good bye <NAC> and expired property (Community)

good bye <NAC> and expired property // Community

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duskbat

Feb 8, 2002, 1:20am
howdy
What happens when AWcom decides to delete not a citizen and expired cit
accounts property in aw world. and all public worlds. I know of many
nice sites that would be lost forever. I know expired cits come back,
but they could come back to not having any property. Example, a guy in
the military fighting in the mid east, he comes home and learns AWcom
deleted his stuff cause he expired. Many situations from this. What is
everyones feeling on if AW decided to do this. How would it effect
you. towns could have scattered vacent lots. Roads could be lost.
Dreams could be lost. Lets hope this never happens, but the way things
go here we know anything can happen. Have great day everyone :)
Duskbat

moff piett

Feb 8, 2002, 1:37am
I agree, it's disgusting that citizens who have chosen not to pay for aw
might lose their buildings. But why stop there? I propose that every
single item created by any person in the world should be protected, even if
they have a clear option to choose to save it or not. I mean what if they
change their mind? Like you said, these are people's hopes and dreams!
What if we want to look at that finger painting we decided not to bring home
from school. The school should be required to spend millions on storrage
facilities. What about that poem you had to write in highschool that at the
time you told your teacher it was ok to throw away? It's a tradgedy!! Also
currently people in military service have a lot of respect and admiration,
so we should use their ability to manipulate people's emotions for
disgustingly trivial issues such as NAC property in a little online building
program.

Personly I don't know how I could go on if nac property was deleted. This
is a very serious issue. Most NAC stuff was built by people who have
decided not to remain part of the community, or people who were just playing
around. Even though 99.9% of the objects are total garbage, these are
objects made by real human beings with real hopes and dreams and it would
make me cry for days to see a single one removed.

This is a tough time for the world. We might lose a few overlapping pp16's
here and there, but I think if we really come together as a community,
form some support groups, and arn't ashamed to cry a little now and again
we'll get through it.

goober king

Feb 8, 2002, 2:56am
I highly doubt this will ever be an issue. <NAC> builds are accounts
that have already been wiped from the database, so you can't remove NAC
accounts. As for deleting property, that will never happen unless
someone requests it to GET. AlphaWorld is still only around %1 full of
objects, so it's not as if there's a land shortage. Besides, the amount
of man and bot hours it would take to remove every single <NAC> would be
a waste of AWC's time and resources. They've got more important things
to do (like marketing! :P).

Nothing to worry about! The <NAC>s aren't going anywhere! :)
[View Quote] > howdy
> What happens when AWcom decides to delete not a citizen and expired cit
> accounts property in aw world. and all public worlds. I know of many
> nice sites that would be lost forever. I know expired cits come back,
> but they could come back to not having any property. Example, a guy in
> the military fighting in the mid east, he comes home and learns AWcom
> deleted his stuff cause he expired. Many situations from this. What is
> everyones feeling on if AW decided to do this. How would it effect
> you. towns could have scattered vacent lots. Roads could be lost.
> Dreams could be lost. Lets hope this never happens, but the way things
> go here we know anything can happen. Have great day everyone :)
> Duskbat
>
>

--
Goober King
Unless, of course, you're the OHTV...
rar1 at acsu.buffalo.edu

trekkerx

Feb 8, 2002, 3:31am
With a good program with a list of non acive cits.. it would only take a
hour... (depending on how big there registry and how fast there comp is)

--
TrekkerX
Commatron & Athnex
Anti AOL Activist, and some other stuff...
http://www.commatron.com
http://www.athnex.com
[View Quote]

duskbat

Feb 8, 2002, 3:36am
I brought this up because a PK told me that in a PK meeting J.P was there and
told the group that this will happen. Now who can say you know. but 1 week
ago another PK told me aboout the new $6.95 plan befor it happend, she said it
was from secret meeting. then it happens. It could very well be true and
happen right behing our backs. Please consider this issue. From that one
correct fact I got from a PK I can hold the 2nd one with high regards.
Anyways. Lets keep clear minds andbe open for anything and look out for
posibility that NAC and expired cit stuff could be vaporized!! :) Duskbat

[View Quote] > I highly doubt this will ever be an issue. <NAC> builds are accounts
> that have already been wiped from the database, so you can't remove NAC
> accounts. As for deleting property, that will never happen unless
> someone requests it to GET. AlphaWorld is still only around %1 full of
> objects, so it's not as if there's a land shortage. Besides, the amount
> of man and bot hours it would take to remove every single <NAC> would be
> a waste of AWC's time and resources. They've got more important things
> to do (like marketing! :P).
>
> Nothing to worry about! The <NAC>s aren't going anywhere! :)
[View Quote]

macb z@x.y

Feb 8, 2002, 5:00am
As I recall, the company promised to delete non-citizen properties WAY
back when the original $20 user fee was developed. Many of us were
disappointed that they never followed through on that. The beginning of
much skepticism about such promises. Much of that really old NAC stuff
is pure junk. People experimenting, learning to build...failing, and
then getting bored with it and leaving.

We suspect that the REAL reason that stuff was never deleted is that
doing so would have given a more accurate feel for how many ACTIVE users
there really were.

As far as HOW they would do the delete....using a bot would be moronic.
The position and orientation of every object in AW is in a single
multi-gig database. In SQL the command would go something like "Delete
from Proptab where citname='nac'" . I'm sure B-treive (sp?) has
something similar that would allow for global cleanups such as that, and
the process would probably run in minutes (the case for deletes on most
database systems).

I think it would be kinda neat to see the area around AWGZ looking like
it had been nuked. Land hogs would fill it up in a day or two I am
sure. I wonder in the end if the results would look better or worse?
Hard to say.

I really doubt that people who left AW more than a year ago care what
happens to their old property. As for people who have temporarily
stopped using AW for whatever reason, they could have a "holding" period
for such objects....as much as a year maybe.

I know that in my original neighborhood of AW (way out in the boondocks)
deleting the old NAC stuff (and even some of the ridiculous AWHS
preservations) would sure make the place look a lot nicer. AWLD has my
permission to delete my stuff the day after my Cit expires. I've given
up on the idea of having a virtual burial place in AW. Will probably do
my tombstone in VRML instead.

As for your source of information... I'm sure the PKs get all sorts of
inside info. But the top folks at AWLD are ultra secretive about some
things... that's what makes them so cool after all. I don't think any
of us are smart enough to figure out where they go from here. Well,
except in general north, south, east, west terms anyway.

Fun to speculate though.

[View Quote] > I brought this up because a PK told me that in a PK meeting J.P was there and
> told the group that this will happen. Now who can say you know. but 1 week
> ago another PK told me aboout the new $6.95 plan befor it happend, she said it
> was from secret meeting. then it happens. It could very well be true and
> happen right behing our backs. Please consider this issue. From that one
> correct fact I got from a PK I can hold the 2nd one with high regards.
> Anyways. Lets keep clear minds andbe open for anything and look out for
> posibility that NAC and expired cit stuff could be vaporized!! :) Duskbat
>
[View Quote]

lara

Feb 8, 2002, 5:16am
J.P. made it very clear, in no uncertain terms, that <NAC> property would NOT be touched. His reason for leaving it alone (and rightfully so, imho) was that citizens whose accounts had expired before January 2, 2002 (when the first new price plan was announced) would not have had any knowledge that their property could be deleted if they left Activeworlds.

He also made it clear that property of registered citizens whose citizenships expired on or after January 2, 2002 *would* be in danger of being deleted if they don't renew within 60 days of expiration.

Kinda' makes one wish there had been advance notice about that. Some builders might have asked that they be allowed to voluntarily "expire" a current citizenship on January 1, 2002.

Perhaps AW Corp could have made a bit of extra money had they just thought up another twist to the plan - some people might have been willing to pay a "handling fee" for the privilege of taking early retirement on one account on Jan. 1 and having their remaining time transferred to a new (or second already existing) account.

Lara

[View Quote]

kellee

Feb 8, 2002, 7:17am
I would have absolutely no objection to NAC property going missing- none at
all.....most of it is a blight on the aw landscape..... but I think those
that PAID for the privilege of building should be retained for at least a
period after they expire....such as 2 years. Why should the old NACs that
didn't pay anything, have their junk retained ( often at the expense of
paying builders) for up to 5 years and citizens that paid their dues for
those 5 years get deleted ? --something not right about that.

And just remember, any of the old builds that are worth preserving, they can
be botted back into AW with the AWHS account, all it takes is for an AWHS
member to be bothered taking surveys of the builds worth saving.


[View Quote] He also made it clear that property of registered citizens whose
citizenships expired on or after January 2, 2002 *would* be in danger of
being deleted if they don't renew within 60 days of expiration.

kellee

Feb 8, 2002, 7:17am
I would have absolutely no objection to NAC property going missing- none at
all.....most of it is a blight on the aw landscape..... but I think those
that PAID for the privilege of building should be retained for at least a
period after they expire....such as 2 years. Why should the old NACs that
didn't pay anything, have their junk retained ( often at the expense of
paying builders) for up to 5 years and citizens that paid their dues for
those 5 years get deleted ? --something not right about that.

Not everyone can afford the new pricing, does that mean they and what they
gave AW dosent count ? Again i would like to comment that $69 USA = $140
australian


And just remember, any of the old builds that are worth preserving, they can
be botted back into AW with the AWHS account, all it takes is for an AWHS
member to be bothered taking surveys of the builds worth saving.


[View Quote] He also made it clear that property of registered citizens whose
citizenships expired on or after January 2, 2002 *would* be in danger of
being deleted if they don't renew within 60 days of expiration.

duskbat

Feb 8, 2002, 12:09pm
Thanks for yalls time on this, I gotta go to work so real fast. I am just
upset that some special builds will be lost. This is a kind of art, Aw is
canvis and the rwx is paint and paint brush. Why delete at all? is there a
software issue because of AW's content? I suggest a task force set up to
deal with this, One that hunts out rouge land covers for deletion, and takes
survays for possible deletion sites. It sure can be done, the company who
owns this might not see having time for it, but they could allow it to be
set up. Something with the PK or GET help possibly. But every thing
suggested here wether good idea or not is just imagination. The staff dosnt
listen. Personaly I know some people, including Lotus Petal who are on
leave and will not me happy to see there stuff gone in the wind. thanks
and have a nice day be sure to visit 7000s 7000w teleportation in AW!
Duskbat
*spell checker has expired

[View Quote] > howdy
> What happens when AWcom decides to delete not a citizen and expired cit
> accounts property in aw world. and all public worlds. I know of many
> nice sites that would be lost forever. I know expired cits come back,
> but they could come back to not having any property. Example, a guy in
> the military fighting in the mid east, he comes home and learns AWcom
> deleted his stuff cause he expired. Many situations from this. What is
> everyones feeling on if AW decided to do this. How would it effect
> you. towns could have scattered vacent lots. Roads could be lost.
> Dreams could be lost. Lets hope this never happens, but the way things
> go here we know anything can happen. Have great day everyone :)
> Duskbat

alphabit phalpha

Feb 8, 2002, 12:43pm
Well.....hmmmmm.....If this comes to pass, could someone please contact me
so I can request that the Cy Award winning sites be kept?
Either that or we could take pictures of the sites and post them on a link
on the Cy pages. Hey...maybe we'll do that anyways!

filmkr

Feb 8, 2002, 1:35pm
I wonder why everyone lives in fear instead of hiring a lawyer to protect
their rights. Now when you bought your citizenship it was for the purpose of
protecting your builds. The current AW site even states one of the privileges
and features are "Your property remains under your control and ownership, and
cannot be deleted by other users." Now whoever would delete it would be a
"user", even if that "user" were to be the company or a bot controlled by a
company "user"

In addition... for world owners to be told that their FREE citizenships would
not be free any longer... well how is that legal? The e-mails from the p-10
and p-20 worlds I have purchased state that they are FREE citzenships.
Therefore not renewing them sure seems like a legal issue as what I bought is
not being fulfilled... after all... the software license fee is a ONE TIME
fee... and the cost of renewals needs to remain in what the courts would
consider proper and customary. I believe that the court would find that AW
benefited from the license fee and was pleased with the pricing they had
stated when the license was purchased. Therefore to revoke what was already
given would therefore be incorrect and not proper. Since the purpose for the
company would be solely financial gain, the court might consider punitive
damages to prevent the company from such wrong doings in the future...

These are just my questions and opinions... but I keep seeing so much that I
know would make a judge cringe... yet no one stands up as a body and stops
they wrong doing...



[View Quote] > Well.....hmmmmm.....If this comes to pass, could someone please contact me
> so I can request that the Cy Award winning sites be kept?
> Either that or we could take pictures of the sites and post them on a link
> on the Cy pages. Hey...maybe we'll do that anyways!

foxmccloud

Feb 8, 2002, 1:53pm
Well, I'm pretty sure they must have thought of this all... there's always fineprint in license agreements that say things like
"terms are subject to change without notice" and such...

Fox Mc Cloud

"filmkr" <nospam at privacy.com> a écrit dans le message news: 3C63EE72.D8B16111 at privacy.com...
> I wonder why everyone lives in fear instead of hiring a lawyer to protect
> their rights. Now when you bought your citizenship it was for the purpose of
> protecting your builds. The current AW site even states one of the privileges
> and features are "Your property remains under your control and ownership, and
> cannot be deleted by other users." Now whoever would delete it would be a
> "user", even if that "user" were to be the company or a bot controlled by a
> company "user"
>
> In addition... for world owners to be told that their FREE citizenships would
> not be free any longer... well how is that legal? The e-mails from the p-10
> and p-20 worlds I have purchased state that they are FREE citzenships.
> Therefore not renewing them sure seems like a legal issue as what I bought is
> not being fulfilled... after all... the software license fee is a ONE TIME
> fee... and the cost of renewals needs to remain in what the courts would
> consider proper and customary. I believe that the court would find that AW
> benefited from the license fee and was pleased with the pricing they had
> stated when the license was purchased. Therefore to revoke what was already
> given would therefore be incorrect and not proper. Since the purpose for the
> company would be solely financial gain, the court might consider punitive
> damages to prevent the company from such wrong doings in the future...
>
> These are just my questions and opinions... but I keep seeing so much that I
> know would make a judge cringe... yet no one stands up as a body and stops
> they wrong doing...

foxmccloud

Feb 8, 2002, 2:00pm
I understand very well how you want to keep all this data... But still... is it really of any use? I'm sure there are thousands of
builds that NO ONE saw since they were built. Isn't that a waste of disk space on the server?
A few months ago, I still had on my disk thousands of mp3s I had accumulated over the years... I had always been careful never to
delete one cause I might want to hear it again sometime... and my 45GB disk was always full... One day PartitionMagic decided to
crash on me, leaving me with a nice, clean disk. Now I must have something like 500MB of songs that I listen a lot to, and I found
out I'm not missing the others in any way... and have plenty of disk space...
Well, this is just to say that sometimes there's no reason to live in the past, you'd maybe be upset for a few days, but after that
you'd just forget it and enjoy the new possibilities offered. Even a total reset of AW could be fun :)

Fox Mc Cloud

"duskbat" <duskbat at innocent.com> a écrit dans le message news: 3C63D9EF.848E0E66 at innocent.com...
> Thanks for yalls time on this, I gotta go to work so real fast. I am just
> upset that some special builds will be lost. This is a kind of art, Aw is
> canvis and the rwx is paint and paint brush. Why delete at all? is there a
> software issue because of AW's content? I suggest a task force set up to
> deal with this, One that hunts out rouge land covers for deletion, and takes
> survays for possible deletion sites. It sure can be done, the company who
> owns this might not see having time for it, but they could allow it to be
> set up. Something with the PK or GET help possibly. But every thing
> suggested here wether good idea or not is just imagination. The staff dosnt
> listen. Personaly I know some people, including Lotus Petal who are on
> leave and will not me happy to see there stuff gone in the wind. thanks
> and have a nice day be sure to visit 7000s 7000w teleportation in AW!
> Duskbat
> *spell checker has expired

sinew

Feb 8, 2002, 5:50pm
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Sounds like gossip.

Trashman(woman), Garbageman(woman), take care of the wall001.rwx in the =
middle of nowhere when someone is trying to build, or the clutter of a =
few objects that have no hint of a structure or meaning, in the way of =
someone else's new build. I''ve done quite a bit of site seeing at the =
earlier NAC property and even though some are not completed, they =
always:

1. Show a hint of Alpha World history by the objects used, animation or =
not, etc. I enjoy seeing and learning about how building was in the =
earlier days by looking at this.

2. Give me great ideas on the next thing I'm going to build.

3. Give me a sense of the immediate community such as how big the size =
of the town was, how many were building there at the time (dates & times =
show this). From this, sometimes, it's easy to tell how they became =
acquainted with each other.

I usually come away from NAC builds with more questions than answers.

If they are thinking about deleting, they'd better write a letter to us. =
Until I see some kind of official documention saying they are going to =
delete (or going to allow someone else to delete), I'm not too worried =
about it happening.

[View Quote] COPY all the NAC objects to this 'dummy world'...=20

Put out a general call to all Citizens to wander around this 'dummy =
world' looking for anything that is worthy of keeping. (as there would =
only be non-Citizen 'builds' (and I use the word loosely) one wouldn't =
have to 'look' for objects among Citizen 'builds'. Everything would be =
up for consideration). To facilitate finding locations/objects that may =
be out in the wilderness run 'Mapper' and create a 'world map'. (It =
would also be an interesting view to see what kind of 'litter' has piled =
up in Alpha over the last 5+ years, wouldn't it?...)=20

Have an email address set up to receive coords of places worthy of =
saving. So there wouldn't be 400 emails for the same location use some =
marker (like a mailbox or sign) to indicate a location 'you'v' sent in. =
(as this is a throw-away world and there shouldn't be any building in =
it, the 'markers' should not be able to be removed by jerks or those =
who'd think it clever to go around doing so...)=20

After 3 months(?) select Citizens who would be willing to sit on a =
Committee (for free - AW... just ask use... You have any number of =
Citizens willing to offer their time gratis) to wade thru' the emails, =
removing dups. and making a list of those locations worthy of saving.=20

Once that's done create yet another Committee (or if the old Committee =
hasn't had enuf' yet... :-) ) to take the coords listed for saving and =
convert all selected objects in Alpha to 'Historical'. There could be a =
time limit placed of this conversion - 2, 3,10 months?. If there is =
enuf' interest in Alpha, by the Citizens, then the work would be done in =
no time at all. If the work doesn't get done in Alpha then there's not =
enuf' interest, by the Citizens.=20

Either way, after the time limit has expired, have a PARTY... Pick of =
date... Stand around your favourite 'eye sore' and watch it get deleted =
as AW purges the remaining NAC objects from the database. (then you =
obviously have the option of claiming the free land for yourself... (As =
a paying Citizen it's hoped (by me anyway) that it wouldn't be just more =
of the same... :-) ))=20

The benefits... If they (AW) wish to attract 'paying customers' they'r =
going to have to clean up the crap... I'v heard numerous comments, by =
people I'v showed Alpha to (when looking was free), about the junk =
laying around GZ (and areas further afield). Yes there are some builds =
worthy of saving BUT anyone with any pride in what they'v built in Alpha =
has to admit that the crap all over the world cheapens the World as a =
whole... (or maybe no one thinks this... I don't like living in a =
garbage dump... I guess there are those who do tho'... Takes all =
kinds...)=20

Another benefit would be this 'could' be a Community Project... It =
just might put some spirit (remember when you felt you belonged to =
something special... How long ago was that and where did it go...) back =
into Alpha.=20

The 'downside' of this action would be some 'non-Citizens' would have =
their 'creations' DELd... So!!!... Like where were they when Alpha =
needed them. Where was their $20. IF they had remained Citizens then =
'maybe' the rest of use wouldn't be looking at paying the higher price =
now... I say 'too bad, so sad'... DEL IT ALL...=20

There will likely be those who are concerned about what is considered =
'crap'... If you have an opinion, join the committee and voice your =
concern... Otherwise quit whining and let those willing to do the work =
get on with it...=20

Anyway... just my take on the NAC issue... I'v been a strong voice, =
over the years, for removing junk from Alpha (primarily around GZ, the =
landing place, thus the show location of the World (or it should be)). =
This would be a good time to seriously think about doing so... My idea =
is just off the top of my head. I'm sure there may be other Citizens =
with different/better ideas of how it could be implemented. Fine... as =
long as it's done...=20

PLUS, we haven't had a Communal Party for quite some time... :-)=20

[View Quote] howdy=20
What happens when AWcom decides to delete not a citizen and expired =
cit=20
accounts property in aw world. and all public worlds. I know of =
many=20
nice sites that would be lost forever. I know expired cits come =
back,=20
but they could come back to not having any property. Example, a =
guy in=20
the military fighting in the mid east, he comes home and learns =
AWcom=20
deleted his stuff cause he expired. Many situations from this. =
What is=20
everyones feeling on if AW decided to do this. How would it effect=20
you. towns could have scattered vacent lots. Roads could be =
lost.=20
Dreams could be lost. Lets hope this never happens, but the way =
things=20
go here we know anything can happen. Have great day everyone :)=20
Duskbat
--=20
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"=20
"Eat well, stay fit, die anyway."=20
http://www3.sk.sympatico.ca/ty1/index.html=20
ICQ UN - 272905=20
All those who believe in psychokinesis raise my hand.=20
=20


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<DIV><FONT face=3DArial size=3D2>Sounds like gossip.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Trashman(woman), Garbageman(woman), =
take care of=20
the wall001.rwx in the middle of nowhere when someone is trying to =
build, or the=20
clutter of a few objects that have no hint of a structure or meaning, in =
the way=20
of someone else's new build.&nbsp; I''ve done quite a bit of site seeing =
at the=20
earlier NAC property and even though some are not completed, they=20
always:</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>1.&nbsp; Show a hint of Alpha World =
history by the=20
objects used, animation or not, etc.&nbsp; I enjoy seeing and learning =
about how=20
building was in the earlier days by looking at this.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>2.&nbsp; Give me great ideas on the =
next thing I'm=20
going to build.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>3.&nbsp; Give me a sense of the =
immediate community=20
such as how big the size of the town was, how many were building there =
at the=20
time (dates &amp; times show this).&nbsp; From this, sometimes, it's =
easy to=20
tell how they became acquainted with each other.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I usually come away from NAC builds =
with more=20
questions than answers.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>If they are thinking about deleting, =
they'd better=20
write a letter to us.&nbsp; Until I see some kind of official =
documention saying=20
they are going to delete (or going to allow someone else to delete), I'm =
not too=20
worried about it happening.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>tyrell &lt;<A=20
=
href=3D"mailto:tyrell1 at sk.sympatico.ca">tyrell1 at sk.sympatico.ca</A>&gt; =
wrote in=20
message <A=20
=
href=3D"news:3C63A857.A3F713BE at sk.sympatico.ca">news:3C63A857.A3F713BE at sk=
..sympatico.ca</A>...</DIV>Hmmm...=20
Here's my take on what to do to clean Alpha up...=20
<P>Open up a 'dummy world'... (we could call it... oh, I don't know... =
maybe=20
(b)EEP... :-) )=20
<P>COPY all the NAC objects to this 'dummy world'...=20
<P>Put out a general call to all Citizens to wander around this 'dummy =
world'=20
looking for anything that is worthy of keeping. (as there would only =
be=20
non-Citizen 'builds' (and I use the word loosely) one wouldn't have to =
'look'=20
for objects among Citizen 'builds'. Everything would be up for =
consideration).=20
To facilitate finding locations/objects that may be out in the =
wilderness run=20
'Mapper' and create a 'world map'. (It would also be an interesting =
view to=20
see what kind of 'litter' has piled up in Alpha over the last 5+ =
years,=20
wouldn't it?...)=20
<P>Have an email address set up to receive coords of places worthy of =
saving.=20
So there wouldn't be 400 emails for the same location use some marker =
(like a=20
mailbox or sign) to indicate a location 'you'v' sent in. (as this is a =

throw-away world and there shouldn't be any building in it, the =
'markers'=20
should not be able to be removed by jerks or those who'd think it =
clever to go=20
around doing so...)=20
<P>After 3 months(?) select Citizens who would be willing to sit on a=20
Committee (for free - AW... just ask use... You have any number of =
Citizens=20
willing to offer their time gratis) to wade thru' the emails, removing =
dups.=20
and making a list of those locations worthy of saving.=20
<P>Once that's done create yet another Committee (or if the old =
Committee=20
hasn't had enuf' yet... :-) ) to take the coords listed for saving and =
convert=20
all selected objects in Alpha to 'Historical'. There could be a time =
limit=20
placed of this conversion - 2, 3,10 months?. If there is enuf' =
interest in=20
Alpha, by the Citizens, then the work would be done in no time at all. =
If the=20
work doesn't get done in Alpha then there's not enuf' interest, by the =

Citizens.=20
<P>Either way, after the time limit has expired, have a PARTY... Pick =
of=20
date... Stand around your favourite 'eye sore' and watch it get =
deleted as AW=20
purges the remaining NAC objects from the database. (then you =
obviously have=20
the option of claiming the free land for yourself... (As a paying =
Citizen it's=20
hoped (by me anyway) that it wouldn't be just more of the same... :-) =
))=20
<P>The benefits... If they (AW) wish to attract 'paying customers' =
they'r=20
going to have to clean up the crap... I'v heard numerous comments, by =
people=20
I'v showed Alpha to (when looking was free), about the junk laying =
around GZ=20
(and areas further afield). Yes there are some builds worthy of saving =
BUT=20
anyone with any pride in what they'v built in Alpha has to admit that =
the crap=20
all over the world cheapens the World as a whole... (or maybe no one =
thinks=20
this... I don't like living in a garbage dump... I guess there are =
those who=20
do tho'... Takes all kinds...)=20
<P>Another benefit would be this 'could' be a Community Project... It =
just=20
might put some spirit (remember when you felt you belonged to =
something=20
special... How long ago was that and where did it go...) back into =
Alpha.=20
<P>The 'downside' of this action would be some 'non-Citizens' would =
have their=20
'creations' DELd... So!!!... Like where were they when Alpha needed =
them.=20
Where was their $20. IF they had remained Citizens then 'maybe' the =
rest of=20
use wouldn't be looking at paying the higher price now... I say 'too =
bad, so=20
sad'... DEL IT ALL...=20
<P>There will likely be those who are concerned about what is =
considered=20
'crap'... If you have an opinion, join the committee and voice your =
concern...=20
Otherwise quit whining and let those willing to do the work get on =
with it...=20
<P>Anyway... just my take on the NAC issue... I'v been a strong voice, =
over=20
the years, for removing junk from Alpha (primarily around GZ, the =
landing=20
place, thus the show location of the World (or it should be)). This =
would be a=20
good time to seriously think about doing so... My idea is just off the =
top of=20
my head. I'm sure there may be other Citizens with different/better =
ideas of=20
how it could be implemented. Fine... as long as it's done...=20
<P>PLUS, we haven't had a Communal Party for quite some time... :-)=20
[View Quote] ------=_NextPart_000_0019_01C1B0A4.F6E03B20--

sw chris

Feb 8, 2002, 5:52pm
I am troubled by this... So what you're saying is that NAC builds, 2-week
citizen builds, and objects built with accounts that expire after Jan 2.
2002 and from here on out will be deleted? This is what I understand, and
if I'm wrong, please correct me and disregard below.

What happens to cities, such as SW City if all of the sudden builds
disappear and there are empty holes in their lots? Hell, what happens if
one of our core members leave and a fourth of the city is all of the sudden
gone?

I would like citizen builds to not be touched, period. But if that can't
happen and we have to compromise, then I think that some of us who want our
builds preserved after our account expires should be able to opt into an AW
Historic Builds program, whether it be by paying a reasonable price (a
one-time fee of less than $60) or by just by sending an application to a
review committee.

SW Chris

[View Quote]

sw chris

Feb 8, 2002, 5:55pm
There's a little thing called a liscense agreement. And it's not the same
for all companies. Look over AW's and you'll find out why. :)

SW Chris

[View Quote]

sw chris

Feb 8, 2002, 6:20pm
I'll grant you your point if you can tell me what the use of Active Worlds
is. :)

SW Chris

[View Quote]

mauz

Feb 8, 2002, 6:48pm
[View Quote] Unfortunately yes, Cryonics said that the procedure explained at
http://www.activeworlds.com/products/cancel.asp
applies even to current citizens, as of Jan 3:
if they let their citizenship expire, then their buildings may be deleted
from the AWC public building worlds within 60 days.
However, it does not concern NACs (for reasons Lara stated) nor private worlds.

--
Mauz
http://mauz.info

sw chris

Feb 9, 2002, 6:16pm
See comit? We should have moved to awteen. =P

SW Chris

[View Quote]

foxmccloud

Feb 10, 2002, 5:48pm
Forgot to reply to this one :P

Well, the point here is not the use of Active Worlds, it would rather be the use of some buildings, in Active Worlds. My definition
of a building being useful is that at least one person has seen it in a few months... buildings that sit there not being seen by
anyone nor owned by anyone just take up server space

Fox Mc Cloud

"sw chris" <chris at skywalkeronline.net> a écrit dans le message news: 3c643308 at server1.Activeworlds.com...
> I'll grant you your point if you can tell me what the use of Active Worlds
> is. :)
>
> SW Chris
>
[View Quote]

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