AFantasy World's 2004 Building Contest & Halloween Party!!!! (Community)

AFantasy World's 2004 Building Contest & Halloween Party!!!! // Community

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sexy eyes

Sep 10, 2004, 2:12am
Everything is a GO for the AFantasy Building Contest & Halloween Party. Now
I just need people to
tell everyone about it... All Contest & Halloween Party information is on my
webpage at http://www.afantasy.us.

Prizes are:
1st Prize - $100.00 Cash!(donated by Sexy Eyes & Lightwave),
2nd Prize - One free world P30/5 for 1 year. (donated by Activeworlds.com
Inc.)
3rd Prize - One 3D Homepage for a year size 3DH-5. (donated by
Activeworlds.com Inc.),
4th Prize - One free sign at GZ in Alphaworld for 1 month. (donated by
Activeworlds.com Inc.), and
5th Prize - One 3 month extension on an existing citizenship. (donated by
Activeworlds.com Inc.)

We will be having a halloween festivities at AFantasy Lounge, on October 31,
at 10:00 PM VRT, and Presentation of
Prizes will be at 11:00 VRT.

Please start spreading the news as quickly as possible...as time is short.
Building Contest runs from 9.15.2004 through 10.25.2004.
I would like to make this a successful event.

Please email all your questions to me at sexyeyes at afantasy.us in lieu of
posting them here. I do not come to the Newsgroups daily.

ferruccio

Sep 10, 2004, 3:04am
... Holy crap $100???

strike rapier

Sep 10, 2004, 6:41am
$100 cash? is that all?

It would cost you twice as much as that simply post it to me in 1 pence
coins if I won... Of course I am not going to win, because I am most likely
not going to enter...

NEXT!

- MR


[View Quote]

robbie

Sep 10, 2004, 8:09am
Why would you have it in penny coins? And whats with the party-pooping.
These guys are just trying to get a good competition going, dont rain on
their parade.

-Robbie

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strike rapier

Sep 10, 2004, 10:12am
Penny coins simply to see how the shipping company handled several thousand
coins?

- MR

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e n z o

Sep 10, 2004, 11:50am
Wow!

MR wins the "GLUM" PRIZE!!!

"We'll never make it"


E




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lioness.

Sep 10, 2004, 12:47pm
(kicks Strike's butt for being a pessimist) Fine!! Don't enter. Less
competition for those of us who are interested. LOL! I certainly could use
any of those prizes and in case you haven't thought of it yet... $100 = a
year+ cit. ;-")))

PS: I also noticed YOU of all people, didn't snip. hahahahha!!! (points a
finger at you) ;-"p

r i c h a r d

Sep 10, 2004, 12:53pm
Chill.. never seen so much in ur life?

ferruccio

Sep 10, 2004, 8:44pm
That's a hell of a lot for a building contest. Sit down and shut up.

[View Quote]

ferruccio

Sep 10, 2004, 8:45pm
Bleh screw this contest lol. They use lag as a judging factor, which
basically means that anyone with a hot rod machine will be lag-blind, and
will get points taken off for things that he or she had no idea existed in
his or her build. This is not a fair contest for those who are
detail-oriented ;)

ferruccio

Sep 10, 2004, 8:55pm
Telegram from Sexy Eyes, sent just now:

I am sorry that your builds lag terribly. Blaming others for your lagging is
wrong. I don't lag anywhere in activeworlds on any worlds but your build
area I teleported to locked me up, and I have a very fast system, and video
card is one of the best. What you need to do is find out what is lagging,
and why in your builds, and I am sorry but I can't allow you to build in the
contest here if you have no sense of what lagging is, and how to address it.
I address lagging by optimizing my graphics in my world, not using large
files for music etc in my builds, and not max out objects in the build in
one cell. I have been a builder and world owner in Activeworlds for over 10
years now, and I have never encountered a lagging build as high as yours
yet. You need to find someone who can help you figure out how to lower the
lag on your builds... I want this contest to go smoothly. Frankly I felt you
have a problem with rules, in general, as you refuse to even give a first
name...





[View Quote]

ferruccio

Sep 10, 2004, 8:59pm
Look at that, Sexy Eyes bars me from a contest simply because my computer is
so fast that I cannot see lag. :) That just shows the kind of fairness that
has been prevalent in recent AW contests.

[View Quote]

sexy eyes

Sep 10, 2004, 9:27pm
I did NOT Bar anyone... This user refused to go by any rules of the contest,
and expects me to change the set rules for the contest to benefit his
so-called LAG-BLINDNESS. I am sorry but the rules for the contest haven't
bothered anyone else who has already signed up, and this user withdrew on
his own, and is now trying to ruin the event.

[View Quote]

sw comit

Sep 10, 2004, 9:33pm
I wonder how the judges will determine the source of the lag. That is, what
if the building next to you is the cause of the lag?
But judging on lag is so subjective and difficult to "measure" for the
builder, I don't see why it needs to be included. Just going to be nothing
but trouble IMO X_X

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josh

Sep 10, 2004, 9:33pm
:P at her being so obviously jealous of the uber pwnage of your builds... she
= clearly a 40 year old retard still thinking her windows 98 computer is
new... well 1998 was 6 years ago so bleh

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ferruccio

Sep 10, 2004, 9:39pm
Umm no she's not jealous at all X_X It's just her opinion that lag is
somehow a fair judging factor, and I think it's not.

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sw comit

Sep 10, 2004, 9:39pm
Computer maintainance > computer specs, within reason :P

I can name a dozen areas that lag more than Ferr's builds, simply because
they're well detailed. Tgram if your interested :P

[View Quote]

sexy eyes

Sep 10, 2004, 9:42pm
I think that Ferruccio will find fault regardless whether or not I change
the lag rule...of which I am not going to include that as part of the
judging. I will change the rule on the website tonight. But, lagging will
inevitibly ruin the contest anyway because if someone else has a build where
no one can move to get to view any surrounding contest builds, in the
vicinity, then it will also effect everyone around the lagging area. There
is nothing I can do about lagging when people want to use obviously highly
intensive textures, music, large files etc... builders need to pay attention
to those type of things when building in a community..
[View Quote]

ferruccio

Sep 10, 2004, 9:45pm
Wait, if one lagging build will effect all the neighboring builds, then
wouldn't that just be even more reason to take lag off of the judging
criteria? Because that would mean that someone could ruin the chance of
someone else winning simply by making an extremely laggy build in the next
lot. How would you have any idea where the lag is coming from?

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sexy eyes

Sep 10, 2004, 9:50pm
Try reading the new message... instead of these threads, Ferruccio... Thank
you for your suggestions!
[View Quote]

ferruccio

Sep 10, 2004, 9:54pm
Awesome! I hope this makes it fair for the people who are going to build
there. ;)

alaskanshadow

Sep 10, 2004, 9:57pm
I really don't see why preventing ferr from entering the contest over
something like "lag" makes any sense. Lag varies user to user. A contest is
about judging who will win, not judging who should be allowed to
participate. Ferr told me that he was banned from the contest because past
builds of his were laggy. Plenty of my past builds were absolute crap. Some
people's old builds have zbuffer. I've seen plenty that were absolutely
uncreative as well. So why not prevent those builders from entering also?
Even if Ferr's past buildings were laggy, who says his entry can't change?
And lets say for example, Ferr was an AW hermit. The only reason sexy eyes
is aware of his past builds which were by her standards, "laggy"; is because
she obviously is familiar with him. I'm sure there are plenty of people who
she doesn't know who could enter and create laggy entries, there's no way to
prevent them from entering because you won't know how laggy their builds are
until after they are completed, which is why preventing someone from
entering for something as frivolous as "lag" in previous builds is pretty
illogical.

until you see what their builds are like"ferruccio"
[View Quote]

sw comit

Sep 10, 2004, 9:57pm
Two tips for perforrmance:

1. - If they're going to use astart astop animation to control the textures
on their building, like so many people do, be sure to include a delay in the
refresh. That is, in the begining of the code you'll see the animate me . 1
1 x, where x is the delay. Many people use 0 ( 1 1 0), so all the objects
on the building will refresh their texture as fast as the frame rate, which
can cause significant lag. I recommend a 1 second delay (which is 1 1
1000).

2. - Coronas...when viewing a corona through another corona, you get a big
performance hit. Not much a problem while on the lot, but when you're a
distance away the coronas get bigger and overlap more. I recommend the
contest host to build texture invisible walls along the pathways that run
inbetween the plots. The code would be something like "create texture ___
mask=awd8m,solid no" where ___ can be any texture. The mask is invisible,
so you won't see the wall, but it will block out coronas untill you pass the
wall and walk into the plot, which would prolly look better anyway. I also
recommend placing the objects underground and using move to bring them above
ground so that they don't get in the way of right clicks while building.


Oh and avoiding the use of high resolution pictures can help too.

[View Quote]

sexy eyes

Sep 10, 2004, 10:12pm
HE WAS NEVER BANNED!
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vera

Sep 11, 2004, 4:22am
There you go!!!! Thanks SW Comit:))) And Ferrrrrrrrrrrrr you dont need to enter
anymore contenst YOU ARE A MASTER BUILDER ALREADY and leave the contest for the
beginers....... Or for the ones that likes to copy others buildings and show
up........ At least if they are complaining about your (laggy area) you dont
have to worry about ppl stealing your buildings......LOL.......I still think you
should go slow on the coronas and the lights anyway....But then my puter is 10
years old ......so do't mind me:)))

[View Quote] > Two tips for perforrmance:
>
> 1. - If they're going to use astart astop animation to control the textures
> on their building, like so many people do, be sure to include a delay in the
> refresh. That is, in the begining of the code you'll see the animate me . 1
> 1 x, where x is the delay. Many people use 0 ( 1 1 0), so all the objects
> on the building will refresh their texture as fast as the frame rate, which
> can cause significant lag. I recommend a 1 second delay (which is 1 1
> 1000).
>
> 2. - Coronas...when viewing a corona through another corona, you get a big
> performance hit. Not much a problem while on the lot, but when you're a
> distance away the coronas get bigger and overlap more. I recommend the
> contest host to build texture invisible walls along the pathways that run
> inbetween the plots. The code would be something like "create texture ___
> mask=awd8m,solid no" where ___ can be any texture. The mask is invisible,
> so you won't see the wall, but it will block out coronas untill you pass the
> wall and walk into the plot, which would prolly look better anyway. I also
> recommend placing the objects underground and using move to bring them above
> ground so that they don't get in the way of right clicks while building.
>
> Oh and avoiding the use of high resolution pictures can help too.
>
[View Quote]

strike rapier

Sep 11, 2004, 7:44am
Actually it was more a point on transferring 10s of thousands of 1 pence
coins half way across the world. I thought it would be quite humours to see
anyway.

- Mark

PS: The last post was relevant to it, no need to snip :)

[View Quote]

strike rapier

Sep 11, 2004, 7:47am
[View Quote] Isnt that what you and JP wrote in your final SEC report, that you would
never make it through the next 6 months?

- MR
VERY bad day and its only 10:30

strike rapier

Sep 11, 2004, 8:15am
Probably should point out to you Lioness that 'is that all' is meant as
'thats rather a lot' as opposed to 'is that it?' which would imply not a
lot.

- Mark R
Still in a very bad mood f***king parent

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lioness.

Sep 12, 2004, 1:30pm
LOL!!


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swe

Sep 13, 2004, 12:15pm
actually, just 10,000, not 10s :) well, assuming you ment cents, would be
about 5400 british pence :)

-SWE

[View Quote]

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