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Tourist building in Alphaworld (Community)
Tourist building in Alphaworld // CommunityferruccioNov 13, 2003, 4:28am
Most of the long-time AW users that I know, wanted to subscribe based on the
experience they got building tourist towns in alphaworld. Alphaworld is the flagship world for AW, why not let tourists experience it to its full potential? baroNov 13, 2003, 5:45pm
awi thinks that if tourists can't build in AW, they have more of a reason to
become a cit. But in reality by letting tourists build in alpha world (not like we can't spare the room or delete them) it draws in more tourists and should make even more want to join, it also makes alpha world more active and alive, encouraging existing users to renew and such. I know many that haven't due to such reasons. rossyboy aNov 13, 2003, 8:13pm
Let it become official:
A large part of the reason I registered was because I built as a tourist in AlphaWorld in a combined cit/tourist town. Thankyou. [View Quote] > awi thinks that if tourists can't build in AW, they have more of a > reason to become a cit. But in reality by letting tourists build in > alpha world (not like we can't spare the room or delete them) it > draws in more tourists and should make even more want to join, it > also makes alpha world more active and alive, encouraging existing > users to renew and such. I know many that haven't due to such > reasons. ferruccioNov 14, 2003, 2:33am
also, have you noticed that once tourist towns stopped in Alphaworld, Active
worlds started plummeting? It was more than just the prices that caused this. Anyone nowadays has to make a $70 bet wondering what it's like to build in alphaworld, but many people don't take that bet because they don't know what it's really like. I bet AWI could get a lot more people to subscribe if they just let potential customers build in alphaworld. weizerNov 14, 2003, 2:39am
I agree with that. Building in AW also convinced me to buy a citizenship.
-Weizer "ferruccio" <startrek3 at earthlink.net> a écrit dans le message de news: 3fb32486$1 at server1.Activeworlds.com... > Most of the long-time AW users that I know, wanted to subscribe based on the > experience they got building tourist towns in alphaworld. Alphaworld is the > flagship world for AW, why not let tourists experience it to its full > potential? > > mrbruceNov 14, 2003, 3:30am
Why not just create a new world with all new models all new avatars and all
new GZ that will WOW and inspire the new comers? That was my intentions when I became a world owner and opened it to the public. This way you have the old world and the new world and people who have been here longer can chose AW world or move on to the new world. MrBruce MrBruce at a1ct.com [View Quote] ferruccioNov 14, 2003, 5:16am
because alphaworld has all the history in it, and also, alphaworld is over
63,000 times larger than A!!CT, so it is much easier to make a secluded tourist town, a town that will last just long enough for the potential customers to get turned on by the idea of making a small community, so they would want to subscribe. sw comitNov 14, 2003, 5:42am
SW City started as a tourist town. If Alphaworld didn't allow it we
wouldn't have existed O_o Might I also mention that not only are Alphaworld users seeing less activity with higher prices, but we're even loosing features now, which was the tourists. And I guess you could even say periodic temporary environment changes are gone too (as I already mentioned in my rant thread that has boomed into too many conversations to keep up with X_X). [View Quote] mrbruceNov 14, 2003, 5:46am
True, but I think AW should offer the new comers a whole new setting, AW
world can hold the history and still allow building by us oldtimers and the new world should be open to tourists and everyone for building. When I first came to AW in 1998 as a tourist, I was impressed beyond words that this techknowlogy was possible. But now I realise, what once wowed me is old techknowlogy. I have to admit, i was impressed with New AW's models, that was a good start, but that is all gone now. I have ideas and goals, but sadly those take alot of money, but if I ever had even half the land AW world has, you'd be amazed at what I could do. You are right however about A!!CT's limtations of land available, we have the path, we have the whole structure needed, we also have builds that are impossible to make anywhere else....we just do not have the land or the financial backing to make it work. MrBruce MrBruce at a1ct.com [View Quote] captain mad mikeNov 14, 2003, 9:08pm
Uhm.....new objects and avs? That world is called AWGate. Of course, nobody
can build there. -CMM [View Quote] weeboNov 14, 2003, 9:34pm
Alot of the old "tourists" builds have been deleted, it would have been nice
for AWHS to have picked up on it and preserved the builds at the community's request. Weebo [View Quote] ferruccioNov 14, 2003, 10:58pm
interesting that you say that. it brings up a good point. AWI seems to want
to preserve AW a little too much, yet they don't take the time to preserve the tourist builds. I don't think it should have come to this in the first place. tourists have to continue building in AW, that was one of AW's main incomes. all they will get now are short-time users, who didn't come to AW from the alphaworld building experience, but came to AW with the thought to own a world, but then those people are leaving because AW just doesn't have enough people to make world-ownership really interesting. the long-time AW users are the ones that have started out building tourist towns in alphaworld. |