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Ghost Objects in View Window (General Discussion)
Ghost Objects in View Window // General Discussioncaptain mad mikeJan 19, 2002, 12:40am
Usin AW in OpenGL mode
I see these weird circles in my view window when I have it (as I normally do) opened quite largely, and I see these little dark spots in a pattern, somewhat like this: O O O O O O O O Dunno what it is...maybe my monitor is dying...or my video card. Using the 7075 drivers on my Radeon 32MB DDR (Radeon 7000, not a VE or 7500 or 8500) -- Captain MAD Mike -Governor, PC Addict, Odd Man sw chrisJan 19, 2002, 2:20am
If Radeons don't use OpenGL, but DirectX instead, then that is your problem.
Can someone confirm this? SW Chris [View Quote] syntaxJan 19, 2002, 5:08am
gamerJan 19, 2002, 11:15am
I get the same mate, just restart the browser and it goes away....I get it
like...twice a month max...only when I've been on for long periods of time. I'm using a Radeon VE 64 meg so I guess its a Radeon thing. -Gamer [View Quote] foxmccloudJan 19, 2002, 3:44pm
Let me say what I think about DirectX :P
Since I installed DirectX 8.1 nearly every time I start a game or anything that uses 3D, I have to REBOOT before I can use anything Direct3D again, or the card refuses to work ! All the while, whatever happens I can still use OpenGL mode even if DX doesn't work. OpenGL is the past and the future, DirectX was a bad dream inbetween :P Does anyone else have the same problem with DirectX? it's really annoying. (My card is a Geforce3) Fox Mc Cloud "syntax" <syntax at swcity.net> a écrit dans le message news: 3c491b82 at server1.Activeworlds.com... > wtf. > Use Direct X mode my son. > -- > - Syntax - > http://swcity.net > [View Quote] andrasJan 19, 2002, 8:47pm
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I have the exact same problem with Dx8.1 and GeForce 3 <and I thought I am the only one, so I did not complain>:( I just use OpenGL which is about %50 faster than directx anyway!
Andras sw chrisJan 19, 2002, 11:43pm
foxmccloudJan 20, 2002, 12:12am
nVidia does a very good job at supporting Linux and OpenGL, but they are supposed to support DirectX very well too...
Fox Mc Cloud "sw chris" <chris at skywalkeronline.net> a écrit dans le message news: 3c4a20ad at server1.Activeworlds.com... > I dont' think the GeForce 3 was created with DirectX in mind, was it? > > SW Chris john viperJan 20, 2002, 2:18am
dx 8.0 here. Abit Siluro card, 32 megs, GeForce 2 MX. My deal is that
I can play DX games all day and all night, but if I open and then close AW and try to run a DX game, my system hangs. I thought it was a mobo problem though... -JV [View Quote] > Let me say what I think about DirectX :P > Since I installed DirectX 8.1 nearly every time I start a game or anything that uses 3D, I have to REBOOT before I can use anything > Direct3D again, or the card refuses to work ! All the while, whatever happens I can still use OpenGL mode even if DX doesn't work. > OpenGL is the past and the future, DirectX was a bad dream inbetween :P > > Does anyone else have the same problem with DirectX? it's really annoying. > > (My card is a Geforce3) > > > Fox Mc Cloud > > "syntax" <syntax at swcity.net> a écrit dans le message news: 3c491b82 at server1.Activeworlds.com... > > > -- John Viper (#296714) jviper at jtsoft.net http://www.jtsoft.net There is no past. There is no future. There is only the Word, and the Word is Daemon. dabartenderJan 20, 2002, 2:38am
Count me in on this one too...Win2K, 64-meg GF2 MX400, and I absolutely
*HAVE* to reboot the system after running AW if I want to play a game. It's the only thing I've seen in a long time that will consistently bluescreen an NT-based box. [View Quote] sweJan 20, 2002, 2:54pm
ahh, u guys are making me feel bad with my 2 year old ATI rage 128 :( anyone
else have a geforce 3? :) SWE hey, im only 15 :) www.emptyco.com [View Quote] captain mad mikeJan 20, 2002, 3:32pm
Yeah, I notice it after I've been using my comp for a while (like last night
I was on AW for a couple hours and noticed them). I guess its my 7197 drivers (my bad, using the leaked betas still lol), These latest drivers have some issues with OpenGL (in CS: player weapons models balloon out at the ends, and this prob) At first I thought I burned the HUD from Jumpgate into my monitor (but then I saw the pattern they were in, nothing like it lol) -- Captain MAD Mike -Governor, PC Addict, Odd Man [View Quote] foxmccloudJan 20, 2002, 4:23pm
It's very unlikely to be a hardware problem if it only happens in OpenGL and not Direct3D...
Fox Mc Cloud "captain mad mike" <cmm at swcity.net> a écrit dans le message news: 3c4aff2c at server1.Activeworlds.com... > Yeah, I notice it after I've been using my comp for a while (like last night > I was on AW for a couple hours and noticed them). I guess its my 7197 > drivers (my bad, using the leaked betas still lol), These latest drivers > have some issues with OpenGL (in CS: player weapons models balloon out at > the ends, and this prob) > > At first I thought I burned the HUD from Jumpgate into my monitor (but then > I saw the pattern they were in, nothing like it lol) shred no@1.invalidJan 21, 2002, 3:55pm
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Supposedly the Radeon supports both APIs, but every card has its favorite.
shred no@1.invalidJan 21, 2002, 3:58pm
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I had a similar problem with my GF2 Ultra. After I installed DirectX 8.1,
all Direct3D programs looked screwey and eventually crashed the machine. After toying around, I figured out the problem. Apparently, Windows 2000 users had better make sure that they install Service Pack 2 before (or after) they install DX8.1 =P dennisJan 21, 2002, 4:06pm
I don't think it's just on a GeForce 3...I think it's a Microsoft bug on
some hardware. [View Quote] |