technozeus // User Search

technozeus // User Search

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I wish for another bit, dear sir!

Apr 8, 2003, 7:19pm
Well, it's your wish, so I'll try not to sound too negative about it, but I do want to point out that avatars are usually the most complex objects in a world and if there is actually a single byte (8 bits) storing that information, aso opposed to the limit being totally arbitrary, then the addition of a single bit would generally bring either 7 more or 23 more bits with it, depending on the data type moved up to. The resulting 16 bits or 32 bits would allow "much more" than 512 avatars... which I'm guessing is why you said "512+" ... for example, if 8 bits are used now, an additional 8 bits would mean an additional 65280 avatar positions available. A 32 bit data type would allow distinct identification of over 4 thousand million avatars.

TechnoZeus

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I wish for another bit, dear sir!

Apr 9, 2003, 3:30am
Perhaps enhancing the avatars.dat file to support addition of avatar category submenus would be a good way to handle the screen resolution issue. Right now, Tourists can only choose from the first two entries in the Avatars menu. Perhaps each sub-menu could then be specifically flagged as available to everyone, or only citizens, or only citizens with certain privileges. I'm sure there are many possible variations, but... something to think about. :)

TZ

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I wish for another bit, dear sir!

Apr 9, 2003, 3:44am
Interesting. I just posted pretty much the same idea, and then I find this one. Hehe. I do see a difference though. I was suggesting something specifically for the world designers to make use of, where your idea is a little broader in scope. Building on what I see as the best of both, how about this variation?... Add avatar sub-menu support in the Avatars.dat file, and also make it so that the avatars.dat file could indicate whether or not to allow a special "collection" sub-menu where you could store avatars from other worlds that also supported it. That way, worlds which choose to support the Avatar->Collection sub-menu would be able to share avatars with other worlds that support the Avatar->Collection sub-menu, while worlds which didn't support the Avatar-Collection sub-menu would be limit people to the avatars actually supplied "for" the specific world. It could also be possible to set a world to allow read-only access to the Collection sub-menu so that you could use shared avatars but not add ones from that world, or write only access so that you could add avatars from that world but not use avatars from other worlds while in that world.

TechnoZeus

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I wish for another bit, dear sir!

Apr 9, 2003, 3:17pm
I had only meant for the enhancements to the avatars.dat file to be used by world designers when setting up avatar lists for their worlds. I'm sure many world owners would like to keep some level of control over which avatars can be used in their worlds, and which avatars from their world (if any) can be used in other worlds. Sounds like other than that we're pretty much thinking along the same lines.

TZ

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I wish for another bit, dear sir!

Apr 10, 2003, 12:42am
Yes, I understood that. As I was saying, or at least attempting to say... What I described in detail was meant to expand on that as a combination of what I saw as the best of what you were talking about with the best of what I was thinking along similar lines.

TZ

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I wish for another bit, dear sir!

Apr 16, 2003, 7:17pm
Actually, I would personally think of that as a waste of space, and it would do nothing to add any enhancements beyond being able to see your avatar's name all the time... but I suppose some people might like that.

TZ

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3.4 Seq's

Apr 9, 2003, 3:48am
If there is anyone out there offering such sequences for anyone to use, perhaps someone could post a URL where people looking for them could go to get ones that they have clear permission from the sequence creator to use in their worlds. Anyone know of such a URL?

TechnoZeus

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3.4 Seq's

Apr 19, 2003, 1:26pm
But having it doesn't mean the person who owns it says it's okay to copy.... that's why it would be nice if someone would say. I personally hate the copyright laws as they currently are, but not liking a law doesn't make it okay to ignore... so I try to follow them anyway. :)

TechnoZeus

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BingoBoards Randomization

Apr 13, 2003, 5:23pm
Actually changing to a PHP script wouldn't help, in an of itself, because it would still be programatic and therefore pseuorandom. What's really needed is simply to add a few lines of code to make the pseudorandom process less predictable, such as using the exact time a person choosing a board clicks on it (down to the millisecond the click is recieved) as a randomizarion seed, or skipping a generated number for each line of chat examined, or seeding the generator with the average of the locations of all avatars present.

TechnoZeus

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BingoBoards Randomization

Apr 16, 2003, 7:21pm
The answer is... the numbers don't need to be truely random. What would be good though, is for the predictability to not be noticeably higher than what you would get with complete randomness.

TechnoZeus

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Off World Teleport

Apr 16, 2003, 9:56pm
Not going to happen in 3.4, I'm sure... but it would be nice to see in the next version. :)

TechnoZeus

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Off World Teleport

Apr 29, 2003, 12:12am
Yep... when it's used, it would do that alright. :)

TZ

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3.4 vb sdk

Apr 16, 2003, 10:01pm
What was wrong with asking?

TZ

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3.4 vb sdk

Apr 17, 2003, 9:41pm
Well, if you asked because you couldn't find it, perhaps you might want to allow other people to do the same thing. You would be surprised how many people tell me they won't post questions or comments in the newsgroups because they got yelled at for it once. Not everyone reads all posts. Perhaps someone who missed you asking will do something about it now... or perhaps some day someone else will have to ask before it gets done.

TechnoZeus

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Perfect Road Alignment For Avatars - Is It Possible?

Apr 16, 2003, 10:11pm
Well, there are many possible variations on what it would appear you're asking for. One variation that I think you might find interesting would be the possibility of adding a function (assignable to a key) that would allow you to cause your avatar to turn to face what ever your mouse is pointing at, and then place your mouse cursor in the center of the 3D view. This would allow you to simply point at the end of the road or a place farther along the road and align to face that location with a single keypress.

TechnoZeus

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Perfect Road Alignment For Avatars - Is It Possible?

Apr 17, 2003, 9:49pm
Something you might want to try, is teleporting to the coordinates you're already at, with a facing angle added at the end. For example, if you are on a road that faces west at 300n 100w, then teleport to 300n 100w 90

TechnoZeus

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Block telegrams by citizen number

Apr 17, 2003, 9:15pm
I've heard that when you block telegrams from someone, it blocks them by name. I think there should be an option to block them by citizen number. For example, if someone wanted to block telegrams from me, they should be able to choose between "Block telegrams from TechnoZeus" and "Block telegrams from citizen number 155965".

TechnoZeus

Block telegrams by citizen number

Apr 17, 2003, 9:53pm
Well, the bigger problem as I understand it, is that they can change their name even AFTER you catch them, and get telegrams through that way. It places people being harrassed in a position of having to consider litigation to get it to stop, and being able to block telegrams by citizen number would be a reasonable solution which would help to avoid such extreme measures becomming necessary.

TechnoZeus

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Block telegrams by citizen number

Apr 18, 2003, 7:22am
Haven't tested it myself... just commenting on what I heard. Yes, I know the contact list is by citizen number, but telegrams are by citizen name... so either way should be possible.

TechnoZeus

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Block telegrams by citizen number

Apr 29, 2003, 12:15am
There are lots of features which would cause problems if they were done a certain way, and are that particular way... so I won't guess at it. If I had two citizenships, I would try testing it.

TZ

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closed worlds

Apr 18, 2003, 7:28am
Actually, at least on my screen, the X rated worlds are currently in red-orange, and the G rated worlds are in magenta. That's not as close to the same colors as red and pink.

TechnoZeus

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[wish] Add support for software lighting in D3D w/T&L

Apr 19, 2003, 12:47pm
Sounds good to me. :)

TZ

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[Request] Administrative Ratings

Apr 19, 2003, 1:16pm
Worlds which were rated R in a 3.3 browser will show up as PG-13 in a 3.4 browser because the numeric rating used internally has changed meanings as of AW 3.4 to accomodate the addition of the PG-13 rating. This should be only a temporary set-back. As for worlds having a rating enforced, I think yes there should be a way to do that, but it should be used extremely sparingly because to do otherwise would discourage attempts at changing a world's rating and content to something seen as being less objectionable, and just because a world "had" a certain rating doesn't and shouldn't mean that the people in charge of it can't ever decide to change it.

TechnoZeus

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[Request] Administrative Ratings

Apr 19, 2003, 5:25pm
Actually, I was addressing several things which were talked abuot in this message thread.... not just one. Sorry if I was unclear.

TechnoZeus

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[Request] Administrative Ratings

Apr 20, 2003, 9:37am
Cute. :)

TZ

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Browser Within Activeworlds Ability

Apr 21, 2003, 8:29pm
I think she meant the ability to open a browser window on the surface of an object in the 3D environment. (Please correct me if I'm mistaken.)

TechnoZeus

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Browser Within Activeworlds Ability

Apr 23, 2003, 8:04am
Ah, so you're not talking about actual HTML support on a 3D object, but rather the equivilent of displaying the thumbnail image of the web page as a picture or texture?

TechnoZeus

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Browser Within Activeworlds Ability

Apr 24, 2003, 6:12pm
That's what I was thinking at first too, but that last post she made about it looks to me like something else... which would be a whole lot easier to implement, I would think.

TechnoZeus

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[Wish]

Apr 21, 2003, 7:23pm
Depends on how you look at it. Many citizens and world owners would like to be able to show people around or invite them to explore on their own, without having to decide between making them feel unwelcome and making them feel pressured... or both.

TechnoZeus

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Does ANYONE Know How To Make (or where I can get) The following....

Apr 21, 2003, 7:26pm
I don't really know, but I suppose what it comes down to is whether or not the copyright owner complains. Not a likely thing to happen in either case, I would think.

TechnoZeus

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