Thread

Bot that detects flying and/or shift? (Bots)

Bot that detects flying and/or shift? // Bots

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rc dodge viper

May 20, 2001, 9:21pm
I heard that there is a bot or a script (not sure) that detects when someone
flys or uses shift to pass through objects. If there IS a bot/script like
this let me know where to get it. Thanks!

kah

May 22, 2001, 12:21pm
I don't think that it can detect shift directly, but could notice ppl being
inside areas that aren't accesible without shift-ing...same for flying, they
can detect if the av is in the air. this is done with AW_EVENT_AVATAR_CHANGE
( or was it AVATARCHANGE?)

KAH

[View Quote]

grimble

May 23, 2001, 2:48pm
Not necessarily true, unless you know the height of the "ground" relevant to
the avatar's position at the exact coordinates of the avatar.

The avatar could be flying, standing on a hill, standing on the second floor
of a building, part way up a flight of stairs, hovering between floors, etc.
The poor thing needs to know a lot about the world in advance before it can
answer that type of question.

A lot of work unless the world is very simple and rarely changes.

Grims.

[View Quote]

kah

May 23, 2001, 5:22pm
ppl have brains you know ;-)) tought he/she'd figure it out
himself/herself... well, this means that you have to try and make a quite
intelligent bot, maybe that could allow "mapping" of heights via a survey
(like the Xelagot thingy, where you can see the cells graphically)

KAH

[View Quote]

grimble

May 23, 2001, 9:07pm
Brains has nothing to do with it really. Without analysing the shape/size
and orientation of the quads/triangles and primitives in each of the objects
in the cell (and their solidity), its far from straight forward.

I wasn't critisising (God forbid I try that again!), I was just completing
your thought. *shrug*

Grims.



[View Quote]

xelag

May 24, 2001, 4:55pm
Heights won't help much, KAH, in closed rooms. Unles you know the geometry
of the objects, you could only at most keep the bot above a certain height
(and you need to take neighbouring cells into account, an object may seem in
a cell, but visually may be in a neighbouring one + you need to know the
height of the objects). Xelagots only know the point of origin of an object,
not their geometry.

At most, it would be usefull for a birdbot :)

XelaG

[View Quote]

kah

May 24, 2001, 7:53pm
I know that the Xelagots give height origins, but I tought like assigning a
maximum height for an av to be in each cell (so that the geometry problem
won't be a problem). but off course, this isn't perfect...

KAH

[View Quote]

rough diamond

May 30, 2001, 6:49pm
[View Quote] <<<What if the object went on a slant? Then people would be "flying" just by
climbing up/down it. The bot would need to actually download(!) the objects
in the survey>>>

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