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jacob the hero // User Search
jacob the hero // User Search
Jan 16, 2003, 9:53pm
it Must be hack you! You can't Open C++, But You Not Making File of Program!
You Know Why? Aw 3.4 Build 453 Just Came out! You Gonna see this! I Be
watching You! *evil laugh* lol
Jacob The hero
[View Quote]<equin0x> wrote in message news:3e1e8b10 at server1.Activeworlds.com...
> Can anyone please spare me a bot written in C++?
> Not the DOS console type...the Win32 application.
>
> I am a C++ newbie, and I was before learning VB, so when you other people
> start flaming me, please take that into consideration.
>
>
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Dec 19, 2002, 3:54pm
Very Good! Now I Can download this!
Jacob The Hero
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3dfb7e31$1 at server1.Activeworlds.com...
> Ultimate Paintball 4.02 is now available as a non-beta release for those
who
> are interested. Ultimate Paintball is an application that allows users to
> host network paintball games between worlds (and now universes) with a
> variety of different twists.
>
> I'm not going to post the release notes here as they would waste too much
> bandwidth, but go check them out yourself at
> http://www.shoemakervillage.org/help/pbwhatsnew.html. The application can
> be downloaded at http://www.shoemakervillage.org/programs.html.
>
> Comments are welcome.
>
> -Brant
>
>
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Dec 21, 2002, 12:54am
The Color Are Red orange yellow green blue and purple! They Cool! are you
going add On Feature, That is my idea! :) try it on!
Dec 21, 2002, 1:23pm
Yeah! Maybe Shamus Trying to put on Rainbow Option! If it Work! My Idea Is
Great! if it NOT work He Remove it!
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e0475ba$1 at server1.Activeworlds.com...
> Good idea. I like rainbow as a color. Not sure if it would work, or how.
I guess there are a lot of possibilities... but this is the wishlist. I'll
wish for that one too. :)
>
> TechnoZeus
>
> "jacob the hero" <jacob2000caca at yahoo.ca> wrote in message
news:3e03d7ee$1 at server1.Activeworlds.com...
you
>
>
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Jan 16, 2003, 9:50pm
They are Red and orange, yellow and green and blue and Purple! Can you Work
it? Alpha Tester! Next Relese: Aw 3.4 Build 454
Jacob the hero
Jan 18, 2003, 5:50pm
Go ask E N Z O for working Rainbow, you Guys!
It was Work for this!
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e2936f4 at server1.Activeworlds.com...
> I wish you would make usefull posts or just go die somewhere...
>
> - Mark
>
> "jacob the hero" <jacob2000caca at yahoo.ca> wrote in message
> news:3e27454e$1 at server1.Activeworlds.com...
> Work
>
>
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Jan 18, 2003, 7:33pm
That's Right! it Would Work! E N Z O can add-on Of the Rainbow!
Jacob The Hero
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e29b337$1 at server1.Activeworlds.com...
> Did you even understand what he's asking for?
>
> Here's one example...
>
> create color red, rainbow 60 sync
>
> In other words, the ability to cycle through hues. In this case, going
through the colors of the rainbow every 60 seconds.
>
> Correct, Jacob?
>
> Another possible usage would be to tint textures, for example...
>
> create rainbow 6 time=3
>
> Very similar to the rotate command, cycling through the hues as if
rotating a color wheel.
>
> TechnoZeus
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e2936f4 at server1.Activeworlds.com...
>
>
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Jan 19, 2003, 3:15pm
WORK RAINBOW OUT NOW!!!!
Jacob The Hero
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e29e273$1 at server1.Activeworlds.com...
> Ah, okay. Well, then I hope I've cleared that up for you. If not, let me
know and I'll do my best.
>
> TechnoZeus
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e29df59 at server1.Activeworlds.com...
>
>
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Jan 20, 2003, 4:29pm
START MAKING A RAINBOW IDEA PLAN TO E N Z O AND BILL!
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e2bda60$1 at server1.Activeworlds.com...
> It was. :)
>
> TZ
>
> "maki" <maki at awmaki.com> wrote in message
news:3e2b63bf$1 at server1.Activeworlds.com...
fluent
is
gibberish.
votre
bad
>
>
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Mar 15, 2003, 5:52pm
I Had a New Idea for aw 3.4! Red and Green and Yellow and blue,
Relese In: Aw 3.4 build 467
Jacob the hero
Mar 16, 2003, 4:30pm
Include: Sign! the Letter Backward and Fordward
[View Quote]"joeman" <joeman at bootdown.com> wrote in message
news:3e74a793$1 at server1.Activeworlds.com...
> Why not just place another camera behind the mirror and place the image
on
> the object? Whatever, stop giving them ideas for 3.4, its already getting
> too complicated.
>
> -Joe
>
> "calhoun" <coen at charter.net> wrote in message
> news:3e743281 at server1.Activeworlds.com...
> textures,
texture
> with
up
> you
>
>
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Apr 1, 2003, 9:54pm
That's Great idea, Technozeus! I love that!
[View Quote]"technozeus" <TechnoZeus at usa.net> wrote in message
news:3e882c81$1 at server1.Activeworlds.com...
> I wish there was a syntax in AW to specify more than one name when sending
a command to a named object.
>
> For example, if the * character could be used as a wild card, then you
could put...
>
> create name thing.a
>
> create name thing.b
>
> activate light name=thing.a, texture wood1 name=thing.*
>
> of alternatively, if a symbol such as & or + could be recognized as
joining names, then you could do something like...
>
> create name firstone
>
> create name anotherone; adone texture metal1 name=firstone&lastone
>
> create name andanother, animate lastone&me stone 15 15 100, astart; adone
animate firstone&me wood 7 7 1000, astart firstone&andanother
>
> create name lastone
>
> ..where each separate line represents the Action field for a single
object.
>
> (Anyone out there actually understand what I just said?)
>
> TechnoZeus
>
>
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Apr 18, 2003, 2:39pm
I'll like to Shear that Aw 3.4 Seq
Jacob The Hero
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3e9ae832$1 at server1.Activeworlds.com...
> Worlds are really going to want the sequences when 3.4 comes out (for
those
> not in beta). Anyone willing to share?
>
> "technozeus" <TechnoZeus at usa.net> wrote in message
> news:3e93a603$1 at server1.Activeworlds.com...
> perhaps someone could post a URL where people looking for them could go to
> get ones that they have clear permission from the sequence creator to use
in
> their worlds. Anyone know of such a URL?
> news:3e938d62 at server1.Activeworlds.com...
me.
> Im
> walks,
> 3.4
>
>
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Apr 14, 2003, 11:34am
Good Idea, Calhoun! that will be fun!
[View Quote]"calhoun" <coen at charter.net> wrote in message
news:3e9a68f8 at server1.Activeworlds.com...
> these would be useful for experienced object editors, and it would come
with
> a help guide you could type
>
> create texturemap (name) (settings)
> so any object can use a CERTAIN texture in certain settings and another
idea
> is to fit textures to the object's size Example:
>
> create texturefit (name) (group=<name>)
> and it would fit it to the size of the object
> the group part is for a specific group name or tag (some people might know
> what i mean) and you wouldnt enter a group if you wanted all groups to fit
> the texture size (this would fit it for how big each side is not fit two
> sides together which would cause problems)
>
>
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May 4, 2003, 12:31am
When you Chat and Press enter and you will hear chat sent sound and People
Talk You back and you will hear Chat Receive sound
Post it, if that good idea or Bad Idea?
~Jacob The Hero~
May 4, 2003, 12:50am
That's Right Tony, In Option, you can Turn off the Chat Sound and you won't
hear it! if you want hear! turn on it again
Jacob The Hero
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:05v8bvkodkton8kh7nubglsg02v1kmmf89 at 4ax.com...
> Is this similar to the AIM receive/send sounds? Some people like it, some
don't; at least it can be turned off.
>
> On 3 May 2003 22:31:25 -0400, "jacob the hero" <warejacob at hotmail.com>
wrote:
>
People Talk You back and you will hear Chat Receive sound
>
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May 4, 2003, 11:11am
Sk8man2, Do you like My Idea?
Jacob the hero
[View Quote]"sk8man2" <gzanone at optonline.net> wrote in message
news:3eb4fea5$1 at server1.Activeworlds.com...
> I dunno, I think it would be way too annoying in crowded worlds. The
> only reason I have IM sounds on is because it gets my attention if someone
> needs ME. In a giant chatroom or world you'd just here constant sounds
that
> might not even be people talking to you. hehe maybe a way to filter who
> they're talking to like if they say your name in a sentence (or a
shortened
> version like hey jth or hey jacob or jac) it would make noises.
>
> "jacob the hero" <warejacob at hotmail.com> wrote in message
> news:3eb47b7d$1 at server1.Activeworlds.com...
People
>
>
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May 4, 2003, 5:59pm
Well, one People will say ome of the time and other people talk to you back
one time too
[View Quote]"sk8man2" <gzanone at optonline.net> wrote in message
news:3eb545c6 at server1.Activeworlds.com...
> It's a good idea, but it might not be necessarily a good idea for
> crowded worlds where you get people talking like 50 lines in less than a
> minute... i.e. 50 sounds in less than a minute.
>
> "jacob the hero" <warejacob at hotmail.com> wrote in message
> news:3eb51178$1 at server1.Activeworlds.com...
The
> someone
who
>
>
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May 22, 2003, 12:33am
You can Wall kick jump!
First stay near wall and jump forward and you kick wall right the 2nd Floor
of the house..you don't need stair
Good Idea: %0
Bad Idea: %0
Rate this idea
Thanks you
~Jacob the hero~
May 23, 2003, 8:52pm
I NOT USING AW HACK!!!
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3ece979e at server1.Activeworlds.com...
> Ya, SWE was right :-)
>
> "technozeus" <TechnoZeus at usa.net> wrote in message
> news:3ece70a0 at server1.Activeworlds.com...
> news:3ecde7b5 at server1.Activeworlds.com...
> can
tricks
> are
> lol.
> from a
> right
>
>
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May 25, 2003, 7:02pm
who is Idiot?
[View Quote]"swe" <swe at swe-e.com> wrote in message
news:3ecff6ff at server1.Activeworlds.com...
> *smacks forhead* idiot.....
>
> -SWE
>
> "jacob the hero" <warejacob at hotmail.com> wrote in message
> news:3ecea63b$1 at server1.Activeworlds.com...
> that,
> which
> lighthouse
vertical.
> it
message
wall
>
>
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May 22, 2003, 10:27pm
I'll Rate that idea
It's...GOOD IDEA!
Good idea: %1
Bad Idea: %0
Jacob the hero
[View Quote]"talisan" <wardaor at !hotmail.com> wrote in message
news:3ecd6a10 at server1.Activeworlds.com...
> I would like the ability to change the opacity of a skybox via world
> attributes and thus use my X1 bot with a script to do so as well.
>
>
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Aug 15, 2003, 1:36pm
Good Idea, I Want Reflections in Water
[View Quote]"ferruccio" <startrek3 at earthlink.net> wrote in message
news:3f3b2bb9 at server1.Activeworlds.com...
> not really, reflections area already supported by rw3, they just aren't
> enabled because of some lag issues
>
>
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Aug 13, 2003, 8:13pm
You get More feature and More Chat And More world and MORE Citizen and All
Of them Like in Oringal Active world...It's free....No Upgrade or update
Avaible....so....When you download or enter...you'll get 1 Free Citizen.....
it good
Jacob The Hero
Dec 19, 2002, 9:31pm
That Will Help, Johnny
[View Quote]"johnny b" <jbitt2ATjuno.com> wrote in message
news:3e025672 at server1.Activeworlds.com...
> Saving the contacts.TXT is no longer needed. Your contacts for each
citizen account are now saved on the AW server. You can log in
> your account on any computer, anywhere, and you'll get your own contact
list..... Save the teleports.TXT tho, as that's still local
> to your computer only and will be lost if you reinstall, as will any saved
telegrams in the telegram.DAT & telegram.IDX files......
> you would need to save both, also........
>
> JB
>
>
> "alphabit phalpha" <alphabit at activeworlds.com> wrote in message
news:3e015122$1 at server1.Activeworlds.com...
and
>
>
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Dec 19, 2002, 3:51pm
Merry Chirstmas Everyone!
[View Quote]"alphabit phalpha" <alphabit at activeworlds.com> wrote in message
news:3e01fb61 at server1.Activeworlds.com...
> Since we won't have the opportunity before the holidays, King Tex and I
> would love to wish everyone the happiest of holidays for you and your
loved
> ones:)
> We will be decorating floats at the Pasadena Festival of Roses Parade, and
> if you happen to watch it, our main float is the Odd Fellows/Rebekah lodge
> float. (HUGE dog and kitty all dressed up)...lol
> Also if you watch HGTV, they cover the making of the floats, and you just
> might see us there. (watch for that tall texan hippie guy surrounded by
> about 200,000 very pretty flowers in the flower barn:)
> Hmmmmm...would be fun to have modellers compete in a first ever virtual
> parade where each modeller creates a float object that are uploaded as
> avatars in a custom world...Flagg!!!!...can we persue that after the first
> of the year?:)....dang...I have GOT to turn off these creative thoughts:)
> Take care everyone and enjoy your Holidays!
>
> Hugggggs:)
> Bit:)
>
>
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Dec 19, 2002, 8:57pm
Brant, are you waiting 3.4!
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3e024d80 at server1.Activeworlds.com...
> ?
>
>
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Dec 28, 2002, 1:09pm
I NOT HAMPSTER!!!!!
[View Quote]"commander a1ct" <HVK_digi at msn.com> wrote in message
news:3e0d36e4$1 at server1.Activeworlds.com...
> erm,can we do something about jacob,hes like my pet hamster that leaves
> presents around my bedroom
>
> "jacob the hero" <jacob2000caca at yahoo.ca> wrote in message
> news:3e024ee8$1 at server1.Activeworlds.com...
>
>
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Feb 1, 2003, 11:39pm
That Is so Sadly! I was Crying in R/L! a Trolly Just Crashed! it was sadly
news *crys* :'(
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e3b947c at server1.Activeworlds.com...
> Sadly not -_- weve had 80 more fatalities because of the transport system
> having problems.
>
> - Mark
>
> "sw chris" <chrisw10 at skywalkeronline.net> wrote in message
> news:3e3b4e7b$1 at server1.Activeworlds.com...
> film
newAW
> while
> accident
>
>
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