dion // User Search

dion // User Search

1  2  3  4  5  6  ...  28  |  

If a greeterbot is alone does it still greet?

Feb 22, 2002, 7:21pm
how useless...

[View Quote]

If a greeterbot is alone does it still greet?

Feb 22, 2002, 7:30pm
Um.... ok? *LOST*

[View Quote]

If a greeterbot is alone does it still greet?

Feb 22, 2002, 7:39pm
Bringing philosophy to the SDK ng, eh? :-P

It was still useless, LOL :-)
[View Quote]

If a greeterbot is alone does it still greet?

Feb 22, 2002, 8:04pm
LOL, nutcase :-P Go ahead, make one ;-) hehe, it wouldn't be that tough.
[View Quote]

If a greeterbot is alone does it still greet?

Feb 22, 2002, 8:17pm
VB 5uc|<s0rZ!!
C is better (even though I don't know C... yet! :-))
[View Quote]

If a greeterbot is alone does it still greet?

Feb 22, 2002, 8:30pm
I know QBasic (dad recommended to learn that as a starter language) and now
I'm learning a little PHP on the side and soon I'll dive straight into ANSI
C!
[View Quote]

Bot Teleport

Feb 22, 2002, 8:05pm
0_o FREAK!
[View Quote]

Bot Teleport

Feb 22, 2002, 8:16pm
:-P I guess you like posting too, haha :-P You replied to yourself 3 times!
[View Quote]

About My Capitals

Feb 26, 2002, 11:40am
*cough* idiocy *cough*
[View Quote]

Wishlist Bot Commands

Feb 25, 2002, 4:58pm
This sort of fits with the wishlist and SDK, but I decided to put it here.
:-)

Anyway, I think there should be added things to allow the bot to change the
avatar of someone (if CT) to a different avatar, even avatars that are not
shown in the avatars menu! That way if you made a CTF game, you could force
the person's avatar to a guy with a flag so that he could try and run out of
their base with the flag without getting shot.

Also, allow the avatar to force a seq on a certain person. For same types of
reasons but then you could make someone fire their gun when they tried to
shoot you (in paintball).

Also forcing someone's sequence to be kept into one frame or stop in the
middle and begin another one while the avatar stays in the same position
without returning to it's default standing position. That way you could make
an avatar crouch and crawl across the ground.

It should be able to control the speed at which the avatar can move. Or at
the very least, cancel the use of the control button for running for certain
avatars.

I think AWCom should pay special attention to the games going on in their
software. They don't seem to care about the few gaming worlds and gamers
that play things like paintball. With a more complicated SDK system, these
games could sky-rocket. There's not many places where you can create your
very own FPS, but with a little bit of work on AWCom's part, AcitveWorlds
could be the first to offer that sort of thing.

Wishlist Bot Commands

Feb 25, 2002, 5:29pm
Well, they were ideas for later SDK additions :-)

You can force an avatar change? Hm... I'll have to go take a look at the SDK
again, hehe :)
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 12:08am
It would take too long to click 2 times before shooting the person. I don't
think that would be very useful. The SDK already has avatar_click for the
left-click on an avatar and that works sufficiently, although there is no
good controls for changing weapons and such (for a new bot I hope to be done
with soon) without whispering to the bot, which takes too long to do in a
fast-paced FPS game.
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 12:18am
I've already come up with what it would do when clicked with different
weapons, but I've been looking for a better way of changing weapons quickly
without whispering the bot. I think it's pretty impossible to do anything
else. I don't know what else would work. :-\
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 12:28am
But I want them to be able to change weapons on the fly, while they're
running about. I know I can make signs in GZ, but how to change on the fly
in the middle of a game while you're running after someone or something...
I'm still thinking about that one ;-)
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 12:42am
nooo no no, im trying to make it like an advanced PBall
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 12:59am
huh? right click....? elaborate? heh.
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 11:38am
right click isn't an SDK command... object selection is but i have that
turned off in my world, hehe.
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 5:02pm
Then just make a CT-only command.
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 5:45pm
ohhh :-) That would be neat... but I don't think that'll be very easy to
accomplish... heh :)
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 9:39pm
I checked already, it has to be turned on, unfortunately :-(
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 9:40pm
But then people would use that just to escape from almost getting shot at
and then others would camp around waiting for him to return.
[View Quote]

Wishlist Bot Commands

Feb 26, 2002, 9:40pm
That might work... but it still isn't as fast as I was hoping :-\
[View Quote]

Wishlist Bot Commands

Feb 27, 2002, 12:42am
Well, you have to change your avatar and that takes awhile when you're in
the middle of a fast-paced FPS game.

[View Quote]

Multiple Login

Mar 4, 2002, 8:16pm
Off-Topic Question:
Does VB use regulary DO...LOOPs as well?
DO
LOOP UNTIL x = 1
??
[View Quote]

Multiple Login

Mar 5, 2002, 3:44pm
All I know is Quick Basic, and I think you have to write it as

Do
'blablabla
Loop Until x =1

[View Quote]

astart/astop/adone

Mar 7, 2002, 10:04pm
missing an ocx?
[View Quote]

astart/astop/adone

Mar 8, 2002, 7:14pm
richtx32.ocx

But I'm running windows XP so maybe that's a problem in itself? :-P

[View Quote]

astart/astop/adone

Mar 8, 2002, 9:57pm
Wtf? I installed every XP thing from windows update. There's nothing else to
update it with! LOL :-P stupidass computer

[View Quote]

Re: SDK for linux?

Mar 8, 2002, 12:21am
LOL :-P

[View Quote]

linux SDK

Mar 8, 2002, 1:48pm
*applauds*
[View Quote]

1  2  3  4  5  6  ...  28  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn