|
grimble // User Search
grimble // User Search
Dec 4, 2001, 8:02pm
OK ... so you believe that VC++ is "not a good compiler", but why do you say
that? Like I said, I find it an excellent development platform - perhaps you
could enlighten me as to what is so bad about it that you feel the need to
slag it off.
Grims
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0d16a5$1 at server1.Activeworlds.com...
> LoL Yes, WindowsXP shows just how bad windows really is. They just want
to
> spy on you.. that's what all this new crud they put in is for. MSVC++ is
> not a good compiler.. use borland, watcom, dev-C++, or anything that Isn't
> made by Microsoft, there's always other options.. and 9/10 they're less
> expensive then any Microsoft product will ever be :).
>
> --Bowen--
>
> "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
> news:3c0d0555 at server1.Activeworlds.com...
> 3c0ceac4$1 at server1.Activeworlds.com...
>
>
|
Dec 5, 2001, 1:22pm
Unless you're an expert on the development methods and QC practices of
Heliotrope Studios and THQ, I think this claim that the compiler added the
message you are describing is highly unlikely. For a start, why would
Microsoft want to advertise their compiler just as the program crashes? To
me it sounds more like a developer with the same anti-Microsoft views as
yourself (and what he considers a sense of humour).
Even if this message issue you have were true (which I don't believe for a
second - and plenty of my VC++ programs have crashed on me at the beginning
of a project), if you could expalin how VC++ is, in your view, a crap
compiler, rather than why you think Microsoft is (a) the wrong platform for
your needs and (b) inherently evil, it would be appreciated.
Maybe you shouldn't believe everything you read on the internet.
Grims
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0d497d$1 at server1.Activeworlds.com...
> Because anything developed in it is tagged by microsoft. Microsoft does a
> lot you don't know about. There's been a couple of things I've seen
that've
> crashed and said "Thank you for using Microsoft Visual C++". Now I don't
> think the creator of that would've liked microsoft to advertise a product
> inside their own, do you? (not putting something in the compiled exe, but
> more along the lines of an actual window that pops up before it crashed
and
> only when it crashed, no other time) It's not legal, so much as microsoft
> has ever done that's legal.. just finding the loop-holes so they don't
look
> bad. I would recommend you look at a site but it's domain name isn't PG
so
> I can't post it here. I can give you one that points to it that's not R
in
> language, but it's still on the site.. it has some pretty informative
stuff
> about microsoft. I hope that was good enough? I'm tired of pointing out
> Microsoft's blunders and faults and all the other crud that they've done
> wrong.
>
> --Bowen--
> Protest XP, the new age rental operating system.
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c0d47dc$1 at server1.Activeworlds.com...
> say
> you
to
want
> is
> Isn't
less
platform?
>
>
|
Dec 5, 2001, 7:11pm
Hmmm ... isn't that pretty much the same answer you put last time? Basically
that Microsoft is evil and not to be trusted. I don't care what you're views
on Microsoft are - to me they are based mainly on hear-say and personal
opinion. Just because other OS platforms are better for certain things
(maybe all - doesn't matter), it doesn't make Windows crap! Maybe you can
answer the (rather simple, I thought) question as to what is crap about
VC++ - its a solid development platform - again, maybe others are better and
more usable, who cares? - and its focussed on Windows development - THE ONLY
AW SDK development platform currently available.
Man, its not a difficult - perhaps I need to rephrase it for you. Tell me a
reason why VC++ is not a suitable development tool for developing Windows
software without using the words/phrases "Microsoft", "evil", "can't be
trusted", or "conspiracy". If you have anything to say on what IS crap about
VC++ as a C++ compiler for Windows (and ONLY VC++ - not one of the many
incarnations of Windows or new markets that Microsoft have broken into),
then its worth listening to ... otherwise its just a rant.
If you can do this then maybe I'll see a reason not to use VC++ in the
future ... but until then I have no problems using it. I am familiar with
it, I've been using for a long time (and their C compilers/IDEs before
that), there is a significant amount of documentation for it and I trust it
to do the job I ask of it. So if you would kindly support your argument with
some rational views, it would be appreciated.
Grims
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0e445f$1 at server1.Activeworlds.com...
> I don't need to prove my views, there's plenty of "crap" on the internet
is
> true, and if you don't believe me go to www.windows-sucks.com . If you
> don't want to believe anything I say, that's your problem not mine. Be
> aware that the site does contain a bad word in the title. Maybe if you'd
> actually read other articles rather than the "pro-MS" ones, since they ARE
> payed off by microsoft employees, you'd be aware of the inherent evil that
> Microsoft is. Do you think they're going to tell you they're putting code
> in? no that's microsoft. They're a monopoly they don't need to follow
> rules. And before you say they do, they don't. That's why they've jumped
> into the console development. They've already told a lie ahead of time
"our
> console outsold any previous console to date, but we won't release the
exact
> number of sales." I'm done arguing a point that's so blantently obvious.
> Windows is the wrong platform.. if you want to do just internet
> applications, Unix solves that just fine.. desktop version? there's linux.
> Graphics development? Macintosh.. the good majority of games are being
> ported to Macintosh OS X which means that they are compatible on some
level
> with linux. There's all 3 of known system types, Internet applications,
> Gaming applications, and Graphic applications. Obvious enough yet?
|
Dec 6, 2001, 12:19am
Ya see here's the issue I have you "its either black or its white" type of
people. No-one here is claiming to be "pro-Microsoft", just not
"anti-Microsoft". Why does everyone have to have the same extreme views you
do?
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0ec01d$1 at server1.Activeworlds.com...
|
Perhaps you should read and try linux, macs, BSD before you say microsoft is
the best.
Dec 6, 2001, 11:19am
Who do you think you are then - telling people to stop posting? And where
was ther personal attack?
Am I to assume from you're silence that you have no reasons to share with us
that VC++ is a crap compiler and that, apart from maybe a dodgy company that
builds and distributes the product, that people should not be deterred from
using it if that is their preference?
If there is some reason to avoid it, then that is useful information here
.... or is this why you are keen to kill the thread all of a sudden?
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0ed90f$1 at server1.Activeworlds.com...
> Thought I said not to respond.. oh wait no one pays attention.. Right..
> Since this is turning into a personal attack, I'm asking you nicely to
stop
> with this thread.
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c0ed5c2$1 at server1.Activeworlds.com...
of
> you
microsoft
> is
>
>
|
Dec 6, 2001, 7:41pm
And your comments on VC++? Totally unforthcoming. Pathetic.
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0fb725$1 at server1.Activeworlds.com...
> Because I'm done arguing a point that's true. And done arguing when I
said
> do not reply and you still did, let the thread die. I never said to any
one
> person that their view was wrong.. nor singled out someone, you did, you
> singled out me. That is a personal attack, mine was stating the facts
that
> I've witnessed and viewed. Now, let me try this again, DO NOT REPLY. Or
> will you not follow simple directions.. even after I asked nicely before
> this one.
>
> --Bowen--
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c0f7046$1 at server1.Activeworlds.com...
where
with
> us
> that
> from
here
Right..
to
> type
> views
>
>
|
Dec 7, 2001, 12:26pm
Lets get away fromall that dish network and OS talk...
Bowen, what is so bad about MSVC++ in your view?
Grims.
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0d16a5$1 at server1.Activeworlds.com...
|
MSVC++ is not a good compiler
Dec 31, 2001, 1:27pm
Sadly, the AWJavaBots link is busted.
(Sorry Joe)
Grims
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3c2fe965$1 at server1.Activeworlds.com...
> http://aspect.awlife.net/botlist.htm
>
> -Joe
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3c2fdb34$1 at server1.Activeworlds.com...
>
>
|
Jan 5, 2002, 9:42pm
And there lies the wonders of the Windows MFC (if you'll firgive a few
memory leaks here and there) ... 3 lines of code to make a streaming socket
connection and only about 30 minutes to snugly subclass the CSocket to some
basic data transfers. Never written code for any type of Unix, but I imagine
there must be comparable socket class libraries available.
Grims
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:3c30eabd$1 at server1.Activeworlds.com...
> my VBUBN server (http://home.no.net/kahbot/vbubn.html) will probably soon
be
> ported to C++, then to UNIX, I just need to get Linux first lol... Right
now
> I don't think that there's anything for Linux, mainly because the SDK only
> is available for Windows, I guess... anyway, for such a server to run it
> would need a lot of code on the client (bot) end to work, can't just take
a
> server and expect the bot to take commands from it :-))
>
> KAH
>
> "wizard myrddin" <Wiz at rdescape.com> wrote in message
> news:3c30bd5a at server1.Activeworlds.com...
is
tool
>
>
|
Jan 11, 2002, 12:37am
In response to both the points here, the AW SDK help pages state "The
universe_domain or universe_port may be specified as 0 to take the defaults
of "auth.activeworlds.com" and 5670 respectively.". In the VB SDK, you put
"" in the universe_domin parameter rather than a zero.
As far as the error message goes, VB regards a procedure call where the
parameters are enclosed in parentheses as a function and therefore expects a
destination for the return value ... a variable or an expression in a
statement. e.g.
x = ThisFunction (y, z)
ThisFunction (y, z) as a standalone statement is not valid without something
to "soak up" that return value. The same statement without the parenteses,
however, is regarded as a call to a sub and is therefore valid on its own.
e.g.
ThisSub x, y
Since the AwCreate returns a Long representing the return code from the
call, you should really retrieve it with
rc = sdk.AwCreate(hostName, hostPort)
However, if you don't want to check it you can call AwCreate in one of two
other ways:
Call sdk.AwCreate(hostName, hostPort)
or
sdk.AwCreate hostName, hostPort
Hope that helps.
Grims.
[View Quote]blaine <scottc1988 at attbi.com> wrote in message
news:3c3e13e9$1 at server1.Activeworlds.com...
> Im confused as to the use of it
> sdk.AwCreate (iphere, porthere)
> have the ip and port filled in but it selects it in red and says expected
=
> after the )
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3c3df18f$1 at server1.Activeworlds.com...
> long
it's
of
world
> in
example?
> i
>
>
|
Mar 9, 2002, 6:40pm
http://www.insead.edu/CALT/Project/AWJavaBots/
.... but I don't think its exactly up-to-date.
Grims
[View Quote]"aasmund1" <gamlesat at stud.ntnu.no> wrote in message
news:3C8A5559.8030805 at stud.ntnu.no...
> According to the SDK FAQ on activeworlds.com, there is a java interface
> beeing developed for the sdk. I'm having trouble connecting to the ftp
> site they've linked, without a username/password.
>
> Anyone know where I can get it? Or if anyone has it, please e-mail it to
> me at: gamlesat at stud.ntnu.no.
>
> aasmund1
>
|
May 5, 2002, 8:40pm
The most likely turn of events ...
[View Quote]"zeo toxion" <cozmo at activeworlds.com> wrote in message
news:3cd5a924 at server1.Activeworlds.com...
> are you sure the bot is even running on the same citnumber as the
> feild
|
May 27, 2002, 10:14am
Can someone tell me if in the past a cit has been banned from AW for the
usual 5 minutes if a bot under that cit's privs strays into AW GZ and gets
ejected? It just happened to me and I don't remember that being the case
before.
Thanks,
Grims.
May 27, 2002, 10:57am
btw ... where I have said AW, I mean AlphaWorld in all cases.
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message
news:3cf22324 at server1.Activeworlds.com...
> Can someone tell me if in the past a cit has been banned from AW for the
> usual 5 minutes if a bot under that cit's privs strays into AW GZ and gets
> ejected? It just happened to me and I don't remember that being the case
> before.
>
> Thanks,
>
> Grims.
>
>
|
May 27, 2002, 2:53pm
I guess I've never tried the following the bot into AW in the past ... and
already been there when I was dumb enough to let it happen before.
Thanks
Grims
[View Quote]"andras" <andras at andras.net> wrote in message
news:3CF24A74.AA20ED55 at andras.net...
> In the past, the cit/bot ejected based on IP address. If you did run the
bot on the same machine you were ejected too. With the new server sw the
ejection based on IP, CIT# and Computer ID. Any one of them is matching you
are ejected - so even a bot running on a diferent machine can cause you to
be ejected.
>
> HTH,
> Andras
>
> grimble wrote:
gets
|
Jun 8, 2002, 7:58am
Wow ... that's old. If you have the file, then put it (with its accompanying
..tlb file) in your windows system directory (varies per windows installation
but usually C:\Windows\System on Win9x machines). If you don't have the
file, and no-one here has a copy they can send you, then I'd suggest you get
in touch with MrGrimm at www.grimmsoft.com to get the old version (only
AwSdkOcx3, 4 and 5 are available for download on the web-site).
Grims
[View Quote]mrbruce <MrBruce406969 at aol.com> wrote in message
news:3d01d1c0 at server1.Activeworlds.com...
> Ok I have ran into a slight problem with Shoemakervillage.org paintballbot
> verson 3.0.
> Brant I need to know how to obtain and install in the right placethe
> following file AWSDKOCX.OCX. I had a problem with this file missing on my
pc
> once in the past and was never able to figure exactly where to put it.
> The complete error I get is the following (Component 'AWSDKOCX.OCX or one
of
> it's dependencies not correctly registered: A file is missing or invalid)
> That is the complete line I get, when I attemp to start the bot.
> Be advise, any help you provide would be great!
> Thank You!
> MrBruce, A!!CT world owner
>
>
|
Jun 8, 2002, 9:57am
From what I can see in the zip file, v2.44 uses AwSdkOcx3.ocx. ME may be
different, but if the SDK OCX file is missing, Win98 reports the correct
version of the file (i.e. AwSdkOcx3.ocx not just AwSdkOcx.OCX). If you're
copying the wrong version of the file then it won't help you. I imagine v3.0
of the bot will use at least AwSdkOcx4.ocx, if not AwSdkOcx5.ocx. Download
the correct one from http://www.grimmsoft.com/aw/sdk/ if the message tells
you the exact file, then copy the ocx to your windows\system directory and
try again.
Otherwise, you'll just have to show some patience and wait for Brant to be
available.
[View Quote]mrbruce <MrBruce406969 at aol.com> wrote in message
news:3d01e50e at server1.Activeworlds.com...
> Ok well, I have Windows ME and I ran into this problem months ago with
> BillyBobs RPG Bot and I put the file in my windows system file folder and
> that program still would not work.
> I had Brant's Paintball 2.4 and it worked fine it did not ask for this OCX
> exstension.
> I obviously need it for the bot to run, so I need to know exactly where to
> download AWSDKOCX.OCX that will work with Windows ME and how and where to
> install it so the Shoemakervillage 3.00 PaintballBot will find it and use
it
> correctly, without screwing up my OS.
> I would really like some detailed info as shamefully I admit I am not that
> knowlegeable about SDK or C++ or Visual Basic stuff. Being a world owner
> does not allow time to study these things LOL.
> HELP!
> MrBruce.
> "mrbruce" <MrBruce406969 at aol.com> wrote in message
> news:3d01d1c0 at server1.Activeworlds.com...
paintballbot
my
> pc
one
> of
invalid)
>
>
|
Jul 2, 2002, 11:05am
Unless you're using a fixed font (e.g. courier new) in the RT box, you
really want to be working out the width of the text in pixels rather than
the number if characters ("WWWWW" is much wider that "IIIII").
You can do this using the TextWidth property of either the form of an
invisible picture box (with the same font settings as the RT Box).
You can find it in the VB local help or (sorry if the link gets split in the
post) at
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vb98/html/v
bmthtextwidth.asp
Grims
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3d212d83$1 at server1.Activeworlds.com...
> Alright, I guess that worked. LOL, I dunno why I didn't think of that :-P
> The only thing else I needed to add was to put one tab for names with more
> than 10 characters and two for names with less than 10 characters. :-)
>
> Thanks :)
>
> "young phalpha" <RhaneC at msn.com> wrote in message
> news:3d212575 at server1.Activeworlds.com...
guess
> you might try
love
> documentation :D Keep
you
> do something like
> if not my attempting to
successful
> :)
> news:3d21063e$1 at server1.Activeworlds.com...
> it's
so
how
> ActiveWorlds
inbetween
how
> to
>
>
|
Jul 2, 2002, 11:09am
For a chat window, maybe the SelHangingIndent property would be more
suitable (also indents wrapped lines of a "paragraph").
Grims
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3d212575 at server1.Activeworlds.com...
> Well, I don't program VB but I looked at the VB documentation and I guess
you might try
> AwChat.SelIndent and setting it to something around .5 to 2.0, gotta love
documentation :D Keep
> in mind with Rich Text controls the indent property can is skipped if you
do something like
> Name:<tabchr>Message - the tabchr is ASCII code 9, hope this might help,
if not my attempting to
> make since of the VB docs without knowledge of VB has not been successful
:)
>
> - YP
>
> "dion" <Dion at digevo.net> wrote in message
news:3d21063e$1 at server1.Activeworlds.com...
> How do i make a margin for the chat messages? I am using spaces now so
it's
> not very good. It's all a little off. A margin would work a lot better so
> the amount of space the characters in the name take up doesn't effect how
> well lined up all the chat messages are. LOL, that was confusing.
>
> I am trying to make a Rich Text Box act the way the chatbox in
ActiveWorlds
> behaves. Everything is pretty simple except for the large space inbetween
> the name and the message. I'll show you what I've got and you tell me how
to
> fix it. How's that? ;-)
>
> Private Sub SDK_EventChat()
> AwChat.SelBold = False
> AwChat.SelItalic = False
> AwChat.SelColor = vbBlack
> AwChat.SelText = SDK.AwAvatarName & ":"
> For X = 1 To 17 - Len(SDK.AwAvatarName)
> AwChat.SelText = " "
> Next X
> AwChat.SelText = SDK.AwChatMessage & vbCrLf
> End Sub
>
>
>
|
Oct 12, 2002, 9:42pm
It doesn't take a "large corporation" to buy a $500 peice of software, stop
blowing this out of all proportion. There's a free evaluation version that
gives you the opportunity to value it for your own needs. If those needs
don't justify a $500 outlay, then you don't buy it.
Microsoft already have huge income streams from business across a whole host
of products and so have the means to support their entire product portfolio
at lower costs, providing offerings at differing levels. Its only because of
their existing market presence that they can do this. A business model
implemented by the likes of Microsoft doesn't work for small, independant
companies. Unless they can see a market benefit in providing a "lite"
version to the ungrateful masses at an early stage, then its a dumb idea.
The key reason for doing so would be to encourage future sales of the core
product, but that won't happen until they have a substantial market presence
to build on and only corporate site licenses, or at least multi-user
licenses, will give them that.
No-one here has the right to slag off someone elses pricing policy for their
product. If $500 is too rich for your taste, leave it alone.
Grims
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3da87ee8 at server1.Activeworlds.com...
> Yes it is, and I study Business and in the IT market for software
development it is stupid to make a product only large corporations can buy.
VB was based on everyone being able to get a version for their needs,
Learner, Proffesional, Enterprise, and look at how well thats done.
>
> - Mark
>
> "frizzle" <jkaplan at axlogic.com> wrote in message
news:3d99e0aa at server1.Activeworlds.com...
>
>
|
Oct 4, 2002, 12:40pm
But the picking up of Avatar Add events from outside the hearing radius
does. It consoles him when he enters the world far away from the bot's
location.
Grims
[View Quote]"joeman" <joeman at bootdown.com> wrote in message
news:3d9d0297 at server1.Activeworlds.com...
> Console messages don't depend on global mode :).
>
> -Joe
>
> "sk8man1" <Gzanone at optonline.net> wrote in message
> news:3d9ceb66$1 at server1.Activeworlds.com...
> doesn't
> (I
World,
> are"
>
>
|
Nov 3, 2002, 2:58pm
What am I missing here?
[View Quote]"mike zimmer" <mike at remmiz.com> wrote in message
news:3dc55ea2$1 at server1.Activeworlds.com...
> Bots are overrated. Now, if you want a GOOD RPG...don't use any bots at
all!
> --
> -Miek Zimmer
> *Mike
|
Nov 3, 2002, 3:05pm
I see ... the "weeee don't neeeed no steeeeenkin' looogic" train of thought.
Each to his own.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dc5647e at server1.Activeworlds.com...
> Mikes inherrintly unlogical train of thought that says "You can only make
advanced rpgs without bots!"
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
news:3dc563bf at server1.Activeworlds.com...
at
>
>
|
Nov 7, 2002, 5:46pm
For things like this (bot limit allowing) its better to use a new instance
for the "Doobie doobie do" bot because there could be several people in the
world all F-ing and Blinding, which would require a number of "Doobie doobie
Do"ers. One instance in global mode (visible/invisible as you like) and
create a new instance (or always ensure you have a spare one logged in and
waiting to save time) when needed. Then, when that bot's "Doobie Doobie
Do"ing is over, just destroy the instance.
Like I said, it depends on the bot limit really ... the AW Universe
restriction doesn't really allow for this without several cits (and then you
need to track which cits privs are in use through some kind of login profile
or something).
I don't know what Preston can/can't do (i.e. dynamically create/login/enter
instances within the code?) but there's no substitute for a coded solution.
Grims
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dcab359$1 at server1.Activeworlds.com...
> Preston could do something like that, but going in and out of invisibility
will seriously tick off your bots aw_enter commands...
> - Mark
> "panther1403" <panther1403 at hotmail.com> wrote in message
news:3dc417b4$1 at server1.Activeworlds.com...
bot
is
swears
>
>
|
Nov 12, 2002, 7:44pm
From what I remember, its not that different to the AW SDK documentation.
The main differences are the use of aw_terrain_heights(index) and
aw_terrain_textures(index) ... "special" for the COM DLL ...to set/retrieve
the height and texture array values. If you read and understand the terrain
documentation on the AW SDK site, then the readme.txt in the COM DLL
download should make sense. Its not really trial and error.
[View Quote]"kf" <none at junk.mail> wrote in message news:3DD15F4A.7EA2 at junk.mail...
> hal9000 wrote:
"PPPPPPPPPPZZZZZZZZZZZZZZZRRRRRTTTTTTHHHHHHHHHH" (yes that's an exact quote)
it to you, that is if I can get vb installed...
>
> Just the simple subroutines or even some description will do already -
> it would save me quite some time; I wish there would be at least any
> documentation on it. :-)
>
> KF
|
Nov 14, 2002, 2:27am
Unless the source code is available for the bots, then I don't see that the
language used is relevant at all. People who are only interested in "the
final product" generally don't give a flier what its developed in.
Grims
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3dd32361 at server1.Activeworlds.com...
> "The Rest." It's up to them to submit their bots... if a substantial
amount are
> being sent in delphi then we can add a section for delphi/pascal.
>
> --Bowen--
>
> "chiklit" <chiklit at funetwork.net> wrote in message
> news:3dd31db3 at server1.Activeworlds.com...
>
>
|
Nov 14, 2002, 11:40am
Or alternatively XelaG can post about the availability of a patch and people
download and apply it.
Does it REALLY take that much effort for some people to apply a patch?
Grims
[View Quote]"lord fett" <lordfett at hotmail.com> wrote in message
news:3dd33f30$1 at server1.Activeworlds.com...
> Well it can be made into an option. Maybe it could even be in a menu
> somewhere so that you can click it and it will run an updater program.
> Otherwise, it would just do the normal stuff it does when started.
>
> "ananas" <vha at oct31.de> wrote in message
news:3DD33136.B8059C8D at oct31.de...
> you have time.
> news:nvg5tusrp0rss3dlpg4o3f0v0t8nvomkee at 4ax.com...
upgrade
>
>
|
Nov 16, 2002, 9:16am
When I were a lad .....
.... you used to have to send a postal order to a man in a seedy shop in the
middle of the Black Country and he'd send you a 5 1/4" floppy disk with the
new software on it heh. Life is so mean to people these days. (just playing
with ya).
Grims
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dd6224c at server1.Activeworlds.com...
> Not really, but its easier to have something run in the background auto on
load up, than to goto a web page, download, unzip, etc...
>
> - Mark
> "grimble" <grimble2000 at btinternet.com> wrote in message
news:3dd3a7c0$1 at server1.Activeworlds.com...
people
|
Nov 17, 2002, 5:35pm
Well you obviously believe in other people making your life redulously easy
at the expense of their own (often precious) spare time. I'm glad I'm not
one of your friends. Words like "senselessly" in the context you use it are
very disrespectful.
Grims.
[View Quote]"shred" <shred at myrealbox.com> wrote in message
news:3dd6c15b at server1.Activeworlds.com...
> Since you have to redownload the entire program (including a lot of files
that aren't even modified), then is it really considered a patch? It makes
more sense to me to just have a simple upgrade utility download only the
upgraded files and install them rather than senselessly (re)downloading the
whole kit-n-kaboodle.
|
Nov 17, 2002, 7:04pm
Sorry ... the tone struck me (and still does) as blunt and "expectant". Too
tired to bite my tongue on such things right now ...live with me or ignore
me. <shrug>.
Grims.
P.S. "ego the size of Jupiter"?? That's just silly. Barely bigger than
Alaska last time I checked. ;o)
[View Quote]"shred" <shred at myrealbox.com> wrote in message
news:3DD7FAF2.1050604 at myrealbox.com...
> Um, I wasn't trying to be disrespectful to anyone. I just asked a question
and explained what made sense to me in terms of good design. I never meant
to offend anybody, and if I did, then I'm sorry.
>
> As for my believing in people making my life ridiculously easy and your
being glad that you aren't my friend:
>
> You don't know me, you've never even talked to me, so you're hardly fit to
judge me from one post. If you think that you are, then you must have en ego
the size of Jupiter.
>
> Take a few deep breaths, relax, and don't be so defensive, okay?
Otherwise, don't be so ready to jump on people when they haven't done
anything to you.
>
> grimble wrote:
easy
not
are
files
makes
the
>
|
|