.duo. // User Search

.duo. // User Search

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Whisper

Jul 26, 2002, 11:52pm
What documentation??
[View Quote]

Very Very BAD errors in C++ (HELP!!!)

Jul 8, 2002, 7:58pm
I get these linking errors when I try to compile a bot:

DuoBot.obj : error LNK2001: unresolved external symbol _aw_term
DuoBot.obj : error LNK2001: unresolved external symbol _aw_destroy
DuoBot.obj : error LNK2001: unresolved external symbol _aw_wait
DuoBot.obj : error LNK2001: unresolved external symbol _aw_state_change
DuoBot.obj : error LNK2001: unresolved external symbol _aw_enter
DuoBot.obj : error LNK2001: unresolved external symbol _aw_login
DuoBot.obj : error LNK2001: unresolved external symbol _aw_string_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_int_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_create
DuoBot.obj : error LNK2001: unresolved external symbol _aw_event_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_init
DuoBot.obj : error LNK2001: unresolved external symbol _aw_say
DuoBot.obj : error LNK2001: unresolved external symbol _aw_string
Debug/DuoBot.exe : fatal error LNK1120: 13 unresolved externals

Can anyone help me?

HELP!! Fatal linking errors in C++!!

Jul 8, 2002, 7:58pm
Whenever I try to compile a bot I get these linking errors:

DuoBot.obj : error LNK2001: unresolved external symbol _aw_term
DuoBot.obj : error LNK2001: unresolved external symbol _aw_destroy
DuoBot.obj : error LNK2001: unresolved external symbol _aw_wait
DuoBot.obj : error LNK2001: unresolved external symbol _aw_state_change
DuoBot.obj : error LNK2001: unresolved external symbol _aw_enter
DuoBot.obj : error LNK2001: unresolved external symbol _aw_login
DuoBot.obj : error LNK2001: unresolved external symbol _aw_string_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_int_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_create
DuoBot.obj : error LNK2001: unresolved external symbol _aw_event_set
DuoBot.obj : error LNK2001: unresolved external symbol _aw_init
DuoBot.obj : error LNK2001: unresolved external symbol _aw_say
DuoBot.obj : error LNK2001: unresolved external symbol _aw_string
Debug/DuoBot.exe : fatal error LNK1120: 13 unresolved externals

Could someone help me fix this?

HELP My VB bot won't log on

Jul 26, 2002, 11:55pm
Here is the code for my vb bot:
Dim NSC As Long
Dim EWC As Long
Dim H As Long
Dim AVR As Long
Dim AVN As Long
Dim PPW As String
Dim BNa As String
Dim WNa As String
Dim CNu As Long


Private Sub sdk_EventChat()
CRTB.Text = CRTB.Text & sdk.AwAvatarName & ": " & sdk.AwChatMessage &
Chr(13) & Chr(10)
End Sub

Private Sub CSTB_KeyDown(KeyCode As Integer, Shift As Integer)
If KeyCode = 13 Then
sdk.AwSay CSTB.Text
CRTB.Text = CRTB.Text & BNTB.Text & ": " & CSTB.Text & Chr(13) & Chr(10)
CSTB.Text = ""
End If
End Sub

Private Sub ENDPROGRAM_Click()
sdk.AwDestroy
End
End Sub

Private Sub LB_Click()
EWC = EWCTB.Text
EWC = EWC * 1000
NSC = NSCTB.Text
NSC = NSC * 1000
H = HTB.Text
H = H * 1000
AVR = AVRTB.Text
AVR = AVR * 1000
AVN = ANTB.Text
CNu = CNTB.Text
PPW = PPTB.Text
BNa = BNTB.Text
WNa = WNTB.Text
sdk.AwInit AW_BUILD
sdk.QuickStart CNu, PPW, BNa, "DuoBot", WNa, EWC, H, NSC, AVR, AVN
CRTB.Text = CRTB.Text & sdk.AwWorldWelcomeMessage & Chr(13) & Chr(10)
CML.Visible = True
CMTB.Visible = True
WTL.Visible = True
WPTB.Visible = True
WMTB.Visible = True
CSTB.Visible = True
CRTB.Visible = True
EWCTB.Visible = False
NSCTB.Visible = False
HTB.Visible = False
ANTB.Visible = False
AVRTB.Visible = False
CNTB.Visible = False
WNTB.Visible = False
PPTB.Visible = False
BNTB.Visible = False
AVL.Visible = False
HL.Visible = False
LEWL.Visible = False
LNSL.Visible = False
WNL.Visible = False
BNL.Visible = False
PPL.Visible = False
CNL.Visible = False
MainForm.Height = 4100
End Sub


This is really wierd because it works fine until I changed the awsdkocx5
control's name from Aw1 to sdk. It didnt work after I tried chnaging it
back either. HELP

HELP My VB bot won't log on

Jul 27, 2002, 10:51am
ok, i'll send a very legible copy
[View Quote]

HELP My VB bot won't log on

Jul 27, 2002, 10:52am
he he he, well I ha ven't done vb in years. My C++ code is very neat and
good.
[View Quote]

HELP My VB bot won't log on

Jul 27, 2002, 11:23am
Here is my re-done code:

Dim rc As Long
Public Sub PhaseB() 'Makes parts of the window invisible and makes the chat
window visible
CML.Visible = True
CMTB.Visible = True
WTL.Visible = True
WPTB.Visible = True
WMTB.Visible = True
CSTB.Visible = True
CRTB.Visible = True
EWCTB.Visible = False
NSCTB.Visible = False
HTB.Visible = False
ANTB.Visible = False
AVRTB.Visible = False
CNTB.Visible = False
WNTB.Visible = False
PPTB.Visible = False
BNTB.Visible = False
AVL.Visible = False
HL.Visible = False
LEWL.Visible = False
LNSL.Visible = False
WNL.Visible = False
BNL.Visible = False
PPL.Visible = False
CNL.Visible = False
AVRL.Visible = False
AVRTB.Visible = False
MainForm.Height = 4100
End Sub
Private Sub Form_Load()
sdk.AwInit (AW_BUILD) 'Initionalizes API
rc = sdk.AwInit(AW_BUILD)
If rc Then
MsgBox "Error Initializing SDK! (Reason " & rc & ": " &
sdk.RCLookUp(rc) & ")"
End
End If




End Sub

Private Sub sdk_EventChat()
CRTB.Text = CRTB.Text & sdk.AwAvatarName & ": " & sdk.AwChatMessage &
Chr(13) & Chr(10) 'Takes in message
End Sub

Private Sub CSTB_KeyDown(KeyCode As Integer, Shift As Integer)
If KeyCode = 13 Then 'Checks for the enter key
sdk.AwSay CSTB.Text 'Says what's in the text box
CRTB.Text = CRTB.Text & BNTB.Text & ": " & CSTB.Text & Chr(13) &
Chr(10) 'Displays what the bot says in the textbox used for recieving
CSTB.Text = "" 'Empties text box used for entering things to say
End If 'Ends the if statement
End Sub

Private Sub ENDPROGRAM_Click()
sdk.AwDestroy 'Ends Aw
End 'Closes Program
End Sub

Private Sub LB_Click()
sdk.QuickStart CNTB.Text, PPTB.Text, BNTB.Text, "DuoBot", WNTB.Text,
EWCTB.Text * 1000, HTB * 1000, NSCTB.Text * 1000, AVRTB.Text * 1000, AVN
'Logs the bot in
If rc Then
MsgBox "error: " & sdk.RCLookUp(rc)
Else
Call PhaseB 'Calls PhaseB
CRTB.Text = CRTB.Text & sdk.AwWorldWelcomeMessage & Chr(13) &
Chr(10) 'Displays the welcome message
End If
End Sub


When I run this bot, I get a error in the message box saying: "Error
Initializing SDK! (Reason 454: RC_Version_Mismatch"

I hope this clears up what I need to dofo rall of you, because I have no
idea.

HELP My VB bot won't log on

Jul 27, 2002, 11:24am
O man, LOL turns out I was including the 3 and 5 OCX, LMAO. Now it works
that I've gotten rid of the 3
[View Quote]

New to C++, how to make it work with an interface?

Aug 19, 2002, 8:42pm
I'm pretty sure you guys are telling him the wrong thing. I had the same
error, and this is how you fix it:

The ClassView window at the left side of the screen is what shows, but there
are two tabs below that window. Click on FileView, then right click on
Resource Files and then Add Files To Folder, then select AW_STATIC.lib and
AW_STATIC will work. THen to get Aw.h working Right click on External
Dependencies and go through the same process just to be sure. It should now
work.

I hate it when that happens.

[View Quote]

Local Console Messages?

Aug 19, 2002, 8:33pm
Is there a session ID that allows you to create a console message only
within the bots range? If so please tell me.

Local Console Messages?

Aug 19, 2002, 8:57pm
Also, how do I get VB console messages to work, lol.
[View Quote]

Local Console Messages?

Aug 19, 2002, 8:33pm
Is there a session ID that allows you to create a console message only
within the bots range? If so please tell me.

Local Console Messages?

Aug 19, 2002, 11:41pm
Console messages are better for phonebots
[View Quote]

Local Console Messages?

Aug 20, 2002, 10:01am
I amde a set of functions that added session numbers to a list of people
during EventAvatarAdd using an array of sessions. The place where new
session numbers should be are is saved by a long, and it sends messages, but
it seems to not read the session ids from the array )-:
[View Quote]

HELP! I don't understand terrain and objects in the C++ SDK...

Jan 19, 2003, 10:44pm
I don't understand how to add/change terrain and objects, let alone query
them. Could someone pelase help me with this, since the AW SDK site does a
pretty bad job of explaining.

HELP! I don't understand terrain and objects in the C++ SDK...

Jan 25, 2003, 10:17am
TY for the object adding function Strike :-P

[View Quote]

Trees on terrain

Jan 21, 2003, 12:20am
Yeah, how do you query tertain? >_<

How do you edit it?

How do you access what you queried?

How do you know which terrain is in which cell?

[View Quote]

Trees on terrain

Jan 21, 2003, 6:01pm
How do you use the com wrapper? >_<

[View Quote]

Trees on terrain

Jan 23, 2003, 6:10pm
I'm not really familiar with API in VB...

[View Quote]

Trees on terrain

Jan 23, 2003, 6:53pm
He he he, thanks :-P

[View Quote]

3.4 vb sdk

Feb 3, 2003, 6:16pm
That's not even in C++, thats in C, LOL
[View Quote]

3.4 vb sdk

Feb 3, 2003, 6:17pm
I agree, the C functions suck :-P
[View Quote]

3.4 vb sdk

Feb 7, 2003, 7:56pm
Its based on the same architecture, but C is not as powerful. Hence C++.

BTW, this seems dumb, but I haven't programmed in a while, so I forgot how
to add text to a string, LOL.

Do you use an & sign or a function or what?

[View Quote]

3.4 vb sdk

Feb 7, 2003, 11:24pm
I know those functions but they always crash my bots. >_< Its kind of
annoying how unstable they are.
[View Quote]

3.4 vb sdk

Feb 7, 2003, 11:31pm
In fact, just now the second function crashed my bot...

3.4 vb sdk

Feb 7, 2003, 11:45pm
This is a multi-part message in MIME format.

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Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Honestly, I just suck at VB. I can't even get a VB bot to work. I can =
do much more in C++. I just can't add text to these strings. I'm just =
making a rights bot which has taken five minutes so far, its just that I =
can't make it add the text.
[View Quote] Its completely unpolished, rushed, and badly programmed, but oh well.

My bots code:
#define AW_STATIC
#include <iostream.h>
#include <conio.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <aw.h>

void handle_avatar_add (void);
void handle_chat (void);
void handle_avatar_delete (void);
void ProcessRights ();
char* copya (char* t);
bool CheckString (char* o,char* t);
char* addtext (char* o,char* t);
int StringLength (char* t);

bool TheMask =3D false;
bool Builderz =3D false;
bool NelXaga =3D false;
bool Cameron999 =3D false;
bool SuperGuy3 =3D false;
bool Cadet =3D false;

void main (int argc, char *argv[])
{
ProcessRights();
int rc;
//API
if (rc =3D aw_init (AW_BUILD))
{
cout<<"Unable to initialize the API (reason %d)\n"<<rc;
}
//Set events
aw_event_set (AW_EVENT_AVATAR_ADD, handle_avatar_add);
aw_event_set (AW_EVENT_CHAT, handle_chat);
aw_event_set (AW_EVENT_AVATAR_DELETE, handle_avatar_delete);
aw_state_change ();
for (;;)
{
if (aw_wait (1000))
{
break;
}
}
//Bot Instance
if (rc =3D aw_create (0, 0, 0))
{
cout<<"Unable to create bot instance (reason %d)\n"<<rc;
exit (1);
}
//Login Bot
aw_string_set (AW_LOGIN_NAME, "RightsBot");
aw_int_set (AW_LOGIN_OWNER, 342836);
aw_string_set (AW_LOGIN_PRIVILEGE_PASSWORD, "zero");
aw_string_set (AW_LOGIN_APPLICATION, "DuoBot: RightsBot");
if (rc =3D aw_login ())
{
cout<<"Unable to login (reason "<<rc<<")\n";
}
//Enter Bot Into World
if (rc =3D aw_enter ("Jediwrld"))
{
printf("Unable to enter world (reason %d)\n", rc);
exit (1);
}
puts (aw_string (AW_WORLD_WELCOME_MESSAGE));
//Go to place
aw_int_set (AW_MY_X, 0000);=20
aw_int_set (AW_MY_Z, 0000);=20
aw_int_set (AW_MY_YAW, 0000);
aw_int_set (AW_MY_TYPE, 0);
aw_int_set (AW_MY_GESTURE, 0);
if (rc =3D aw_state_change ())
{
cout<<"Unable to change state (reason %d)\n"<<rc;
exit (1);
}
//Main event loop
while (!aw_wait (-1))
;
//Close Bot
aw_destroy ();
aw_term ();
}

void handle_avatar_add (void)
{
char* name =3D new char;
int session;
name =3D copya(aw_string(AW_AVATAR_NAME));
session =3D aw_int(AW_AVATAR_SESSION);
if(!stricmp(name,"TheMask"))
{
aw_whisper(session,"Whisper password to gain rights");
}
else if(!stricmp(name,"Builderz"))
{
aw_whisper(session,"Whisper password to gain rights");
}
else if(!stricmp(name,"NelXaga"))
{
aw_whisper(session,"Whisper password to gain rights");
}
else if(!stricmp(name,"Cameron999"))
{
aw_whisper(session,"Whisper password to gain rights");
}
else if(!stricmp(name,"SuperGuy3"))
{
aw_whisper(session,"Whisper password to gain rights");
}
else if(!stricmp(name,"Cadet"))
{
aw_whisper(session,"Whisper password to gain rights");
}
}

void handle_chat ()
{
char* message =3D new char;
char* name =3D new char;
int session;
message =3D copya(aw_string(AW_CHAT_MESSAGE));
name =3D copya(aw_string(AW_AVATAR_NAME));
session =3D aw_int(AW_CHAT_SESSION);
if(!stricmp(message,"=B6Noob Hater Alpha Boss=B6"))
{
if(!stricmp(name, "TheMask"))
{
TheMask =3D true;
}
}
else if(!stricmp(message,"=B6I Will Build Even Though I Say I =
Won't=B6"))
{
if(!stricmp(name,"Builderz"))
{
Builderz =3D true;
}
}
else if(!stricmp(message,"=B6Noob Hater Beta Supreme=B6"))
{
if(!stricmp(name,"NelXaga"))
{
NelXaga =3D true;
}
}
else if(!stricmp(message,"=B6Large Stinky Gorillas Basking In The =
Sun=B6"))
{
if(!stricmp(name,"Cameron999"))
{
Cameron999 =3D true;
}
}
else if(!stricmp(message,"=B6Theworld is a dumbass noob using =
AWHack=B6"))
{
if(!stricmp(name,"SuperGuy3"))
{
SuperGuy3 =3D true;
}
}
else if(!stricmp(message,"=B6I Had Better Do Well :-P=B6"))
{
if(!stricmp(name,"Cadet"))
{
Cadet =3D true;
}
}
else
{
//Do nothing
}
ProcessRights();
}

void handle_avatar_delete ()
{
char* name =3D new char;
int session;
name =3D copya(aw_string(AW_AVATAR_NAME));
session =3D aw_int(AW_AVATAR_SESSION);
if(!stricmp(name,"TheMask"))
{
TheMask =3D false;
}
else if(!stricmp(name,"Builderz"))
{
Builderz =3D false;
}
else if(!stricmp(name,"NelXaga"))
{
NelXaga=3D false;
}
else if(!stricmp(name,"Cameron999"))
{
Cameron999 =3D false;
}
else if(!stricmp(name,"SuperGuy3"))
{
SuperGuy3 =3D false;
}
else if(!stricmp(name,"Cadet"))
{
Cadet =3D false;
}
else
{
//Do nothing
}
ProcessRights();
}

void ProcessRights()
{
char* b =3D new char;
char* ed =3D new char;
char* ps =3D new char;
char* e =3D new char;
char* bt =3D new char;
b =3D "342836";
ed =3D "342836";
ps =3D "342836";
e =3D "342836";
bt =3D "342836";
if(TheMask =3D=3D true)
{
strcat(b,",312237"); <b><----------- None of these work.</b>
strcat(ed,",312237");
strcat(ps,",312237");
strcat(e,",312237");
strcat(bt,",312237");
}
if(Builderz =3D=3D true)
{
strcat(b,",92986");
strcat(ed,",92986");
strcat(ps,",92986");
strcat(e,",92986");
strcat(bt,",92986");
}
if(NelXaga =3D=3D true)
{
strcat(b,",337709");
strcat(ed,",337709");
strcat(ps,",337709");
strcat(e,",337709");
strcat(bt,",337709");
}
if(Cameron999 =3D=3D true)
{
strcat(b,",350803");
strcat(ed,",350803");
strcat(ps,",350803");
strcat(e,",350803");
strcat(bt,",350803");
}
if(SuperGuy3 =3D=3D true)
{
strcat(b,",347525");
strcat(ed,",347525");
strcat(ps,",347525");
strcat(e,",347525");
strcat(bt,",347525");
}
if(Cadet =3D=3D true)
{
strcat(ps,",350957");
strcat(e,",350957");
}
aw_string_set (AW_WORLD_BUILD_RIGHT, b);
aw_string_set (AW_WORLD_EMINENT_DOMAIN_RIGHT, ed);
aw_string_set (AW_WORLD_PUBLIC_SPEAKER_RIGHT, ps);
aw_string_set (AW_WORLD_EJECT_RIGHT, e);
aw_string_set (AW_WORLD_BOTS_RIGHT, bt);
}

char* copya (char* t)
{
char* out =3D new char;
for(int C=3D0;t[C] !=3D NULL;C++)
{
out[C] =3D t[C];
}
return out;
}

char* addtext (char* o,char* t)
{
char* out =3D new char;
for(int C =3D StringLength (o) + 1;t[C] !=3D NULL;C++)
{
out[C] =3D t[C];
}
return out;
}

int StringLength (char* t)
{
int Plength;
for(Plength=3D0;t[Plength] !=3D NULL;Plength++);
return Plength;
}

bool CheckString (char* o,char* t)
{
int olength =3D StringLength (o);
int tlength =3D StringLength (t);
int mlength =3D 0;
if(olength =3D=3D tlength)
{
for(int C =3D 0;t[C] !=3D NULL;C++)
{
if(o[C] =3D=3D t[C])
{
mlength++;
}
}
}
if(mlength =3D=3D tlength)
{
return true;
}
else
{
return false;
}
}

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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-1">
<META content=3D"MSHTML 6.00.2722.900" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY>
<DIV><FONT face=3DArial size=3D2>Honestly, I just suck at VB.&nbsp; I =
can't even get=20
a VB bot to work.&nbsp; I can do much more in C++.&nbsp; I just can't =
add text=20
to these strings.&nbsp; I'm just making a rights bot which has taken =
five=20
minutes so far, its just that I can't make it add the text.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>"bowen" &lt;</FONT><A=20
href=3D"mailto:thisguyrules at 7k2.4mg.com.ANTISPAM"><FONT face=3DArial=20
size=3D2>thisguyrules at 7k2.4mg.com.ANTISPAM</FONT></A><FONT face=3DArial =
size=3D2>&gt;=20
[View Quote] 0);<BR>&nbsp;aw_int_set (AW_MY_GESTURE, 0);<BR>&nbsp;if (rc =3D =
aw_state_change=20
())<BR>&nbsp;{<BR>&nbsp;&nbsp;cout&lt;&lt;"Unable to change state =
(reason=20
%d)\n"&lt;&lt;rc;<BR>&nbsp;&nbsp;exit (1);<BR>&nbsp;}<BR>&nbsp;//Main =
event=20
loop<BR>&nbsp;&nbsp;while (!aw_wait (-1))<BR>&nbsp;&nbsp;&nbsp;=20
;<BR>&nbsp;//Close Bot<BR>&nbsp;aw_destroy ();<BR>&nbsp;aw_term=20
();<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>void handle_avatar_add =
(void)<BR>{<BR>&nbsp;char*=20
name =3D new char;<BR>&nbsp;int session;<BR>&nbsp;name =3D=20
copya(aw_string(AW_AVATAR_NAME));<BR>&nbsp;session =3D=20
aw_int(AW_AVATAR_SESSION);<BR>&nbsp;if(!stricmp(name,"TheMask"))<BR>&nbsp=
;{<BR>&nbsp;&nbsp;aw_whisper(session,"Whisper=20
password to gain rights");<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Builderz"))<BR>&nbsp;{<BR>&nbsp;&nbsp;aw_whisper(sessio=
n,"Whisper=20
password to gain rights");<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"NelXaga"))<BR>&nbsp;{<BR>&nbsp;&nbsp;aw_whisper(session=
,"Whisper=20
password to gain rights");<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Cameron999"))<BR>&nbsp;{<BR>&nbsp;&nbsp;aw_whisper(sess=
ion,"Whisper=20
password to gain rights");<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"SuperGuy3"))<BR>&nbsp;{<BR>&nbsp;&nbsp;aw_whisper(sessi=
on,"Whisper=20
password to gain rights");<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Cadet"))<BR>&nbsp;{<BR>&nbsp;&nbsp;aw_whisper(session,"=
Whisper=20
password to gain rights");<BR>&nbsp;}<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>void handle_chat ()<BR>{<BR>&nbsp;char* =
message =3D=20
new char;<BR>&nbsp;char* name =3D new char;<BR>&nbsp;int =
session;<BR>&nbsp;message=20
=3D copya(aw_string(AW_CHAT_MESSAGE));<BR>&nbsp;name =3D=20
copya(aw_string(AW_AVATAR_NAME));<BR>&nbsp;session =3D=20
aw_int(AW_CHAT_SESSION);<BR>&nbsp;if(!stricmp(message,"=B6Noob Hater =
Alpha=20
Boss=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,=20
"TheMask"))<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;TheMask =3D=20
true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else =
if(!stricmp(message,"=B6I Will=20
Build Even Though I Say I=20
Won't=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,"Builderz"))<BR>&n=
bsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;Builderz=20
=3D true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else =
if(!stricmp(message,"=B6Noob=20
Hater Beta=20
Supreme=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,"NelXaga"))<BR>&=
nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;NelXaga=20
=3D true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else =
if(!stricmp(message,"=B6Large=20
Stinky Gorillas Basking In The=20
Sun=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,"Cameron999"))<BR>&n=
bsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;Cameron999=20
=3D true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else =
if(!stricmp(message,"=B6Theworld=20
is a dumbass noob using=20
AWHack=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,"SuperGuy3"))<BR>=
&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;SuperGuy3=20
=3D true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else =
if(!stricmp(message,"=B6I Had=20
Better Do Well=20
:-P=B6"))<BR>&nbsp;{<BR>&nbsp;&nbsp;if(!stricmp(name,"Cadet"))<BR>&nbsp;&=
nbsp;{<BR>&nbsp;&nbsp;&nbsp;Cadet=20
=3D =
true;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;else<BR>&nbsp;{<BR>&nbsp;&nbsp=
;//Do=20
nothing<BR>&nbsp;}<BR>&nbsp;ProcessRights();<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>void handle_avatar_delete =
()<BR>{<BR>&nbsp;char*=20
name =3D new char;<BR>&nbsp;int session;<BR>&nbsp;name =3D=20
copya(aw_string(AW_AVATAR_NAME));<BR>&nbsp;session =3D=20
aw_int(AW_AVATAR_SESSION);<BR>&nbsp;if(!stricmp(name,"TheMask"))<BR>&nbsp=
;{<BR>&nbsp;&nbsp;TheMask=20
=3D false;<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Builderz"))<BR>&nbsp;{<BR>&nbsp;&nbsp;Builderz =3D=20
false;<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"NelXaga"))<BR>&nbsp;{<BR>&nbsp;&nbsp;NelXaga=3D=20
false;<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Cameron999"))<BR>&nbsp;{<BR>&nbsp;&nbsp;Cameron999 =3D =

false;<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"SuperGuy3"))<BR>&nbsp;{<BR>&nbsp;&nbsp;SuperGuy3 =3D=20
false;<BR>&nbsp;}<BR>&nbsp;else=20
if(!stricmp(name,"Cadet"))<BR>&nbsp;{<BR>&nbsp;&nbsp;Cadet =3D=20
false;<BR>&nbsp;}<BR>&nbsp;else<BR>&nbsp;{<BR>&nbsp;&nbsp;//Do=20
nothing<BR>&nbsp;}<BR>&nbsp;ProcessRights();<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>void =
ProcessRights()<BR>{<BR>&nbsp;char* b =3D new=20
char;<BR>&nbsp;char* ed =3D new char;<BR>&nbsp;char* ps =3D new =
char;<BR>&nbsp;char*=20
e =3D new char;<BR>&nbsp;char* bt =3D new char;<BR>&nbsp;b =3D =
"342836";<BR>&nbsp;ed =3D=20
"342836";<BR>&nbsp;ps =3D "342836";<BR>&nbsp;e =3D "342836";<BR>&nbsp;bt =
=3D=20
"342836";<BR>&nbsp;if(TheMask =3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(b,",312237"); =
&lt;b&gt;&lt;-----------=20
None of these=20
work.&lt;/b&gt;<BR>&nbsp;&nbsp;strcat(ed,",312237");<BR>&nbsp;&nbsp;strca=
t(ps,",312237");<BR>&nbsp;&nbsp;strcat(e,",312237");<BR>&nbsp;&nbsp;strca=
t(bt,",312237");<BR>&nbsp;}<BR>&nbsp;if(Builderz=20
=3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(b,",92986");<BR>&nbsp;&nbsp;strcat=
(ed,",92986");<BR>&nbsp;&nbsp;strcat(ps,",92986");<BR>&nbsp;&nbsp;strcat(=
e,",92986");<BR>&nbsp;&nbsp;strcat(bt,",92986");<BR>&nbsp;}<BR>&nbsp;if(N=
elXaga=20
=3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(b,",337709");<BR>&nbsp;&nbsp;strca=
t(ed,",337709");<BR>&nbsp;&nbsp;strcat(ps,",337709");<BR>&nbsp;&nbsp;strc=
at(e,",337709");<BR>&nbsp;&nbsp;strcat(bt,",337709");<BR>&nbsp;}<BR>&nbsp=
;if(Cameron999=20
=3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(b,",350803");<BR>&nbsp;&nbsp;strca=
t(ed,",350803");<BR>&nbsp;&nbsp;strcat(ps,",350803");<BR>&nbsp;&nbsp;strc=
at(e,",350803");<BR>&nbsp;&nbsp;strcat(bt,",350803");<BR>&nbsp;}<BR>&nbsp=
;if(SuperGuy3=20
=3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(b,",347525");<BR>&nbsp;&nbsp;strca=
t(ed,",347525");<BR>&nbsp;&nbsp;strcat(ps,",347525");<BR>&nbsp;&nbsp;strc=
at(e,",347525");<BR>&nbsp;&nbsp;strcat(bt,",347525");<BR>&nbsp;}<BR>&nbsp=
;if(Cadet=20
=3D=3D=20
true)<BR>&nbsp;{<BR>&nbsp;&nbsp;strcat(ps,",350957");<BR>&nbsp;&nbsp;strc=
at(e,",350957");<BR>&nbsp;}<BR>&nbsp;aw_string_set=20
(AW_WORLD_BUILD_RIGHT, b);<BR>&nbsp;aw_string_set=20
(AW_WORLD_EMINENT_DOMAIN_RIGHT, ed);<BR>&nbsp;aw_string_set=20
(AW_WORLD_PUBLIC_SPEAKER_RIGHT, ps);<BR>&nbsp;aw_string_set=20
(AW_WORLD_EJECT_RIGHT, e);<BR>&nbsp;aw_string_set (AW_WORLD_BOTS_RIGHT,=20
bt);<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>char* copya (char* =
t)<BR>{<BR>&nbsp;char* out =3D new=20
char;<BR>&nbsp;for(int C=3D0;t[C] !=3D =
NULL;C++)<BR>&nbsp;{<BR>&nbsp;&nbsp;out[C] =3D=20
t[C];<BR>&nbsp;}<BR>&nbsp;return out;<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>char* addtext (char* o,char* =
t)<BR>{<BR>&nbsp;char*=20
out =3D new char;<BR>&nbsp;for(int C =3D StringLength (o) + 1;t[C] !=3D=20
NULL;C++)<BR>&nbsp;{<BR>&nbsp;&nbsp;out[C] =3D =
t[C];<BR>&nbsp;}<BR>&nbsp;return=20
out;<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>int StringLength (char* =
t)<BR>{<BR>&nbsp;int=20
Plength;<BR>&nbsp;for(Plength=3D0;t[Plength] !=3D =
NULL;Plength++);<BR>&nbsp;return=20
Plength;<BR>}</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>bool CheckString (char* o,char*=20
t)<BR>{<BR>&nbsp;int olength =3D StringLength (o);<BR>&nbsp;int tlength =
=3D=20
StringLength (t);<BR>&nbsp;int mlength =3D 0;<BR>&nbsp;if(olength =3D=3D =

tlength)<BR>&nbsp;{<BR>&nbsp;&nbsp;for(int C =3D 0;t[C] !=3D=20
NULL;C++)<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;if(o[C] =3D=3D=20
t[C])<BR>&nbsp;&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;&nbsp;mlength++;<BR>&nb=
sp;&nbsp;&nbsp;}<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR>&nbsp;if(mlength=20
=3D=3D tlength)<BR>&nbsp;{<BR>&nbsp;&nbsp;return=20
true;<BR>&nbsp;}<BR>&nbsp;else<BR>&nbsp;{<BR>&nbsp;&nbsp;return=20
false;<BR>&nbsp;}<BR>}</FONT></DIV></BODY></HTML>

------=_NextPart_000_001F_01C2CEE9.DAFEAAE0--

3.4 vb sdk

Feb 8, 2003, 12:10pm
I've ran the debugger many times, and it crashes as soon as I use the string
functions. I hope what you said will fix my problem.
[View Quote]

3.4 vb sdk

Feb 17, 2003, 10:15am
No, that won't make a difference. I just use the booleans to know who is
who, and I track name changes and can just reprogram the bot. Cit numbers
are a better idea since identifying by names just won't work >_< You see, it
no longer detects matches because there are the 1000 unused characters in
the strings, which appear as dashes... I ended up making a VB bot as an
equivelent, and it doesn't work either ROFL. It'll be a lot harder to
understand because I'm horrible at vb, but here it is:

Dim Cameron999 As Boolean
Dim NelXaga As Boolean
Dim SuperGuy3 As Boolean
Dim TSAAgent1 As Boolean
Dim DSdarkknight As Boolean
Dim Ssl As Boolean
Dim Aeo As Boolean
Dim Reaper As Boolean

'DS dark knight,TSA Agent 1,Cameron999,NelXaga,Ssl.,Aeo,Reaper.

Private Sub Command1_Click()
sdk.QuickStop
sdk.AwDestroy
sdk.AwTerm
End
End Sub

Private Sub Form_Load()
sdk.AwInit AW_BUILD
sdk.EnableDefaultEvents
sdk.EnableDefaultCallbacks
sdk.QuickStart 342836, "zero", "RightsBot", "DuoBot", "jediwrld", 0, 0, 0,
0, 0
Cameron999 = False
NelXaga = False
SuperGuy3 = False
TSAAgent1 = False
DSdarkknight = False
Ssl = False
Aeo = False
Reaper = False
Call ProcessRights
End Sub

Private Sub sdk_EventAvatarAdd()
aname = sdk.AwAvatarName
asession = sdk.AwAvatarSession
sdk.AwCitizenAttributesByName (aname)
anumber = sdk.AwCitizenNumber

sdk.AwSay aname
sdk.AwSay asession
sdk.AwSay anumber

'Check for entering builders and prompt them for rights password
If aname = "Cameron999" Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
If aname = "NelXaga" Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
If aname = "SuperGuy3" Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
If aname = "TSA Agent 1" Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
If aname = "DS dark knight" Then sdk.AwWhisper asession, "Please whisper
your password to me to gain rights.": Exit Sub
If aname = "Ssl." Then sdk.AwWhisper asession, "Please whisper your password
to me to gain rights.": Exit Sub
If aname = "Aeo" Then sdk.AwWhisper asession, "Please whisper your password
to me to gain rights.": Exit Sub
If aname = "Reaper." Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
If aname = ".Duo." Then sdk.AwWhisper asession, "Please whisper your
password to me to gain rights.": Exit Sub
End Sub

Private Sub sdk_EventAvatarDelete()
aname = sdk.AwAvatarName
If aname = "Cameron999" Then Cameron999 = False
If aname = "NelXaga" Then NelXaga = False
If aname = "SuperGuy3" Then SuperGuy3 = False
If aname = "TSA Agent 1" Then TSAAgent1 = False
If aname = "DS dark knight" Then DSdarkknight = False
If aname = "Ssl." Then Ssl = False
If aname = "Aeo" Then Aeo = False
If aname = "Reaper." Then Reaper = False
Call ProcessRights
End Sub

Private Sub sdk_EventChat()
aname = sdk.AwAvatarName
asession = sdk.AwChatSession
amessage = sdk.AwChatMessage
sdk.AwCitizenAttributesByName (aname)
anumber = sdk.AwCitizenNumber

'Check for passwords and who is saying them, otherwise anyone could get
rights.
If sdk.AwChatType = AW_CHAT_WHISPER Then
If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "Cameron999" Then
If anumber = "350803" Then
Cameron999 = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "NelXaga" Then
If anumber = "337709" Then
NelXaga = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "SuperGuy3" Then
If anumber = "347525" Then
SuperGuy3 = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "TSA Agent 1" Then
If anumber = "341102" Then
TSAAgent1 = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "DS dark knight" Then
If anumber = "339192" Then
DSdarkknight = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "Ssl." Then
If anumber = "334597" Then
Ssl = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "Aeo" Then
If anumber = "336611" Then
Aeo = True
End If
End If
End If

If amessage = "REMOVED AS A SECURITY PRECAUTION :-P" Then
If aname = "Reaper." Then
If anumber = "338925" Then
Reaper = True
End If
End If
End If
End If
Call ProcessRights
End Sub

Public Sub ProcessRights()
'Define strings that will eventually be passed into the world rights list.

Dim b As String 'Build
Dim ed As String 'Eminent Domain
Dim ps As String 'Public Speaker
Dim e As String 'Eject
Dim bt As String 'Bots

'Give rights to the CT bosses

b = "342836,312237"
ed = "342836,312237"
ps = "342836,312237"
e = "342836,312237"
bt = "342836,312237"

'Check who has logged in and give them rights

If Cameron999 = True Then
b = b & ",350803"
ed = ed & ",350803"
ps = ps & ",350803"
e = e & ",350803"
bt = bt & ",350803"
End If
If NelXaga = True Then
b = b & ",337709"
ed = ed & ",337709"
ps = ps & ",337709"
e = e & ",337709"
bt = bt & ",337709"
End If
If SuperGuy3 = True Then
b = b & ",347525"
ed = ed & ",347525"
ps = ps & ",347525"
e = e & ",347525"
bt = bt & ",347525"
End If
If TSAAgent1 = True Then
b = b & ",341102"
ed = ed & ",341102"
ps = ps & ",341102"
e = e & ",341102"
bt = bt & ",341102"
End If
If DSdarkknight = True Then
b = b & ",339192"
ed = ed & ",339192"
ps = ps & ",339192"
e = e & ",339192"
bt = bt & ",339192"
End If
If Ssl = True Then
b = b & ",334597"
ed = ed & ",339192"
ps = ps & ",339192"
e = e & ",339192"
bt = bt & ",339192"
End If
If Aeo = True Then
b = b & ",336611"
ed = ed & ",336611"
ps = ps & ",336611"
e = e & ",336611"
bt = bt & ",336611"
End If
If Reaper = True Then
b = b & ",338925"
ed = ed & ",338925"
ps = ps & ",338925"
e = e & ",338925"
bt = bt & ",338925"
End If

'Process Rights
sdk.AwWorldBuildRight = b
sdk.AwWorldEminentDomainRight = ed
sdk.AwWorldPublicSpeakerRight = ps
sdk.AwWorldEjectRight = e
sdk.AwWorldBotsRight = bt
End Sub






I'm also making a more advanced rights bot later.





----- Original Message -----
From: "ananas" <vha at oct31.de>
Newsgroups: sdk
Sent: Saturday, February 08, 2003 1:20 PM
Subject: Re: 3.4 vb sdk


> What Andras wrote will fix some crashes, that's for sure.
>
> But why do you identify the people by name at all?
> Citizen numbers will not change as often as names and
> a comparison of two integers is way faster than a string
> comparison orgy - plus you could use switch/case very
> comfortable like this :
>
> #define CIT_TheMask 12345 (well, put the correct cit. numbers there ;)
> #define CIT_Builderz 12346
> (... and some more)
> #define CIT_Cadet 13254
>
> void handle_avatar_add (void)
> {
> int Session;
>
> switch (aw_int (AW_AVATAR_CITIZEN))
> {
> case CIT_TheMask :
> case CIT_Builderz :
> (... and some more)
> case CIT_Cadet :
> Session = aw_int(AW_AVATAR_SESSION);
> aw_whisper (Session, "Whisper password to gain rights");
> break;
> }
> }
>
> In handle_chat() you could choose a similar solution. As you would
> need the cit. number #defines in several places, it would be helpful
> to put them into a header file that you can #include where you need
> the definitions.
>
> Optional you could hold all citizen numbers in an integer array
> and compare those in a loop, a little slower but easier to add
> more citizens.
>
>
[View Quote]

3.4 vb sdk

Feb 17, 2003, 11:08am
Sorry, read your post too quickly. Yeah, thats a great idea, it'll work a
lot better. Thank you. Could someone check out my VB anyway? heh heh heh

[View Quote]

3.4 vb sdk

Feb 17, 2003, 12:52pm
Oh, the bot mainly works, its just that strcat still crashes it >_< BTW, is
there anyway to add CTs with a bot?

Code (RightsBot.cpp):

#define AW_STATIC
#include <iostream.h>
#include <conio.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <aw.h>
#include "bteam.h"

void handle_avatar_add (void);
void handle_chat (void);
void handle_avatar_delete (void);
void ProcessRights ();
char* copya (char* t);
bool CheckString (char* o,char* t);
char* addtext (char* o,char* t);
int StringLength (char* t);

bool Cameron999 = false;
bool NelXaga = false;
bool SuperGuy3 = false;
bool TSAAgent1 = false;
bool DSdarkknight = false;
bool Ssl = false;
bool Aeo = false;
bool Reaper = false;
bool Duo = false;

void main (int argc, char *argv[])
{
int rc;
//API
if (rc = aw_init (AW_BUILD))
{
cout<<"Unable to initialize the API (reason %d)\n"<<rc;
}
//Set events
aw_event_set (AW_EVENT_AVATAR_ADD, handle_avatar_add);
aw_event_set (AW_EVENT_CHAT, handle_chat);
aw_event_set (AW_EVENT_AVATAR_DELETE, handle_avatar_delete);
aw_state_change ();
for (;;)
{
if (aw_wait (1000))
{
break;
}
}
//Bot Instance
if (rc = aw_create (0, 0, 0))
{
cout<<"Unable to create bot instance (reason %d)\n"<<rc;
exit (1);
}
//Login Bot
aw_string_set (AW_LOGIN_NAME, "RightsBot");
aw_int_set (AW_LOGIN_OWNER, 342836);
aw_string_set (AW_LOGIN_PRIVILEGE_PASSWORD, "zero");
aw_string_set (AW_LOGIN_APPLICATION, "DuoBot: RightsBot");
if (rc = aw_login ())
{
cout<<"Unable to login (reason "<<rc<<")\n";
}
//Enter Bot Into World
if (rc = aw_enter ("Jediwrld"))
{
printf("Unable to enter world (reason %d)\n", rc);
exit (1);
}
puts (aw_string (AW_WORLD_WELCOME_MESSAGE));
//Go to place
aw_int_set (AW_MY_X, 0000);
aw_int_set (AW_MY_Z, 0000);
aw_int_set (AW_MY_YAW, 0000);
aw_int_set (AW_MY_TYPE, 0);
aw_int_set (AW_MY_GESTURE, 0);
if (rc = aw_state_change ())
{
cout<<"Unable to change state (reason %d)\n"<<rc;
exit (1);
}
ProcessRights();
//Main event loop
while (!aw_wait (-1))
;
//Close Bot
aw_destroy ();
aw_term ();
}

void handle_avatar_add (void)
{
int session;
session = aw_int(AW_AVATAR_SESSION);
switch (aw_int (AW_AVATAR_CITIZEN))
{
case CIT_Cameron999:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_NelXaga:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_SuperGuy3:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_TSAAgent1:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_DSdarkknight:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_Ssl:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_Aeo:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_Reaper:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
case CIT_Duo:
{
aw_whisper(session,"Whisper password to gain rights");
break;
}
}
}

void handle_chat ()
{
int session;
session = aw_int(AW_CHAT_SESSION);
if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶La®ge Stinky Gorillas Basking In
The Sun¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_Cameron999)
{
Cameron999 = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶Nøøb Hater¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_NelXaga)
{
NelXaga = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶find it Soon¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_SuperGuy3)
{
SuperGuy3 = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶©racker Bobbers¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_TSAAgent1)
{
TSAAgent1 = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶Sme||¥ little crag
monkeys¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_DSdarkknight)
{
DSdarkknight = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶Rotten Bannanas Basking in
the Sün¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_Ssl)
{
Ssl = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶§trange passwords are hard to
crack¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_Aeo)
{
Aeo = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶Che× Mix is Evil¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_Reaper)
{
Reaper = true;
}
}
else if(!stricmp(aw_string(AW_CHAT_MESSAGE),"¶WOOFERS¶"))
{
if(aw_int (AW_AVATAR_CITIZEN) == CIT_Duo)
{
Duo = true;
}
}
else
{
//Do nothing
}
ProcessRights();
}

void handle_avatar_delete ()
{
int session;
session = aw_int(AW_AVATAR_SESSION);
switch (aw_int (AW_AVATAR_CITIZEN))
{
case CIT_Cameron999:
{
Cameron999 = false;
break;
}
case CIT_NelXaga:
{
NelXaga = false;
break;
}
case CIT_SuperGuy3:
{
SuperGuy3 = false;
break;
}
case CIT_TSAAgent1:
{
TSAAgent1 = false;
break;
}
case CIT_DSdarkknight:
{
DSdarkknight = false;
break;
}
case CIT_Ssl:
{
Ssl = false;
break;
}
case CIT_Aeo:
{
Aeo = false;
break;
}
case CIT_Reaper:
{
Reaper = false;
break;
}
case CIT_Duo:
{
Reaper = false;
break;
}

}
ProcessRights();
}

void ProcessRights()
{
char* b = new char[1024];
char* ed = new char[1024];
char* ps = new char[1024];
char* e = new char[1024];
char* bt = new char[1024];
b = "312237";
ed = "312237";
ps = "312237";
e = "312237";
bt = "342836,312237";
if(Cameron999 == true)
{
strcat(b,",350803");
strcat(ed,",350803");
strcat(ps,",350803");
strcat(e,",350803");
strcat(bt,",350803");
}
if(NelXaga == true)
{
strcat(b,",337709");
strcat(ed,",337709");
strcat(ps,",337709");
strcat(e,",337709");
strcat(bt,",337709");
}
if(SuperGuy3 == true)
{
strcat(b,",347525");
strcat(ed,",347525");
strcat(ps,",347525");
strcat(e,",347525");
strcat(bt,",347525");
}
if(TSAAgent1 == true)
{
strcat(b,",341102");
strcat(ed,",341102");
strcat(ps,",341102");
strcat(e,",341102");
strcat(bt,",341102");
}
if(DSdarkknight == true)
{
strcat(b,",339192");
strcat(ed,",339192");
strcat(ps,",339192");
strcat(e,",339192");
strcat(bt,",339192");
}
if(Ssl == true)
{
strcat(b,",334597");
strcat(ed,",334597");
strcat(ps,",334597");
strcat(e,",334597");
strcat(bt,",334597");
}
if(Aeo == true)
{
strcat(b,",336611");
strcat(ed,",336611");
strcat(ps,",336611");
strcat(e,",336611");
strcat(bt,",336611");
}
if(Reaper == true)
{
strcat(b,",338925");
strcat(ed,",338925");
strcat(ps,",338925");
strcat(e,",338925");
strcat(bt,",338925");
}
if(Duo == true)
{
strcat(b,",342836");
strcat(ed,",342836");
strcat(ps,",342836");
strcat(e,",342836");
}
aw_string_set (AW_WORLD_BUILD_RIGHT, b);
aw_string_set (AW_WORLD_EMINENT_DOMAIN_RIGHT, ed);
aw_string_set (AW_WORLD_PUBLIC_SPEAKER_RIGHT, ps);
aw_string_set (AW_WORLD_EJECT_RIGHT, e);
aw_string_set (AW_WORLD_BOTS_RIGHT, bt);
aw_world_attributes_change();
}

Code (bteam.h):
#define CIT_Cameron999 350803
#define CIT_NelXaga 337709
#define CIT_SuperGuy3 347525
#define CIT_TSAAgent1 341102
#define CIT_DSdarkknight 339192
#define CIT_Ssl 334597
#define CIT_Aeo 336611
#define CIT_Reaper 338925
#define CIT_Duo 342836

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