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Squaring the circle (General Discussion)
Squaring the circle // General Discussion
Sep 4, 2003, 10:30pm
DIE!!!!! Do you have a bandwidth limit?
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f57d804$1 at server1.Activeworlds.com...
>
>
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Sep 5, 2003, 6:59am
No :P
Now make a square out of a circle (if you know how)..hehehehe
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f57d909$1 at server1.Activeworlds.com...
> DIE!!!!! Do you have a bandwidth limit?
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f57d804$1 at server1.Activeworlds.com...
>
>
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Sep 5, 2003, 6:46pm
Well then, I'll just have to PING you to death.
Nope, don't know how (don't think it can be done either).
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f585074$1 at server1.Activeworlds.com...
> No :P
> Now make a square out of a circle (if you know how)..hehehehe
>
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f57d909$1 at server1.Activeworlds.com...
>
>
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Sep 5, 2003, 10:19pm
It can be done.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f58f611$1 at server1.Activeworlds.com...
> Well then, I'll just have to PING you to death.
> Nope, don't know how (don't think it can be done either).
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f585074$1 at server1.Activeworlds.com...
>
>
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Sep 6, 2003, 11:55pm
umm... not really, not if you keep all the verticies (excuse spelling). or
whatever, lol.
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f592806$1 at server1.Activeworlds.com...
> It can be done.
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f58f611$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 4:16am
Where does a circle have a vertex? O_O
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5a9006$1 at server1.Activeworlds.com...
> umm... not really, not if you keep all the verticies (excuse spelling). or
> whatever, lol.
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f592806$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 4:26am
[View Quote]starfleet wrote:
> Where does a circle have a vertex? O_O
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It's true definable vertex is in it's center, but you mean the RWX
way... and that would be impossible as a circle has an infinite curve.
The best way to get a circle is a 360^3*length of radius. As you can
imagine, the large the circle gets the more it's going to lag (if you
don't multiply by the radius it's going to look blockier as you get larger).
--
--Bowen--
http://bowen.homelinux.com/sys/
Yeah, it's that good.
(Maybe an AW section in the near future?)
Sep 7, 2003, 7:02am
I'm not talking about an RWX circle, I meant a real circle.
[View Quote]"bowen" <Bowen at andras.net> wrote in message news:3f5acf7d at server1.Activeworlds.com...
> starfleet wrote:
>
> It's true definable vertex is in it's center, but you mean the RWX
> way... and that would be impossible as a circle has an infinite curve.
> The best way to get a circle is a 360^3*length of radius. As you can
> imagine, the large the circle gets the more it's going to lag (if you
> don't multiply by the radius it's going to look blockier as you get larger).
>
> --
> --Bowen--
> http://bowen.homelinux.com/sys/
> Yeah, it's that good.
> (Maybe an AW section in the near future?)
>
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Sep 7, 2003, 9:38am
"starfleet" <Starfleet at Command.com> wrote in
news:3f5af42f$1 at server1.Activeworlds.com:
> I'm not talking about an RWX circle, I meant a real circle.
A real (abstract) circle has an infinity of points/vertices.
KAH
Sep 7, 2003, 11:02am
nowhere and everywhere.
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5acd2b$1 at server1.Activeworlds.com...
> Where does a circle have a vertex? O_O
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5a9006$1 at server1.Activeworlds.com...
or
>
>
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Sep 7, 2003, 11:03am
right, which is what I was saying. Also, some people just say it has no
vertices.
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-.Duo. (342836)
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
> "starfleet" <Starfleet at Command.com> wrote in
> news:3f5af42f$1 at server1.Activeworlds.com:
>
>
> A real (abstract) circle has an infinity of points/vertices.
>
> KAH
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Sep 7, 2003, 11:16am
Well....turn it into a square.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5b2cbe$1 at server1.Activeworlds.com...
> right, which is what I was saying. Also, some people just say it has no
> vertices.
>
> --
> -.Duo. (342836)
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
>
>
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Sep 8, 2003, 12:00pm
So you can't?
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5b2fc6 at server1.Activeworlds.com...
> Well....turn it into a square.
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5b2cbe$1 at server1.Activeworlds.com...
>
>
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Sep 8, 2003, 6:27pm
ummm... neither can you or anyone else, so?
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5c8b87$1 at server1.Activeworlds.com...
> So you can't?
>
>
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5b2fc6 at server1.Activeworlds.com...
no
>
>
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Sep 8, 2003, 6:47pm
Sure I can, make a square with the same area as a given circle.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5ce635$1 at server1.Activeworlds.com...
> ummm... neither can you or anyone else, so?
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5c8b87$1 at server1.Activeworlds.com...
> no
>
>
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Sep 8, 2003, 7:03pm
Umm... yeah, but you can't bend the edges of a drawing of a square so it's a
circle. You could do it on a computer though, heh heh heh.
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5ceafa$1 at server1.Activeworlds.com...
> Sure I can, make a square with the same area as a given circle.
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5ce635$1 at server1.Activeworlds.com...
has
>
>
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Sep 8, 2003, 7:06pm
or the other way around I mean, lol
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-.Duo. (342836)
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5cee98$1 at server1.Activeworlds.com...
> Umm... yeah, but you can't bend the edges of a drawing of a square so it's
a
> circle. You could do it on a computer though, heh heh heh.
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5ceafa$1 at server1.Activeworlds.com...
> has
>
>
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Sep 8, 2003, 7:11pm
Well..
side length of the square = square root of (pi * (circle's radius ^ 2))
that's the quadrature of the circle :P
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5cef4b$1 at server1.Activeworlds.com...
> or the other way around I mean, lol
>
> --
> -.Duo. (342836)
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5cee98$1 at server1.Activeworlds.com...
> a
>
>
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Sep 8, 2003, 10:47pm
your point? You still can't turn a circle into a square (by hand).
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5cf08d at server1.Activeworlds.com...
> Well..
>
> side length of the square = square root of (pi * (circle's radius ^ 2))
>
> that's the quadrature of the circle :P
>
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5cef4b$1 at server1.Activeworlds.com...
it's
say it
circle.
points/vertices.
>
>
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Sep 8, 2003, 10:47pm
:-P
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5cf08d at server1.Activeworlds.com...
> Well..
>
> side length of the square = square root of (pi * (circle's radius ^ 2))
>
> that's the quadrature of the circle :P
>
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5cef4b$1 at server1.Activeworlds.com...
it's
say it
circle.
points/vertices.
>
>
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Sep 9, 2003, 12:48am
Yes you can by doing the math :P
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5d2312$1 at server1.Activeworlds.com...
> your point? You still can't turn a circle into a square (by hand).
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5cf08d at server1.Activeworlds.com...
> it's
> say it
> circle.
> points/vertices.
>
>
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Sep 9, 2003, 5:19pm
but you can't bend a circle on paper into a sqaure :-P
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5d3f66 at server1.Activeworlds.com...
> Yes you can by doing the math :P
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5d2312$1 at server1.Activeworlds.com...
2))
so
just
news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
>
>
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Sep 9, 2003, 5:32pm
LMAO.. that's not what I said you should do anyways.
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5e27c0$1 at server1.Activeworlds.com...
> but you can't bend a circle on paper into a sqaure :-P
>
> --
> -.Duo. (342836)
> "starfleet" <Starfleet at Command.com> wrote in message
> news:3f5d3f66 at server1.Activeworlds.com...
> 2))
> so
> just
> news:Xns93EF89C3F9456kahatkahnewsdotcjbdo at 64.94.241.201...
>
>
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Sep 9, 2003, 5:37pm
right, but technically you can't literally turn a circle into a square.
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-.Duo. (342836)
[View Quote]"starfleet" <Starfleet at Command.com> wrote in message
news:3f5e2abe at server1.Activeworlds.com...
> LMAO.. that's not what I said you should do anyways.
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5e27c0$1 at server1.Activeworlds.com...
^
square
circle.
real
>
>
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Sep 9, 2003, 6:04pm
By defenition.. a circle is 2 squares....
X^2 + Y^2 = RADIUS
- Mark
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f5e2bee at server1.Activeworlds.com...
> right, but technically you can't literally turn a circle into a square.
>
> --
> -.Duo. (342836)
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Sep 9, 2003, 10:12pm
But it is not one square...
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-.Duo. (342836)
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3f5e3240 at server1.Activeworlds.com...
> By defenition.. a circle is 2 squares....
>
> X^2 + Y^2 = RADIUS
>
> - Mark
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f5e2bee at server1.Activeworlds.com...
>
>
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Sep 9, 2003, 10:18pm
[View Quote]..duo. wrote:
> But it is not one square...
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In theory all polygonal objects share similar qualities. A square is a
circle with 4 definitive points. Since a circle is the supreme, awesome
polygon of all, it holds the most power. ;)
But in the true strict definition of a square and circle, no, it's not.
But a square is a rectangle.
--
--Bowen--
http://bowen.homelinux.com/sys/
Yeah, it's that good.
(Maybe an AW section in the near future?)
Sep 9, 2003, 11:20pm
But by definition, a circle isn't a polygon...
--
-.Duo. (342836)
[View Quote]"bowen" <Bowen at andras.net> wrote in message
news:3f5e6df2$1 at server1.Activeworlds.com...
> .duo. wrote:
>
> In theory all polygonal objects share similar qualities. A square is a
> circle with 4 definitive points. Since a circle is the supreme, awesome
> polygon of all, it holds the most power. ;)
>
> But in the true strict definition of a square and circle, no, it's not.
> But a square is a rectangle.
>
> --
> --Bowen--
> http://bowen.homelinux.com/sys/
> Yeah, it's that good.
> (Maybe an AW section in the near future?)
>
|
Sep 9, 2003, 11:39pm
[View Quote]..duo. wrote:
> But by definition, a circle isn't a polygon...
|
It has an infinite amount of sides, it sure is a polygon.
--
--Bowen--
http://bowen.homelinux.com/sys/
Yeah, it's that good.
(Maybe an AW section in the near future?)
|