|
[Discussion] Word of Mouth Advertising + AWI (General Discussion)
[Discussion] Word of Mouth Advertising + AWI // General Discussion
Nov 17, 2002, 7:19pm
Ive just been browsing though www.Planet-Source-Code.com looking for information on DirectX and I was surprised at how many of the comments actually spoke of Active Worlds, there are tonnes of them. But for all this we don't see as many new people in Active Worlds as we used to, is there a reason anyone can think of this despite the price rise and that silly 'credit card details for trial but be aware we will try to charge you for the first month if you don't cancel before your times up' system that's scaring people away? I know for sure that on downloads.com there has been allot of negative advertising regarding Active Worlds after the price rise and ill tell you, I think its the very first time such a action by a company has resulted in personal 'tsk tsk' statements against the company name by its actual users using their screen / real names.
I think its about time Active Worlds Inc took a leap and decided to do some other advertising and attempt to get some more outside businesses in, a while ago I posted about the advertising abilities of Active Worlds with regards to the file formats that they sued, but now I would like to talk about the advertising capabilities themselves.
I visit the website and find out how much it is to advertise in Active Worlds, an amazing $500, and I thought to myself "I wonder if AWI actually does have a market for this" so I visited AW GZ, where any adverts would be displayed, to my amusement I found only 1 advertising Truespace 3D which is not displayed all the time, just rotated every so often. I thought to myself, Why are outside businesses not taking up the opportunity for this advertising, I think it can be put down to several reasons.
At the moment the pricing is too over ambition, its okay to be confident and believing people will pay for your product but not putting the prices up to an extent that your prospective consumer base will just ignore you because they can see your inexperienced with handling pricing and advertising, and hence will think that you run a weak business.
The possible situation is that there is a lack of interest in advertising globally, while this is true it also means that advertisers are looking for more interesting places to advertise in so that they get maximum exposure and can ride out the advertising providers huge price hikes as they try to stay afloat. But I can think of many types of businesses that may be interested to have advertisement packages in Active Worlds if only they knew about them and various other conditions were met.
By various other conditions I obviously refer to the price of things and the availability of the products and the advertising space allowed. I think that it would be a good incentive to drastically cut advertising prices to somewhere and offer a better package so that they receive something like this.
Advertising Package 1 - $150 a month
---------------------------------------
# A picture in AlphaWorld GZ and AWGate GZ with an activate URL attached and a bot in the vicinity in the region to monitor how many people click the sign to create statistics.
# A plot in ! at Mart and a monthly based citizenship for which to create and build a shop in it.
# A tagline on their advert object
---------------------------------------
I think this would work better than a flat out $500 a month system that currently receives only 1 (to my knowledge) advertiser on it.
Anyhow on with the post, id like to talk about how Active Worlds Inc actually advertises itself because to the best of my knowledge it doesn't advertise anywhere but in the occasional trade fair which I haven't seen it do for quite some time. I think that now AWI is getting better profits then should devote some of this money into external advertising so that it can further boost its revenues by getting more people into active worlds which will serve 2 tasks, 1 of which is to prop up the community that is slowly failing (don't flame me but we have seen allot of good people leave over the last several months) and 2, it would bring in more citizens and hence more money. Efforts should be made to please the citizens enough to get them to come back to AW and for them to remove their negative publicity of AW from things such as downloads.com's comments system.
Next on the list, the Beta, I too think that its about time that it was released, I think we have most of the bugs worked out of it now after hundreds of crashes we now very rarely get any in the Beta team which is a good thing, if you keep developing a product and saying it will be out soon but it never is because your adding new features people will eventually get board of this (Unless they're on the Beta team) and will start ignoring everything that the company says which is a very very bad thing in my opinion as some of the information that the company gives out about the browser is important enough for us all to know about.
Forwards on onwards, I don't think anything needs saying about the state of the newsgroups, I think that that's all been sorted.
EMail! AW is packing GB's/S of transfer power and Ghz of processing power, would it be that hard to give everyone in AW an at my.activeworlds.com e-mail address, I know it would be initially hard to work out such as some people change their names allot, so it may have to work on citnums (as long as I get mark at my.activeworlds.com ^_^) It would be a nice thankyou to the community that has just pulled AWC out of certain oblivion. POP3/4 please E N Z O :)
AW Promotional CDs, we all know that AOL likes sending them though our homes, but why not attempt to start up pilot schemes where Active Worlds CDS could be bought in shops and them have the following on...
- Separate AW installer for off the CD
- The entire megapath, AW object path, AWGate object path contained locally on the CD that the installer will copy to the hard drive for the people to use, nothing is worse than downloading 1.6 MB on a 56k modem and then having to wait for 15 min for this supposedly great 3D world to load.
- Bots (with the permission of the copyright owners) so they don't have to download them as well
Just make em enough to cover the price of making the CD's and distribution, £5 / $10 maybe?
Anyway, enough of this very long post... Maths test tomorrow
- Mark
Nov 17, 2002, 8:23pm
Flagg told me earlier this year that they've tried lots of advertisement,
and while they may of got results it wasn't enough to pay off the ad costs.
With the price hikes it may be a different story though *shrug*.
Speaking of such, check out what I found last night while looking at the
best inventions of 2002:
http://www.time.com/time/2002/inventions/rob_environment.html
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dd807f2 at server1.Activeworlds.com...
> Ive just been browsing though www.Planet-Source-Code.com looking for
information on DirectX and I was surprised at how many of the comments
actually spoke of Active Worlds, there are tonnes of them. But for all this
we don't see as many new people in Active Worlds as we used to, is there a
reason anyone can think of this despite the price rise and that silly
'credit card details for trial but be aware we will try to charge you for
the first month if you don't cancel before your times up' system that's
scaring people away? I know for sure that on downloads.com there has been
allot of negative advertising regarding Active Worlds after the price rise
and ill tell you, I think its the very first time such a action by a company
has resulted in personal 'tsk tsk' statements against the company name by
its actual users using their screen / real names.
>
> I think its about time Active Worlds Inc took a leap and decided to do
some other advertising and attempt to get some more outside businesses in, a
while ago I posted about the advertising abilities of Active Worlds with
regards to the file formats that they sued, but now I would like to talk
about the advertising capabilities themselves.
>
> I visit the website and find out how much it is to advertise in Active
Worlds, an amazing $500, and I thought to myself "I wonder if AWI actually
does have a market for this" so I visited AW GZ, where any adverts would be
displayed, to my amusement I found only 1 advertising Truespace 3D which is
not displayed all the time, just rotated every so often. I thought to
myself, Why are outside businesses not taking up the opportunity for this
advertising, I think it can be put down to several reasons.
>
> At the moment the pricing is too over ambition, its okay to be confident
and believing people will pay for your product but not putting the prices up
to an extent that your prospective consumer base will just ignore you
because they can see your inexperienced with handling pricing and
advertising, and hence will think that you run a weak business.
>
> The possible situation is that there is a lack of interest in advertising
globally, while this is true it also means that advertisers are looking for
more interesting places to advertise in so that they get maximum exposure
and can ride out the advertising providers huge price hikes as they try to
stay afloat. But I can think of many types of businesses that may be
interested to have advertisement packages in Active Worlds if only they knew
about them and various other conditions were met.
>
> By various other conditions I obviously refer to the price of things and
the availability of the products and the advertising space allowed. I think
that it would be a good incentive to drastically cut advertising prices to
somewhere and offer a better package so that they receive something like
this.
>
> Advertising Package 1 - $150 a month
> ---------------------------------------
> # A picture in AlphaWorld GZ and AWGate GZ with an activate URL attached
and a bot in the vicinity in the region to monitor how many people click the
sign to create statistics.
> # A plot in ! at Mart and a monthly based citizenship for which to create and
build a shop in it.
> # A tagline on their advert object
> ---------------------------------------
>
> I think this would work better than a flat out $500 a month system that
currently receives only 1 (to my knowledge) advertiser on it.
>
> Anyhow on with the post, id like to talk about how Active Worlds Inc
actually advertises itself because to the best of my knowledge it doesn't
advertise anywhere but in the occasional trade fair which I haven't seen it
do for quite some time. I think that now AWI is getting better profits then
should devote some of this money into external advertising so that it can
further boost its revenues by getting more people into active worlds which
will serve 2 tasks, 1 of which is to prop up the community that is slowly
failing (don't flame me but we have seen allot of good people leave over the
last several months) and 2, it would bring in more citizens and hence more
money. Efforts should be made to please the citizens enough to get them to
come back to AW and for them to remove their negative publicity of AW from
things such as downloads.com's comments system.
>
> Next on the list, the Beta, I too think that its about time that it was
released, I think we have most of the bugs worked out of it now after
hundreds of crashes we now very rarely get any in the Beta team which is a
good thing, if you keep developing a product and saying it will be out soon
but it never is because your adding new features people will eventually get
board of this (Unless they're on the Beta team) and will start ignoring
everything that the company says which is a very very bad thing in my
opinion as some of the information that the company gives out about the
browser is important enough for us all to know about.
>
> Forwards on onwards, I don't think anything needs saying about the state
of the newsgroups, I think that that's all been sorted.
>
> EMail! AW is packing GB's/S of transfer power and Ghz of processing power,
would it be that hard to give everyone in AW an at my.activeworlds.com e-mail
address, I know it would be initially hard to work out such as some people
change their names allot, so it may have to work on citnums (as long as I
get mark at my.activeworlds.com ^_^) It would be a nice thankyou to the
community that has just pulled AWC out of certain oblivion. POP3/4 please E
N Z O :)
>
> AW Promotional CDs, we all know that AOL likes sending them though our
homes, but why not attempt to start up pilot schemes where Active Worlds CDS
could be bought in shops and them have the following on...
>
> - Separate AW installer for off the CD
> - The entire megapath, AW object path, AWGate object path contained
locally on the CD that the installer will copy to the hard drive for the
people to use, nothing is worse than downloading 1.6 MB on a 56k modem and
then having to wait for 15 min for this supposedly great 3D world to load.
> - Bots (with the permission of the copyright owners) so they don't have to
download them as well
>
> Just make em enough to cover the price of making the CD's and
distribution, £5 / $10 maybe?
>
> Anyway, enough of this very long post... Maths test tomorrow
>
> - Mark
>
>
>
>
|
Nov 17, 2002, 8:44pm
LOL.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dd807f2 at server1.Activeworlds.com...
|
> # A plot in ! at Mart and a monthly based citizenship for which to create and
build a shop in it.
Nov 18, 2002, 7:16am
lindinlabs has some things going aginest them, to use that program they
require high speed itnernet which last time i heard only accounts for like
10 percent of the internet users in the world. at least activeworlds can be
used by people on all connections. though i wouldnt mind a option for user
side particle generators, if it slows peoples comptuer down they can turn it
off, but then we could have relaistic raina nd snow and water features and
smoke anf fire. i have seen it done in other programs.
coryashire
ps. please dont start working on it now cause we need 3.4 first cause we are
getting sick fo waiting for new featurs and stop so us on the outside can
get a chance to enjoy it before all our accoutns run out of time cause if my
acount runs out this march and 3.4 is not out by then im outta here cause i
am getting sick fo waiting.
[View Quote]"syntax" <syn at swcity.net> wrote in message
news:3dd81bd4 at server1.Activeworlds.com...
> LOL.
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3dd807f2 at server1.Activeworlds.com...
>
and
> build a shop in it.
>
>
>
|
Nov 18, 2002, 7:18pm
ya, malka is on the beta for that lol. luck ^&$#
[View Quote]"sw comit" <sam64 at infostation.com> wrote in message
news:3dd816fb at server1.Activeworlds.com...
> Flagg told me earlier this year that they've tried lots of advertisement,
> and while they may of got results it wasn't enough to pay off the ad
costs.
> With the price hikes it may be a different story though *shrug*.
>
> Speaking of such, check out what I found last night while looking at the
> best inventions of 2002:
> http://www.time.com/time/2002/inventions/rob_environment.html
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3dd807f2 at server1.Activeworlds.com...
> information on DirectX and I was surprised at how many of the comments
> actually spoke of Active Worlds, there are tonnes of them. But for all
this
> we don't see as many new people in Active Worlds as we used to, is there a
> reason anyone can think of this despite the price rise and that silly
> 'credit card details for trial but be aware we will try to charge you for
> the first month if you don't cancel before your times up' system that's
> scaring people away? I know for sure that on downloads.com there has been
> allot of negative advertising regarding Active Worlds after the price rise
> and ill tell you, I think its the very first time such a action by a
company
> has resulted in personal 'tsk tsk' statements against the company name by
> its actual users using their screen / real names.
> some other advertising and attempt to get some more outside businesses in,
a
> while ago I posted about the advertising abilities of Active Worlds with
> regards to the file formats that they sued, but now I would like to talk
> about the advertising capabilities themselves.
> Worlds, an amazing $500, and I thought to myself "I wonder if AWI actually
> does have a market for this" so I visited AW GZ, where any adverts would
be
> displayed, to my amusement I found only 1 advertising Truespace 3D which
is
> not displayed all the time, just rotated every so often. I thought to
> myself, Why are outside businesses not taking up the opportunity for this
> advertising, I think it can be put down to several reasons.
> and believing people will pay for your product but not putting the prices
up
> to an extent that your prospective consumer base will just ignore you
> because they can see your inexperienced with handling pricing and
> advertising, and hence will think that you run a weak business.
advertising
> globally, while this is true it also means that advertisers are looking
for
> more interesting places to advertise in so that they get maximum exposure
> and can ride out the advertising providers huge price hikes as they try to
> stay afloat. But I can think of many types of businesses that may be
> interested to have advertisement packages in Active Worlds if only they
knew
> about them and various other conditions were met.
> the availability of the products and the advertising space allowed. I
think
> that it would be a good incentive to drastically cut advertising prices to
> somewhere and offer a better package so that they receive something like
> this.
> and a bot in the vicinity in the region to monitor how many people click
the
> sign to create statistics.
and
> build a shop in it.
> currently receives only 1 (to my knowledge) advertiser on it.
> actually advertises itself because to the best of my knowledge it doesn't
> advertise anywhere but in the occasional trade fair which I haven't seen
it
> do for quite some time. I think that now AWI is getting better profits
then
> should devote some of this money into external advertising so that it can
> further boost its revenues by getting more people into active worlds which
> will serve 2 tasks, 1 of which is to prop up the community that is slowly
> failing (don't flame me but we have seen allot of good people leave over
the
> last several months) and 2, it would bring in more citizens and hence more
> money. Efforts should be made to please the citizens enough to get them to
> come back to AW and for them to remove their negative publicity of AW from
> things such as downloads.com's comments system.
> released, I think we have most of the bugs worked out of it now after
> hundreds of crashes we now very rarely get any in the Beta team which is a
> good thing, if you keep developing a product and saying it will be out
soon
> but it never is because your adding new features people will eventually
get
> board of this (Unless they're on the Beta team) and will start ignoring
> everything that the company says which is a very very bad thing in my
> opinion as some of the information that the company gives out about the
> browser is important enough for us all to know about.
> of the newsgroups, I think that that's all been sorted.
power,
> would it be that hard to give everyone in AW an at my.activeworlds.com
e-mail
> address, I know it would be initially hard to work out such as some people
> change their names allot, so it may have to work on citnums (as long as I
> get mark at my.activeworlds.com ^_^) It would be a nice thankyou to the
> community that has just pulled AWC out of certain oblivion. POP3/4 please
E
> N Z O :)
> homes, but why not attempt to start up pilot schemes where Active Worlds
CDS
> could be bought in shops and them have the following on...
> locally on the CD that the installer will copy to the hard drive for the
> people to use, nothing is worse than downloading 1.6 MB on a 56k modem and
> then having to wait for 15 min for this supposedly great 3D world to load.
to
> download them as well
> distribution, £5 / $10 maybe?
>
>
|
Nov 18, 2002, 9:50pm
That's what's wrong. Advertising does not sell citizenships. A good
product sells citizenships. Advertising just lets you know that AW is out
there. The best thing for AWI to do with its advertising is to try to
develop a brand image and advertise that. So when people say 3D worlds,
they don't think Quake, they think AW. Right now it's not exactly like
that. The key to doing this is to find the right balance of advertising to
cost ratio so you at least break even.
Advertising on radio is a good way. Especially during the 2:00 to 5:00
block, where I think rates are reasonably cheap. Who listens to the radio
during these hours? Kids, who after school go cruising. Those who listen
to the radio in the office. People who listen to the radio while web
browsing. But the only way this'll work is to have a good commercial. Get
your audience's attention, then keep it interesting.
Magazines = baaad. Their rates are too high and they are too highly
specialized toward a particular audience.
Chris
[View Quote]"sw comit" <sam64 at infostation.com> wrote in message
news:3dd816fb at server1.Activeworlds.com...
> Flagg told me earlier this year that they've tried lots of advertisement,
> and while they may of got results it wasn't enough to pay off the ad
costs.
> With the price hikes it may be a different story though *shrug*.
>
> Speaking of such, check out what I found last night while looking at the
> best inventions of 2002:
> http://www.time.com/time/2002/inventions/rob_environment.html
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3dd807f2 at server1.Activeworlds.com...
> information on DirectX and I was surprised at how many of the comments
> actually spoke of Active Worlds, there are tonnes of them. But for all
this
> we don't see as many new people in Active Worlds as we used to, is there a
> reason anyone can think of this despite the price rise and that silly
> 'credit card details for trial but be aware we will try to charge you for
> the first month if you don't cancel before your times up' system that's
> scaring people away? I know for sure that on downloads.com there has been
> allot of negative advertising regarding Active Worlds after the price rise
> and ill tell you, I think its the very first time such a action by a
company
> has resulted in personal 'tsk tsk' statements against the company name by
> its actual users using their screen / real names.
> some other advertising and attempt to get some more outside businesses in,
a
> while ago I posted about the advertising abilities of Active Worlds with
> regards to the file formats that they sued, but now I would like to talk
> about the advertising capabilities themselves.
> Worlds, an amazing $500, and I thought to myself "I wonder if AWI actually
> does have a market for this" so I visited AW GZ, where any adverts would
be
> displayed, to my amusement I found only 1 advertising Truespace 3D which
is
> not displayed all the time, just rotated every so often. I thought to
> myself, Why are outside businesses not taking up the opportunity for this
> advertising, I think it can be put down to several reasons.
> and believing people will pay for your product but not putting the prices
up
> to an extent that your prospective consumer base will just ignore you
> because they can see your inexperienced with handling pricing and
> advertising, and hence will think that you run a weak business.
advertising
> globally, while this is true it also means that advertisers are looking
for
> more interesting places to advertise in so that they get maximum exposure
> and can ride out the advertising providers huge price hikes as they try to
> stay afloat. But I can think of many types of businesses that may be
> interested to have advertisement packages in Active Worlds if only they
knew
> about them and various other conditions were met.
> the availability of the products and the advertising space allowed. I
think
> that it would be a good incentive to drastically cut advertising prices to
> somewhere and offer a better package so that they receive something like
> this.
> and a bot in the vicinity in the region to monitor how many people click
the
> sign to create statistics.
and
> build a shop in it.
> currently receives only 1 (to my knowledge) advertiser on it.
> actually advertises itself because to the best of my knowledge it doesn't
> advertise anywhere but in the occasional trade fair which I haven't seen
it
> do for quite some time. I think that now AWI is getting better profits
then
> should devote some of this money into external advertising so that it can
> further boost its revenues by getting more people into active worlds which
> will serve 2 tasks, 1 of which is to prop up the community that is slowly
> failing (don't flame me but we have seen allot of good people leave over
the
> last several months) and 2, it would bring in more citizens and hence more
> money. Efforts should be made to please the citizens enough to get them to
> come back to AW and for them to remove their negative publicity of AW from
> things such as downloads.com's comments system.
> released, I think we have most of the bugs worked out of it now after
> hundreds of crashes we now very rarely get any in the Beta team which is a
> good thing, if you keep developing a product and saying it will be out
soon
> but it never is because your adding new features people will eventually
get
> board of this (Unless they're on the Beta team) and will start ignoring
> everything that the company says which is a very very bad thing in my
> opinion as some of the information that the company gives out about the
> browser is important enough for us all to know about.
> of the newsgroups, I think that that's all been sorted.
power,
> would it be that hard to give everyone in AW an at my.activeworlds.com
e-mail
> address, I know it would be initially hard to work out such as some people
> change their names allot, so it may have to work on citnums (as long as I
> get mark at my.activeworlds.com ^_^) It would be a nice thankyou to the
> community that has just pulled AWC out of certain oblivion. POP3/4 please
E
> N Z O :)
> homes, but why not attempt to start up pilot schemes where Active Worlds
CDS
> could be bought in shops and them have the following on...
> locally on the CD that the installer will copy to the hard drive for the
> people to use, nothing is worse than downloading 1.6 MB on a 56k modem and
> then having to wait for 15 min for this supposedly great 3D world to load.
to
> download them as well
> distribution, £5 / $10 maybe?
>
>
|
Nov 18, 2002, 9:54pm
Oh, and hire a media planner!
Chris
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3dd97cc0$1 at server1.Activeworlds.com...
> That's what's wrong. Advertising does not sell citizenships. A good
> product sells citizenships. Advertising just lets you know that AW is out
> there. The best thing for AWI to do with its advertising is to try to
> develop a brand image and advertise that. So when people say 3D worlds,
> they don't think Quake, they think AW. Right now it's not exactly like
> that. The key to doing this is to find the right balance of advertising
to
> cost ratio so you at least break even.
>
> Advertising on radio is a good way. Especially during the 2:00 to 5:00
> block, where I think rates are reasonably cheap. Who listens to the radio
> during these hours? Kids, who after school go cruising. Those who listen
> to the radio in the office. People who listen to the radio while web
> browsing. But the only way this'll work is to have a good commercial.
Get
> your audience's attention, then keep it interesting.
>
> Magazines = baaad. Their rates are too high and they are too highly
> specialized toward a particular audience.
>
> Chris
>
>
> "sw comit" <sam64 at infostation.com> wrote in message
> news:3dd816fb at server1.Activeworlds.com...
advertisement,
> costs.
> this
a
for
been
rise
> company
by
in,
> a
actually
> be
> is
this
confident
prices
> up
> advertising
> for
exposure
to
> knew
and
> think
to
attached
> the
> and
that
doesn't
> it
> then
can
which
slowly
> the
more
to
from
was
a
> soon
> get
state
> power,
> e-mail
people
I
please
> E
> CDS
and
load.
have
> to
>
>
|
Nov 19, 2002, 4:58pm
Yes, but the idea is to develop on existing concepts to create new ones, I dare say giving a school a free world, browser installation package and about 3 citizenships for free to use in their school would be well worth a few thousand students seing it.
- Mark
Nov 19, 2002, 6:27pm
That isn't advertising.
SW Chris
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dda89e7 at server1.Activeworlds.com...
> Yes, but the idea is to develop on existing concepts to create new ones, I
dare say giving a school a free world, browser installation package and
about 3 citizenships for free to use in their school would be well worth a
few thousand students seing it.
>
> - Mark
>
>
|
Nov 19, 2002, 6:45pm
That's invasion of the teens.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dda89e7 at server1.Activeworlds.com...
> Yes, but the idea is to develop on existing concepts to create new ones, I
dare say giving a school a free world, browser installation package and
about 3 citizenships for free to use in their school would be well worth a
few thousand students seing it.
>
> - Mark
>
>
|
Nov 19, 2002, 8:01pm
Advertising, Promition, Development, Sneaky backdoor tactics, who cares %_%
- Mark
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message news:3dda9eb6$1 at server1.Activeworlds.com...
> That isn't advertising.
>
> SW Chris
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3dda89e7 at server1.Activeworlds.com...
> dare say giving a school a free world, browser installation package and
> about 3 citizenships for free to use in their school would be well worth a
> few thousand students seing it.
>
>
|
Nov 19, 2002, 8:09pm
ye2s but we might be able to rope some people in to becomming citizens.
personally i think the best way would be to have a referal system. people
in aw today talk about telling frineds about it. well how about a system
that would be for every person that you refer to aw you get a point but only
if the person registers for a first month, and like 5 points could be a free
month or a bot incress and 15 points could be a free world hosted for a
month or something. this way they could get there citizens involved with a
incentive but if people do it then they would be getting new people in with
out paying a thing. it could work off word of mouth and people could print
out little cards that have there citnumber on them or something, then when
someone registers for the free trial there would be a feild for citnumber
refereal or meybe tey could sign up for referal numbers. and pending and
final points could show up in the referers citizenship info. i think that
would b a great way to get people. i might send it in. cause it would be a
very small amount of time to program into the registering thing. yes i
think ill write a formal letter. dont steal my idea of coruse it will be
here for awcom to see also since enzo is finally cleaning up the newgroups.
well ta, im off to write a formal propoal.
coryashire
[View Quote]"ncc 71854" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
news:3ddaa2ed at server1.Activeworlds.com...
> That's invasion of the teens.
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3dda89e7 at server1.Activeworlds.com...
I
> dare say giving a school a free world, browser installation package and
> about 3 citizenships for free to use in their school would be well worth a
> few thousand students seing it.
>
>
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Nov 19, 2002, 11:46pm
Here's hoping you use better English in your "formal proposal" than you
do in your NG posts. :P
[View Quote]coryashire wrote:
> ye2s but we might be able to rope some people in to becomming citizens.
> personally i think the best way would be to have a referal system. people
> in aw today talk about telling frineds about it. well how about a system
> that would be for every person that you refer to aw you get a point but only
> if the person registers for a first month, and like 5 points could be a free
> month or a bot incress and 15 points could be a free world hosted for a
> month or something. this way they could get there citizens involved with a
> incentive but if people do it then they would be getting new people in with
> out paying a thing. it could work off word of mouth and people could print
> out little cards that have there citnumber on them or something, then when
> someone registers for the free trial there would be a feild for citnumber
> refereal or meybe tey could sign up for referal numbers. and pending and
> final points could show up in the referers citizenship info. i think that
> would b a great way to get people. i might send it in. cause it would be a
> very small amount of time to program into the registering thing. yes i
> think ill write a formal letter. dont steal my idea of coruse it will be
> here for awcom to see also since enzo is finally cleaning up the newgroups.
> well ta, im off to write a formal propoal.
>
> coryashire
>
>
>
> "ncc 71854" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
> news:3ddaa2ed at server1.Activeworlds.com...
>
> I
>
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--
Goober King
Paragraphs are your friend!
gooberking at utn.cjb.net
Nov 20, 2002, 5:56am
Little off topic but you got my attention with the 10% statistic. Where'd
you get that? Last time I checked, in PC magazine about 6 months ago, it
was 40% on broadband and they even mentioned that most people *thought* it
was more around the lines of 75%.
[View Quote]"coryashire" <coryashire at hotmail.com> wrote in message
news:3dd8afe9$1 at server1.Activeworlds.com...
> lindinlabs has some things going aginest them, to use that program
they
> require high speed itnernet which last time i heard only accounts for like
> 10 percent of the internet users in the world. at least activeworlds can
be
> used by people on all connections. though i wouldnt mind a option for user
> side particle generators, if it slows peoples comptuer down they can turn
it
> off, but then we could have relaistic raina nd snow and water features and
> smoke anf fire. i have seen it done in other programs.
>
> coryashire
>
> ps. please dont start working on it now cause we need 3.4 first cause we
are
> getting sick fo waiting for new featurs and stop so us on the outside can
> get a chance to enjoy it before all our accoutns run out of time cause if
my
> acount runs out this march and 3.4 is not out by then im outta here cause
i
> am getting sick fo waiting.
>
>
>
> "syntax" <syn at swcity.net> wrote in message
> news:3dd81bd4 at server1.Activeworlds.com...
> and
>
>
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Nov 20, 2002, 5:48pm
Well if you use the wrong method for the wrong situation, you are wasting
money. :)
What you described is sales.
Chris
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ddab4a1 at server1.Activeworlds.com...
> Advertising, Promition, Development, Sneaky backdoor tactics, who cares
%_%
>
> - Mark
> "sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3dda9eb6$1 at server1.Activeworlds.com...
ones, I
a
>
>
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Nov 20, 2002, 7:30pm
I asked E N Z O about this aggggessss ago and he said he liked the idea, but implimentation would be very very hard.
- Mark
[View Quote]"coryashire" <coryashire at hotmail.com> wrote in message news:3ddab6a6$1 at server1.Activeworlds.com...
> ye2s but we might be able to rope some people in to becomming citizens.
> personally i think the best way would be to have a referal system. people
> in aw today talk about telling frineds about it.
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