other and always helped each other out.

Remember the good ol' days?

Then look at now....newbies get greeted by things like "STFU you n00b!!!!!"
and treated like they are some lower life form (even though they don't act
as intelegently as they used to) and people getting angry and 'flaming'
other people both in chat and NGs and getting angry at AW, the company
itself, for "not listening to their PAYING citezins" and "only listening to
the businesses with the money" which are the people who brought you this
great software in the first place and did improve it, wether it be improving
of what you want or not.

This is not the community of helping and caring people that it used to be. A
lot of those people actually left AW when the above started happening wether
it be by hate of the company or of the shattering sense of community. And I
to, myself, had that thought. But i decided to stay for my friends (but let
my world expire) and just wait and see what happens. I know that new
versions of aw like 3.3 and above will be coming out next year and i've
heard some great features that will be included and i hope that it helps
make aw stay in it for the long run. Even though many people
*cough*eep*cough* have said that it's AWs management (Rick and JP) who do
not care about the citezins and things like that (not saying it isnt true),
i still want aw too stay in business for a long time and hopefully the
community sense will not get any worse, or i fear the end.

So that's all I have to say right now.

Sincerly,
Brandon Nolan & Cozmo

bowen

Dec 17, 2001, 11:12pm
Wow I agree with a lot of that :). I still enjoy building, it's one of the
better things in AW. Even with all those new features.. a good ol'
fashioned building spree always is fun :)

--Bowen--

[View Quote]

alphabit phalpha

Dec 17, 2001, 11:31pm
Hi Cozmo:)

Well, for me...the good old days happen every day.
Every year I can look back and say...that was a great year in AW.
They seem to get better and better.
Maybe it's because I can still see folks helping new people coming in,
and I can see people creating new things out of the new versions with each
release..(possibly things AWCom never knew could be executed).
Each day, it is not a surprise to me to see someone helping someone.
Those were the good old days are yesterday and today and tomorrow...:)

kellee

Dec 17, 2001, 11:31pm
I agree with all of it, awcommunity is going to hell in a
handbasket.....point is.....what do we do about it? what CAN we do about
it?

[View Quote]

bowen

Dec 17, 2001, 11:41pm
Well we could try being a little nicer to everyone :) maybe it'll rub off
hehe. Doubtful but it's worth a try.

--Bowen--

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moff piett

Dec 17, 2001, 11:43pm
Me too, every year seems better for. Better versions of AW, more practise
modeling and making textures. I think a lot of people get bored of
building, but are too lazy to go on to the next stage, modeling. Sitting
in the middle of a public building world might be fun for some, but for
most people they have to move "up" to something else, be that becomming
active in the community, going onto modeling and texture creation, bot
programming and so on. Heck, even awcom gets better every year. Rick
replies to tele's in a friendly way, Tom whips the NG's and other worlds
into shape and has been supporting citizen projects more than ever, and
Garry and Stacy and the modeling team have been churning out some of their
best work yet.

cozmo

Dec 17, 2001, 11:52pm
well the thing is i have no idea HOW to model. I would love to do it though.
I know how to script and program bots though but i've never created any
useful ones.

And i think the modeling team should be adding objects to the aw op and
avaliable for other to download. Aw objects are plain and boring right now.

[View Quote]

bowen

Dec 17, 2001, 11:53pm
Yeah I agree.. I think a couple of us modelers should get together and make
a couple brand new sets for AW :). I'm up for it once I finish some things
;). What about anyone else?

--Bowen--

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ananas

Dec 18, 2001, 12:37am
afaik they are about to collect and sort models for a new or
enhanced set. Not too long ago there was a request in the
newsgroups to send models and I know that Andras was helping
sort the useful stuff. Maybe this new set is thought to be
the christmas present for the AW builders - who knows ?

[View Quote] --
"_
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__/ /_

bowen

Dec 18, 2001, 12:39am
That'd be nice.. I wish we could get those mars section pieces in AW.. those
would make my day complete :). LoL still it'd be nice for us Non-AWTeen
people to be able to use our objects and see others use them in a PBW.

--Bowen--

moff piett

Dec 18, 2001, 1:16am
I've actualy sort of talked to tom a little bit about that. Actualy when
wildaw was first in it's planning stages me and Tom talked about making it
have a bit of 'democratic object path". ie every month or so there would be
a vote or something, and new objects would be created and uploaded. People
could submit objects and the like, so long as they meet basic quality
guidelines. Unfortunatly some people attached to the project thought that
having someone "incharge" of making such the objects met basic quality
requirements would go against the spirit of wildaw and be terrible and
facist... so wildaw was stuck with ugly alpha world objects and one of the
worst GZ's I've seen. (mmm.. wood.. and.. uh.. more wood.. and... hey..
more of the same wood).

What I was talking to Tom about the last couple days was creating a world
along the lines of me and Tom's origional vision for Wildaw, with some
elements of the new build world that got canceled and turned into the
objects for some of the 3d homepages.

Basicly picture a pretty medium sized building world, out to about 10km.
It would have a very basic premade transport system. eg just roads every
250 map points or something. As towns and communities show up the
management would actualy be hands on enough to connect them up to the
transport system. There would be some basic building rules like not taking
a million square meters of land on both sides of the road and not building
on it. It would be a very healthy environment for the creation of towns and
such.

Although the main thing would be it's objects. EVery month on the world's
webpage there would be a survey asking what kind of new objects people want.
And every month or so the previous month's winning request would try to be
added.

Another little idea would be a bit of democracy injected into the world. If
there is a town that really wants a connecting road, but some idiot with an
alternating caps name has taken all the land around the town just to be an
ass the town could petition to get a road put through. Perhaps every town
mayor could meet once a month to discuss the running of the world.

My main thing with building worlds is they are all more or less the same.
Sure they sometimes have dif themes or dif objects. But they more or less
all follow the same basic formula. So ok, we have our totaly anarchy world
(wild aw) a bunch of standard worlds (mars, aw, awteen). But how about
one with a little more structure and planning?

moff piett

Dec 18, 2001, 1:27am
Basicly the world would be more about towns than individual builders.
That's the basic premise. And they would be very well supported. So if a
town wants to be an rpg town and needs bot rights and some special obejcts,
they'd get them. Or if two towns want to build a railway between eachother
but there are a few other builds in the way, the world, the towns, and the
indivudual builders could work something out.

heck, maybe make the whole thing a big town building "game". Have prizes
every couple months for best town gz or most active community or highest
population in the form of new objects or special rights or what not.

alphabit phalpha

Dec 18, 2001, 2:14am
Maybe I've been living in a cave....but I can't say Iv'e ever ran into any
"un nice" folks:)

[View Quote]

bowen

Dec 18, 2001, 2:29am
There's quite a few.. not enough to be that big of a pain to the nicer areas
but they're easily found if you look :)

--Bowen--

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goober king

Dec 18, 2001, 2:41am
You just might be on to something, my friend. Might even finally give me
an excuse to get a world for UTN... *rubs hands and cackles* This should
be interesting :)

[View Quote] > Basicly the world would be more about towns than individual builders.
> That's the basic premise. And they would be very well supported. So if a
> town wants to be an rpg town and needs bot rights and some special obejcts,
> they'd get them. Or if two towns want to build a railway between eachother
> but there are a few other builds in the way, the world, the towns, and the
> indivudual builders could work something out.
>
> heck, maybe make the whole thing a big town building "game". Have prizes
> every couple months for best town gz or most active community or highest
> population in the form of new objects or special rights or what not.
>
>
>


--
Goober King
Did someone say "town"?!
rar1 at acsu.buffalo.edu

just in

Dec 18, 2001, 6:27am
I sent off my beam set to AW (Mountain Myst) to be added to Alpha - it got
lost in traffic somewhere and I haven't heard much since. It would be a
great addition to add some style to basic shoe-box building.

On the other theme of this string - I still enjoy AW and creating, building,
modelling and having people over. Love the improvements as they come and
simply ignore any negatives. You can hit me with a brick and I will still
try and find something good to say about it. :o)

And I even like the newbies too - they add to fun and always give the
opportunity for a new chat.

Merry Holidays and Best to the New Year for all of you...

Justin


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wizard myrddin

Dec 18, 2001, 9:07am
The community is the sense of belonging to something, something that one can
share with others of like minded people.

It does not matter if your young, old or whatever, the important item is
that the sharing of a common goal and a common ideal.

How many time have we seen in this newsgroup the flaming or members purely
on grounds of bad grammar or age, does it really matter? the importance is
the point the member is stating. Not the way it is presented, leave that to
academia.

Those that support the community know that helping each other forms the
basis of what the community stands for, let it be volunteers, object
donators and those that give up time to present events. Those that seek
power and status through positions in the community are destructive to the
community.

How many of us can say "Today I helped a member" or "What can I do to help
the community". Or as a result of the rapid expansion of worlds, not only
private but also aw based created a sense off being lost in virtual reality?
Perhaps it time for AW to create folders where worlds can be categorized so
members can find like minded members that share their interests.

If one cannot share interests the Universe is failing, perhaps AW should
look at how the community functions and not just from the members in
positions, from the grass roots of the membership! In a recent survey I
conducted it was surprising many felt that AW was not supporting the
community in some areas, many stated they would not turn to AW for help but
rather seek support from the community. Is there a lesson here for AW?.

Anyway there is my input.

Wizard myrddin
[View Quote]

alphabit phalpha

Dec 18, 2001, 12:27pm
"AW was not supporting the Community"????!!!!!!

Hellllllooooooooo!:)

First of all Wizard, I would love to see the statistics on your survey...how
many people took it...what was the question...and what were their choice
options for answers....where was this survey conducted...and what promtions
were done to get the majority of opinions?
Anyone who feels that AWCom, Inc. does not support the Community, might just
not know the facts:(
First of all, if it weren't for AWCom, The Cys would be lacking a world and
a server for their world and webspace. Heck, they would never had begun!
They would also be lacking support for advice and technical needs.
Now let's talk about AWSchool and AWUniversity. Same as the Cys regarding
support.
Then there is AWEC, AWComReg, and AWHS. Same support as the Cys again.
Oh, and AWTeen and Women's world.
AWBingo is also a recipient of their great support.
I believe the Avvys are also supported by AWCom, Inc.
There is also the program they have where they support 1 world idea a month
(found on their Community pages).
Then there's Roland's Tech Talk.
I could probably go on and on with tons more of FACT regarding AWCom's
Community support.
Those that feel AWCom doesn't support the Community may not see them hosting
most of the events, or may not be contacting them for the support, but rest
assured.....they are there:)
As with non virtual reality, most Community support is handled by the
Community, but supported by a foundation.
The folks at AWCom I feel have to keep their focus on keeping the company
growing in enhancements, etc. for us, and NEED to have the support of our
Community to assist others.
They are there for us, when we need them.
They support our Community:)

"How many of us can say "Today I helped a member" or "What can I do to help
the community".
........now THERE is a survey I would like to see the results on:)

agent1

Dec 18, 2001, 12:47pm
I'd be interested in maybe building in a world like that... If you start implementing this idea, let me know. I'd be interested in helping out here and there :)

-Agent1

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kah

Dec 18, 2001, 2:04pm
you've been lucky! lol, I'm affraid you meet un nice ppl all too often...

KAH

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wizard myrddin

Dec 18, 2001, 3:29pm
Yes, not my option, but the results from the survey. This showed in times of
problems within the Universe respondents would turn to other members to help
on a wide range of topics that effected their enjoyment of AW.

This in itself displays the Community from within.



[View Quote]

wing.

Dec 18, 2001, 3:52pm
[View Quote] *grabs handy pp14h.rwx and bonks just in in the head with it*

alphabit phalpha

Dec 18, 2001, 4:27pm
So....where's the results from the survey?:)
I need more facts please...before I'll even begin to accept a survey:)

[View Quote]

wizard myrddin

Dec 18, 2001, 5:27pm
As this survey was conducted as part of a business proposal I have no
intention of disclosing any results apart from general observations made by
respondents.

Im sure you understand the need for some confidencialaltiy both for the
respondents and commercially.


[View Quote]

bowen

Dec 18, 2001, 5:31pm
> As this survey was conducted as part of a business proposal I have no
> intention of disclosing any results apart from general observations made
by
> respondents.

Surveys are meant for the data to be realeased to the public *without
mentioning specific people*. What's the point in doing it if you're not
going to display the "shocking" truth about all the statistics. Yes I can
see why a company would want to research it, but if it's AW that conducted
it I'll understand. But I'd really like to see those results too. :)

--Bowen--

moff piett

Dec 18, 2001, 5:39pm
Well tell you guys what, if anyone is interested in helping with AWtowns
let me know. I could use someone with some basic rwx abilities (ie able to
change texture callouts and lighting, just basic stuff like that) and
someone who's had some experiance making registries. Maybe a builder or two
and SOMEONE with some connection to existing town-based communities
*coughgoobercoughking*.

wizard myrddin

Dec 18, 2001, 5:50pm
Hi Moff piet

Addras has made a program that can create a registry
his site is on:
http://andras.net/tools.html


[View Quote]

moff piett

Dec 18, 2001, 5:56pm
Ah, lovely. I've never seen a registry or even built in a world that used
one so I'm a total registry virgin. I even had the idea to make awtowns a
world with no registry because you know, people are good natured and
wouldn't vandalise other people's property. Then I went to awgz to remind
my self what kind of people populate aw lol.

bowen

Dec 18, 2001, 5:59pm
lmao :) yeah that's true.. registries make no sense the way the make them
up.. seems like they have the ability to protect against a new Vertical
rotation since they have X Y and Z values.. but the Y values are ignored by
AW...

--Bowen--

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wing.

Dec 18, 2001, 6:46pm
I never noticed this... Oh Roooooolannnnnnnndddddddd...

[View Quote]

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