technozeus // User Search

technozeus // User Search

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The Language Thing

Oct 30, 2003, 9:59am
I disagree with that entirely. If a person can have the right to "remain silent" then why should they need to be present at all? I can understand why an innocent person would want to be present at a trial being held to determine their involvement or lack thereof in some crime that may or may not have taken place, but that should be their choice. The way it stands, the innocent person is jailed, and then required to go to court. Then when it's all over, if they're lucky enough not to end up convicted of something they didn't do, they have to pay to get the charges removed from their records. That's no way to treat an innocent person.

TechnoZeus

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The Language Thing

Oct 30, 2003, 1:16pm
Unfortunately, you seem to be right. Some people will assume such things based on factors can in no way be indicators of intent. I found out the hard way that a person can be assumed to be up to no good simply by trying to be helpful in an area where being helpful is rare enough not to be expected. That's a real shame too. It's a bit like assuming that people of a certain race are all criminals and can never be anything else, or that because there are mean people in the world we all have to be mean to each other. Such assumptions can't possibly be of any actual value, and personally I'm not going to assume that the people making them are incapable of learning to do otherwise.

TechnoZeus

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The Language Thing

Oct 30, 2003, 7:25pm
It may be the norm. I'm not disagreeing with that. What I am stating that I disagree with is the premise that it has to be that way, and is that way everywhere.

Yes, it's "easier" to treat people as guilty until proven innocent... but easiest isn't always best.

TechnoZeus

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Anyone heard from TZ?

Oct 30, 2003, 1:23pm
actually, I am listed that way in the phone book. :)

TZ

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Anyone heard from TZ?

Nov 4, 2003, 12:27am
I think Linn meant well. I hope I'm right about that. As for being a fair court system, I can't help but wonder about that. After all, the lawyers are not really free, and there is some question about who's side they're really on.

Consider this as an example. How would you feel if you went to a carnaval that had advertised free rides, but in order to go on a ride you had to get a ticket, and the cost of the ticket was divided up amongst everyone attending the carnaval? Would you call that free? I could be mistaken, but it seems to me those lawyers do get payed. In fact, people on both sides of the argument are being payed, as well as the people who started the argument in the first place. At least in the case of the carnaval you could choose not to go on any rides, and you might even get to enjoy the rides if you choose to go on them, but when an innocent person is arrested it's not an enjoyable experience and it's not by their choice... and it's definately not free for anyone. We all pay.

TechnoZeus

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Something's not right!

Oct 31, 2003, 2:42am
Another thing to keep in mind is that if you leave your avatar sit in one place and not move, there is little for AW to do, so it will tend to download a bit extra of the surrounding scene as a preperation, rather than waiting until you're moving and then having to try to keep up when it could have prepared in advance.

TZ

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Something's not right!

Nov 1, 2003, 6:39pm
Active Worlds was designed to handle huge worlds with sparse contents and simple objects. It was not designed to handle worlds crammed full of complex objects. As a result, if your world is too full of objects or the objects are too complex, you can pretty much expect problems. That's so much a bug as a failure to handle something beyond what the program was intended to be able to handle in the first place. To compensate, try setting your world's entry point to the closest thing you can find to a clearing. Allowing people to enter the world in a place where very little is built should minimize the problem.

TechnoZeus


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Something's not right!

Nov 1, 2003, 6:47pm
The Active Worlds cache was not designed to be treated as a set of separate cache components. Doing a partial cache delete or partial cache restore can lead to further problems, and cause the program to crash more often or to run incorrectly. You could even end up dammaging the contents of your world by editing builds from a corrupted cache that AW doesn't realize has been corrupted.

If you want to backup your cache, it is always best to backup the whole thing. Perhaps some day this will change, but as far as I know it was designed this way and is likely to stay this way. A zipped copy of your cache folder makes a good backup. Be sure to close Active Worlds before backing up your cache, and before restoring your cache from the backup.

TechnoZeus

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Something's not right!

Nov 1, 2003, 10:46pm
Those folders are for ActiveWorlds to be able to find what it needs, and to keep parts of the cache from overwriting each other. There is too much interdependancy between components to consider them separate.

As for dammaging your world by running your browser with a corrupted cache, it shouldn't happen as long as you don't try to edit any builds. If you try to build while running the browser with a corrupted cache, you run the risk of corrupting the world's contents, since what you build is saved to the world database.

TechnoZeus

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Something's not right!

Nov 4, 2003, 12:46am
Actually, RenderWare does have portal support, if I'm not mistaken. I'm not sure why it's not implemented in Active Worlds. I suppose it just hasn't gotten to the top of the priorities list yet.

TechnoZeus

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Something's not right!

Nov 4, 2003, 12:53am
As I stated earlier, the Active Worlds cache was not designed to be backed up or restored in pieces. It's your computer, so you decide, but there have been many times that people have come to me with problems that were caused by deleting or restoring part of their cache rather than the whole thing. Usually, those problems can be corrected by simply deleting the entire cache. In a few cases, there was permanent loss and the effected world had to be restored from backup to resolve the issue. Personally, I figure better safe than sorry.

TechnoZeus

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Something's not right!

Nov 7, 2003, 5:33am
I have.. but I looked into it, and found that those implementations are not part of RenderWare... even though they are in software that uses RenderWare. I knew portals weren't supported directly last time I had looked at RenderWare in detail, but that was a while back, and I thought that had changed. I guess not.

TechnoZeus

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WB TZ

Mar 31, 2005, 5:28pm
Like Linn said, it's a long story. To make is short, here's the jist of it. I was picked up for something I didn't do, and the charges were dropped.

I spent one night in jail because I was giving food to someone and the police thought I was soliciting for prostitution. An honest mistake on their part, I'm sure. I had to go back to Chicago a few times to get the charges dropped, and with nearly no income I was hurt badly enough financially by the expense of driving back and forth and the wear on my vehicle that I never did fully recover, so I gave up my high speed Internet connection and have just recently got back online, through dial-up. Okay, that about sums it up. No trail mix involved. No conviction (except perhaps in some people's mind). No crime committed (unless you count the injustice I went through as a crime, but that wasn't my doing.) Just a misunderstanding... and not the reason I've been off-line. At least, not directly... although there is a connection.

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WB TZ

Mar 31, 2005, 5:38pm
Yes Linn, I made the choice to help someone, and I'm not sorry that I did it either. Yes, I could have avoided my own suffering by just not helping people... but I made the choice. What happened from there was beyond my control, but the world is like that because of other people who do things to hurt each other... not because of people like me. I'm working to make the world a better place, so that such injustices are less likely to happen in the future and so that everyone will have a better world to live in. If the choice I made to help someone and the injustice I suffered as an indirect result of it can slightly reduce the chances of other people's good choices having unfortunate consequences, then it was well worth it.

Donald A. Kronos, PhD. - TechnoZeus

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WB TZ

Mar 31, 2005, 7:15pm
I wasn't asking for anything, and you obviously haven't changed. That's a shame. I had hoped that perhaps you had found better things to do than to attack people who have done nothing to deserve it.

Best of luck to you. I hope you get better soon.

TZ

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WB TZ

Apr 1, 2005, 2:57am
Cooped up? Never mind... I'm probably better off not knowing anyway.
As I said... I hope you get better soon.

TZ

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WB TZ

Apr 3, 2005, 3:50am
Not a problem, Linn. I have a good sense of humor... and I did see that side of it. I'm also a communicator by nature though, and would rather clarify something than to leave people take it the wrong way. That's all I was doin in my reply that you got defensive about. I was simply clarifying the situation that was being discussed, for the sake of those who had only gotten part of it.

And... that's all I'm doing now. Clarifying. No hard feelings.

Just keep in mind when you have fun at other people's expense, that what goes around comes around. :)

TZ

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WB TZ

Apr 4, 2005, 7:11am
Thanks. :)

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WB TZ

Apr 8, 2005, 10:36pm
I hadn't realized that when you said you were sorry you had ever responded, it was meant as an apology. Looked more like a statement of regret to me.. but either way, apology accepted. I don't hold grudges anyway... and I tend to assume that someone ment well unless they either state or prove otherwise. Didn't notice anyone bashing you, but if they were, I think it's a shame that they would stoop to that level. Hopefully, you can forgive them also.

TechnoZeus

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WB TZ

Apr 8, 2005, 10:45pm
Hmmm. Was that what you meant by bashing? Probably could have been worded more politely, huh? And more clearly too, I would think. Still, it's somewhat understandable if he's irritated that he may not have the patience to be more polite and word his greivance more clearly. Perhaps rather than just telling him not to read it, you might want to address the issue and ask him to clarify exactly what he would like to see changed... and if it's reasonable, try to accomodate. Up to you... but it would seem a better course of action than to simply dismiss it as all his problem.

TZ

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WB TZ

Apr 8, 2005, 10:45pm
True, that. :)

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To my friends in the community newsgroup

Mar 31, 2005, 7:28pm
As most of you know, I don't generally like to spend much time in newsgroups that are frequented by people who would rather do harm than good or would rather spread rumors and distort the truth than to do something constructive. Unfortunately, the Community newsgroup has a long history of being just such a place, so please don't be offended if I fail to respond in here. I see no need to feed the flames. Those few people who think so badly of themselves that they have to try to make others look bad tend to pick the people they know to be the nicest ones as targets... so if they target me, I'll take it as a compliment. Enough said.

To those who have welcomed me back... including the ones who haven't said so... thanks. Not sure how long I'll be here, but it is nice to see that my friends still remember me and that much of the good I have done in Active Worlds still lives on after all this time. You're a great bunch of people, and I'm proud to call you my friends. Thanks again.

TechnoZeus

To my friends in the community newsgroup

Apr 1, 2005, 2:53am
Thanks for the example. Yep... that's the kind of stuff I was talking about.

TZ

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To my friends in the community newsgroup

Apr 1, 2005, 3:01am
Yes, this is true... but I can only do so much.

Such is life.

Good to see you. :)

TZ

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To my friends in the community newsgroup

Apr 1, 2005, 3:04am
Looking forward to it. :)

So many people I haven't seen in such a long time. Of course, the people I have been helping off line would probably rather I didn't get back online, for the most part. Hehe.

TZ

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To my friends in the community newsgroup

May 10, 2005, 5:34am
Thanks. :)

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