|
carlbanks // User Search
carlbanks // User Search
Nov 23, 2002, 3:58pm
What I mean is no one owns the idea of chat bot so anyone can make it and
TheTraveler made an awesome bot for people to use.
[View Quote]"god zedle" <greg at greggage.com> wrote in message
news:3ddfbc86$1 at server1.Activeworlds.com...
> he uses the sdk as well... so i'm not sure what your thinking..
>
> --
>
> God Zedle (#306364)
> --Programmer--
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3ddee228$1 at server1.Activeworlds.com...
> for
my
the
only
>
>
|
Dec 8, 2002, 4:05am
Yes I agree. Throw in some 3.4 clouds while your at it.
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3df2d61b$1 at server1.Activeworlds.com...
> Oh please, please, make this part of AW world! Enzo!? Your largest and
> post popular building world needs an upgrade. I don't care what any
history
> preservationists say. It won't make old builds look bad! :)
>
> Chris
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3def5e6d$1 at server1.Activeworlds.com...
editor.
in
> if
> who
it
private
> suggest,
everyone
> so
>
>
|
Jan 11, 2003, 11:58am
Ok Wizard delete your entire computer. That sends info to the net without
your info.
[View Quote]"wizard myrddin" <wizard at rdescape.co.uk> wrote in message
news:3e20215c at server1.Activeworlds.com...
> Thanks Andras for this info, I noticed myself this even happening on each
> boot up and was wondering why it was trying to contact a remote site. I
> dislike any program that transmits any data or contacts any server or
system
> that I have not been prewarned about. I am deleting it as my right from my
> machine till this is removed.
>
> Cheers Anfras
> "andras" <andras at andras.net> wrote in message
> news:3e1fe536$1 at server1.Activeworlds.com...
available
> at
warn
> the community about the behavior of Brant's programs.
without
> the user's approval. Brant has a "Privacy policy" posted on his "General
> Info" page wich is not linked directly from the pages he mentioned above (
> http://www.shoemakervillage.org/programs.html ). Read it and decide
yourself
> if it makes you comfortable.
> news://news.andras.net/AW.VillageBeta newsgroup under the thread:
[demeter]
> Security problem .
> account, so it puts your world into his merci!
> would take forever to change the code and oh yes - posting some lame
privacy
> statement on his website!) - maybe that is the real reason he is so eager
> NOT to remove the call home feature?
clever
> ones never let them run on their machine) but I don't see ANY reason a
silly
> bot calling home!!!
> everything in your world? Are you prepared to some vandalism? What if you
> can't access your world any longer? Who can make you sure he won't do
that?
> His words? Well,,,,, just think about it!
saw
> black sheeps in the past, didn't we?
> supports it or I give temporary access the program explicitly (this is the
> so called "Opt-In" feature), so it can check itself.
see
> the difference.
> it is - I'll warn the community about that and I'm standing firm behind my
> policy. I'm sorry to blackmail Brant, but if the security issue is not
> solved I have no other choice.
>
>
|
Jan 11, 2003, 12:13pm
All Microsoft products contact the internet
[View Quote]"wizard myrddin" <wizard at rdescape.co.uk> wrote in message
news:3e20263f at server1.Activeworlds.com...
> lol, only if I let it through the firewall, unless you know different?
>
>
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3e20230e$1 at server1.Activeworlds.com...
without
> each
I
from
> my
> detailed
but
"General
above
> (
caretaker
> it
> eager
> you
we
> the
can't
released
> as
behind
> my
>
>
|
Feb 3, 2003, 12:14pm
actuallly you can by just emailing awi with your registry. Bluebean does
this for thebeans.
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e3e3f4e$1 at server1.Activeworlds.com...
> ncc 71854 wrote:
>
> You have no abitlity to upload your registry to AW's world hosting AFAIK
so you can't implement registry on a world hosted by AW neither can you
connect with the admin tool.
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
>
|
Feb 6, 2003, 8:09pm
Will you stop using caps?
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e42d7ba at server1.Activeworlds.com...
> WILL EVERYBODY SHUT UP WITH YOUR STUPID LITTLE ARGUMENTS ABOUT PEOPLE
DYING
> AND THAT "WHY SHOULD WE BUILD A MEMORIAL FOR 7 PEOPLE" AND WARS AND STUFF.
>
> WHY DO YOU ALL NEED TO ARGUE? WHAT IS IT... THE PEOPLE WHO ARE
WILLING/ABLE
> TO PAY FOR CITS STILL ARE A LOAD OF ARGUING, IRRITATING MORONS?
>
>
|
Feb 6, 2003, 8:10pm
Will you not cross post?
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e42d7ba at server1.Activeworlds.com...
> WILL EVERYBODY SHUT UP WITH YOUR STUPID LITTLE ARGUMENTS ABOUT PEOPLE
DYING
> AND THAT "WHY SHOULD WE BUILD A MEMORIAL FOR 7 PEOPLE" AND WARS AND STUFF.
>
> WHY DO YOU ALL NEED TO ARGUE? WHAT IS IT... THE PEOPLE WHO ARE
WILLING/ABLE
> TO PAY FOR CITS STILL ARE A LOAD OF ARGUING, IRRITATING MORONS?
>
>
|
Feb 6, 2003, 8:18pm
Because they chose to argue.
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e42ddfb at server1.Activeworlds.com...
> *SORRY* but everybody everywhere is arguing!
>
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3e42dd49$1 at server1.Activeworlds.com...
> STUFF.
>
>
|
Mar 27, 2003, 12:39pm
Demeter works with Registry so you can't have people build on it.
[View Quote]"saber mage" <brandon-smith at kc.rr.com> wrote in message
news:3e826634$1 at server1.Activeworlds.com...
> Say you want to build a public mountaintop city in AWTeen without giving
> your ppw. It isn't possible (I dont think). Just a suggestion, to be able
to
> define whether public can build on the terrain. like maybe 3 options: 1)
> allow the public to build on and edit the terrain 2) allow the public to
> only build on terrain and not edit 3) allow only you to build and change
> terrain
>
> This would be useful, obviously for the first example i mentioned, but
also
> for if you want to specify, as in a lot, a certain amount of area where
> someone can change the terrain. Also perhaps the ability to limit how high
> the public can go? I realize some of this may or may not be currently
> possible, but just telling ideas. Thanks for readin.
>
>
|
Apr 22, 2003, 2:00pm
I'd never pay for a dumb bot since Active Worlds isn't worth buying models,
bots or anything except citizenship even Worlds aren't worth the money.
[View Quote]"baron sweetman" <petrossadeletethis at msn.com> wrote in message
news:Xns93659F23B8E82petrossa at 64.94.241.201...
> "panther1403" <panther1403 at hotmail.com> wrote in news:3ea52312$1
> at server1.Activeworlds.com:
>
>
> thats for you to decide, i think its cheap at the price
|
Apr 22, 2003, 6:58pm
Sorry didn't mean to say dumb, I meant to me it just seems dumb to pay but
then again It's cool to see what people make so to me it's dumb to pay but
hard work should be paid off.
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3ea59b42 at server1.Activeworlds.com...
>
> "baron sweetman" <petrossadeletethis at msn.com> wrote in message
> news:Xns9365D7DC34E4Dpetrossa at 64.94.241.201...
>
> I don't know if that's any worse. ;)
>
> --Bowen--
>
>
|
May 7, 2003, 10:56pm
Crazy Bot?? That is a weird name.
[View Quote]"crazy pills" <Chris101d at attbi.com> wrote in message
news:3eb9903d$1 at server1.Activeworlds.com...
> Hmmm Crazy RPG bot is nearing completion.
> -what features do you want to see
> -anything anything at all?
> -free/sold
> -tell me i need input!
>
>
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Jun 17, 2003, 11:47pm
Yeah just something he created in his mind. Like Teengate and all his dumb
ideas like taking over CTV.
[View Quote]"swe" <SWE at swe-e.com> wrote in message
news:3eefbb85 at server1.Activeworlds.com...
> this isnt really an awteen committee is it? is it something u just made
up?
>
> -SWE
>
> "crazy pills" <Chris101d at attbi.com> wrote in message
> news:3eef94c6$1 at server1.Activeworlds.com...
>
>
|
Mar 7, 2002, 1:48am
Well anybody with a good imaging program could make a passport like aw's or
their own or one that looks exactly like aw's passports.
[View Quote]"puckman" <gerard.van.schip at bamberforsyth.com> wrote in message
news:B8A97084.1128%gerard.van.schip at bamberforsyth.com...
> You know what I would find really cool and something that would make AW
more
> money (that should wake em up).
>
> Issue passports or ID cards!
>
> I would love to have a real looking passport or ID card to state that I'm
an
> official citizen of the Active Worlds Universe.
>
> Something with a stamp, photo and all that jazz. Also kinda handy to make
> sure you never loose your details as I had to sing up again after loosing
my
> details :(
>
> Gerard
>
|
Mar 7, 2002, 7:33pm
I had just downloaded worlds Com trial software a few days ago and I really
think it's a bunch of mixed parts smacked togethor cause it wasn't has great
and cool has aw. But Worlds Com has some goood thinks but still won't leave
aw. They got actual working mirrors and a working clock which showed date
and time but it might've been ran by a bot. So worlds did improve aw alot
but when COF bought AW they made aw the way it is today and today it's cool.
But aw needs to make mirror effect. So we can actually look at ourselves.
[View Quote]"ombre" <Ombre.NOSPAM at ifrance.com> wrote in message
news:3c87cd70 at server1.Activeworlds.com...
> I really would like to have a new feature : mirror's effect ! :-)
>
> Those effects are part of several video games now and give so much
"reality"
> !
> It's really difficult to create textures giving such effects.. the result
is
> not satisfaying at all (IMHO)
>
> So..
> It would be nice to have something like a reflectance attribute that could
> be set on faces of objects.. value=0 would mean "no effect" (just like
> now..) .. value=1 would create true mirror and a value in between would
mean
> some mixed effect between mirror and texture of this object....
> Imagine a marble or a water ground using this effect !
>
> ... this is my wish ;-)
>
> Ombre
> 304298
> LostEden and Mutation co-CT
>
> (Please excuse my bad way to speak english... )
>
>
>
>
>
|
Mar 8, 2002, 6:38pm
Dotar you translated it for peeps who didn't understand my post. Thanks for
translating.
[View Quote]"dotar sojat" <dotar at ramcell.net> wrote in message
news:3c88f180$1 at server1.Activeworlds.com...
> Worlds.com I checked that out. Whatta joke. They are laggy as heck, have
the
> worst avatars, and lame looking worlds. HOWEVER, they have two things AW
> needs to get. Mirrors, and a working "on the fly" avatar generator.
>
> carlbanks <jonathanbloom at doglover.com> wrote in message
> news:3c87dcb2$1 at server1.Activeworlds.com...
> really
> great
> leave
date
alot
> cool.
ourselves.
> result
> could
would
>
>
|
Mar 8, 2002, 6:46pm
Hmmm...... Interesting. Read this post I found earlier in NG around June.
[View Quote]"rypp" <rypp at usa.net> wrote in message news:3868993E.41DCBC44 at usa.net...
> You can make mirrored objects if you want by using RWXmod17. There you
open a
> object and turns it upside down to make the mirror effects. I've done it
myself
> a few times and the result can be seen in the world ROC.
>
> Rypp
> #214017
|
Mar 20, 2002, 6:21pm
Thanks for the info on the move. Now AWGate and AWTeen will have alot of
peeps. lol. About user owned worlds do they immediatly get moved without
being noticed?
--
Come to news://kahnews.cjb.net/misc.NG3000
To have fun and enjoy. Theme is misc.
And CarLBanks owns the NG.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3c98e97c$1 at server1.Activeworlds.com...
> It's already moved and I didn't notice it down? 0_o That's not normal, LOL
> :-D
>
> "calpantera" <bill at activeworlds.com> wrote in message
> news:3c98d55d$1 at server1.Activeworlds.com...
bit.
off
will
> be
> the
> unavailable
> new
take
sometime
> on
the
you
detailed
>
>
|
Mar 20, 2002, 6:47pm
No I mean will our user hosted worlds stay up?
--
Come to news://kahnews.cjb.net/misc.NG3000
To have fun and enjoy. Theme is misc.
And CarLBanks owns the NG.
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3c98f30e$1 at server1.Activeworlds.com...
> Does AW host many user-owned worlds?
>
> "carlbanks" <virtualcarlbanks at hotmail.com> wrote in message
> news:3c98ef62 at server1.Activeworlds.com...
> LOL
a
> other
go
> other
will
> be
> During
backup
> the
go
> all
will
in
if
>
>
|
May 7, 2002, 8:40pm
Nice idea.
[View Quote]"pc maniak" <webmaster at revenitor.co.uk> wrote in message
news:3cd846f1 at server1.Activeworlds.com...
> I wish there was a set of commands
> XFix, YFix, ZFix, YawFix and AllFix, that when activated, would make the
> user stick to that object while the object is moving or rotating, as long
as
> the user doesnt rotate upside down, and the user would be able to get off
> the object, simply by walking off it, but while they are touching it, they
> stick to it.
>
> This would make doing some kinds of building, much easier, and would allow
> for more realistic buildings that could be much taller (ie: lifts) instead
> of having to have a small bump warp underneath, or simply being shot up
and
> some redicule speed.
>
> It would also be great for doing demonstrations, as you could move the
> viewers around at your leisure.
>
> I for one, think these rather simple set of commands, would make AW much
> more powerfull, and fun to use :D
>
> Pc Maniak
> (Check out my world, "Maniak!!")
>
>
|
May 9, 2002, 6:00pm
Nice!
[View Quote]"silenced" <nospam at privacy.com> wrote in message
news:3cdacc9a$1 at server1.Activeworlds.com...
> That in 3.3 (even though it's still beta) that the user who owns the world
> has control over if it's displayed on the world list.
>
> Possibly offensive places should be deteremined by the administrators. (ie
> Gor worlds are not suitable to anyone not an adult and thus should not be
> displayed)
>
> --Bowen--
>
> Have $3... want a website?
> http://www.smartpenguin.com/affiliate.php?id=12
>
>
>
|
May 10, 2002, 12:48am
Well most people can only afford Worlds I would surely be upset if AWCom
charged to have worlds viewed.
[View Quote]"lysimachus" <BoBo1186 at aol.com> wrote in message
news:3cdb30a4 at server1.Activeworlds.com...
> Actually, that isn't a bad idea if they get desperate. Charge people a
> yearly fee to have their world listed on the world list. It would greatly
> cut down on the clutter of the world list and take up less bandwidth by
> check world statuses (stati? hehe like octipus/octipi) and sending the
info
> to people. With the new feature of searching for worlds, it wouldn't be
like
> the owner is completely screwed. An owner can set keywords of "building,"
> "fun," "chatting," "blah" and if someone searches for that, their world
> would pop up under the search thingymobopper. Smart thinking Silenced. :)
>
> silenced <nospam at privacy.com> wrote in message
> news:3cdadd95$1 at server1.Activeworlds.com...
feature
administrators.
not
>
>
|
May 21, 2002, 2:20am
Can I have a copy also?
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3ce9c6f3$1 at server1.Activeworlds.com...
> Hi everyone:
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3ce6c317 at server1.Activeworlds.com...
> Area
>
> [snip....]
>
> Once THIS puppy is complete and registered, I'd LOVE to have a copy. I've
> got MSN Messenger (In fact, I'm on MSN Broadband to boot). It sure won't
> replace the ol' adage of covering your land, but it WILL help deter those
> who choose to deface land you have no intention of covering aside from
> laying a road alongside it because you have no other use for it though.
:-)
>
> Now, if it could TALK and was able to alter the weather to match the
> seasons........ :-)))))
>
> Cheers for now :-)
>
> Patrick Cook
> Mayor - City of Hamsterville
> pchamster at msn.com
> Denver, Colorado
> http://home.talkcity.com/MinivanAve/patrick32/
>
>
|
Jun 13, 2002, 1:23am
Nice idea!
[View Quote]"jerme" <JerMe101 at bellsouth.net> wrote in message
news:3d07f4e8$1 at server1.Activeworlds.com...
> Is it time for some organization in the features dialogue?
>
> It seems over the past years new feature setting have just been added to
the
> bottom of the "features" dialogue, with no real rhyme or rhythm. It looks
> like each new setting was just stuck on there, wherever it fit best.
>
> So, I suggest that someone take the time to reorganize the features
> dialogue.
>
> Possibly the best solution would be to create tabs inside the dialogue
(like
> the "settings" dialogue). This could also allow for the union of the
> features, rights, and lights/fog dialogues.
>
> I suggest the following tabs -
>
> 1. Title - contains the title, welcome message, home page, search
keywords,
> and world rating
> 2. Moving - entry point, allow pass-thru, allow flying, allow local
> teleports, allow avatar collision
> 3. Object Path - contains the path setting, object password, object
refresh
> 4. Setting - contains backdrop, backdrop color, ground, skybox, lighting,
> and fog settings, repeating ground object, enable terrain
> 5. Building - contains restricted radius, cell data limit, visibility, max
> light radius, allow "create URL", 3-axis rotation, allow object selection
> 6. Rights - contains everything currently in the "rights" dialogue, allow
> tourist whispers
>
> A little logical grouping can go a long ways to increased usability....
>
> -Jeremy
>
> --
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Jeremy Booker - Owner
> JTech Web Systems
> www.JTechWebSystems.com
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>
|
Jun 19, 2002, 1:54pm
I agree
[View Quote]"maka" <omegaflow at yahoo.com> wrote in message
news:3d10a8e3$1 at server1.Activeworlds.com...
> Hey there,
>
> well i kow this is a huge longshot but this is the wishlist so here goes.
> How about making terrain editable out of world limits? it wouldnt lower
> world purchased because people would still need to buy a world to build
> beyond world limits. It would be nice to make worlds look nicer though
>
>
|
Jun 19, 2002, 5:00pm
Ya. I agree. You could have rolling Terrain outside wall so when you stop
you see Terrain go off. Also make an option so if in a world we only want
Terrain on inside where we can build and edit it we can put a checkmark in a
box. Also like Maki said How about making terrain editable out of world
limits? it wouldnt lower
world purchased because people would still need to buy a world to build
beyond world limits. It would be nice to make worlds look nicer though and
would be cool cause people could just wander off even if they can't build
there. Pretty please AWCom?
[View Quote]"lord fett" <lordfett at hotmail.com> wrote in message
news:3d10d336$1 at server1.Activeworlds.com...
> There should be a checkbox in the world features of the world to turn on
or
> off the invisible wall around the world. For others, the world wall was
> annoying and not liked, but for most game worlds where people would like
to
> put a limit on the playing field and show its boundaries, it's a good
thing.
>
> -Lord Fett
>
>
|
Jul 1, 2002, 5:45pm
The "text over the heads" system has been replaced with a nicer-looking
system of comic-style chat balloons. Users will have "round" balloons, while
bot names and text chat will appear in square bubbles.
Jul 1, 2002, 5:46pm
I wonder what it'll look like. This means their finally fixing AW.
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3d20b14b at server1.Activeworlds.com...
> The "text over the heads" system has been replaced with a nicer-looking
> system of comic-style chat balloons. Users will have "round" balloons,
while
> bot names and text chat will appear in square bubbles.
>
>
|
Jul 1, 2002, 6:15pm
Well here is a pic thanks to Agent1
begin 666 chatbubbles.jpg
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`
end
Jul 1, 2002, 6:20pm
some people might not read general disscusion
[View Quote]"tony m" <fldmshl2013 at austin.rr.com> wrote in message
news:3d20b3ea.186420961 at news.activeworlds.com...
> there was no need to repost what agent already posted in
> general.discussion.
>
> On 1 Jul 2002 16:15:12 -0400, "carlbanks"
> <Virtualcarlbanks at hotmail.com> wrote:
>
>
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