|
grimble // User Search
grimble // User Search
Apr 24, 2001, 9:22pm
LOL and you must have "wasted" so much of your time too !! How can you
speak so arrogantly when that is what you are offering?
[View Quote]"m a k a v e l i" <tupacisdabest at aol.com> wrote in message
news:3ae3237d$1 at server1.Activeworlds.com...
> http://makaveli.8m.net
>
> For all you new VB programmers, GO THERE! That is the best I am going to
> do, I put MY code on there to start you, all you have to do it code what
you
> want it to do. I wasted my time just for you newbies so you better use
it.
> It is not much at all but them were the questions I get the most. So
enjoy
> or don't bother asking for help.
>
>
|
May 7, 2001, 3:46pm
Can I say it then??
[View Quote]kah <kah at kahbot.com> wrote in message
news:3af6b755 at server1.Activeworlds.com...
> check out Who's great Xelagot script, you'll find it on the Xelagot pages
in
> the Scripts section
>
> KAH
> PS. Not trying to say that m a k a v e l i will do a less good bot, or
> anything
>
> brandon wrote in message <3af5bd8c$1 at server1.Activeworlds.com>...
>
>
|
May 10, 2001, 11:45am
At the risk of sounding like I am agreeing with Makaveli ...
Firstly, if you WANT to use the .Text property, that's your programming
style and that is fine. Don't miss things off if they make your code clearer
to you or others and don't miss them off because you're lazy (unless that IS
your programming style) either.
All controls can have a default property assigned. For edit boxes, the .Text
property is the default. This means that you don't NEED to explicitly state
the property name to retrieve the text in the text box. In fact, it is
marginally faster to use the default property than to make it find the one
you specify ... but we aren't talking in terms of any perceivable amount of
time.
The reason a lot of people DO like to specify the fully qualified name is
because txtOwner, without the property name, can return one of two values
....
(a) The value of the default property (txtOwner.Text)
or
(b) The control itself (i.e. the edit box).
VB is a typed language and therefore this behaviour doesn't fit with the
rest of the language. So, if it makes you more comfortable TrekkerX, you do
as you wish.
The only reason this has been mentioned (by me anyway) is because you
explicitly included it in your post. Just giving you a bit of background.
Grims
[View Quote]trekkerx <troop2 at empirenet.com> wrote in message
news:3AF9F8E4.E254EF6D at empirenet.com...
> Anyways.... I will acuulay tell you how to do it. Now
> To use a text box place a few on the form. now Wherever you have the bot
login
> use this...
>
> Sdk.AwLoginOwner = txtOwner.Text `Use ".Text" right after the name of
the
> text box
> Sdk.AwLoginPrivilegePassword = txtPassword.Text
> Sdk.AwLoginName = txtBotName.Text
> Sdk.AwLoginApplication = "Bot App"
> and so on....
> If you still dont get it you have to do this. Text1.text now whatever
text1.text
> will Equel what ever is in Text1. Becaruefull And makeshure you use a
String
> or a Long, sometimes people will enter in a string in a field thats
suppose to
> be a long. Im not shure how to make a box only numbers
> or like that. Im shure it will work otherwise you can contact me in AW as
> TrekkerX
>
> ~ TrekkerX
>
>
> m a k a v e l i wrote:
>
beta
is
all on
>
|
May 13, 2001, 12:08pm
LOL ... frustrating, isn't it?
[View Quote]kah <kah at kahbot.com> wrote in message
news:3afe6e28 at server1.Activeworlds.com...
> aaaaaaaaaaarrrrrrggggghhhhhhhhhhhhhh!!!! just forget it!
>
> KAH
>
> m a k a v e l i wrote in message <3afda9e6$1 at server1.Activeworlds.com>...
it,
for
advanced.
>
>
|
May 10, 2001, 9:14pm
Shut up you idiot !!!
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3afb131b$1 at server1.Activeworlds.com...
> Do you newbies actually read the help files?
>
>
|
May 11, 2001, 7:26am
Exactly Azazael! Thankyou.
[View Quote]azazael <unkleazazael at hotmail.com> wrote in message
news:3afbaf50$1 at server1.Activeworlds.com...
> If you don't want to answer 'basic' questions why bother replying at all?
>
> Regards
> Az
> "m a k a v e l i" <tupacisdabest at aol.com> wrote in message
> news:3afb23f2$1 at server1.Activeworlds.com...
> fault
>
>
|
May 11, 2001, 7:28am
I wasn't refering to you, barbarossa.
BTW ... I know your sister ... Testa.
[View Quote]barbarossa <empbarbarossa at excite.com> wrote in message
news:3afb224c at server1.Activeworlds.com...
> Am I the idiot?
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3afb20c7$1 at server1.Activeworlds.com...
>
>
|
May 12, 2001, 9:08am
heh heh ... I sense another question coming very soon ....
Grims
[View Quote]xelag <xelag at 3dee.nl> wrote in message
news:3afd104b$1 at server1.Activeworlds.com...
> Text boxes have a very low capacity and were causing me errors, I use RTF
> controls. You need to periodically remove the first strings anyway.
>
> XelaG
>
> "moria" <moria at colony.co.uk> wrote in message
> news:3afcdfa4$1 at server1.Activeworlds.com...
think
> box
> the
> its
> for
>
>
|
May 11, 2001, 10:17pm
LOL .... read your own post dopey !!!
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3afc7a6e$1 at server1.Activeworlds.com...
> Ok, I am tired of these questions, I may sound like an ignorant person,
but
> you need to learn something on your own, you won't always have someone to
do
> your work for you. Buy a book, read it, and ask if you still don't know.
>
> Off Topic:
>
> Grimble, why do you hate me so much? What exactly have I done to you?
>
>
|
May 15, 2001, 3:29pm
Ummm .... you typo'd Makaveli. Don't be so rude if you're gonna correct
people wrongly, eh?
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3b00ad41$1 at server1.Activeworlds.com...
> Did you even read my post, I explained why it WOULDN'T work. You don't use
&
> you use *.
>
> "trekkerx" <troop2 at empirenet.com> wrote in message
> news:3B008E4E.CE820313 at empirenet.com...
> | They all work.... As Grimble said programming style...
> |
> | m a k a v e l i wrote:
> |
> | > ?????? To make it look good:
> | >
> | > <code>
> | >
> | > sdk.AwMyX = txtMyX & 1000
> | >
> | > <end code>
> | >
> | > Your way would not work for decimals (see below)
> | >
> | > txtMyX = 10 & "000"
> | > txtMyX's text is 10000
> | >
> | > Works so far.
> | >
> | > txtMyX = 10.5 & "000"
> | > txtMyX's text is 10.5000 which is the same as 10.5
> | >
> | > "kah" <kah at kahbot.com> wrote in message
> | > news:3b000997 at server1.Activeworlds.com...
> | > | easy way of doing it on login : sdk.AwMyX = txtMyX.Text & "000" and
so
> on
> | > | :-))
> | > |
> | > | KAH
> | > |
> | > | trekkerx wrote in message <3AFF206B.222A9E36 at empirenet.com>...
> | > | >Anyways, Barbarossa, in VB (since I thinck thats what you are
using)
> you
> | > | would
> | > | >have to move a bot by a number on the X, Y, and Z cordnaces.
> | > | >So if you wanted to be at 1n 2e 1a facing South it would be like
> this...
> | > | >
> | > | >awsdocx.AwMyX = -2000
> | > | >AwSdkOcx.AwMyZ = 1000
> | > | >AwSdkOcx.AwMyY = 1000
> | > | >AwSdkOcx.AwMyYaw = 160
> | > | >AwSdkOcx.AwStateChange
> | > | >
> | > | >Since 1000 would equel 1n or 1w, and a Negtive number would equel a
> South
> | > | or
> | > | >East cordnant.
> | > | >I hope I explaned it to you. I am shure you know how to Use the
> | > | mutaplaction
> | > | >and Division in VB, so You can use Text boxes
> | > | >and only need to put in 1 to get 1000.
> | > | >
> | > | >barbarossa wrote:
> | > | >
> | > | >> Hy, mr Arrogant makaveli, who has yelled at my respectable
> questions,
> | > has
> | > | >> arrogance for having only done 1 bot, which can't be downloaded
> now. I
> | > | have
> | > | >> posted this on mr.grimms, & I have yet to recieve a relevsnt &
> | > effective
> | > | >> respomse from there!
> | > | >>
> | > | >> "m a k a v e l i" <tupacisdabest at aol.com> wrote in message
> | > | >> news:3aff0faa$1 at server1.Activeworlds.com...
> | > | >> > Yes, all of these posts go there, and also, all the questions
> he/she
> | > | asks
> | > | >> is
> | > | >> > on MrGrimm's Help pages.
> | > | >> >
> | > | >> > "kah" <kah at kahbot.com> wrote in message
> | > | >> > news:3afefde4$1 at server1.Activeworlds.com...
> | > | >> > | yeah, that bit worryed me a bit... to Barbarossa: this is
> rather a
> | > | >> matter
> | > | >> > | for the SDK newsgroup, so next time you have such a question,
> | > please
> | > | >> post
> | > | >> > it
> | > | >> > | there :-))
> | > | >> > |
> | > | >> > | KAH
> | > | >> > |
> | > | >> > | andras wrote in message <3AFEDEF2.1E80AA17 at andras.net>...
> | > | >> > | >Correction inline ...
> | > | >> > | >kah wrote:
> | > | >> > | >>
> | > | >> > | >> all position values should be indicated in centimeters.
this
> | > means
> | > | >> that
> | > | >> > | if
> | > | >> > | >> you wanna build something at 10n 5e 1a 180 (facing south)
> you
> | > | should
> | > | >> > use
> | > | >> > | >> X = -5000 (this is the W/E axis)
> | > | >> > | >> Y = 10000 (this is the altitude)
> | > | >> > | >
> | > | >> > | >Y = 1000 would make 1a (1000 cm = 10m = 1 aw unit)
> | > | >> > | >
> | > | >> > | >> Z = 10000 (this is the N/S axis)
> | > | >> > | >> Yaw = 1800 (this is the yaw/rotation)
> | > | >> > | >Otherwise it is correct!
> | > | >> > | >Andras
> | > | >> > | >
> | > | >> > | >
> | > | >> > | >>
> | > | >> > | >> KAH
> | > | >> > | >>
> | > | >> > | >> barbarossa wrote in message
> | > <3afe9cb8 at server1.Activeworlds.com>...
> | > | >> > | >> >To: All Avid AW Users:
> | > | >> > | >> >I created a bot, & it's supposed to
> | > | >> > | >> >do the following: every second, to
> | > | >> > | >> >display the date & time on a sign in
> | > | >> > | >> >the world beta. It says that the object
> | > | >> > | >> >has been changed, but it has not. Can
> | > | >> > | >> >anyone clue me in on how you determin
> | > | >> > | >> >x,y,z & yaw values, for they are
> | > | >> > | >> >obviously not like the aw N,S,E,W, A,DEG
> | > | >> > | >> >values. This ISN'T my first bot! Please
> | > | >> > | >> >assist me,
> | > | >> > | >> >
> | > | >> > | >> >Distressed Bot Programmer,
> | > | >> > | >> >Barbarossa
> | > | >> > | >> >
> | > | >> > | >> >P.S. (If anyone can also clue me in on
> | > | >> > | >> >this "secret" on how to
> | > | >> > | >> >determine x,y,z,& yw values, then I
> | > | >> > | >> >could use the teleport event to finally
> | > | >> > | >> >move my bot off of the G.Z. Of Beta!)
> | > | >> > | >> >
> | > | >> > | >> >
> | > | >> > | >> >
> | > | >> > |
> | > | >> > |
> | > | >> >
> | > | >> >
> | > | >
> | > |
> | > |
> |
>
>
|
May 15, 2001, 8:48pm
Geesh, you are a dope!
You said .... "You don't use & you use *."
You then followed it up with ... "sdk.AwMyX = txtMyX & 1000" (which NO-ONE
had quoted before) = TYPO!
OK! Get it? Duh!
Grims
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3b019569 at server1.Activeworlds.com...
> No, I typed exactly what I wanted to.
>
> I was copying KAH's way not adding my own, if the people would read
> MrGrimm's help they would know the answers to their questions but they
> choose not to read them.
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3b01678e$1 at server1.Activeworlds.com...
> | Ummm .... you typo'd Makaveli. Don't be so rude if you're gonna correct
> | people wrongly, eh?
> |
> | m a k a v e l i <tupacisdabest at aol.com> wrote in message
> | news:3b00ad41$1 at server1.Activeworlds.com...
> | > Did you even read my post, I explained why it WOULDN'T work. You don't
> use
> | &
> | > you use *.
> | >
> | > "trekkerx" <troop2 at empirenet.com> wrote in message
> | > news:3B008E4E.CE820313 at empirenet.com...
> | > | They all work.... As Grimble said programming style...
> | > |
> | > | m a k a v e l i wrote:
> | > |
> | > | > ?????? To make it look good:
> | > | >
> | > | > <code>
> | > | >
> | > | > sdk.AwMyX = txtMyX & 1000
> | > | >
> | > | > <end code>
> | > | >
> | > | > Your way would not work for decimals (see below)
> | > | >
> | > | > txtMyX = 10 & "000"
> | > | > txtMyX's text is 10000
> | > | >
> | > | > Works so far.
> | > | >
> | > | > txtMyX = 10.5 & "000"
> | > | > txtMyX's text is 10.5000 which is the same as 10.5
> | > | >
> | > | > "kah" <kah at kahbot.com> wrote in message
> | > | > news:3b000997 at server1.Activeworlds.com...
> | > | > | easy way of doing it on login : sdk.AwMyX = txtMyX.Text & "000"
> and
> | so
> | > on
> | > | > | :-))
> | > | > |
> | > | > | KAH
> | > | > |
> | > | > | trekkerx wrote in message <3AFF206B.222A9E36 at empirenet.com>...
> | > | > | >Anyways, Barbarossa, in VB (since I thinck thats what you are
> | using)
> | > you
> | > | > | would
> | > | > | >have to move a bot by a number on the X, Y, and Z cordnaces.
> | > | > | >So if you wanted to be at 1n 2e 1a facing South it would be
like
> | > this...
> | > | > | >
> | > | > | >awsdocx.AwMyX = -2000
> | > | > | >AwSdkOcx.AwMyZ = 1000
> | > | > | >AwSdkOcx.AwMyY = 1000
> | > | > | >AwSdkOcx.AwMyYaw = 160
> | > | > | >AwSdkOcx.AwStateChange
> | > | > | >
> | > | > | >Since 1000 would equel 1n or 1w, and a Negtive number would
equel
> a
> | > South
> | > | > | or
> | > | > | >East cordnant.
> | > | > | >I hope I explaned it to you. I am shure you know how to Use the
> | > | > | mutaplaction
> | > | > | >and Division in VB, so You can use Text boxes
> | > | > | >and only need to put in 1 to get 1000.
> | > | > | >
> | > | > | >barbarossa wrote:
> | > | > | >
> | > | > | >> Hy, mr Arrogant makaveli, who has yelled at my respectable
> | > questions,
> | > | > has
> | > | > | >> arrogance for having only done 1 bot, which can't be
downloaded
> | > now. I
> | > | > | have
> | > | > | >> posted this on mr.grimms, & I have yet to recieve a relevsnt
&
> | > | > effective
> | > | > | >> respomse from there!
> | > | > | >>
> | > | > | >> "m a k a v e l i" <tupacisdabest at aol.com> wrote in message
> | > | > | >> news:3aff0faa$1 at server1.Activeworlds.com...
> | > | > | >> > Yes, all of these posts go there, and also, all the
questions
> | > he/she
> | > | > | asks
> | > | > | >> is
> | > | > | >> > on MrGrimm's Help pages.
> | > | > | >> >
> | > | > | >> > "kah" <kah at kahbot.com> wrote in message
> | > | > | >> > news:3afefde4$1 at server1.Activeworlds.com...
> | > | > | >> > | yeah, that bit worryed me a bit... to Barbarossa: this is
> | > rather a
> | > | > | >> matter
> | > | > | >> > | for the SDK newsgroup, so next time you have such a
> question,
> | > | > please
> | > | > | >> post
> | > | > | >> > it
> | > | > | >> > | there :-))
> | > | > | >> > |
> | > | > | >> > | KAH
> | > | > | >> > |
> | > | > | >> > | andras wrote in message <3AFEDEF2.1E80AA17 at andras.net>...
> | > | > | >> > | >Correction inline ...
> | > | > | >> > | >kah wrote:
> | > | > | >> > | >>
> | > | > | >> > | >> all position values should be indicated in
centimeters.
> | this
> | > | > means
> | > | > | >> that
> | > | > | >> > | if
> | > | > | >> > | >> you wanna build something at 10n 5e 1a 180 (facing
> south)
> | > you
> | > | > | should
> | > | > | >> > use
> | > | > | >> > | >> X = -5000 (this is the W/E axis)
> | > | > | >> > | >> Y = 10000 (this is the altitude)
> | > | > | >> > | >
> | > | > | >> > | >Y = 1000 would make 1a (1000 cm = 10m = 1 aw unit)
> | > | > | >> > | >
> | > | > | >> > | >> Z = 10000 (this is the N/S axis)
> | > | > | >> > | >> Yaw = 1800 (this is the yaw/rotation)
> | > | > | >> > | >Otherwise it is correct!
> | > | > | >> > | >Andras
> | > | > | >> > | >
> | > | > | >> > | >
> | > | > | >> > | >>
> | > | > | >> > | >> KAH
> | > | > | >> > | >>
> | > | > | >> > | >> barbarossa wrote in message
> | > | > <3afe9cb8 at server1.Activeworlds.com>...
> | > | > | >> > | >> >To: All Avid AW Users:
> | > | > | >> > | >> >I created a bot, & it's supposed to
> | > | > | >> > | >> >do the following: every second, to
> | > | > | >> > | >> >display the date & time on a sign in
> | > | > | >> > | >> >the world beta. It says that the object
> | > | > | >> > | >> >has been changed, but it has not. Can
> | > | > | >> > | >> >anyone clue me in on how you determin
> | > | > | >> > | >> >x,y,z & yaw values, for they are
> | > | > | >> > | >> >obviously not like the aw N,S,E,W, A,DEG
> | > | > | >> > | >> >values. This ISN'T my first bot! Please
> | > | > | >> > | >> >assist me,
> | > | > | >> > | >> >
> | > | > | >> > | >> >Distressed Bot Programmer,
> | > | > | >> > | >> >Barbarossa
> | > | > | >> > | >> >
> | > | > | >> > | >> >P.S. (If anyone can also clue me in on
> | > | > | >> > | >> >this "secret" on how to
> | > | > | >> > | >> >determine x,y,z,& yw values, then I
> | > | > | >> > | >> >could use the teleport event to finally
> | > | > | >> > | >> >move my bot off of the G.Z. Of Beta!)
> | > | > | >> > | >> >
> | > | > | >> > | >> >
> | > | > | >> > | >> >
> | > | > | >> > |
> | > | > | >> > |
> | > | > | >> >
> | > | > | >> >
> | > | > | >
> | > | > |
> | > | > |
> | > |
> | >
> | >
> |
> |
>
>
|
May 16, 2001, 7:05pm
LOL *sigh*
Kah didn't write ... "sdk.AwMyX = txtMyX & 1000" ... YOU did. READ IT !
Unless of course you DID mean to put that (and it WASN'T a typo) in which
case it simply doesn't make sense! 1000 gets converted into a string,
appended to the end of the contents of txtMyX and the result is then
converted into a number ... If txtMyX contains "22", that line results in a
number of 221000 ... which is utter crap.
You have three choices ... admit you're wrong, admit you're wrong or shut
up! You're just filling up the threads with misleading information.
Grims
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3b01d56c$1 at server1.Activeworlds.com...
> You're the dope! I was explaining why KAH's way wouldn't work.
>
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3b01b253$1 at server1.Activeworlds.com...
> | Geesh, you are a dope!
> |
> | You said .... "You don't use & you use *."
> |
> | You then followed it up with ... "sdk.AwMyX = txtMyX & 1000" (which
NO-ONE
> | had quoted before) = TYPO!
> |
> | OK! Get it? Duh!
> |
> | Grims
> |
> |
> | m a k a v e l i <tupacisdabest at aol.com> wrote in message
> | news:3b019569 at server1.Activeworlds.com...
> | > No, I typed exactly what I wanted to.
> | >
> | > I was copying KAH's way not adding my own, if the people would read
> | > MrGrimm's help they would know the answers to their questions but they
> | > choose not to read them.
> | >
> | > "grimble" <grimble2000 at btinternet.com> wrote in message
> | > news:3b01678e$1 at server1.Activeworlds.com...
> | > | Ummm .... you typo'd Makaveli. Don't be so rude if you're gonna
> correct
> | > | people wrongly, eh?
> | > |
> | > | m a k a v e l i <tupacisdabest at aol.com> wrote in message
> | > | news:3b00ad41$1 at server1.Activeworlds.com...
> | > | > Did you even read my post, I explained why it WOULDN'T work. You
> don't
> | > use
> | > | &
> | > | > you use *.
> | > | >
> | > | > "trekkerx" <troop2 at empirenet.com> wrote in message
> | > | > news:3B008E4E.CE820313 at empirenet.com...
> | > | > | They all work.... As Grimble said programming style...
> | > | > |
> | > | > | m a k a v e l i wrote:
> | > | > |
> | > | > | > ?????? To make it look good:
> | > | > | >
> | > | > | > <code>
> | > | > | >
> | > | > | > sdk.AwMyX = txtMyX & 1000
> | > | > | >
> | > | > | > <end code>
> | > | > | >
> | > | > | > Your way would not work for decimals (see below)
> | > | > | >
> | > | > | > txtMyX = 10 & "000"
> | > | > | > txtMyX's text is 10000
> | > | > | >
> | > | > | > Works so far.
> | > | > | >
> | > | > | > txtMyX = 10.5 & "000"
> | > | > | > txtMyX's text is 10.5000 which is the same as 10.5
> | > | > | >
> | > | > | > "kah" <kah at kahbot.com> wrote in message
> | > | > | > news:3b000997 at server1.Activeworlds.com...
> | > | > | > | easy way of doing it on login : sdk.AwMyX = txtMyX.Text &
> "000"
> | > and
> | > | so
> | > | > on
> | > | > | > | :-))
> | > | > | > |
> | > | > | > | KAH
> | > | > | > |
> | > | > | > | trekkerx wrote in message
<3AFF206B.222A9E36 at empirenet.com>...
> | > | > | > | >Anyways, Barbarossa, in VB (since I thinck thats what you
are
> | > | using)
> | > | > you
> | > | > | > | would
> | > | > | > | >have to move a bot by a number on the X, Y, and Z
cordnaces.
> | > | > | > | >So if you wanted to be at 1n 2e 1a facing South it would be
> | like
> | > | > this...
> | > | > | > | >
> | > | > | > | >awsdocx.AwMyX = -2000
> | > | > | > | >AwSdkOcx.AwMyZ = 1000
> | > | > | > | >AwSdkOcx.AwMyY = 1000
> | > | > | > | >AwSdkOcx.AwMyYaw = 160
> | > | > | > | >AwSdkOcx.AwStateChange
> | > | > | > | >
> | > | > | > | >Since 1000 would equel 1n or 1w, and a Negtive number would
> | equel
> | > a
> | > | > South
> | > | > | > | or
> | > | > | > | >East cordnant.
> | > | > | > | >I hope I explaned it to you. I am shure you know how to Use
> the
> | > | > | > | mutaplaction
> | > | > | > | >and Division in VB, so You can use Text boxes
> | > | > | > | >and only need to put in 1 to get 1000.
> | > | > | > | >
> | > | > | > | >barbarossa wrote:
> | > | > | > | >
> | > | > | > | >> Hy, mr Arrogant makaveli, who has yelled at my
respectable
> | > | > questions,
> | > | > | > has
> | > | > | > | >> arrogance for having only done 1 bot, which can't be
> | downloaded
> | > | > now. I
> | > | > | > | have
> | > | > | > | >> posted this on mr.grimms, & I have yet to recieve a
> relevsnt
> | &
> | > | > | > effective
> | > | > | > | >> respomse from there!
> | > | > | > | >>
> | > | > | > | >> "m a k a v e l i" <tupacisdabest at aol.com> wrote in
message
> | > | > | > | >> news:3aff0faa$1 at server1.Activeworlds.com...
> | > | > | > | >> > Yes, all of these posts go there, and also, all the
> | questions
> | > | > he/she
> | > | > | > | asks
> | > | > | > | >> is
> | > | > | > | >> > on MrGrimm's Help pages.
> | > | > | > | >> >
> | > | > | > | >> > "kah" <kah at kahbot.com> wrote in message
> | > | > | > | >> > news:3afefde4$1 at server1.Activeworlds.com...
> | > | > | > | >> > | yeah, that bit worryed me a bit... to Barbarossa:
this
> is
> | > | > rather a
> | > | > | > | >> matter
> | > | > | > | >> > | for the SDK newsgroup, so next time you have such a
> | > question,
> | > | > | > please
> | > | > | > | >> post
> | > | > | > | >> > it
> | > | > | > | >> > | there :-))
> | > | > | > | >> > |
> | > | > | > | >> > | KAH
> | > | > | > | >> > |
> | > | > | > | >> > | andras wrote in message
> <3AFEDEF2.1E80AA17 at andras.net>...
> | > | > | > | >> > | >Correction inline ...
> | > | > | > | >> > | >kah wrote:
> | > | > | > | >> > | >>
> | > | > | > | >> > | >> all position values should be indicated in
> | centimeters.
> | > | this
> | > | > | > means
> | > | > | > | >> that
> | > | > | > | >> > | if
> | > | > | > | >> > | >> you wanna build something at 10n 5e 1a 180 (facing
> | > south)
> | > | > you
> | > | > | > | should
> | > | > | > | >> > use
> | > | > | > | >> > | >> X = -5000 (this is the W/E axis)
> | > | > | > | >> > | >> Y = 10000 (this is the altitude)
> | > | > | > | >> > | >
> | > | > | > | >> > | >Y = 1000 would make 1a (1000 cm = 10m = 1 aw unit)
> | > | > | > | >> > | >
> | > | > | > | >> > | >> Z = 10000 (this is the N/S axis)
> | > | > | > | >> > | >> Yaw = 1800 (this is the yaw/rotation)
> | > | > | > | >> > | >Otherwise it is correct!
> | > | > | > | >> > | >Andras
> | > | > | > | >> > | >
> | > | > | > | >> > | >
> | > | > | > | >> > | >>
> | > | > | > | >> > | >> KAH
> | > | > | > | >> > | >>
> | > | > | > | >> > | >> barbarossa wrote in message
> | > | > | > <3afe9cb8 at server1.Activeworlds.com>...
> | > | > | > | >> > | >> >To: All Avid AW Users:
> | > | > | > | >> > | >> >I created a bot, & it's supposed to
> | > | > | > | >> > | >> >do the following: every second, to
> | > | > | > | >> > | >> >display the date & time on a sign in
> | > | > | > | >> > | >> >the world beta. It says that the object
> | > | > | > | >> > | >> >has been changed, but it has not. Can
> | > | > | > | >> > | >> >anyone clue me in on how you determin
> | > | > | > | >> > | >> >x,y,z & yaw values, for they are
> | > | > | > | >> > | >> >obviously not like the aw N,S,E,W, A,DEG
> | > | > | > | >> > | >> >values. This ISN'T my first bot! Please
> | > | > | > | >> > | >> >assist me,
> | > | > | > | >> > | >> >
> | > | > | > | >> > | >> >Distressed Bot Programmer,
> | > | > | > | >> > | >> >Barbarossa
> | > | > | > | >> > | >> >
> | > | > | > | >> > | >> >P.S. (If anyone can also clue me in on
> | > | > | > | >> > | >> >this "secret" on how to
> | > | > | > | >> > | >> >determine x,y,z,& yw values, then I
> | > | > | > | >> > | >> >could use the teleport event to finally
> | > | > | > | >> > | >> >move my bot off of the G.Z. Of Beta!)
> | > | > | > | >> > | >> >
> | > | > | > | >> > | >> >
> | > | > | > | >> > | >> >
> | > | > | > | >> > |
> | > | > | > | >> > |
> | > | > | > | >> >
> | > | > | > | >> >
> | > | > | > | >
> | > | > | > |
> | > | > | > |
> | > | > |
> | > | >
> | > | >
> | > |
> | > |
> | >
> | >
> |
> |
>
>
|
May 17, 2001, 6:41am
<sobs in corner ...> IDIOT! Last post on this ... If the threads made sense
without your misleading, ill-informed and ultimately utter garbage posts I'd
filter you.
Lets play something a bit more your level shall we .... spot the difference.
-- kah wrote (originally) --------------------------
> easy way of doing it on login : sdk.AwMyX = txtMyX.Text & "000" and so on
-- m a k a v e l i wrote (incorrectly) ---------------
> ?????? To make it look good:
> <code>
> sdk.AwMyX = txtMyX & 1000
> <end code>
Now .... see any difference?? Its not difficult! Either this is a terrible
quote which looks nothing like the original (so its a typo) OR you typoed
with a "&" instead of a "*" OR your offering is incorrect (as described in
my previous post). Now go back and read the posts from 15th onwards.
Grims
May 17, 2001, 9:03pm
Give over! Don't read it then !
[View Quote]kah <kah at kahbot.com> wrote in message
news:3b0436f3 at server1.Activeworlds.com...
> stop spamming the newsgroups!!!!! and I'm speaking to the BOTH of
you!!!!!!
> Your endless word-fight starts getting quite annoying...
>
> KAH
>
> m a k a v e l i wrote in message <3b042b58$1 at server1.Activeworlds.com>...
so
it
> terrible
typoed
> in
>
>
|
May 15, 2001, 3:32pm
You're right .... except that (if you were really desperate lol) you could
do exactly the same calculations that AW does to detect it (bounding spheres
etc.) by downloading all the objects and doing a LOAD of maths. 'Course, by
the time you've worked it out, the avatar has gone for dinner anyway! :O).
Grims
[View Quote]kah <kah at kahbot.com> wrote in message
news:3b013f55 at server1.Activeworlds.com...
> you can't do this with bumps, but there are other ways (an AW_OBJECT_BUMP
> event would be VERY nice, tough!)
>
> KAH
>
> rc dodge viper wrote in message <3b0045e5 at server1.Activeworlds.com>...
I
delete
know.
>
>
|
May 16, 2001, 6:51pm
Nope. Geesh!
Firstly, C++ and Java are languages and you don't need to buy licenses to
use the language. They don't "belong" to anyone so who you going to pay?
What people often pay for is a specific make of compiler, like M$ Visual
Studio, etc. which is the vendor's product.
Secondly, there are free Java and C++ development environments and compilers
all over the place. Even Borland have a free foundation version of JBuilder,
WITH an IDE (a very cool product I might add ... for nothing!). And guess
what ... Borland provide a free C++ compiler too!!!.
As Kah basically says, VB and Delphi are languages used in products that are
proprietary (look it up in the dictionary!) to Microsoft and Borland
respectively and effectively ARE those products. Therefore you can't get
them free without stealing or being given them (except for things like
30-day trials) ... so you gotta buy 'em! ... they can count as "things" ok.
Borland JBuilder Foundation (FREE):
http://www.borland.com/jbuilder/foundation/
Borland C++Builder Compiler (FREE):
http://www.borland.com/bcppbuilder/freecompiler/
Now you accuse someone of lying when when they are talking about a subject
you CLEARLY don't have a valid or informed opinion on! How wrong could you
be? Stop it !!
Grims
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3b02d92f$1 at server1.Activeworlds.com...
> You just lost me, you stated false info., which is something I don't like.
> C++ is a program, and so is Java. You CAN and most of the time HAVE to
buy
> C/C++.
>
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b02b9bb$1 at server1.Activeworlds.com...
> | no need to buy C/C++, many ppl seem to think that it is a thing-software
> | (like VB and Delphi), but it's a programming language, you can't buy it.
> | Some compilers cost money, tough, but other are free.
> |
> | KAH
> | PS. It's Java, and that too isn't really a thing-software :-))
> |
> | m a k a v e l i wrote in message <3b01d59c at server1.Activeworlds.com>...
> | >Buy Jave, Delphi, C, C++, or VB. Then learn it, THEN and only then,
> | >download the sdk and program them.
> | >
> | >
> | >"n a y r" <Ryan_N_B at hotmail.com> wrote in message
> | >news:3b01cdbd at server1.Activeworlds.com...
> | >| how can you make bots?
> | >|
> | >|
> | >
> | >
> |
> |
>
>
|
May 17, 2001, 7:10am
There are two newsgroups for bots on news.activeworlds.com ... this one and
the SDK one. This one is frequented by people who use bots in their worlds,
provide bots (finished/progressing) to others, etc. The techies keep an eye
on the SDK one too ... and that is where this type of question belongs. I'm
sure it was just a mistake on your part in putting it here :o).
Just something to bear in mind.
Grims
[View Quote]barbarossa <empbarbarossa at excite.com> wrote in message
news:3b033e8f at server1.Activeworlds.com...
> How do you code it so that when the user issues a spoken command in aw,
the
> context of a list box is replied back to that user. Not just the selected
> text, but all of the choices in a list box. In VB6. In desperate need of
> assistance, for list1.List fails to work.
> Sincerly,
> Barbarossa 315942
>
>
>
>
|
May 18, 2001, 9:38am
According to the help files (I've only played with Xelags out of curiosity)
....
Concat $b "This is a line break" #13 #10
Concat $b $b "so this starts at a new line"
ASCII 13 is a Carriage Return and ASCII 10 is a Line Feed
Grims
[View Quote]rc dodge viper <RC_DodgeViper at hotmail.com> wrote in message
news:3b050108 at server1.Activeworlds.com...
> I would like to know how to get a line break in an Xelagot Bot. I am
working
> on an RPG Bot and want breaks for my stats like at AD&DRPG. I just don't
> know how to do that. Kinda like CONTROL + ENTER only in a script. I want
it
> to say one line of the stats then another right after that. I tried using
> "WhisperConcat" but that puts a peroid at the end of everything and it
> doesn't break the line like a speech. I will send you the stats section of
> the script if you need it. Otherwise just post the answer right here.
> Thanks!
>
>
|
May 18, 2001, 7:48pm
I just told you in your other post what a type mismatch means ... surely you
can work this out for yourself! Go and find out about listboxes from the
MSDN Library that comes with VB6 and understand them before you try to use
them. How many of these "Oh no ... it gave me an error" questions will there
be?
.... and like I said only yesterday, put this stuff in the SDK newsgroup will
ya !!
Grims
[View Quote]barbarossa <empbarbarossa at excite.com> wrote in message
news:3b0594e8 at server1.Activeworlds.com...
> To:All Avid Users Of AW,
> I can remove avatar names from a list, but how do you remove avatar
session
> numbers? I tried changing the mini loop code to remove avatar numbers,
> instead of avatar names, but all I get is a type mismatch error. Help!
>
>
> Sincerly,
> Barbarossa 315942. Feel Free To Telegram Me!
>
>
|
May 18, 2001, 8:20pm
Xelag,
This is EXACTLY that same problem as he posted earlier in the SDK newsgroup.
The List property of the listbox is a string ... and he's trying to put it
in a Long (AwAvatarSession). No difference! Unless the contents of the list
has changed without him saying, it contains the avatar's name.
As far as which newsgroup to post in, I see this as a newsgroup for people
to let others know about bots - for worldoeners and like ... not to discuss
technical issues involved in their development. THAT is what the SDK
newsgroup is for. If there is an overlap, there wouldn't be two.
Grims.
[View Quote]xelag <xelag at 3dee.nl> wrote in message
news:3b059dee$1 at server1.Activeworlds.com...
> Don't pay too much attention to him, barbarossa.Sure, go do your homework,
> but feel free to ask here :) It is better if you post these questions in
> the sdk newsgroup, but sometimes it does not hurt to post here too (as
long
> as you don't crosspost), both newsgroups overlap a bit.
>
> Sorry I can't help, it don't know this part of VB (I did a lot in VB, but
it
> was in VB 3). In a Delphi list, I would simply remove the list element by
> list index number, but in VB I'm at a loss. If you can recover the index
> number in the list, by session number (which is possibly encoded as
string,
> not as number), you should be able to remove the whole item. If the
session
> number is encoded as string in the list, as it would be in delphi, just
> change your long to a string first before searching.
>
> XelaG
>
>
> "barbarossa" <empbarbarossa at excite.com> wrote in message
> news:3b059a46$1 at server1.Activeworlds.com...
> means.
of
it,
> &
surely
the
> use
newsgroup
numbers,
Help!
>
>
|
May 18, 2001, 8:30pm
Actually ... I pointed you in the direction of Brant's Session Table ... as
something you could use. If you chose to read that differently ... fine.
Ignore it.
Grims
[View Quote]barbarossa <empbarbarossa at excite.com> wrote in message
news:3b059a46$1 at server1.Activeworlds.com...
> Please stop razzing me & enlighten me. I know what the mysmatch error
means.
> I said what it meant in this scenario in my original post. I did post a
> message in the sdk group, & all you did was raze me about my ignorance of
> Brant's Session Tables. Well, I just figured out another way of doing it,
&
> I'd like you to tell me what I am doing wrong, oh great technical god.
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3b0598ad at server1.Activeworlds.com...
> you
use
> there
> will
>
>
|
May 18, 2001, 9:04pm
No .. you're right ... I pointed out what was wrong and then opened a door
for him to help himself!!
Sod it!
Grims
[View Quote]xelag <xelag at 3dee.nl> wrote in message
news:3b05a201$1 at server1.Activeworlds.com...
> In the other newsgroup you insulted him as well, and you did not provisde
an
> answer he could use:)
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3b05a01b$1 at server1.Activeworlds.com...
> newsgroup.
it
> list
people
> discuss
> homework,
> in
> but
element
> by
> index
just
error
post
> a
ignorance
doing
god.
from
try
> to
> will
> avatar
>
>
|
May 19, 2001, 9:45am
Kah's right. The best option is to teleport them elsewhere, but for the bot
to do that you have to be certain that all the users will have at least
version 3.0 of the browser and the cirnum used by the bot has eject rights.
Assuming you must deal with 2.2 browsers and/or don't have the necessary
rights, (and of course you can store the relevant information in Preston -
I've never used it) what you could do is place a teleporting object on top
of the user, as it Kah is sugesting, and then delete it again after you pick
up the Avatar Delete or AvatarChange - depending on how far away the avatar
is being teleported - message for that session being transported away.
Grims
[View Quote]kah <kah at kahbot.com> wrote in message
news:3b065a27$1 at server1.Activeworlds.com...
> when you get the area full message it means that the max cell-data size
has
> been reached, meaning that the property database won't accept to write any
> more data to the specified cell. this is to reduce the amount of storage
> space needed on server and to cause less lag for users. this occurs to all
> bots that build stuff, not just Preston. You could for example add a "bump
> warp somewhere" command on the flames (unless you have eject), but then
> everybody that walks on them will be tported...
>
> KAH
>
> n a y r wrote in message <3b05bb89 at server1.Activeworlds.com>...
officer:this
>
>
|
May 23, 2001, 2:48pm
Not necessarily true, unless you know the height of the "ground" relevant to
the avatar's position at the exact coordinates of the avatar.
The avatar could be flying, standing on a hill, standing on the second floor
of a building, part way up a flight of stairs, hovering between floors, etc.
The poor thing needs to know a lot about the world in advance before it can
answer that type of question.
A lot of work unless the world is very simple and rarely changes.
Grims.
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b0a75e6 at server1.Activeworlds.com...
> I don't think that it can detect shift directly, but could notice ppl
being
> inside areas that aren't accesible without shift-ing...same for flying,
they
> can detect if the av is in the air. this is done with
AW_EVENT_AVATAR_CHANGE
> ( or was it AVATARCHANGE?)
>
> KAH
>
> rc dodge viper wrote in message <3b08517f at server1.Activeworlds.com>...
> someone
>
>
|
May 23, 2001, 9:07pm
Brains has nothing to do with it really. Without analysing the shape/size
and orientation of the quads/triangles and primitives in each of the objects
in the cell (and their solidity), its far from straight forward.
I wasn't critisising (God forbid I try that again!), I was just completing
your thought. *shrug*
Grims.
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b0c0dff$1 at server1.Activeworlds.com...
> ppl have brains you know ;-)) tought he/she'd figure it out
> himself/herself... well, this means that you have to try and make a quite
> intelligent bot, maybe that could allow "mapping" of heights via a survey
> (like the Xelagot thingy, where you can see the cells graphically)
>
> KAH
>
> grimble wrote in message <3b0be9dc at server1.Activeworlds.com>...
> to
> floor
> etc.
can
> like
>
>
|
May 23, 2001, 9:18pm
Ack! Data controls (I hate them myself, but that's just a personal vendetta
against the horrid things ;o) ).
The data control cannot resolve 'sdk.awAvatarName' into what you expect
because you are providing it as a literal (between the quotes), so it is
looking for the text "sdk.awAvatarName" in the field Both, rather than the
result of the expression. You need to build the string yourself, something
like this:
Data1.Recordset.FindFirst "Both = '" & sdk.awAvatarName & "'"
Then the VALUE AwAvatarName property is added between the two literals "Both
= '" and "'" forming
"Both = 'SnagglePuss'".
Grims.
[View Quote]"barbarossa" <empbarbarossa at excite.com> wrote in message
news:3b0c1618 at server1.Activeworlds.com...
> To: All Avid Users Of Aw,
> How do you find the name of an avatar in a database?
> I am using data controls, & my bankbot can add accounts, but not find
> accounts. Data1.Recordset.FindFirst "Both = 'sdk.awAvatarName'"
> Does not work, for I get a NoMatch=True vairable, so it returns the first
> record in the database. If I take away the the quotes, I get a Jet error.
I
> know how to do this in SQL, but how can I utilize SQL with the data
control?
> ANY RELEVANT SUGGESTIONS WELCOME!
>
> Sincerly,
> Barbarossa (315942)
>
> P.S. To everone that despises programmers like myself (makaveli,grimble),
I
> take it as my responsablity to duly inform you that I have created my
first
> bot, so this will be my second. Want It? Telegram me.
>
>
|
May 24, 2001, 9:09pm
The MS Jet database engine that data controls, QueryDefs, Recordsets, etc.
use is the same database engine that drives MS Access. Its just another way
to utilise MDB files.
Grims
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b0d8232 at server1.Activeworlds.com...
> Data controls...they're confusing, and you'd be better off having MS
> Acces97... I like doing stuff my own way, so I call my DB files .bdb
(stands
> for Bot DataBase)... they're simple, plain ASCII files with data separated
> with comas (,) and are 1 entry/line
>
> KAH
> PS. off course, you could do something better, more DB like...
>
> barbarossa wrote in message <3b0c1618 at server1.Activeworlds.com>...
I
> control?
I
first
>
>
|
Jun 5, 2001, 1:24pm
LOL .... "buggy beta".
What exactly is that supposed to mean?
[View Quote]kah <kah at kahbot.com> wrote in message
news:3b1ac137$1 at server1.Activeworlds.com...
> doesn't look like the bot community has any large activity for the
> moment...well, I'll be releasing yet another bot quite soon :-)) (buggy
beta
> tough)
>
> KAH
>
> "starcube.vr" <andresvargas at net-uno.net> wrote in message
> news:3b1a9f35 at server1.Activeworlds.com...
>
>
|
Jun 5, 2001, 4:19pm
Duh! Forget it.
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b1d192f$1 at server1.Activeworlds.com...
> beta with lots of bugs in it :-))
>
> KAH
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3b1cf9a9 at server1.Activeworlds.com...
(buggy
>
>
|
Jun 6, 2001, 9:03am
Geesh! Give it a rest already !!
[View Quote]m a k a v e l i <TupacIsDaBest at aol.com> wrote in message
news:3b1d89eb$1 at server1.Activeworlds.com...
> *sigh* this will be a trip.. you can't even use a news reader and you're
> making bots..
>
> P.S. If you don't know what I mean.. look at who you replied to.. Grimble
> didn't start the post..
>
> "trekkerx" <troop2 at empirenet.com> wrote in message
> news:3B1D7B6A.59A5BF94 at empirenet.com...
> put
something
the
>
>
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