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bowen // User Search

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Lara & Raine. Have Passed Away?

Apr 6, 2004, 2:30am
[View Quote] > garnet irta a levelében:
>
>
> Weizer's computer speaks french - my one speaks hungarian (just for the
> show :)
> In layman terms - each newsreader's messages are contry specific (some
> of them customizable too). Weizer uses a french version of his
> newsreader, so all locally generated/inserted messages are in french.

Hungarian is cooler than French though. ;)

The Blank Generation

Apr 5, 2004, 2:10pm
[View Quote] > Such a bad little boy, can't even take a break from being such a pain,
> omg said too much and going to be contacted by the word police, you know
> the same ones that are the fat police, the food police and of course
> police police. Hmmm double negative, odd in this as if the Word Police
> had enough on their hands lol

When the men in white suits come, run around in circles saying the sky
is falling. It'll help you in the long run.

The Blank Generation

Apr 6, 2004, 6:38pm
[View Quote] You tried some things with the knife, didn't you?

palm sunday remembrance

Apr 6, 2004, 2:28am
[View Quote] The GateKeepers, most of them, are on a complete power trip. Taking
away their eject and implementing some sort of bot "mute" system would
be much better. Althought I have a feeling they'd be a bit more zealous
with this system.. at least the person can still stay in the world
without offending others (mute is still an option if they use whisper).

Hey, we have console messages, why not put them to use. It's not like
it's hard to make a bot for that.

palm sunday remembrance

Apr 7, 2004, 1:58am
[View Quote] Please quote what you're replying too.

palm sunday remembrance

Apr 7, 2004, 3:45pm
[View Quote] Nope to what?

Notice to the person whos computer name is Dude and lives in Pittsburg,

Apr 9, 2004, 2:11am
[View Quote] Yeah it's coming to both of my e-mails it seems. The other one I don't
have listed anywhere is fine. Hurray for the pop server filter out 99%
of them though. (I've only gotten like 5 on my other one and 0 on yours
Andras).

Notice to the person whos computer name is Dude and lives in Pittsburg,

Apr 9, 2004, 2:16am
[View Quote] > I'm getting bombarded with the Netsky and with the Beagle worm from this
> person's computer (so does Ananas and Bowen).
> Please disinfect the machine!

Whose machine is it, btw? (if you would mind informing me... I thought
you said you'd told them before? Just wondering)

Notice to the person whos computer name is Dude and lives in Pittsburg,

Apr 9, 2004, 4:47am
[View Quote] It has to be someone who knows all 3 of us. Judging from that
information, I'd assume it's someone who's delt with the SDK (or just
programming) a little? Or it's just some monkey who doesn't give two
craps and is doing it on purpose. Maybe M A T T or that Christopher
Stevens guy (if he even exists).

I'd assume the later. Sucks. :-\

Notice to the person whos computer name is Dude and lives in Pittsburg,

Apr 11, 2004, 10:40pm
[View Quote] > Maybe ping floods would help crash this idiots connection ...
>
> Might only be OK for a few minutes after receiving the virus
> mail though as it's dialup.

Why stop there, why not write a virus to take him off the net. At least
you know he'll run it.

Build 531 Installation

Apr 11, 2004, 5:35pm
[View Quote] > You can shorten the tabs window so it does'nt cover chat :)

'Tis still blocking some of the rendering screen.

Build 531 Installation

Apr 11, 2004, 10:32pm
[View Quote] > Hmm... what about making your rendering screen smaller?

According to Enzo, the point of the floating tabs was to make way for
the coming of the fullscreen mode. Now, if you go into full screen mode
it's going to be covering your render screen. The only way about this
is to make some sort of personalized API to draw DX/OGL/Software windows
in the actual screen itself which then can take any number of
characteristics from opacity settings, to "attachment" settings. This
would be the best way to go about this if you want to head towards
having the ability for some users to go into full screen mode. Same is
true for the web window and chat box. I certainly am not a big fan of
internal windows, but am even less of a fan of floating windows free of
the view (and having the ability to conceal my viewport).

[View Quote]

Build 531 Installation

Apr 15, 2004, 6:28pm
[View Quote] [View Quote] Yup. Forget trying to adapt the windowsAPI to what you want to try and
simulate. There is a line that you need to figure where it becomes more
beneficial to write something from scratch. The sort of course that AW
is on now is such a time. It's not like it's overly complicated to
write some classes for window generation. AW doesn't use much along
those lines (Shamus seems to know what he's doing enough to prettify
such things as his change to the world dialog with the stripes).

Buttons, text boxes, radio/check boxes, sliders, combo box... not much
more than that, maybe 3 or 4 more. Maybe three to four weeks writing an
alpha browser to test such a use (to see if it's more practical then
trying to FUBAR the windows API crap). In my opinion it is, Andras and
Ananas probably have more weight in that deparment though.

All this being said that there will still be a classical mode...
preferably holding true the same values as the 3.4 browser's feel/look.
Just use the windows API if not in fullscreen, if you are, switch to
the personal API. Or, give the user the choice which they want to use
-- which is ALWAYS the best. If they want the classic style, let them
use it; fullscreen? Go ahead, it's all yours.

:) I would say writing a class from the ground up to handle render-drawn
windows is the best way to go about the full-screen fiasco.

Build 531 Installation

Apr 16, 2004, 2:06am
[View Quote] > Yes, a 3.4/498 mode! Not with the crappy screen-covering floating tabs and
> visibility-limiting cpu throttle.

That would make me cry tears of happiness.

Is this possible?

Apr 11, 2004, 7:16am
[View Quote] > Well, that's a really bad sign if AW does not have the bandwidth to prepare
> for any potential increase in users. Could this be why they make absolutely
> no effort in advertising? Maybe AWI doesn't *want* AW to have as many users
> as they used to be, which, if you ask me, means that they don't *want* AW to
> be as fun as it used to be. Even though more features are nice, it's the
> *people* that make AW fun.

/* Written by Bowen (4/11/2004), not tested, should work on all
platforms capable of compiling/linking/whatever C++; capable of
storing integer values of 1 and anything other than 1. Try not to
get technical with shit like "Oh this won't compile on bling bling
shithole OS X7vZ1 because I'm a jackass and like to be difficult."

I'll give you a linux ISO if you really can't afford free, and need
to be that person.

This code is freeware, but include my name in comments/credits
wherever used.

BTW, whitespace sucks in newsreaders.
*/

#include <iostream>
using namespace std;

#define ENZOWantsMoney TRUE
#define ENZOWants3cars TRUE

int main()
{
int InputBuffer;

cout << "Does AWI want more users?(1 is yes, anything else is no)";
cin >> InputBuffer;

if( ENZOWantsMoney == 1 &&
ENZOWants3cars == 1 &&
InputBuffer == 1 )
cout << "You're in luck, more users let's E N Z O have
his cars and money!";
else
cout << "Damn, that's not going to work out in the long run.";
return 0;
}

Is this possible?

Apr 11, 2004, 7:16am
Word wrap totally fucked up my code. Oh well, it should technically
still work.

Is this possible?

Apr 11, 2004, 7:19am
[View Quote] > Word wrap totally fucked up my code. Oh well, it should technically
> still work.

How about... now:

/* Written by Bowen, not tested, should work on all platforms
capable of compiling/linking/whatever C++; capable of storing
integer values of 1 and anything other than 1. Try not to get
technical with shit like "Oh this won't compile on bling bling
shithole OS X7vZ1 because I'm a jackass and like to be difficult."

I'll give you a linux ISO if you really can't afford free, and need
to be that person.

This code is freeware, but include my name in comments/credits
wherever used.

BTW, whitespace sucks in newsreaders.
*/

#include <iostream>
using namespace std;

#define ENZOWantsMoney TRUE
#define ENZOWants3cars TRUE

int main()
{
int InputBuffer;

cout << "Does AWI want more users?(1 is yes, anything else is no)";
cin >> InputBuffer;

if( ENZOWantsMoney == 1 &&
ENZOWants3cars == 1 &&
InputBuffer == 1 )
cout << "You're in luck, more users let's E N Z O have his cars and money!";
else
cout << "Damn, that's not going to work out in the long run.";

return 0;
}

Is this possible?

Apr 11, 2004, 5:34pm
[View Quote] > Arnt TRUE and FALSE defined in MFC, in which case using stdafx would be
> required... with the standard
>
> #define TRUE 1
> #define FALSE 0
>
> Whereas C++ uses proper evaluation of the terms 'true' and 'false' where
>
> #define true !0
> #define false 0
>
> ?
>
> Or that could just be VC++ talking.

#define TRUE 1
#define FALSE !1

true is _always_ 1, and false is _always_ not 1. So I was taught, I'm
pretty sure that's the standard.

If you test the program and try to run it with true instead of 1 in all
the places I put 1, and then input things that are not 1, you will get
the "else" statement.

I use TRUE whenever I use #define statements to help me keep track of
things. As far as I'm aware, when in if statements, they are delt with
the same as "true". At least gcc treats them like that. Please note, I
don't use MFC, so any reference to it will lead you in circles with
talking to yourself.

VC++ probably doesn't treat it the same, I don't know -- only weirdos
use VC++.

Is this possible?

Apr 11, 2004, 7:21pm
[View Quote] I don't use MFC/VC++. It worked in gcc... it may just be a compiler
only thing.

Is this possible?

Apr 11, 2004, 7:23pm
[View Quote] > I was always under the distinct impression that the C++ rules of engagement
> so to speak defined that the actual types types true and false meant 'value
> present' or 'value not present' for false. While true is 1 for maths
> operations etc, in logic operations it is defined as 'anything not zero' so
> to speak.
>
> if (1)
> printf("The result is true\n");
> else
> printf("The result is false\n");
>
>
> - MR
>
>

Put true in the if statement then use anything not zero.

It'll still return false, if say, 927 is used.

Is this possible?

Apr 11, 2004, 10:29pm
[View Quote] That what I thought it was. :-D

Floating tabs window stuck closed..

Apr 11, 2004, 1:32am
[View Quote] Floating tabs on the other hand...

Well, not floating tabs, but the inability to chose between the old
style and the floating tab style.

Maybe I don't want fullscreen mode, it doesn't appeal to me. I don't
even play any games that have the capability to go into windowed mode in
full screen mode.

Floating tabs window stuck closed..

Apr 11, 2004, 5:25pm
[View Quote] > Uhhh stop whining and get used to it. Development doesn't revolve around
> one person.

This coming from the kid who whines when we don't follow his beliefs?

Development does play a _LARGE_ roll on what a group of users believe.
There are plenty who hate floating tabs.

If they want a fullscreen mode why not just have their own API and junk?
That way users who want to use the standard mode don't have to deal
with floating tabs.

http://www.penny-arcade.com/view.php3?date=2004-03-19&res=l
take that to heart.

Floating tabs window stuck closed..

Apr 11, 2004, 10:36pm
[View Quote] > I'm starting to wonder... don't you people have other things to worry
> about? You can size your screens, floating tabs or not, to the size
> you wan't. Isn't this getting a bit childish?
>
> I personally don't particularly like floating tabs, but I manage to
> live with them quite satisfactorily. At 55 years of age, I learned to
> resize my screens to my satisfaction, roll them up if necessary,
> change a bit my petty attitudes... and enjoy the rest. The newest
> versions of AW are transitional to 4.0, where a lot of changes are
> expected, these floating tabs are the least of them. If you start
> like this now, you'll die of anger, frustration and spasms when you
> have to adapt to even more change.
>
> If you really insist, there are a few universes that will not move on
> to 3.5 or further... maybe time to consider taking residence there?
>
> Just a thought :)

Nope, but it's good practice to keep your users on your good side even
if you want to progress. They're called "options." All good programs
provide options with classic settings, it's hard to find those that don't.

Remember the chat bubbles? What about the "improved" yet still horrible
movement? Surely, it is less substantial than those, but it is still
something _many_ people don't/didn't want in the first place.

I'm surprised you would go against a developmental instinct to keep
users with your program. You haven't changed the layout of your bot,
spontaneously and without warning, have you? (Why do you think that is?
-- it would be harder for some people to use right?)

What's new in 531?

Apr 13, 2004, 3:48pm
[View Quote] Yeah, I'd expect double or triple -- 12000 seems like a nice number. I
don't care about max packet length... write an algorithm to deal with it.

Where has gone NewAW ?

Apr 12, 2004, 4:16pm
[View Quote] Or it's where E N Z O keeps all his easter candy.

Where has gone NewAW ?

Apr 14, 2004, 4:35pm
[View Quote] > 16fps even on my crappy Geforce 2 MX

Funny... you strike me as an ATI fanboy. God knows there's tons of them.

Where has gone NewAW ?

Apr 15, 2004, 2:14am
[View Quote] All (_good_) video cards let you do it. I prefer nVidia, ATI just has
given me too much trouble in the past.

Happy Easter!

Apr 11, 2004, 5:21pm
[View Quote] No, it's when the Easter bunny hides eggs for little kids to find.

It's actually not the day he was resurrected. Get it right. But it is
the day in which a feast is held to commemorate it. Notice how Easter
sunday is not static Carl. Get over your Christian self.

Happy Easter!

Apr 11, 2004, 6:27pm
[View Quote] If it were a fixed date Carl could've been right, but it's not -- so
he's wrong.

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