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starfleet // User Search
starfleet // User Search
Aug 11, 2003, 3:56pm
I did it so everyone understands even without specifically knowing VB :P
[View Quote]"john" <john at 3d-reality.com> wrote in message news:3f37d5c3 at server1.Activeworlds.com...
> You mean if lcase(sdk.aw_string(aw_chat_message)) like "*.exe" then
> EjectUser sdk.aw_int(aw_chat_session), 300
>
> ~John
>
> ROFL
>
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f37ad91 at server1.Activeworlds.com...
> ...
>
>
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Aug 11, 2003, 4:19pm
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X1 script too..ROFL
[View Quote] "strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message =
news:3f37db85 at server1.Activeworlds.com...
Appart from yours was neither.. it was a screwed up C++ / VB / God =
knows what else hybrid.... operator.isin? :P
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- Mark
' InStr Function, checks if one string is in another
' vbTextCompare ignores topcase or lowcase... this is
' instead of vbBinaryCompare which is case sensative...
If CBool(InStr(1, sdk.aw_string(AW_CHAT_MESSAGE), "*.exe", =
vbTextCompare)) =3D True Then
' We set how long we want to eject for
Call sdk.aw_int_set(AW_EJECT_DURATION, 300)
' We tell them to go away...
Call sdk.aw_whisper("You are being nuked... goodbye")
' We eject them by session.. programmers who use
' avatar name as the main internal key should be shot!
Call sdk.aw_world_eject(sdk.aw_int(AW_CHAT_SESSION))
End If
Sorry for HTML :)
[View Quote] "starfleet" <Starfleet at Command.com> wrote in message =
news:3f37d8eb$1 at server1.Activeworlds.com...
> I did it so everyone understands even without specifically knowing =
VB :P
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<DIV><FONT face=3DArial size=3D2>X1 script too..ROFL</FONT></DIV>
<DIV> </DIV>
<BLOCKQUOTE=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>"strike rapier" <<A=20
=
href=3D"mailto:strike at Rapiercom.freeserve.co.uk">strike at Rapiercom.freeser=
ve.co.uk</A>>=20
[View Quote] wrote in message <A=20
=
href=3D"news:3f37db85 at server1.Activeworlds.com">news:3f37db85 at server1.Act=
iveworlds.com</A>...</DIV>
<DIV><FONT face=3DArial size=3D2>Appart from yours was neither.. it =
was a screwed=20
up C++ / VB / God knows what else hybrid.... operator.isin? =
:P</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>- Mark</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2></FONT><FONT face=3DArial =
size=3D2><FONT=20
color=3D#008000> ' InStr Function, checks if one =
string is in=20
another<BR> ' vbTextCompare ignores topcase or =
lowcase...=20
this is<BR> ' instead of vbBinaryCompare which is =
case=20
sensative...</FONT><BR> <FONT color=3D#0000ff>If=20
CBool</FONT>(InStr(1, sdk.aw_string(AW_CHAT_MESSAGE), "*.exe", =
vbTextCompare))=20
=3D <FONT color=3D#0000ff>True</FONT> Then<BR><FONT=20
color=3D#008000> ' We set =
how long we=20
want to eject for</FONT><BR> =
<FONT=20
color=3D#0000ff>Call</FONT> sdk.aw_int_set(AW_EJECT_DURATION, =
300)<BR><FONT=20
color=3D#008000> ' We tell =
them to go=20
away...</FONT><BR> <FONT=20
color=3D#0000ff>Call</FONT> sdk.aw_whisper("You are being nuked...=20
goodbye")<BR><FONT =
color=3D#008000> '=20
We eject them by session.. programmers who=20
use<BR> ' avatar name as the =
main=20
internal key should be=20
shot!</FONT><BR> <FONT=20
color=3D#0000ff>Call=20
=
</FONT>sdk.aw_world_eject(sdk.aw_int(AW_CHAT_SESSION))<BR> &nb=
sp;=20
<FONT color=3D#0000ff>End If</FONT></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2>Sorry for HTML =
:)</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>"starfleet" <</FONT><A=20
href=3D"mailto:Starfleet at Command.com"><FONT face=3DArial=20
size=3D2>Starfleet at Command.com</FONT></A><FONT face=3DArial =
size=3D2>> wrote in=20
message </FONT><A =
href=3D"news:3f37d8eb$1 at server1.Activeworlds.com"><FONT=20
face=3DArial =
size=3D2>news:3f37d8eb$1 at server1.Activeworlds.com</FONT></A><FONT=20
face=3DArial size=3D2>...</FONT></DIV><FONT face=3DArial size=3D2>> =
I did it so=20
everyone understands even without specifically knowing VB=20
:P<BR></BLOCKQUOTE></FONT></BODY></HTML>
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Aug 11, 2003, 4:24pm
hehehehe
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3f37deb5 at server1.Activeworlds.com...
> Thats even worse o.0 If it got any less on a line you could call it asembly
> code! hehehe
>
> - Mark
>
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f37de3e at server1.Activeworlds.com...
> X1 script too..ROFL
>
>
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Aug 11, 2003, 5:10pm
lmao
[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3f37e7ee$1 at server1.Activeworlds.com...
> I said .exe and got ejected.
>
> "imagine" <imagines at joimail.com> wrote in message
> news:3f37dcaa at server1.Activeworlds.com...
>
>
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Aug 13, 2003, 7:54pm
How's Kat?
[View Quote]"jstone2004" <j at jlife.net> wrote in message news:3f3aa7d3$1 at server1.Activeworlds.com...
> wow, I for once am speechless. *shrugs and goes back to role playing in
> awrpg*
>
> J
>
> "goober king" <awnews at awnews.org> wrote in message
> news:3f38c91c$2 at server1.Activeworlds.com...
>
>
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Aug 13, 2003, 9:03am
Or hords of Jem'Hadar that haven't got Ketracel-white anymore since a whole week :P
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns93D6818181480kahatkahnewsdotcjbdo at 64.94.241.201...
> "nutinmuch" <Nutinmuch at comcast.net> wrote in
> news:3f399e28$1 at server1.Activeworlds.com:
>
>
> Or my LDJHF-76 StrikingPulse sattelite-mounted pulse weapon. Oops, did I
> say that? :-D
>
> KAH
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Aug 13, 2003, 11:45pm
I am First Omet'iklan, and I am dead. As of this moment, we are all dead. We go into
battle, to reclaim our lives. This we do gladly, for we are Jem'Hadar - remember,
Victory is life!
[View Quote]"joeman" <joeman at bootdown.com> wrote in message
news:3f3ac24f$1 at server1.Activeworlds.com...
> Hey, what did I tell you? A dead kilingon! Why do you want to kill the
> klingons?!
>
> -Joe
>
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f3a1b1f$1 at server1.Activeworlds.com...
> whole week :P
>
>
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Aug 14, 2003, 2:13pm
ROFL!
[View Quote]"stacee" <nospam at activeworlds.com> wrote in message
news:3f3bae8c$1 at server1.Activeworlds.com...
> Ack! Not the Kromaggs!!!! 8 O *gets out her stick to beat them back into
> the portal* No,no,no,no!!
>
> "joeman" <joeman at bootdown.com> wrote in message
> news:3f3ba149 at server1.Activeworlds.com...
> portal
> dead.
> the
> a
>
>
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Aug 14, 2003, 9:50am
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PIZZA!!!!
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<DIV><FONT face=3DTahoma color=3D#ff0000=20
size=3D7><STRONG>PIZZA!!!!</STRONG></FONT></DIV></BODY></HTML>
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Aug 16, 2003, 10:58pm
Earn some money and buy it yourself! -_-
[View Quote]"r i c h a r d" <richard.lazenby1 at ntlworld.com> wrote in message
news:3f3eb630$1 at server1.Activeworlds.com...
> http://carcino.gen.nz/images/image.php/5e08eed6/bf3d2000.jpg
>
>
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Aug 24, 2003, 12:08am
You are ridiculous too -_-
[View Quote]"ombre" <Ombre at nerim.net> wrote in message news:3f47f148 at server1.Activeworlds.com...
>
> "charbon ardent" <PT at nowhere.com> a écrit dans le message de
> news:3f427b35 at server1.Activeworlds.com...
> anyone
>
> Bon, je crois qu'on peut arrêter là ?
>
> J'ai rarement lu un thread aussi stupide que ce soit en anglais ou en
> français !
>
> 1) Un propriétaire de monde peut tout à fait choisir les personnes
> autorisées à entrer sur son monde. Il a même payé pour cela !
> 2) Savoir que la 3.4 (même dès la 3.3) autorise les éjections sur l'IP, l'ID
> ou le numéro de citoyen relève de la lecture de l'aide du programme.
> N'importe quelle personne connaissant un minimum d'anglais s'en
> débrouille...(je crois que certains hébergeurs francais se sont même occupés
> d'en faire la traduction...)
> 3) Propager une gue-guerre dans un anglais tres approximatif, voir même dans
> un français qui ferait se retourner Molière dans sa tombe, relève d'une
> profonde méconnaissance de ses propres capacités..
> 4) Pourriez-vous, au cas où vous auriez vraiment envie de prolonger vos
> ébats (voire débats..), avoir l'amabilité de le faire soit par telegrammes,
> soit par mails ? Je ne suis en effet pas vraiment sûre que l'image que vous
> donnez ici des utilisateurs francophones d'AW soit la meilleure....
>
> To english readers
>
> This thread is so ridiculous that I think it doesn't worth a translation....
> It's so pathetic that I 'm sometimes happy to see that french ppl can't
> usually type more than 2 english words !
>
> Being french myself.... I apologize...
>
> Ombre
> -Mutation-
>
>
>
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Aug 23, 2003, 5:05pm
346666 - D a n, the beast :P
Aug 24, 2003, 7:38pm
:)
[View Quote]"grace de avalon" <gracedeavalon at avalon.com> wrote in message
news:3f49027e at server1.Activeworlds.com...
> :D
>
>
>
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f490177 at server1.Activeworlds.com...
>
>
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Aug 24, 2003, 4:21pm
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Aug 27, 2003, 11:21pm
It costs money, therefore it's not that great AT ALL.
[View Quote]"crazy pills" <chris101d at comcast.net> wrote in message
news:3f4d5024 at server1.Activeworlds.com...
> Sprial Matrix is a great New universe that recently started up, after a
> bumpy start its moving along greatly.
>
> Cits starting at 14.99 and worlds fairly priced, everything is cheaper than
> youd find in the aw uni.
>
> So checkit out
>
> www.spiralmatrix.com
>
> Or just to register goto;
> http://www.spiralmatrix.com/products/register.asp
>
>
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Sep 5, 2003, 6:59am
No :P
Now make a square out of a circle (if you know how)..hehehehe
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f57d909$1 at server1.Activeworlds.com...
> DIE!!!!! Do you have a bandwidth limit?
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f57d804$1 at server1.Activeworlds.com...
>
>
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Sep 5, 2003, 10:19pm
It can be done.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f58f611$1 at server1.Activeworlds.com...
> Well then, I'll just have to PING you to death.
> Nope, don't know how (don't think it can be done either).
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f585074$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 4:16am
Where does a circle have a vertex? O_O
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5a9006$1 at server1.Activeworlds.com...
> umm... not really, not if you keep all the verticies (excuse spelling). or
> whatever, lol.
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f592806$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 7:02am
I'm not talking about an RWX circle, I meant a real circle.
[View Quote]"bowen" <Bowen at andras.net> wrote in message news:3f5acf7d at server1.Activeworlds.com...
> starfleet wrote:
>
> It's true definable vertex is in it's center, but you mean the RWX
> way... and that would be impossible as a circle has an infinite curve.
> The best way to get a circle is a 360^3*length of radius. As you can
> imagine, the large the circle gets the more it's going to lag (if you
> don't multiply by the radius it's going to look blockier as you get larger).
>
> --
> --Bowen--
> http://bowen.homelinux.com/sys/
> Yeah, it's that good.
> (Maybe an AW section in the near future?)
>
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Sep 7, 2003, 11:16am
Well....turn it into a square.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5b2cbe$1 at server1.Activeworlds.com...
> right, which is what I was saying. Also, some people just say it has no
> vertices.
>
> --
> -.Duo. (342836)
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
>
>
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Sep 8, 2003, 12:00pm
So you can't?
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5b2fc6 at server1.Activeworlds.com...
> Well....turn it into a square.
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5b2cbe$1 at server1.Activeworlds.com...
>
>
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Sep 8, 2003, 6:47pm
Sure I can, make a square with the same area as a given circle.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5ce635$1 at server1.Activeworlds.com...
> ummm... neither can you or anyone else, so?
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5c8b87$1 at server1.Activeworlds.com...
> no
>
>
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Sep 8, 2003, 7:11pm
Well..
side length of the square = square root of (pi * (circle's radius ^ 2))
that's the quadrature of the circle :P
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5cef4b$1 at server1.Activeworlds.com...
> or the other way around I mean, lol
>
> --
> -.Duo. (342836)
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5cee98$1 at server1.Activeworlds.com...
> a
>
>
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Sep 9, 2003, 12:48am
Yes you can by doing the math :P
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5d2312$1 at server1.Activeworlds.com...
> your point? You still can't turn a circle into a square (by hand).
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5cf08d at server1.Activeworlds.com...
> it's
> say it
> circle.
> points/vertices.
>
>
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Sep 9, 2003, 5:32pm
LMAO.. that's not what I said you should do anyways.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5e27c0$1 at server1.Activeworlds.com...
> but you can't bend a circle on paper into a sqaure :-P
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5d3f66 at server1.Activeworlds.com...
> 2))
> so
> just
> news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
>
>
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Sep 7, 2003, 11:18am
LMAO
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5b2cdf$1 at server1.Activeworlds.com...
> yeah I think, hard to tell.
>
> --
> -.Duo. (342836)
> "s t e f a n" <ssss at sss.cmg> wrote in message
> news:3f5b2548$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 4:17am
The borg wouldn't be bothered with imperfect technology.
[View Quote]"wizard myrddin" <thewizardscave at rdescape.co.uk> wrote in message
news:3f59fa5c$1 at server1.Activeworlds.com...
> 10 reasons why we know!
>
> # 10: The computer keeps asking you to "Insert Setup Disk #3 to continue"
>
> #9: There is no space left on the hard drive to store mission data.
>
> #8: The computer refuses to interact with the Mir's "Mr. Java" coffee maker.
>
> #7: Millions of dollars are traced to phone calls to a Redmond, WA 900#.
>
> #6: Mir astronauts are caught stealing RAM from other satellite's computers
> to keep their system running.
>
> #5: The Space Shuttle can no longer dock with Mir since "the proper driver
> cannot be found"
>
> #4: The system locks up whenever the astronauts try to run life support, the
> solar panels and thrusters at the same time.
>
> #3: The astronauts spend three days looking for cyrillic version of the
> CTRL-ALT-DEL keys.
>
> #2: Alien ships secretly observing Mir flee in terror.
>
> And the number one sign the new Mir computer is running Windows 95....
>
> #1: You start receiving welcoming e-mail from the Borg
>
> Share and Laugh
>
> Thanks to mike popovic
>
>
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Sep 10, 2003, 6:05pm
And turn them into cubes afterwards :P
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5f8091 at server1.Activeworlds.com...
> I coudl make some spheres
>
> --
> -.Duo. (342836)
> "lioness." <nobody at nowhere.net> wrote in message
> news:3f5eaf72$1 at server1.Activeworlds.com...
>
>
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