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hal9000 // User Search
hal9000 // User Search
May 3, 2002, 9:06pm
FWD:
AASWAMP will be closing its doors May 5, 2002 All Avatars,Objects, Textures,
Seq, Sounds and BJBot and many more unused and unfinished models and
textures will be available for free download after May 5 at
http://members.easyspace.com/frvp/awfree.htm
Feel free to use the object path, everything will be left up indefinitely.
Easy space is a free web space provider but like all other free sites, it
could change at any time. I am glad to contribute to AW's artistic
community all the components so others can continue to use, improve and
share with others. I encourage others to do the same, however some
components were created by others and may not hold the same view. Most
objects and other components can be seen in AASWAMP until May 5, 2002.
BJBot is a gambling bot that deals BJ, Baccarat, Duce and Poker. It also
has routines to handle slot machines, craps and roulette. Source code is
included. Have fun, enjoy and a thank you to AW for the memories.
Goodbye,
Mtnman :o)
May 4, 2002, 3:00am
I forwarded the message for Mtnman, he was unable to post, so I posted for
him... I was in a hurry when I posted it and accidentally left that out
May 5, 2002, 2:51pm
Free Avatars, Objects, Textures, Seqs, Sounds and BJBot available May 6
They will be non-passworded so you can use them
[View Quote]"hal9000" <hal9k3 at attbi.com> wrote in message
news:3cd317db at server1.Activeworlds.com...
> FWD:
>
> AASWAMP will be closing its doors May 5, 2002 All Avatars,Objects,
Textures,
> Seq, Sounds and BJBot and many more unused and unfinished models and
> textures will be available for free download after May 5 at
> http://members.easyspace.com/frvp/awfree.htm
>
> Feel free to use the object path, everything will be left up indefinitely.
> Easy space is a free web space provider but like all other free sites, it
> could change at any time. I am glad to contribute to AW's artistic
> community all the components so others can continue to use, improve and
> share with others. I encourage others to do the same, however some
> components were created by others and may not hold the same view. Most
> objects and other components can be seen in AASWAMP until May 5, 2002.
>
> BJBot is a gambling bot that deals BJ, Baccarat, Duce and Poker. It also
> has routines to handle slot machines, craps and roulette. Source code is
> included. Have fun, enjoy and a thank you to AW for the memories.
> Goodbye,
> Mtnman :o)
>
>
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Aug 24, 2002, 10:04pm
http://tangent.imatowns.com
[View Quote]"mary" <mam631 at earthlink.net> wrote in message
news:3d681a3d at server1.Activeworlds.com...
> i have been offline for a while....i recently bought a new
> computer...reinstalled active worlds and now i cant remember my
coordinates.
> i have several homes. i cant take these off of my old computer because it
> crashed before i could do that. i know approximately where my homes are
but
> i have looked all over and dont even recognize the neighbors names....help
>
>
>
>
>
>
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Sep 22, 2002, 6:34am
I have been here for 4-5 years, and Eep seemed to be the one that always started them.
Eep got people used to the idea, and probably trained a few...
So i guess its just tradition now...
Also the fact that AWI doesn't monitor them at all, or in that case even look at them (excluding the beta ng).
[View Quote]"ambivalent" <kersting at blast.net> wrote in message news:3d8d3d20$1 at server1.Activeworlds.com...
> As a relative newbie to this forum, but a participant in quite a number of
> other forums, I'm wondering why it is so difficult in here for people to
> tolerate the opinions of others, even when they are expressed in polite
> terms. I can't say it's the first time I've seen this sort of thing, but in
> my experience in other forums, where you have a large number of bright,
> talented people, as here in the AW community, there is usually more
> tolerance for differences.
>
> A number of people have told me they wouldn't dare to post their opinions in
> here for fear of the flames. An inability to freely speak thwarts
> discussions from which the group could benefit.
>
> I post this in all sincerity (and sure hope I won't get flamed for offering
> my observation, and asking about it).
>
> Could some of the 'old timers' offer me some insight on this? And is there a
> certain way in which it's sort of expected that opinions be offered that is
> tolerated better than other ways?
>
> Thanks -
> Kerstin
> (formerly ambivalent)
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Sep 22, 2002, 9:28pm
you were the exception, and we appreciate that ;-)
[View Quote]"facter" <invurt at hotmail.com> wrote in message news:3d8d91bc$1 at server1.Activeworlds.com...
>
> "hal9000" <hal9k3 at attbi.com> wrote in message
> news:3d8d80ad at server1.Activeworlds.com...
> started them.
> look at them (excluding the beta ng).
>
>
> I used to :)
>
> F.
>
>
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Oct 28, 2002, 3:33am
try "create color white" or whatever other color you want, it also will
accept HEX color codes (i.e. 5FA623, dont ask what color that is)
----==========----
Hal9000
Worlds
Discover Planets
Revolt76
[View Quote]"pc hamster" <pchamster at msn.com> wrote in message
news:3DBCBED7.F1426F1D at msn.com...
> Hi everyone:
>
> I am in the midst of working on a new build on AlphaWorld which calls
> for lots of windows (read multi-story office building here). However
> all the windows I've come across so far (the pp* hierarchy of objects)
> all seem to be tinted blue. What I'd like is for them to have is a
> transparent look, much like what you see on a real building.
>
> I'm wondering....Is this POSSIBLE??? If so, what do I enter as the
> command to basically eliminate the blue tint???
>
> Any tips or help I could get on this would be much appreciated. :-)
>
> Many thanks in advance & Cheers for now :-)
>
> PC Hamster
>
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Oct 28, 2002, 3:39am
though if your windows are anything like mine are, you should make them a
light brown from dust, with some non-acrylic paint on them from the painters
missing the house and hitting the window, and probably could add a few
clumps of mud/dirt and a couple of dead insects, and not to forget the
fingerprints and smudges and the window sticker to cover up the little crack
and still make it look stylish....
----==========----
Hal9000
Worlds
Discover Planets
Revolt76
[View Quote]"hal9000" <hal9k3 at attbi.com> wrote in message
news:3dbcda38 at server1.Activeworlds.com...
> try "create color white" or whatever other color you want, it also will
> accept HEX color codes (i.e. 5FA623, dont ask what color that is)
>
>
> ----==========----
> Hal9000
> Worlds
> Discover Planets
> Revolt76
>
>
> "pc hamster" <pchamster at msn.com> wrote in message
> news:3DBCBED7.F1426F1D at msn.com...
>
>
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Oct 28, 2002, 5:47pm
maybe your just not as lazy as i am :-)
do you have the insects?
----==========----
Hal9000
Worlds
Discover Planets
Revolt76
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3dbd96d4 at server1.Activeworlds.com...
> Err... I don't have paint or mud/dirt on my windows :-P
>
> "hal9000" <hal9k3 at attbi.com> wrote in message
> news:3dbcdb97$1 at server1.Activeworlds.com...
a
> painters
> crack
will
calls
However
objects)
>
>
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Oct 29, 2002, 3:24am
in that case i will send you some... UPS ok?
----==========----
Hal9000
Worlds
Discover Planets
Revolt76
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3dbdf523$1 at server1.Activeworlds.com...
> mmm... not really. The occasional bug ends up in there.
>
> "hal9000" <hal9k3 at attbi.com> wrote in message
> news:3dbda258$1 at server1.Activeworlds.com...
> them
few
the
little
is
> a
> the
> :-)
>
>
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Nov 8, 2002, 6:32pm
Agreed! Its extremely annoying....
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns92C0C09B0A04Dkahatkahnewsdotcjbdo at 64.94.241.201...
> E N Z O and friends, I appreciate the effort you do to remove offencive
> posts very much, but please stop doing things that reindex the articles.
It
> creates a lot of trouble, like making me lose all data about posts that
> I've read/not read/etc, makes me have to redownload everything (this also
> uses much bandwidth over at your place), and is pretty annoying. If you
> want to delete a post, please do it the way it's always been done which
> doesn't cause any reindexing.
>
> KAH
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Nov 15, 2002, 3:12am
depends on what processor you have, on some Intel chips 7years+2years is somewhere around 3.573527e274years, which would be my guess...
--
Hal9000
worlds: Discover, Planets, Revolt76
http://hal9000.wkya.net
[View Quote]"syntax" <syn at swcity.net> wrote in message news:3dd46261 at server1.Activeworlds.com...
> 7? Better add another 2 to that.
> --
> - Syntax -
> http://www.swcity.net
> http://forum.swcity.net
>
> "mike zimmer" <mike at remmiz.com> wrote in message
> news:3dd4608e at server1.Activeworlds.com...
> obsolete
> come
>
>
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